Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 23:30:36 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (33) 6600 Robots Destroyed (127) 635 Value Destroyed (4371) 4371 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (3143) 3143 TOTAL SCORE: 19409 Bonus ------- Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 468 Friendly Fire -125 Cogmind --------- Core Integrity 1208/1300 Matter 300/300 Energy 200/200 System Corruption 17% Temperature Cool (0) Movement Hovering (52) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY (8) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Powered Hammer Plasma Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Micro Antimatter Reactor Improved Antigrav System Antigrav Array Advanced Melee Analysis Suite Improved Transmission Jammer Improved Light Armor Plating Graphene Brace Powered Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Light Regenerative Plating Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Powered Hammer Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Cooled Impulse Thruster Advanced Gravity Neutralizer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Powered Hammer Shock Maul [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Regenerative Plating Weapon Shock Maul Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Utility 6 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 6 6 1 10 3 . 4 18 13 . 6 1 . . 1 7 . . 3 . 7 1 2 2 3 . 3 13 2 1 3 5 . 15 Power 19 | 1 1 . 1 . . . 2 2 . . . . . . 1 . . . . 2 . . . . . . 5 . . 1 1 . 2 Engine 6 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Core 7 | . 1 . . . . . 1 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 2 Propulsion 44 | 3 1 . 2 1 . 1 7 5 . 1 . . . . 2 . . . . 1 1 2 1 1 . 3 1 1 . 2 . . 8 Treads 5 | 2 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 1 . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Flight 23 | . . . . . . . 1 5 . 1 . . . . 2 . . . . 1 1 2 1 1 . 3 1 1 . 2 . . 1 Utility 43 | 1 3 . 2 . . 2 3 4 . 3 1 . . . 1 . . 3 . 4 . . 1 2 . . 5 . 1 . 3 . 4 Device 15 | . 1 . . . . 1 1 1 . . 1 . . . . . . 2 . 2 . . . 1 . . 2 . . . 2 . 1 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware 10 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . 3 . 1 . 1 . . Protection 11 | . . . 2 . . 1 1 2 . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 1 1 5 2 . 1 6 2 . 2 . . . 1 3 . . . . . . . . . . . 2 1 . . 1 . 1 Energy Gun 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Impact Weapon 5 | . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . 1 . . 2 . . . 1 2 . . 2 . . . . . 1 . . 4 1 . . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 39 | . . 1 5 1 . 2 10 . . . . . . . . . . . 1 1 . . 2 1 2 . . 1 . 6 . 1 5 Power 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Propulsion 18 | . . . 1 1 . . 7 . . . . . . . . . . . . 1 . . 1 1 . . . 1 . 2 . 1 2 Utility 8 | . . . . . . 2 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 3 Weapon 7 | . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Highest Loss Streak 5 | . . 1 4 1 . 2 4 . . . . . . . . . . . 1 1 . . 2 1 2 . . 1 . 5 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 9 14 15 21 24 23 23 5 5 4 5 5 5 5 4 5 5 5 4 4 5 5 3 4 5 3 4 4 4 4 3 5 8 Power 1 | . 2 3 2 2 2 2 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | 1 2 4 3 4 4 5 6 . . . . . . . . 1 1 . . . . . 1 2 3 1 . . 1 1 . 1 1 Utility 3 | . 1 4 5 8 8 7 5 3 3 2 3 3 3 3 3 3 3 3 3 3 5 4 2 2 2 2 2 2 . . 1 2 4 Weapon 3 | 1 3 3 4 6 9 9 10 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . 1 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . . 1 . 1 1 4 9 . 3 1 . . . 2 . . 1 . 2 . 1 . . . . 1 . . . . 1 9 Power 5 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 7 | . . . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 13 | . . . . . . . 1 1 . 3 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . 4 Weapon 12 | . . . 1 . . 1 1 4 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 98 99 77 82 90 88 100 99 100 100 100 100 94 100 100 100 100 93 90 94 92 94 83 82 98 99 99 93 98 98 78 Engine 2 | . 1 . 7 11 11 11 1 . . . . . . . . . . . . . . . . . . . 8 5 5 4 . . . Core 6 | . 12 14 3 . . . 7 7 7 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 6 . . . . . . . . Treads 4 | . 17 . 11 11 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 10 28 21 21 22 22 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 29 38 38 38 38 38 38 34 40 40 40 40 34 31 35 33 35 29 35 41 40 36 35 36 34 5 Device 7 | . 10 14 11 11 11 4 8 5 7 5 7 7 7 7 . . 5 5 3 5 5 5 5 5 5 5 5 5 9 10 10 10 3 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Processor 6 | . . . . . . . 8 14 15 15 15 15 15 15 13 13 13 13 13 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Hackware 7 | . . . . . . . . . . 1 7 7 7 7 12 13 13 13 13 13 17 17 16 17 17 17 17 17 21 21 21 21 18 Protection 6 | . . . 10 11 11 12 6 14 15 14 7 7 7 7 6 6 . . 2 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Energy Gun 2 | . 13 14 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 16 11 . . . 6 7 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 10 . 6 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 4 4 5 5 9 10 4 Slashing Weapon 1 | . . . . . . . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 7 7 7 7 3 . . . . . . . . . . . 4 5 5 . . . 3 Peak Build Rating 147 | 5 10 10 14 14 14 14 30 48 48 54 54 53 53 62 64 64 64 70 70 82 87 88 88 88 83 84 108 111 122 126 131 129 147 Average Rating 52 | 3 8 9 11 13 11 12 25 41 48 49 53 53 53 53 59 64 64 67 65 76 83 87 83 86 77 78 98 110 121 117 126 125 130 On Entrance 60 | . 5 10 10 12 14 11 14 25 48 48 54 53 53 53 53 64 64 64 70 65 78 87 88 83 83 71 84 108 111 122 113 129 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 10 90 90 96 97 97 91 104 17 17 17 15 15 15 15 21 21 21 22 22 23 21 21 21 21 21 11 31 38 32 32 41 41 41 Greatest Support 116 | 40 40 32 32 32 32 32 42 24 24 25 25 25 25 25 31 25 25 25 25 39 36 43 42 42 36 11 56 47 41 50 60 51 116 Greatest Overweight (x) 10 | . 5 2 5 5 3 2 10 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Overweight (x) . | . 1 2 2 2 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 12 | 6 14 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 25 | 5 15 15 19 23 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 10 | 2 9 14 15 21 24 23 23 5 5 4 5 5 5 5 4 5 5 4 4 4 5 4 3 4 5 3 4 4 4 4 3 5 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 25 | 5 15 14 19 23 25 23 25 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 3 5 5 3 5 4 5 . 5 5 10 Class Distribution -------------------- 40% | Mutant 30% | Hacker-Sprinter 7% | Ninja 4% | Sprinter 4% | Hacker-Scout 4% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Ninja | -7/Waste Ninja | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Matter Collected 2827 | 228 434 20 24 225 . 57 388 108 . 171 39 16 . 30 . 45 50 40 . 135 15 20 . 58 . 40 148 24 58 48 . 155 251 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4990 | . 672 87 162 190 . 150 880 139 . 241 . 23 . . 109 45 . . . 351 63 18 66 364 34 68 166 95 58 82 . 155 772 Parts 206 | . 35 3 9 11 . 3 57 7 . 2 . . . . 1 1 . . . 7 . . 4 7 . . 7 10 . . . 1 41 Haulers Intercepted 10 | . 2 . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . 1 . . . . . . . . 2 Recyclers Shooed 6 | . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 6 . . . . . Prevented 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Combat Hostiles Destroyed 64 | . 9 . 4 4 . 3 18 3 . . . . . . . 2 . . . . . . 4 . . . 4 6 . 3 . . 4 Melee 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 4 Guns 10 | . 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 31 | . . . 3 4 . 2 7 3 . . . . . . . . . . . . . . 1 . . . 4 6 . 1 . . . Classes Destroyed 14 | . 6 1 2 . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Worker 9 | . 1 . . 2 . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Builder 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tunneler 4 | . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . 1 . . . . . . . . 2 Recycler 12 | . 3 1 . 1 . 1 1 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 8 | . . . 1 . . . 1 . . . . . . . . . . . . 4 . 1 . . . . . . . . . . 1 Watcher 12 | . 1 . . . . . 1 . . 4 . . . . . . . . . 2 . . . 2 . . . . 1 . . . 1 Swarmer 27 | . 5 . . 4 . . 3 3 . . . . . . . 2 . . . . . . 4 . . . . 6 . . . . . Grunt 24 | . 4 . 2 . . 2 12 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Decomposer 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 5 1 4 4 . 3 8 3 . 4 . . . . 1 2 . . . 2 . 1 4 2 1 . 4 6 2 2 . . 6 Combat Bots Only 6 | . 5 . 4 4 . 3 4 3 . . . . . . . 2 . . . . . . 4 . . . 4 6 . 2 . . 2 Max Kills in Single Turn 4 | . 2 1 2 4 . 1 4 1 . 1 . 1 . . 1 1 . . . 1 . 1 1 1 1 1 2 4 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 1 2 1 . . . . . . . . . . . . . . 1 . . . 2 4 . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Hostile Shots Fired 695 | . 37 1 63 4 . 5 105 11 1 . 4 3 . 12 12 20 . . 25 35 . . 27 5 35 3 34 26 . 74 . 55 98 Missed 296 | . 14 . 23 . . . 23 7 1 . 4 3 . 7 6 10 . . 12 15 . . 16 2 21 3 18 10 . 36 . 22 43 Hits 399 | . 23 1 40 4 . 5 82 4 . . . . . 5 6 10 . . 13 20 . . 11 3 14 . 16 16 . 38 . 33 55 Melee 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 394 | . 23 1 40 4 . 2 82 4 . . . . . 5 6 10 . . 13 20 . . 11 3 14 . 16 16 . 38 . 33 53 Critical Strikes 19 | . . . 4 . . . 4 . . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . 4 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . Damage Taken 7337 | . 278 53 600 66 . 167 1342 65 . . . . . 85 138 151 . . 222 389 . . 374 107 256 . 324 236 . 715 . 509 1260 Core 1474 | . 60 14 169 . . 37 220 17 . . . . . 45 65 44 . . 60 79 . . 143 . 40 . 71 39 . 168 . 111 92 Absorbed by Shields 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 48 . Redirected to Shielding 22 | . . . . . . . 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 617 | . . . . . . . . . . 6 . . . . 36 . . . . 8 13 81 34 71 17 . 131 23 24 78 43 26 26 Core Remaining (%) 73 | 100 . 70 . . . 48 60 . . . . . . 91 . . . . 80 . . . . . . . . 62 . . . 75 . Volleys Fired 152 | . 44 5 12 9 . 2 59 3 . . . . . . 2 . . . . . . . . . . . 3 4 . 9 . . . Largest 2 | . 2 2 2 2 . 1 2 1 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Hottest 120 | . 60 60 43 85 . 30 120 30 . . . . . . 90 . . . . . . . . . . . 39 39 . 39 . . . Shots Fired 266 | . 88 10 17 17 . 2 111 3 . . . . . . 2 . . . . . . . . . . . 3 4 . 9 . . . Gun 124 | . 88 10 10 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 100 | . . . . . . . 98 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 37 | . . . 7 1 . 2 13 3 . . . . . . . . . . . . . . . . . . 3 1 . 7 . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Kinetic 68 | . 44 5 10 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 107 | . . . . 8 . . 97 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Explosive 42 | . . . 7 1 . 2 13 3 . . . . . . . . . . . . . . . . . . 3 4 . 9 . . . Electromagnetic 49 | . 44 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 4 12 16 . 2 12 . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Robot Miss Streak 5 | . 5 2 3 2 . . 4 . . . . . . . . . . . . . . . . . . . 2 3 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 231 | . 47 5 13 9 . 6 63 2 . 8 . 1 . . 1 3 . . . 10 1 2 4 8 1 1 1 3 2 12 . 2 26 Core Hits 157 | . 24 2 8 9 . 7 51 4 . 1 . . . . . 1 . . . 3 . 1 2 4 . . 13 6 . 8 . . 13 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 16 | . . . . . . 2 . 1 . 4 . . . . . . . . . 4 1 . . . 1 . . . 2 1 . . . Critical Strikes 20 | . 2 . . . . 2 . 1 . 4 . . . . . . . . . 4 1 1 . . 1 . . . 2 1 . . 1 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 17 | . . . . . . 2 . 1 . 4 . . . . . . . . . 4 1 1 . . 1 . . . 2 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 217 | . . . . . . 4 . 11 . 15 6 1 . 4 10 7 . 3 1 37 1 7 12 10 3 1 2 7 2 20 4 12 37 Impact 151 | . . . . . . 4 . 11 . 13 5 1 . 2 9 4 . 3 1 21 1 6 11 8 2 1 1 4 2 18 4 12 7 Slashing 24 | . . . . . . . . . . . . . . . . 3 . . . 16 . 1 1 2 1 . . . . . . . . Piercing 42 | . . . . . . . . . . 2 1 . . 2 1 . . . . . . . . . . . 1 3 . 2 . . 30 Sneak Attacks 37 | . . . . . . 1 . 2 . 5 . 1 . . 1 . . . . 5 . . . 3 1 1 . 3 1 . . . 13 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 1 . . . . . 1 . . 2 Damage Inflicted 12846 | . 647 90 329 290 . 536 2545 239 . 777 . 88 . . 144 162 . . . 869 125 161 410 679 94 98 652 1024 145 888 . 113 1741 Guns 925 | . 647 53 106 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1424 | . . . . . . . 1424 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4045 | . . 37 211 163 . 351 1115 154 . . . . . . . . . . . . . . 205 . . . 652 655 . 502 . . . Melee 6272 | . . . . . . 185 . 85 . 777 . 88 . . 141 162 . . . 869 125 161 205 679 94 98 . 326 145 278 . 113 1741 Ramming 29 | . . . 12 8 . . 6 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 442 | . 288 . 106 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1698 | . . 37 . 71 . 166 1424 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3842 | . . . 211 163 . 185 1115 154 . . . . . . . . . . . . . . 205 . . . 652 655 . 502 . . . Electromagnetic 412 | . 359 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4288 | . . . . . . 185 . 85 . 777 . 88 . . 141 117 . . . 583 125 161 161 647 94 98 . 326 145 256 . 113 186 Slashing 558 | . . . . . . . . . . . . . . . . 45 . . . 286 . . 44 32 . . . 43 . 108 . . . Piercing 1577 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . 1555 Highest Corruption 17 | . . . . 1 1 1 . . . 2 2 2 2 2 . . . . . 2 2 2 2 2 3 3 3 . . 2 2 2 17 Average Corruption 2 | . . . . 1 1 1 . . . 2 2 2 2 2 . . . . . 1 2 2 2 2 2 3 3 . . 1 2 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . 5 4 3 . . . 4 3 . . 1 . . . . . . . 3 . 2 3 1 . . . 1 1 . 21 Message Errors 14 | . . . . 1 2 1 . . . 2 1 . . . . . . . . . . 2 . . 2 . . . . 1 1 . 1 Matter Fused 11 | . . . . 1 . . . . . 1 2 . . . . . . . . . . . . 1 . 1 . . . . . . 5 Heat Flow Errors 6 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 Data Loss (major) 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Alerts 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2769 | . . 19 12 65 . . 23 55 . 596 . 82 . . 71 44 . . . 401 125 40 56 146 94 91 4 252 145 53 . 51 344 Projectiles 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 181 | . . 19 12 65 . . 14 10 . . . . . . . . . . . . . . 1 . . . 4 56 . . . . . Melee 2579 | . . . . . . . . 45 . 596 . 82 . . 71 44 . . . 401 125 40 55 146 94 91 . 196 145 53 . 51 344 Knockbacks 13 | . . . . . . 2 . . . 2 . . . . . . . . . 3 . 1 . 1 1 . . . 1 . . 1 1 Impact 13 | . . . . . . 2 . . . 2 . . . . . . . . . 3 . 1 . 1 1 . . . 1 . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 484 | . . 39 41 35 . 38 98 . . . . . . . 1 . . . . . . . 154 . . . . . . 78 . . . Shots 13 | . . 1 3 1 . 3 3 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Rammed 5 | . . . 1 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 1 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 96 18 66 96 168 119 294 19 3 40 44 45 12 204 116 148 158 74 34 318 . 40 5 9 . . 226 . . 150 9 244 428 Average Temperature 56 | . 27 6 26 40 73 41 78 6 2 8 17 19 7 98 44 61 80 29 19 117 . 19 1 2 . . 152 . . 107 2 108 140 Received Heat Transfer 1482 | . 108 9 270 . . 18 720 27 . . . . . 12 30 18 . . 9 45 . . 30 9 27 . 39 . . 24 . 9 78 Effects 10 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . 6 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . 1 . . . 3 . . . . . . . . . 3 1 . 2 1 1 1 . . 1 1 . 1 2 Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Parts Fried 30 | . 1 . . . . 1 . 1 . 4 . . . . 1 . . . . 6 1 1 1 2 1 1 . . 3 1 . 4 1 Impact Corruptions 65 | . . . . . . 2 . 1 . 14 . 3 . . 2 2 . . . 9 4 1 4 3 3 2 . 4 3 2 . 2 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2679 | . . 50 . 185 . 150 2294 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 1 Low Security (%) 88 | 100 100 100 100 100 . 100 47 100 100 100 . . . . 100 . . . . 100 100 100 39 72 . . . . 100 73 100 100 71 Level 1 11 | . . . . . . . 52 . . . . . . . . . . . . . . . 60 27 . . . . . 26 . . 28 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 347 | . 110 20 87 111 . 83 347 106 23 15 . . . . 30 . . . . 46 11 5 319 211 . . . . 82 315 159 173 306 Initial 167 | . . 10 3 4 . . . 106 23 9 . . . . . . . . . 46 11 . . 167 . . . . 75 50 159 19 96 Average 64 | . 28 1 24 23 . 29 201 36 22 2 . . . . 4 . . . . 10 5 . 165 182 . . . . 72 156 16 82 142 Influence Increases 5025 | . 301 45 215 157 . 108 763 106 . 86 75 . . . 76 140 . . 105 228 . 11 339 124 170 105 665 160 27 315 72 174 458 Destroy 0b10 Robot/C 1280 | . 180 . 80 80 . 60 360 60 . . . . . . . 40 . . . . . . 80 . . . 80 120 . 60 . . 80 Destroy 0b10 Robot/NC 320 | . 35 10 5 20 . 5 55 10 . 35 . . . . 5 . . . . 40 . 5 . 25 5 . . . 10 . . 5 50 Destroy Leader 244 | . 26 . 30 10 . 10 74 10 . 12 . . . . 2 10 . . . 6 . . 10 6 . . . 10 2 10 . . 16 Successful Hack 139 | . . . 4 . . . . . . 22 . . . . 16 . . . . 56 . . . 18 . . . . . . 23 . . Disable Machine 240 | . 15 . 15 15 . 15 75 . . . . . . . . . . . . 15 . . 15 . . . . . . 60 . 15 . Anti-Garrison Action 250 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . 100 . 50 . Destroy Structure 407 | . . 5 21 2 . 18 79 11 . 2 . . . . 8 . . . . 36 . 6 104 . . . . . . 85 4 14 12 Partial Spotted 165 | . . . 15 . . . . 15 . . . . . . . . . . . 30 . . 30 45 . . . . 15 . . 15 . Lose Combat Pursuer 1980 | . 45 30 45 30 . . 120 . . 15 75 . . . 45 90 . . 105 45 . . . 30 165 105 585 30 . . 45 75 300 Influence Decreases 4719 | . 273 63 214 168 . 108 528 274 54 92 47 35 . . 76 30 51 59 30 270 32 12 20 262 138 102 306 615 75 82 349 29 325 Entered New Map 1705 | . . 18 7 7 . . . 129 44 4 4 8 . . . . 21 59 . 29 22 1 . 152 68 42 216 575 45 22 146 9 77 Time Decay 2472 | . 273 38 167 151 . 88 428 145 10 88 43 27 . . 76 30 30 . 20 231 10 11 . 100 50 60 90 30 30 . 48 . 198 Lost Part 377 | . . 7 40 10 . 20 100 . . . . . . . . . . . 10 10 . . 20 10 20 . . 10 . 60 . 10 50 Lost Ally 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 27 | . . . 3 . . . 3 2 . 2 . . . . 1 . . . . 7 . 2 . 3 . . . . . . . . 4 Investigation 12 | . . . 2 . . . 1 1 . 1 . . . . . . . . . 3 . 2 . 2 . . . . . . . . . Extermination 8 | . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . 2 Reinforcement 7 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Distress Signals 10 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 Communications Jammed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 21 2 14 5 . 3 37 11 5 7 4 1 . 4 4 9 . . 10 32 . 2 7 12 20 10 62 11 3 6 7 17 37 Peak Tracking Total 30 | . 4 2 7 4 . 3 7 7 4 3 5 1 . 4 2 5 . . 6 24 . 1 4 10 12 7 30 9 2 4 3 14 9 Tactical Retreats 48 | . 2 2 1 1 . . 4 . . 1 2 . . . 2 3 . . 2 2 . . . 1 3 3 6 1 . . 2 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Traps Triggered 16 | . 1 . 2 . . . 1 1 . 2 . . . . 1 . . . . 2 . . . . . . . . . 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Machines Disabled 25 | . 1 . 1 1 . 1 5 . . . . . . 1 . . . . . 1 . . 4 . 1 . . . . 7 . 2 . Max in Single Turn 2 | . 1 . 1 1 . 1 1 . . . . . . 1 . . . . . 1 . . 2 . 1 . . . . 2 . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Machines Accessed 59 | . 1 . 2 . 1 . 1 2 . 11 . . 4 . 4 . 1 . . 14 . 3 1 2 . . 3 . 1 . 5 . 3 Terminals 30 | . 1 . 1 . . . 1 1 . 7 . . . . 2 . . . . 8 . 1 1 . . . . . . . 4 . 3 Fabricators 6 | . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . 2 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . . Total Hacks 127 | . 1 . 2 . 1 . 2 3 . 19 . . 27 . 7 . 1 . . 26 . 9 2 4 . . 4 . 1 . 14 . 4 Successful 80 | . 1 . 2 . 1 . . 1 . 7 . . 27 . 5 . 1 . . 12 . 6 . 4 . . 4 . 1 . 6 . 2 Failed 47 | . . . . . . . 2 2 . 12 . . . . 2 . . . . 14 . 3 2 . . . . . . . 8 . 2 Catastrophic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . . . 1 . . 2 . 5 . . . 1 3 . . . . 5 . 2 . . . . 1 . . . 8 . 2 Terminals 55 | . 1 . 1 . . . 2 2 . 12 . . . . 3 . . . . 11 . 4 2 . . . . . . . 13 . 4 Fabricators 12 | . . . . . . . . . . 1 . . . . . . . . . 4 . 3 . 4 . . . . . . . . . Repair Stations 11 | . . . . . . . . . . 2 . . . . 3 . . . . 6 . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . 2 . . . . . . . . . 3 . 2 . . . . . . 1 . 1 . . Terminal Hacks 50 | . 1 . 1 . 1 . . . . 2 . . 27 . 2 . 1 . . 6 . 1 . . . . 4 . . . 2 . 2 Record 15 | . 1 . . . . . . . . . . . 11 . . . 1 . . . . . . . . . 2 . . . . . . Part Schematic 10 | . . . . . . . . . . . . . 9 . . . . . . 1 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . 4 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . Unlock Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 . . Terminals 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 . . Assimilate 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hacking Detections 34 | . . . . . . . 1 1 . 9 . . . . 1 . . . . 9 . 2 1 2 . . . . 1 . 4 . 3 Full Trace Events 8 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . 2 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . 1 . . 9 . . . . 16 . 2 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 526 | . . . . . . . . . . . . . . . . . . . . 152 . 204 . 170 . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . . . . . . 5 . 8 . 16 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Time 66 | . . . . . . . . . . 44 . . . . 22 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 . 4 . Machine Destruction 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Total Allies 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Highest-Rated Group 26 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 26 26 . Highest-Rated Ally 26 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 26 26 . Initial Warlord ECA Mod 31 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 1 1 1 6 6 8 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Active Infowar (turns) 8789 | . 629 267 456 586 378 103 662 436 20 481 177 94 18 171 384 91 62 270 59 1033 39 243 102 214 100 120 589 70 72 234 135 78 416 Optics 6357 | . . . . . . . 662 436 20 481 177 94 18 158 384 91 62 270 59 1033 39 243 102 214 100 120 589 70 72 234 135 78 416 Sensors 726 | . . . . . . 99 . . . . 171 94 18 158 4 . 61 98 23 . . . . . . . . . . . . . . Seismic 2320 | . 629 267 456 586 378 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2785 | . . . . . . . . 431 20 481 177 94 18 171 384 91 62 270 59 527 . . . . . . . . . . . . . Jamming 1651 | . . . . . . . . 337 20 225 . . . . . . . . . 430 . . . . . . . . 71 200 73 78 217 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 1 2 . . . 1 . 2 . . . . . . 1 2 . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Turns Passed 9799 | 111 858 267 456 586 378 264 1154 453 20 481 177 94 18 171 384 91 62 270 59 1033 39 243 102 214 100 120 589 70 72 234 135 78 416 Spaces Moved 15715 | 73 483 194 293 413 288 185 569 650 83 1563 658 396 77 592 658 305 260 1060 219 1603 130 361 283 420 336 210 1189 213 302 346 435 189 679 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 301 | 55 244 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2182 | 3 239 194 293 413 288 185 567 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 510 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 510 Flight 12707 | . . . . . . . . 650 83 1563 658 396 77 592 658 305 260 1060 219 1603 130 361 283 420 336 210 1189 213 302 346 435 189 169 Fastest Speed 7 | 50 130 130 130 130 130 130 116 23 23 23 23 23 23 23 20 23 23 23 23 20 25 18 22 23 26 32 7 18 20 11 7 15 19 Average Speed 42 | 134 146 130 131 133 130 130 141 25 23 23 23 23 23 23 23 23 23 23 23 21 25 23 22 23 27 32 28 19 20 21 20 19 40 Slowest Speed 560 | 160 175 130 175 175 145 130 560 26 23 23 23 23 23 23 27 23 23 23 23 28 28 25 26 27 32 32 97 20 20 26 26 22 110 Overloaded Moves 98 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . . 19 . . 22 2 17 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . 3 6 1 . . . . 7 . . . . 5 . 1 2 1 1 . 3 . 1 2 1 6 . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 73 38 39 72 70 47 54 19 88 41 79 61 72 62 16 64 55 85 49 46 85 8 33 13 53 50 95 53 6 53 12 32 22 Regions Visited 33 Branch Regions 16 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . . . 1 1 . 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 . . . . . 1 1 1 . . . . . . Scrap Searched 20 | . . . . 2 . 1 . . . . 4 3 . 1 . 2 2 2 . . . . . . 2 1 . . . . . . . Spaces Dug 70 | . . . . . . . 3 6 . 2 5 . . 2 9 . . . 1 18 . 3 3 . . . 1 . . 7 2 2 6 Terrain Destroyed 478 | . . 5 31 2 . 26 107 11 . 2 5 . . 2 10 . . . 1 18 . 3 81 . . . 12 75 . 77 2 2 6 Melee 66 | . . . . . . . . 6 . 2 5 . . 2 8 . . . 1 18 . 3 3 . . . 1 . . 7 2 2 6 Projectile 17 | . . . . . . . 14 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . AOE 395 | . . 5 31 2 . 26 93 5 . . . . . . . . . . . . . . 78 . . . 11 74 . 70 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Gar Fac Gar Res Total 18169 | 83 544 199 340 430 293 201 783 918 77 1662 674 396 76 620 856 316 260 1081 224 2235 131 508 295 519 336 260 1426 225 307 454 469 204 767 Wait 1726 | . . . 11 . . . 89 211 1 56 9 . . 20 178 8 . . 3 573 . 135 2 83 . 45 202 . . 66 17 5 12 Move 15613 | 72 482 193 292 412 287 184 568 644 73 1560 657 395 76 591 646 304 259 1059 218 1593 129 358 278 417 333 209 1183 212 299 341 433 177 679 Hop 32 | . . . . . . . . 3 3 1 . . . . 5 . . . . 5 . 1 2 1 1 . 2 . 1 1 1 5 . Pick Up 108 | 4 9 . 10 4 2 2 20 8 . 8 . . . . 2 . . 6 . 6 . 2 . 3 . 1 4 . 3 . 5 1 8 Fast Attach 76 | 6 1 . 2 1 . 1 8 8 . 6 1 . . 3 5 . . 3 . 4 1 1 . 1 . . 9 . . . 4 . 11 Attach 46 | . 2 1 5 . . 4 7 5 . 2 . . . . 1 . . . 1 2 . . 2 . . 3 . 1 2 5 . . 3 Detach 26 | 1 1 . . . 2 1 1 4 . 1 1 . . . 1 . . . . 4 . . . 1 . . 2 . . . 1 . 5 Swap 68 | . 4 . 6 3 . 1 13 4 . 2 . . . . 3 . 1 1 1 7 . 1 . 2 . . 7 4 . 2 2 . 4 Drop 115 | . 1 . 1 . 2 2 16 17 . 13 1 . . 3 4 . . 9 . 9 . 4 . 3 . 1 13 . . . 2 1 13 Fire 152 | . 44 5 12 9 . 2 59 3 . . . . . . 2 . . . . . . . . . . . 3 4 . 9 . . . Melee 186 | . . . . . . 4 . 11 . 13 5 1 . 3 9 4 . 3 1 32 1 6 11 8 2 1 1 4 2 18 4 10 32 Ram 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 9) 440 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Discovered new exit (range 5) 801 | -10/Materials | Discovered new exit (range 14) 962 | -10/Materials | Discovered new exit (range 8) 970 | -10/Materials | Entered Mines 1012 | -10/Mines | Met a Derelict bent on vengeance 1032 | -10/Mines | Discovered new exit (range 8) 1034 | -10/Mines | Discovered new exit (range 10) 1114 | -10/Mines | Learned 2 Materials zone layouts 1179 | -10/Mines | Assembled infested the area 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Identified exit to Storage 1238 | -9/Materials | Identified exit to Mines 1419 | -9/Materials | Lost 4 parts (1p1n2w) 1508 | -9/Materials | Discovered new exit (range 9) 1556 | -9/Materials | Discovered exit to Storage (range 15) 1693 | -9/Materials | Entered Mines 1762 | -9/Mines | Discovered new exit (range 9) 1955 | -9/Mines | Found a hidden stash of uninstalled traps 2007 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2232 | -9/Mines | Discovered new exit (range 15) 2233 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2242 | -9/Mines | Learned location of Zion (-6) 2273 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2273 | -9/Mines | Discovered new exit (range 5) 2279 | -9/Mines | Entered Exiles 2303 | -9/Exiles | Discovered new exit (range 14) 2334 | -9/Exiles | Met 8R-AWN 2355 | -9/Exiles | Met EX-HEX 2421 | -9/Exiles | Met EX-BIN 2437 | -9/Exiles | Aligned with FarCom system 2438 | -9/Exiles | Given EX-Vault access code 2469 | -9/Exiles | Opened EX-Vault 2491 | -9/Exiles | Found Modified TNC 2516 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2555 | -9/Exiles | Met EX-DEC 2640 | -9/Exiles | Discovered new exit (range 14) 2657 | -9/Exiles | Left Exiles lab with Modified TNC 2657 | -9/Exiles | Entered Mines 2664 | -8/Mines | Core integrity fell below 50% 2859 | -8/Mines | Discovered new exit (range 8) 2921 | -8/Mines | Entered Materials 2921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3131 | -8/Materials | Lost 3 parts (1p1n1w) 3565 | -8/Materials | Lost 4 parts (4n) 3665 | -8/Materials | Lost 3 parts (2n1u) 4055 | -8/Materials | Discovered new exit (range 5) 4075 | -8/Materials | Entered Factory 4075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4477 | -7/Factory | Build established: Ninja 4528 | -7/Factory | Manually triggered Chute Trap 4528 | -7/Factory | Sucked down chute 4528 | -7/Factory | Entered Waste 4533 | -7/Waste | Spotted C-40 Crusher 4536 | -7/Waste | Spotted C-40 Crusher 4537 | -7/Waste | Spotted C-40 Crusher 4545 | -7/Waste | Spotted C-40 Crusher 4546 | -7/Waste | Spotted C-40 Crusher 4546 | -7/Waste | Discovered new exit (range 10) 4548 | -7/Waste | Entered Factory 4792 | -7/Factory | Discovered new exit (range 20) 4891 | -7/Factory | Repaired Transmission Jammer 4929 | -7/Factory | Discovered new exit (range 18) 4940 | -7/Factory | Identified exit to Lower Caves 5029 | -7/Factory | Entered Lower Caves 5043 | -7/Lower Caves | Spotted B-75 Beast 5045 | -7/Lower Caves | Encountered a Warlord checkpoint 5137 | -7/Lower Caves | Identified exit to Lower Caves 5206 | -7/Lower Caves | Entered another Lower Caves area 5212 | -7/Lower Caves | Learned Factory terminal intel 5217 | -7/Lower Caves | Learned Factory garrison access intel 5218 | -7/Lower Caves | Found DCF Scrap (11 items) 5270 | -7/Lower Caves | Encountered a Warlord checkpoint 5285 | -7/Lower Caves | Spotted B-75 Beast 5298 | -7/Lower Caves | Discovered new exit (range 10) 5300 | -7/Lower Caves | Entered Data Miner 5300 | -7/Data Miner | Discovered new exit (range 6) 5304 | -7/Data Miner | Met Data Miner 5309 | -7/Data Miner | Learned location of Section 7 (-2) 5309 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5313 | -7/Data Miner | Received God Mode back door access code from Data Miner 5318 | -7/Data Miner | Entered Proximity Caves 5321 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5322 | -6/Proximity Caves | Build established: Sprinter 5325 | -6/Proximity Caves | Found Prototype Special Weapon 5325 | -6/Proximity Caves | Identified Molecular Deconstructor 5443 | -6/Proximity Caves | Spotted B-75 Beast 5486 | -6/Proximity Caves | Discovered new exit (range 12) 5489 | -6/Proximity Caves | Entered Factory 5489 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5490 | -6/Factory | Loaded intel: 27 terminal locations 5491 | -6/Factory | Loaded intel: 4 garrison access locations 5517 | -6/Factory | Repaired Mic. Nuclear Core 5653 | -6/Factory | Discovered new exit (range 9) 5789 | -6/Factory | Identified exit to Lower Caves 5789 | -6/Factory | Identified exit to Extension 5805 | -6/Factory | Build established: Hacker-Scout 5873 | -6/Factory | Entered Lower Caves 5961 | -6/Lower Caves | Discovered new exit (range 12) 5964 | -6/Lower Caves | Entered another Lower Caves area 5967 | -6/Lower Caves | Discovered new exit (range 20) 6015 | -6/Lower Caves | Discovered new exit (range 5) 6019 | -6/Lower Caves | Entered a destroyed Warlord outpost 6026 | -6/Lower Caves | Entered Zion 6045 | -6/Zion | Discovered new exit (range 12) 6054 | -6/Zion | Found Prototype Device 6054 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6066 | -6/Zion | Given the Hacking Drone Bay 6070 | -6/Zion | Found Prototype Device 6097 | -6/Zion | Learned location of 1 exit from Factory 6121 | -6/Zion | Found CR-A16's Pointy Stick 6131 | -6/Zion | Identified Hacking Drone Bay 6176 | -6/Zion | Build established: Hacker-Sprinter 6187 | -6/Zion | Given A8's code to call for help 6244 | -6/Zion | Rebuked by Imprinter 6296 | -6/Zion | Entered Proximity Caves 6332 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6354 | -5/Proximity Caves | Discovered new exit (range 5) 6355 | -5/Proximity Caves | Entered Factory 6355 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6356 | -5/Factory | Identified exit to Upper Caves 6357 | -5/Factory | Identified exit to Factory 6515 | -5/Factory | Fabricated Lgt. Regenerative Plating? 6644 | -5/Factory | Build established: Hacker-Ninja 7169 | -5/Factory | Build established: Hacker-Sprinter 7292 | -5/Factory | Spotted B-75 Beast 7364 | -5/Factory | Cargo convoy interrupted 7385 | -5/Factory | Incoming assault squad redirected 7386 | -5/Factory | Incoming assault squad redirected 7388 | -5/Factory | Sucked down chute 7388 | -5/Factory | Entered Waste 7388 | -5/Waste | The area was eerily silent 7419 | -5/Waste | Discovered new exit (range 10) 7427 | -5/Waste | Entered Factory 7638 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 7651 | -5/Factory | Identified exit to Garrison 7670 | -5/Factory | Entered Garrison 7703 | -5/Garrison | Spotted B-75 Beast 7710 | -5/Garrison | Phase Generator disabled 7724 | -5/Garrison | Discovered new exit (range 7) 7731 | -5/Garrison | Triggered checkpoint 7761 | -5/Garrison | Garrison Relay disabled 7772 | -5/Garrison | Entered Factory 7818 | -5/Factory | Incoming investigation squad redirected 7860 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 7879 | -5/Factory | Discovered exit to Upper Caves (range 19) 7977 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 7986 | -5/Factory | Entered Upper Caves 7994 | -5/Upper Caves | Met a Warlord Commander 7995 | -5/Upper Caves | Learned location of Warlord (-5) 7996 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8036 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8066 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8069 | -5/Upper Caves | Encountered a Warlord checkpoint 8080 | -5/Upper Caves | Discovered new exit (range 15) 8086 | -5/Upper Caves | Entered another Upper Caves area 8104 | -5/Upper Caves | Learned 12 Factory zone layouts 8134 | -5/Upper Caves | Learned 4 Factory zone layouts 8203 | -5/Upper Caves | Discovered new exit (range 10) 8206 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8206 | -5/Upper Caves | Entered Warlord 8221 | -5/Warlord | System corruption cleaned by Quarantine Array 8350 | -5/Warlord | Found Prototype Special Weapon 8374 | -5/Warlord | Met Warlord 8399 | -5/Warlord | Warlord's base attacked by MAIN.C 8414 | -5/Warlord | Opened Warlord's prototype stash 8417 | -5/Warlord | Found Prototype Reactor 8417 | -5/Warlord | Identified Vortex Chain Reactor 8428 | -5/Warlord | Found Prototype Hackware 8428 | -5/Warlord | Identified Ghost Barrier 8431 | -5/Warlord | Found Prototype Device 8431 | -5/Warlord | Identified Thermal Barrier 8691 | -5/Warlord | Opened side exit 8721 | -5/Warlord | Spotted Striker 8749 | -5/Warlord | Warlord forces counterattacked 8791 | -5/Warlord | Spotted Striker 8792 | -5/Warlord | Spotted Executioner 8793 | -5/Warlord | Discovered new exit (range 14) 8795 | -5/Warlord | Entered Proximity Caves 8796 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 8812 | -4/Proximity Caves | Lost 3 allies 8860 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8865 | -4/Proximity Caves | Entered Factory 8865 | -4/Factory | Evolved 2 slots: Utility x2 8866 | -4/Factory | Identified exit to Research 8866 | -4/Factory | Identified exit to Upper Caves 8873 | -4/Factory | Discovered exit to Upper Caves (range 13) 8878 | -4/Factory | Identified exit to Garrison 8937 | -4/Factory | Entered Garrison 8967 | -4/Garrison | Spotted B-86 Titan 8971 | -4/Garrison | Triggered checkpoint 9000 | -4/Garrison | Garrison Relay disabled 9083 | -4/Garrison | Discovered new exit (range 10) 9101 | -4/Garrison | H-XX Assembler disabled 9133 | -4/Garrison | Phase Generator disabled 9134 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9155 | -4/Garrison | Triggered checkpoint 9166 | -4/Garrison | Discovered new exit (range 12) 9171 | -4/Garrison | Entered Factory 9172 | -4/Factory | Lost 5 parts (2p2n1w) 9301 | -4/Factory | Spotted B-86 Titan 9302 | -4/Factory | Identified exit to Garrison 9306 | -4/Factory | Entered Garrison 9306 | -4/Garrison | Accompanied by 1 ally 9324 | -4/Garrison | Triggered checkpoint 9329 | -4/Garrison | Garrison Relay disabled 9366 | -4/Garrison | Spotted B-86 Titan 9372 | -4/Garrison | Triggered checkpoint 9382 | -4/Garrison | Discovered exit to Research (range 10) 9384 | -4/Garrison | Entered Research 9384 | -3/Research | Evolved 2 slots: Propulsion x2 9385 | -3/Research | Identified exit to Armory 9391 | -3/Research | System corruption reached 10% 9434 | -3/Research | Found Prototype Device 9434 | -3/Research | Identified Exp. Thermal Shield 9750 | -3/Research | Spotted B-86 Titan 9768 | -3/Research | Lost 3 parts (1n2u) 9800 | -3/Research | Self-destructed Last Messages --------------- 09716_ Destroyed Welding Torch. 09716_ Destroyed Terrain Scan Processor. 09716_ U-05 Engineer system corrupted by crushing effect. 09717_ U-05 Engineer system terminally corrupted. 09717_ Structural Scanner fried. 09717_ R-10 Processor collects Com. Wheel. 09720_ Ghost Barrier destroyed. 09720_ R-10 Processor collects Med. Storage Unit. 09720_ Imp. Light Armor Plating destroyed. 09721_ P-80 Master resets R-10 Processor, system corruption cleaned. 09722_ System corrupted: Energy discharge (-46). 09726_ Graviton Restrictor disabled. 09737_ Antigrav Array destroyed. 09738_ System corrupted: IFF burst signal emitted. 09753_ 9&QPWAI|BCHHSD O%9X5K5KPE<:>B>EITJ 09760_ ALERT: Security rotation in progress. 09770_ System corrupted: Energy discharge (-66). 09786_ System corrupted: Energy discharge (-40). 09793_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5F. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+##??????????????????????? | | ????????????????????p??? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? p ??????????????????????? | | ??????????????????#?????#/#??????????????????????? | | ??????????????????# ???? ??????????????????????? | | ?????????????##?###s#???# #??????????????????????? | | ????????????? ???# #??????????????????????? | | ?????????????? s??# #?????????ssss?????????? | | ????????????? """ """s?# #??????????????????????? | | ???????????# """ """ ?# ####???????????????????? | | ???????????# """ """ #@ #???????? ?????????? | | ???????????# + #??????? ?????????? | | ???????????# s# #????? ??????????? | | ???????????# "" """ + #???? ???????????? | | ???????????# S"" """ # #??? #????????????? | | ??????????????"" """ # #?? #????????????? | | ????????????? ?# #?? #????????????? | | ????????????? ?# ### #????????????? | | ??????????????########### = #????????????? | | ???????????????+ # #????????????? | | ???????????????# + +????????????? | | ???????????????# # """ #????????????? | | ???????????????# # """ #????????????? | | ???????????????# ?# """ ############?? | | ???????????????# ?# ?? | | ???????????????# ??# ? | | ???????????????# ??# ? | | ???????????????# ???# ? | | ???????????????######???# ##################### | | ????????????????????????# s #??????? | | ????????????????????????# #???????? | | ????????????????????????# #????????"""" """""" | | ????????????????????????# #????????"""" """""" | | ????????????????????????# #??????????"" """""" | | ????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 37 Defensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free HERF Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Cld. Impulse Thruster | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive H-55 Commando | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Repaired ---------- Transmission Jammer | 70% | -7/Factory Mic. Nuclear Core | 28% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Speed Demon Challenges ------------ None Game ------ Seed OmegaMappingBooster Manual? 0 Play Time 02:43:55 Cumulative 62.5 hours Start 2025.05.27 @ 18:13:23 End 2025.05.31 @ 23:30:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/1/0/1/0/0/0/0/1 Lore% 53 Gallery% 48 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a16f595-2a67-4321-a9b1-a4c835c82205