Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 11:36:44 Player: shockman27 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (910) 910 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1790 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 250/250 System Corruption 0% Temperature Warm (122) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Advanced Treads Heat Sink Weight Redist. System Makeshift System Restoration Module Riot Gun Medium Laser Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Battle Rifle Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Heat Sink Weight Redist. System Makeshift System Restoration Module Riot Gun Medium Laser Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Battle Rifle Subdweller Machine Gun Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 44 | 7 15 21 1 Power 8 | 1 3 4 . Engine 8 | 1 3 4 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads 6 | 2 2 2 . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 3 1 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 3 5 12 . Energy Gun 7 | 2 3 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 8 | 1 2 5 . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 4 4 . Power 2 | . 1 1 . Propulsion 3 | . 1 2 . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 2 | . 2 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 94 100 Engine 11 | . 14 8 14 Treads 27 | . 27 27 28 Storage 14 | . 14 14 14 Processor 12 | . 10 13 13 Energy Gun 12 | . 19 7 14 Ballistic Gun 12 | . 8 15 14 Launcher 2 | . . 5 . Peak Build Rating 15 | 6 11 13 15 Average Rating 10 | 4 8 11 12 On Entrance 7 | . 6 11 12 Naked Turns . | . . . . Heaviest Build 32 | 14 30 32 30 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 2 10 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 856 | 243 268 238 107 Remotely . | . . . . Salvage Created 1345 | . 1095 196 54 Parts 99 | . 73 20 6 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 18 7 1 Guns 24 | . 16 7 1 AOE 2 | . 2 . . Classes Destroyed 10 | . 7 3 . Worker 2 | . 2 . . Builder 2 | . 2 . . Hauler 2 | . 2 . . Recycler 3 | . 3 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 9 | . 5 4 . Grunt 13 | . 13 . . Sentry 2 | . . 1 1 Subdweller 2 | . . 2 . Best Kill Streak 7 | . 7 3 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 172 | . 65 99 8 Missed 57 | . 13 43 1 Damage Taken 1451 | . 652 692 107 Core 257 | . 133 92 32 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 68 | . 68 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 115 | . 65 46 4 Largest 2 | . 2 2 2 Hottest 90 | . 90 80 76 Shots Fired 213 | . 130 75 8 Gun 202 | . 130 64 8 Cannon . | . . . . Launcher 11 | . . 11 . Special . | . . . . Kinetic 75 | . 32 39 4 Thermal 82 | . 53 25 4 Explosive 11 | . . 11 . Electromagnetic 45 | . 45 . . Robot Hit Streak 22 | . 12 22 13 Robot Miss Streak 6 | . 6 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 126 | . 79 39 8 Core Hits 63 | . 43 17 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 6 5 1 Burn 11 | . 5 5 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2077 | . 1254 715 108 Guns 1836 | . 1121 607 108 Cannons . | . . . . Explosions 241 | . 133 108 . Melee . | . . . . Ramming . | . . . . Kinetic 684 | . 263 371 50 Thermal 834 | . 540 236 58 Explosive 108 | . . 108 . Electromagnetic 451 | . 451 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . 6 12 . Projectiles . | . . . . Explosions 18 | . 6 12 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 172 | . 86 86 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 259 21 113 Average Temperature 58 | . 58 13 63 Received Heat Transfer 525 | . 264 225 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 3086 | . 1791 1073 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 401 | . 401 . 36 Initial 31 | . . . 31 Average 143 | . 213 . 9 Maximum Alert Level 2 | . 2 . . Low Security (%) 61 | 100 42 . 100 Level 1 37 | . 57 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 30 15 3 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 8 | . 5 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 8 | . 4 4 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 16 | . 8 . 8 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 23 . 26 Successful 30 | . 15 . 15 Failed 19 | . 8 . 11 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 6 | . 2 . 4 Terminals 34 | . 20 . 14 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 13 | . 1 . 12 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 12 . 8 Robot Analysis 2 | . . . 2 Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 3 | . 3 . . Reprogram Traps 1 | . 1 . . Transport Status 2 | . 1 . 1 Assault Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 5 | . 3 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 8 | . 1 . 7 Process 2 | . . . 2 Report Inventory 4 | . 1 . 3 Retrieve Matter 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 5 | . 2 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 59 | . . . 59 Retrieved Matter 59 | . . . 59 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 6250 | 82 2155 2983 1030 Spaces Moved 3329 | 45 1079 1580 625 Core 7 | 7 . . . Treads 3288 | 38 1045 1580 625 Legs 34 | . 34 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 149 161 161 160 Slowest Speed 240 | 160 240 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 99 44 74 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 78 | . 48 30 . Melee . | . . . . Projectile . | . . . . AOE 78 | . 48 30 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 4003 | 57 1365 1933 648 Wait 452 | . 177 263 12 Move 3326 | 44 1078 1579 625 Hop . | . . . . Pick Up 35 | 5 20 8 2 Fast Attach 12 | 6 4 2 . Attach 8 | . 5 3 . Detach 3 | . 2 1 . Swap 24 | 1 6 16 1 Drop 15 | 1 8 5 1 Fire 115 | . 65 46 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 13 | . . 10 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Identified exit to Materials 1132 | -10/Materials | Discovered exit to Materials (range 4) 1365 | -10/Materials | Discovered new exit (range 8) 1452 | -10/Materials | Core integrity fell below 50% 1501 | -10/Materials | Discovered exit to Materials (range 3) 1745 | -10/Materials | Repaired Assault Rifle 1848 | -10/Materials | Identified exit to Mines 2198 | -10/Materials | Discovered new exit (range 16) 2233 | -10/Materials | Identified exit to Subcaves 2238 | -10/Materials | Entered Subcaves 2298 | -10/Subcaves | Learned Materials security intel 2700 | -10/Subcaves | Disturbed a concealed Subdweller 2879 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2904 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3380 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3499 | -10/Subcaves | Discovered new exit (range 9) 3583 | -10/Subcaves | Core integrity fell below 20% 3692 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3733 | -10/Subcaves | Discovered new exit (range 10) 3793 | -10/Subcaves | Identified exit to Materials 3809 | -10/Subcaves | Identified exit to Recycling 3905 | -10/Subcaves | Discovered exit to Materials (range 8) 4001 | -10/Subcaves | Learned location of Storage (-8) 4021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5221 | -10/Subcaves | Entered Recycling 5222 | -8/Recycling | Met a Zionite searching for Scraptown 5860 | -8/Recycling | Discovered new exit (range 7) 6251 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05938_ Dropped Sub. Optics. 05939_ Acquired Adv. Treads. 05947_ R-06 Scavenger collects Sub. Optics. 06124_ Attempting to rewire R-06 Scavenger. 06124_ R-06 Scavenger is unpowered. 06213_ Connecting with Terminal... >>Analysis(B-48 Gladiator) Downloading analysis... B-48 Gladiator Tier: 4 B-48 Gladiators are better armored than the B-36, replace the hammer with a slightly more damaging mace, and like other B-series brawlers are only dispatched in coordination with grunts. >>Layout(Zone) Retrieving Zone 6X layout... Downloaded map data. 06223_ Y-45 Defender springs to life. 06233_ Discarded Signal Interpreter. 06242_ Y-45 Defender destroyed. 06246_ Y-45 Defender suffers critical hit (Burn). 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