Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 09:22:26 Player: crimson Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (551) 551 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1981 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 214/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (52) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Medium Laser Light Assault Rifle Plasma Cutter > --- INVENTORY -------- Compact Wheel Compact Wheel High-capacity Matter Pod Utility Shielding [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 15 | 6 2 2 5 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 1 1 2 . Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . 1 1 9 3 Power 2 | . . . 2 . Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 6 | . 1 1 4 . Highest Loss Streak 10 | . 1 1 7 10 To Critical Strikes . | . . . . . Average Backups 4 | 2 5 5 4 1 Power . | . 1 1 . . Propulsion 1 | 1 2 2 1 . Utility 1 | . . 1 1 1 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 2 | 1 . . . 1 Power . | . . . . . Propulsion 1 | 1 . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 96 99 76 24 Engine 12 | . 14 14 12 . Treads 23 | . 28 28 19 . Device 2 | . . 5 3 . Storage 12 | . 14 14 11 2 Protection 6 | . 10 8 . 11 Energy Gun 7 | . 9 2 9 . Ballistic Gun 9 | . 6 14 10 . Launcher 6 | . 11 10 . . Special Weapon 2 | . . . 6 . Peak Build Rating 18 | 6 7 15 18 4 Average Rating 8 | 4 6 10 10 2 On Entrance 6 | . 6 7 15 4 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 18 | 13 16 15 18 6 Greatest Support 40 | 40 40 40 40 32 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 5 Most Carried 6 | 5 6 6 5 1 Average Carried 4 | 2 5 5 4 1 Final Capacity 8 | 8 8 8 8 5 Final Carried 5 | 4 5 5 1 1 Class Distribution -------------------- 70% | Mutant 19% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 382 | 256 126 . . . Remotely . | . . . . . Salvage Created 601 | . 308 34 259 . Parts 34 | . 16 3 15 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 16 | . 7 3 6 . Guns 7 | . . 3 4 . Cannons 2 | . . . 2 . AOE 7 | . 7 . . . Classes Destroyed 5 | . 3 1 1 . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 12 | . 7 . 5 . Sentry 1 | . . . 1 . Best Kill Streak 4 | . 4 3 4 . Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 142 | . 15 32 57 38 Missed 32 | . 6 6 11 9 Hits 110 | . 9 26 46 29 Projectile 110 | . 9 26 46 29 Damage Taken 1428 | . 205 249 722 252 Core 479 | . 36 40 211 192 Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . . . 5 2 Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 41 | . 11 8 22 . Largest 3 | . 2 2 3 . Hottest 138 | . 80 70 138 . Shots Fired 79 | . 18 12 49 . Gun 61 | . 11 11 39 . Cannon 10 | . . . 10 . Launcher 8 | . 7 1 . . Special . | . . . . . Kinetic 30 | . . 8 22 . Thermal 41 | . 11 3 27 . Explosive 8 | . 7 1 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 5 4 8 . Robot Miss Streak 3 | . 1 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 48 | . 13 6 29 . Core Hits 32 | . 13 4 15 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1002 | . 523 86 393 . Guns 390 | . 87 72 231 . Cannons 162 | . . . 162 . Explosions 447 | . 436 11 . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 164 | . . 46 118 . Thermal 388 | . 87 26 275 . Explosive 447 | . 436 11 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . 48 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 751 | . 60 50 751 . Average Temperature 215 | . 26 23 330 . Received Heat Transfer 342 | . 57 . 246 39 Effects 10 | . . . 10 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Damage (minor) 4 | . . . 4 . Damage (major) 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1036 | . 259 74 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 159 | . 159 70 85 5 Initial 44 | . . 44 19 5 Average 34 | . 64 20 30 . Influence Increases 501 | . 232 74 195 . Destroy 0b10 Robot/C 320 | . 140 60 120 . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 72 | . 32 10 30 . Disable Machine 30 | . . . 30 . Destroy Structure 39 | . 35 4 . . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 501 | . 118 138 230 15 Entered New Map 111 | . . 70 31 10 Time Decay 301 | . 108 64 129 . Lost Part 89 | . 10 4 70 5 Squads Dispatched 6 | . 3 . 3 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 11 3 12 9 Peak Tracking Total 8 | . 4 3 8 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 2 | . . . 2 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 3 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 . 2 . Successful 4 | . 4 . . . Failed 3 | . 1 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 168 | . . 92 76 . Sensors 168 | . . 92 76 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1031 | 132 336 226 308 29 Spaces Moved 555 | 68 180 127 138 42 Core 33 | 5 . . 2 26 Treads 497 | 63 180 127 127 . Legs . | . . . . . Wheels 25 | . . . 9 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 50 Average Speed 151 | 151 160 160 155 69 Slowest Speed 160 | 160 160 160 160 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 46 19 15 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 37 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 41 | . 37 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 664 | 97 210 138 177 42 Wait 28 | 13 14 . 1 . Move 551 | 67 179 126 137 42 Hop . | . . . . . Pick Up 16 | 10 3 1 2 . Fast Attach 1 | 1 . . . . Attach 14 | 5 2 1 6 . Detach . | . . . . . Swap 3 | . 1 1 1 . Drop 1 | 1 . . . . Fire 41 | . 11 8 22 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . . 8 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 8) 469 | -10/Materials | Entered Mines 472 | -10/Mines | Met a Derelict bent on vengeance 495 | -10/Mines | Discovered new exit (range 11) 508 | -10/Mines | Learned Materials trap positions 589 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 602 | -10/Mines | Found Prototype Device 603 | -10/Mines | Identified Exp. Sensor Array 695 | -10/Mines | Entered Materials 695 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 696 | -9/Materials | Loaded intel: 10 trap records 946 | -9/Materials | Discovered new exit (range 6) 1003 | -9/Materials | Core integrity fell below 50% 1003 | -9/Materials | Entered Mines 1020 | -9/Mines | Core integrity fell below 20% 1032 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Med. Laser destroyed. Overheating: Energy bleed (-9). K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Overheating: Core damaged (-64). K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. Overheating: Sml. Storage Unit damaged (-9). Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Plasma Cutter destroyed. K-01 Serf collects debris. M-13 Machinist repairs Y-45 Defender. K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Sml. Storage Unit destroyed. Com. Wheel destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. 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