Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 18:09:34 Player: Gold Spoon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (4756) 4756 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 10727 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Gravmag Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Reaction Control System Hacking Suite Hacking Suite Improved Hacking Suite System Guard System Guard Long-range Tractor Beam > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Great Maul > --- INVENTORY -------- Gravmag Array Backup Plating III Advanced Assault Cannon Advanced Assault Cannon [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Long-range Tractor Beam Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 6 | . . . . . 3 2 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 100 | 6 5 3 . . 26 29 4 1 26 Power 7 | 1 1 1 . . 1 2 . . 1 Engine 4 | 1 1 1 . . . 1 . . . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 . . . 8 8 . . 9 Treads 20 | 2 2 . . . 8 8 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight 6 | . . . . . . . . . 6 Utility 37 | 1 2 . . . 11 12 3 . 8 Device 10 | . . . . . 3 3 2 . 2 Storage 3 | 1 1 . . . 1 . . . . Processor 5 | . . . . . 1 1 1 . 2 Hackware 6 | . 1 . . . 1 1 . . 3 Protection 13 | . . . . . 5 7 . . 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 . 2 . . 6 7 1 1 8 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 . 1 . . . 2 . . 1 Ballistic Cannon 16 | . . 1 . . 5 3 1 . 6 Launcher 4 | . . . . . 1 2 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 52 | . . 3 . . 10 20 1 4 14 Power 6 | . . 1 . . 1 2 . 1 1 Propulsion 14 | . . . . . 3 5 . 1 5 Utility 16 | . . . . . 4 7 . . 5 Weapon 16 | . . 2 . . 2 6 1 2 3 Highest Loss Streak 9 | . . 3 . . 9 8 1 4 8 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 88 | . 87 99 100 100 97 86 93 55 51 Engine 6 | . 13 13 14 14 5 2 6 3 1 Core 1 | . . . . . 1 1 . . 3 Treads 21 | . 27 28 28 28 26 18 20 11 . Device 5 | . . . . . 6 6 13 7 7 Storage 8 | . 14 14 14 14 9 7 6 3 . Processor 4 | . . . . . 5 7 6 3 2 Hackware 15 | . 2 14 14 14 14 20 20 11 8 Protection 5 | . . . . . 8 6 6 3 2 Ballistic Gun 6 | . 28 26 14 14 . . . . . Ballistic Cannon 10 | . . 1 14 14 16 11 13 6 9 Naked Turns 77 | . . . . . . . . 54 23 Heaviest Build 78 | 12 27 28 28 28 68 69 71 78 28 Greatest Support 84 | 40 40 40 40 40 84 76 62 62 29 Greatest Overweight (x) 7 | . . . . . 2 1 1 1 7 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 5 Average Capacity 16 | 7 13 15 15 15 18 20 20 13 5 Most Carried 19 | 1 7 10 11 11 19 15 11 10 5 Average Carried 10 | . 3 7 8 10 14 10 10 7 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 Final Carried 13 | 1 6 7 11 10 13 11 11 5 3 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 3987 | 247 204 222 . 28 1257 1570 . . 459 Remotely 1790 | . . . . . 488 873 . . 429 Salvage Created 3629 | . 406 179 . 62 1146 1265 93 . 478 Parts 212 | . 23 16 . 6 71 73 3 . 20 Haulers Intercepted 2 | . . . . . . . . . 2 Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 94 | . 9 9 . 2 33 32 . . 9 Melee 2 | . . . . . . . . . 2 Guns 21 | . 9 9 . . 1 2 . . . Cannons 61 | . . . . 2 30 24 . . 5 AOE 9 | . . . . . 2 6 . . 1 Classes Destroyed 16 | . 4 2 . . 6 3 . . 1 Worker 9 | . . 1 . . 4 2 . . 2 Builder 4 | . . . . . 2 2 . . . Tunneler 2 | . . . . . 2 . . . . Hauler 2 | . . . . . . . . . 2 Recycler 5 | . . . . . 3 1 1 . . Operator 3 | . 1 . . . . 1 . . 1 Watcher 12 | . 3 . . . 5 2 1 . 1 Swarmer 20 | . 3 6 . . 7 . . . 4 Grunt 32 | . 6 1 . 2 15 6 . . 2 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . 1 1 . . . Sentry 19 | . . . . . 9 10 . . . Demolisher 1 | . . 1 . . . . . . . Hunter 4 | . . . . . . 3 . . 1 Programmer 13 | . . . . . . 11 . . 2 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 12 | . 4 3 . 2 12 7 1 . 6 Combat Bots Only 5 | . 4 3 . 2 5 5 . . 4 Max Kills in Single Turn 3 | . 1 2 . 1 3 3 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . 1 3 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 1108 | . 39 43 . 3 165 665 . 3 190 Missed 391 | . 9 11 . . 35 275 . . 61 Damage Taken 10023 | . 296 599 . 31 2382 3965 359 223 2168 Core 1559 | . 29 92 . . 192 394 192 7 653 Absorbed by Shields 5 | . . . . . . . . . 5 Regen/Repaired (Parts) 611 | . 145 . . . 197 269 . . . Core Remaining (%) 64 | 100 . . . 51 65 43 . . . Volleys Fired 370 | . 39 18 . 4 94 171 4 4 36 Largest 3 | . 2 2 . 2 2 2 2 3 2 Hottest 135 | . 40 55 . 55 96 96 96 135 106 Shots Fired 614 | . 78 36 . 8 185 239 8 11 49 Gun 165 | . 78 32 . 4 5 38 . . 8 Cannon 433 | . . 4 . 4 179 189 8 8 41 Launcher 16 | . . . . . 1 12 . 3 . Special . | . . . . . . . . . . Kinetic 598 | . 78 36 . 8 184 227 8 8 49 Thermal . | . . . . . . . . . . Explosive 16 | . . . . . 1 12 . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 13 4 . 2 10 9 1 3 5 Robot Miss Streak 7 | . 5 4 . 2 7 5 7 2 3 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 372 | . 47 20 . 4 108 147 1 6 39 Core Hits 176 | . 19 12 . 3 56 73 1 2 10 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 7 | . 1 . . . . 2 . . 4 Critical Strikes 49 | . 1 . . . 17 23 . . 8 Destroy 4 | . 1 . . . . 2 . . 1 Blast 41 | . . . . . 17 21 . . 3 Smash 4 | . . . . . . . . . 4 Melee Attacks 19 | . . . . . . . . . 19 Impact 19 | . . . . . . . . . 19 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11792 | . 626 301 . 66 3809 4466 214 397 1913 Guns 1680 | . 616 259 . 22 39 637 . . 107 Cannons 7281 | . . 32 . 34 3281 3155 30 151 598 Explosions 1640 | . . . . . 398 660 184 246 152 Melee 1052 | . . . . . . . . . 1052 Ramming 139 | . 10 10 . 10 91 14 . . 4 Kinetic 8961 | . 616 291 . 56 3320 3792 30 151 705 Thermal 648 | . . . . . 205 107 184 . 152 Explosive 992 | . . . . . 193 553 . 246 . Electromagnetic . | . . . . . . . . . . Impact 1052 | . . . . . . . . . 1052 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . 7 . 15 18 Average Corruption 6 | . . . . . . 4 . 9 12 Corruption Purged 5 | . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . Effects 139 | . . . . . . 90 . 2 47 Message Errors 37 | . . . . . . 26 . . 11 Matter Fused 26 | . . . . . . 16 . 2 8 Heat Flow Errors 15 | . . . . . . 10 . . 5 Energy Discharges 22 | . . . . . . 15 . . 7 Parts Rejected 3 | . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 9 . . 2 Data Loss (major) 5 | . . . . . . 4 . . 1 Misfires 9 | . . . . . . 6 . . 3 Alerts 2 | . . . . . . 1 . . 1 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 4 | . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 994 | . . . . . 75 106 104 . 709 Projectiles 167 | . . . . . 75 83 . . 9 Explosions 263 | . . . . . . 23 104 . 136 Melee 564 | . . . . . . . . . 564 Knockbacks 51 | . . 1 . . 17 24 . . 9 Impact 4 | . . . . . 1 . . . 3 Kinetic 45 | . . 1 . . 15 24 . . 5 Secondary 2 | . . . . . 1 . . . 1 Self-Inflicted Damage 1025 | . . . . . 113 336 359 83 134 Shots 17 | . . . . . 3 5 5 2 2 Rammed 15 | . 1 . . 2 6 4 1 . 1 Targets Rammed 21 | . 1 1 . 2 11 4 1 . 1 Kicked . | . . . . . . . . . . Crushed 6 | . . 1 . . 5 . . . . Highest Temperature 350 | . 5 2 . 6 350 250 55 24 269 Average Temperature 81 | . 2 1 . 3 99 72 39 13 57 Received Heat Transfer 1689 | . 111 69 . 18 540 837 . . 114 Effects 3 | . . . . . 3 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 9 Impact Corruptions 15 | . . . . . 1 . . . 14 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 300 | . . . . . 100 50 100 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 790 | . 141 282 . 65 790 693 502 137 371 Initial 339 | . . 54 . . . 191 339 109 78 Average 282 | . 65 83 . 30 279 446 353 108 159 Maximum Alert Level 3 | . . 1 . . 3 2 2 . 1 Low Security (%) 41 | 100 100 84 . 100 55 . . 100 59 Level 1 26 | . . 15 . . 13 36 94 . 40 Level 2 27 | . . . . . 18 62 5 . . Level 3 3 | . . . . . 12 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 37 | . 2 . . 1 5 24 . . 5 Investigation 6 | . 1 . . . 1 2 . . 2 Extermination 11 | . . . . . . 10 . . 1 Reinforcement 12 | . 1 . . 1 2 6 . . 2 Assault . | . . . . . . . . . . Garrison 8 | . . . . . 2 6 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 7 | . 2 . . . 3 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 17 20 . 2 52 53 3 6 34 Peak Tracking Total 17 | . 4 17 . 2 8 4 1 6 5 Tactical Retreats 20 | . 1 . . . 8 3 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 9 | . 1 . . . 1 5 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 11 | . 4 . . . . 7 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 39 | . . . . 1 10 14 6 . 8 Max in Single Turn 5 | . . . . 1 2 2 5 . 5 Garrison Access 3 | . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 40 | . 5 . 1 . 13 9 2 . 10 Terminals 27 | . 4 . . . 10 6 2 . 5 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 1 . . . 2 1 . . 3 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . 2 Total Hacks 110 | . 16 . 1 . 38 31 3 . 21 Successful 55 | . 10 . 1 . 18 13 2 . 11 Failed 55 | . 6 . . . 20 18 1 . 10 Catastrophic 8 | . 2 . . . 5 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 16 | . . . 1 . 9 4 1 . 1 Terminals 77 | . 11 . . . 27 24 3 . 12 Fabricators . | . . . . . . . . . . Repair Stations 24 | . 5 . . . 10 2 . . 7 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 1 4 . . 2 Terminal Hacks 36 | . 6 . 1 . 12 10 2 . 5 Record 2 | . . . . . . . . . 2 Prototype ID Bank 8 | . 1 . . . 3 3 1 . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 4 | . 1 . . . 3 . . . . Unreport Threat 3 | . . . . . 3 . . . . Locate Traps 10 | . 3 . . . 2 3 . . 2 Reprogram Traps 3 | . 1 . . . . 2 . . . Hauler Manifests 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 15 | . 4 . . . 5 2 . . 4 Scan Component 9 | . 2 . . . 3 1 . . 3 Repair 5 | . 2 . . . 2 1 . . . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 2 Seal Access 3 | . . . . . 1 . . . 2 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 5 . . . 10 7 1 . 6 Full Trace Events 5 | . 1 . . . . 2 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 2 . . . 2 1 . . . Time 153 | . 52 . . . 82 19 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 217 | . . . . . . 217 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . 15 . . . . . . . Total Damage 156 | . . 156 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 13333 | 77 1166 1150 333 582 3363 4720 716 121 1105 Spaces Moved 7029 | 46 582 679 208 352 1697 1937 286 106 1136 Core 210 | 5 . . . . . . . 85 120 Treads 5803 | 41 582 679 208 352 1697 1937 286 21 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 908 | . . . . . . . . . 908 Flight 108 | . . . . . . . . . 108 Fastest Speed 34 | 50 160 160 160 160 160 158 241 50 34 Average Speed 163 | 148 160 160 160 160 162 212 241 87 73 Slowest Speed 400 | 160 160 160 160 160 330 245 241 241 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 86 95 40 46 100 36 9 66 32 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 8 | . . . . . 8 . . . . Terrain Destroyed 415 | . . . . . 122 151 47 38 57 Melee . | . . . . . . . . . . Projectile 114 | . . . . . 69 28 4 2 11 AOE 301 | . . . . . 53 123 43 36 46 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 8228 | 52 737 706 208 362 2114 2306 304 127 1312 Wait 597 | . 104 2 . 4 259 144 7 12 65 Move 7021 | 45 581 678 207 351 1696 1936 286 105 1136 Hop . | . . . . . . . . . . Pick Up 59 | 1 6 4 1 . 20 17 2 . 8 Fast Attach 36 | 6 4 . . . 4 6 . . 16 Attach 50 | . 1 3 . . 13 21 2 1 9 Detach 3 | . . . . . . 1 . . 2 Swap 14 | . . . . . 9 2 2 . 1 Drop 21 | . 1 . . 1 8 . . 5 6 Fire 370 | . 39 18 . 4 94 171 4 4 36 Melee 19 | . . . . . . . . . 19 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 20 | . 1 1 . 2 11 4 1 . . Escape Stasis 17 | . . . . . . 4 . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 14) 988 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Repaired Lgt. Ion Engine 1067 | -10/Materials | Repaired Lgt. Treads 1244 | -10/Materials | Entered Mines 1472 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1708 | -10/Mines | Assembled infested the area 1732 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1752 | -10/Mines | Lost 3 allies 1775 | -10/Mines | Discovered new exit (range 13) 1930 | -10/Mines | Learned Materials trap positions 2287 | -10/Mines | Destroyed YI-UF0 2315 | -10/Mines | Lost 3 parts (1p2w) 2386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2387 | -10/Mines | Discovered new exit (range 5) 2394 | -10/Mines | Entered Exiles 2433 | -10/Exiles | Met 8R-AWN 2460 | -10/Exiles | Met EX-HEX 2506 | -10/Exiles | Met EX-BIN 2524 | -10/Exiles | Aligned with FarCom system 2526 | -10/Exiles | Given EX-Vault access code 2562 | -10/Exiles | Opened EX-Vault 2572 | -10/Exiles | Found XL Autogun Array 2605 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2707 | -10/Exiles | Discovered new exit (range 14) 2727 | -10/Exiles | Left Exiles lab with XL Autogun Array 2727 | -10/Exiles | Entered Mines 2731 | -9/Mines | Identified exit to Materials 2996 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3309 | -9/Mines | Entered Materials 3309 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3310 | -8/Materials | Loaded intel: 17 trap records 4913 | -8/Materials | Build established: Hacker-Mutant 4967 | -8/Materials | Repaired Imp. Light Armor Plating 5013 | -8/Materials | Repaired Gauss Cannon 5275 | -8/Materials | Discovered new exit (range 11) 5484 | -8/Materials | Garrison activated, responded to threat 5572 | -8/Materials | Lost 9 parts (1p3n3u2w) 5675 | -8/Materials | Discovered new exit (range 13) 6394 | -8/Materials | Discovered new exit (range 15) 6672 | -8/Materials | Entered Factory 6672 | -7/Factory | Evolved 2 slots: Utility x2 6754 | -7/Factory | Discovered new exit (range 11) 6893 | -7/Factory | Identified exit to Lower Caves 7147 | -7/Factory | Identified exit to Factory 7514 | -7/Factory | Garrison activated, responded to threat 7867 | -7/Factory | Lost 8 parts (1p1n4u2w) 8073 | -7/Factory | Discovered new exit (range 16) 8164 | -7/Factory | Identified exit to Storage 9553 | -7/Factory | Discovered exit to Lower Caves (range 13) 9924 | -7/Factory | Core integrity fell below 50% 10044 | -7/Factory | Repaired Arm. Treads 11392 | -7/Factory | Entered another Factory area 11392 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12108 | -6/Factory | Sucked down chute 12108 | -6/Factory | Entered Waste 12123 | -6/Waste | EMP discharged 12146 | -6/Waste | Spotted C-40 Crusher 12154 | -6/Waste | Spotted C-40 Crusher 12162 | -6/Waste | Spotted C-40 Crusher 12165 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12168 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12172 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12175 | -6/Waste | Released all parts (6) 12202 | -6/Waste | Spotted C-40 Crusher 12203 | -6/Waste | Lost 4 parts (1p1n2w) 12206 | -6/Waste | Spotted C-40 Crusher 12207 | -6/Waste | Spotted C-40 Crusher 12223 | -6/Waste | EMP discharged 12223 | -6/Waste | System corruption reached 10% 12224 | -6/Waste | Discovered new exit (range 10) 12229 | -6/Waste | Entered Factory 12475 | -6/Factory | Build established: Mutant 12900 | -6/Factory | Build established: Hacker-Mutant 13160 | -6/Factory | Core integrity fell below 50% 13184 | -6/Factory | Lost 8 parts (1n5u2w) 13259 | -6/Factory | Released all parts (9) 13321 | -6/Factory | Core integrity fell below 20% 13334 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Nuclear Pulse Thruster. MZ9 Xenon Bombardment Thruster destroyed. Acquired Imp. Gravmag System. C>I,ALI0 =MTHBF HNUEEME,Q,=GRTUKPDF Xenon Bombardment Thruster destroyed. K-01 Serf cleans the Subcomponent Replicator. Connecting with Terminal... K-01 Serf cleans the Assembly Bed. Xenon Bombardment Thruster destroyed. Acquired Coil Gun. Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). Destroyed Autogun. System corrupted: Heat flow error (+163). Slug penetrates Construction Platform. System corrupted: Coil Gun jammed. Slug penetrates S-27 Virus. Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ###### """ ???????????? | | """ # ^ ???????????? | | """ # """ ""????????????? | | """ # """ ""????????????? | | # """ ""????????????? | | """ # ""????????????? | | """ # """ ???????????? | | """ # """ ""????????????? | | # """ ""????????????? | | #"+#### ######### ""????????????? | | """ # ?????? "?????????????? | | """ # "?????????????????????? | | !!= """ """ # "?????????????????????? | | = """ # ""????????????????????? | | !]/ """ """ # """???????????????????? | | ]=%= """ # """"??????????????????? | | *""" """^ # """" #????????????????? | | """ ! s # """" ?????????????????? | | %%"" ##! ?????????????????? | | " ## s"""" ?????????????????? | | = T ## """" ?????????????????? | | " " ##### ## """" #????????????????? | | "%"#???# + """" #????????????????? | | " #???# ##s """" #????????????????? | | #####+####### ## """" #????????????????? | | # ### ###@ """" #????????????????? | | # #?# ??# s #????????????????? | | # w ### #?####/####????????????????? | | # + #??????#???????????????????? | | # ### #??????????????????????????? | | # ] #?## #???????????????????????????? | | # #??# ????????????????????????????? | | # #??# ????????????????????????????? | | # #??# ???BB???????????????????????? | | # #??# ???BB???????????????????????? | | # #??# ????????????????????????????? | | # #??? #???????????????????????????? | | #####+######### ##### ??????????????????????? | | # ????????????????????##? | | # ??????????????????? ? | | # ???????????????????# ? | | # "??"" ?????????????# ? | | ?????# """"??????????????# ? | | ?????# ? ???????????????# # | | ###### ?? ????????????????# # | | ** # ######+################### # | | ** # # ##]] # # | | # # """ """ """ ##]= # # | | ! # # """ """ """ ##]= + | | + # """ """ """ ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 16 Armor Coverage 375 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ScatterBombRipper Manual? 0 Play Time 01:17:26 Cumulative 28.7 hours Start 2024.05.01 @ 16:53:58 End 2024.05.01 @ 18:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 45 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b9998a9-435b-4aed-9c84-da32670f5ec1