Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 02:05:13 Player: lepire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (561) 561 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 1869 Bonus ------- Follower Combat Kills 60 Friendly Fire -17 Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Treads Medium Matter Pod (100) Improved Terrain Scanner Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Medium Matter Pod Improved Terrain Scanner Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 17 | 3 10 3 1 Power 2 | . 1 1 . Engine 1 | . . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 1 1 . . Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 2 | 1 . . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 5 | . 4 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . 1 3 . Power 1 | . . 1 . Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 7 | 4 6 7 7 Power 1 | 1 1 2 2 Propulsion 1 | 2 1 1 1 Utility 2 | . 1 2 2 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 13 | 8 1 . 4 Power 2 | 1 . . 1 Propulsion 5 | 4 . . 1 Utility 3 | 1 . . 2 Weapon 3 | 2 1 . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 97 88 Engine 10 | . 9 11 11 Core 2 | . 4 . . Treads 13 | . 14 14 11 Wheel 13 | . 13 14 11 Device 3 | . 8 . 11 Storage 13 | . 14 14 11 Protection 9 | . 5 13 11 Ballistic Gun 26 | . 24 27 22 Peak Build Rating 16 | 7 10 10 16 Average Rating 7 | 6 7 7 16 On Entrance 7 | 6 7 10 8 Naked Turns . | . . . . Heaviest Build 22 | 12 22 20 21 Greatest Support 20 | 20 20 16 16 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 9 | 6 9 9 7 Average Carried 7 | 4 6 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 6 9 8 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1102 | 266 320 516 . Remotely . | . . . . Salvage Created 795 | 156 440 199 . Parts 62 | 13 28 21 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 12 10 . Guns 16 | . 12 4 . AOE 6 | . . 6 . Classes Destroyed 6 | 2 3 1 . Worker 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Swarmer 12 | . 6 6 . Grunt 10 | . 6 4 . Best Kill Streak 4 | 2 4 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 117 | . 64 53 . Missed 23 | . 16 7 . Hits 94 | . 48 46 . Projectile 94 | . 48 46 . Damage Taken 1196 | . 622 574 . Core 218 | . 141 77 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 62 | . 62 . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 100 | 12 50 38 . Largest 2 | 2 2 2 . Hottest 120 | 60 120 40 . Shots Fired 186 | 24 96 66 . Gun 176 | 24 91 61 . Cannon . | . . . . Launcher 5 | . . 5 . Special 5 | . 5 . . Kinetic 164 | 12 91 61 . Thermal 17 | 12 5 . . Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 10 | 4 7 10 . Robot Miss Streak 5 | 2 5 4 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 110 | 14 54 42 . Core Hits 42 | 5 23 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1670 | 164 692 814 . Guns 1352 | 164 692 496 . Cannons . | . . . . Explosions 318 | . . 318 . Melee . | . . . . Ramming . | . . . . Kinetic 1288 | 100 692 496 . Thermal 64 | 64 . . . Explosive 318 | . . 318 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . 14 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . 45 8 . Average Temperature 10 | . 12 3 . Received Heat Transfer 477 | . 219 258 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | 150 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 195 | 10 195 174 13 Initial 57 | . . 57 13 Average 86 | 1 85 99 13 Influence Increases 791 | 20 388 383 . Destroy 0b10 Robot/C 480 | . 240 240 . Destroy 0b10 Robot/NC 35 | 20 10 5 . Destroy Leader 104 | . 54 50 . Allied During Kill 11 | . . 11 . Successful Hack 20 | . 20 . . Disable Machine 45 | . . 45 . Destroy Structure 36 | . 4 32 . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 778 | 20 239 496 23 Entered New Map 115 | . . 92 23 Time Decay 583 | 20 229 334 . Lost Part 40 | . 10 30 . Lost Ally 40 | . . 40 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 18 11 . Peak Tracking Total 8 | . 8 3 . Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 8 | . 8 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 2 | . . 2 1 Highest-Rated Group 62 | . . 62 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 17 | . . 17 . Total Damage 293 | . . 293 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 413 | 16 392 . 5 Sensors 5 | . . . 5 Seismic 408 | 16 392 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1534 | 97 680 752 5 Spaces Moved 881 | 34 296 548 3 Core . | . . . . Treads 176 | 34 142 . . Legs . | . . . . Wheels 705 | . 154 548 3 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 160 100 115 115 Average Speed 126 | 160 143 115 115 Slowest Speed 240 | 160 240 115 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . 2 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 57 97 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 5 | . 5 . . Terrain Destroyed 44 | . 5 39 . Melee . | . . . . Projectile 5 | . 5 . . AOE 39 | . . 39 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1098 | 52 444 598 4 Wait 78 | . 78 . . Move 878 | 33 295 547 3 Hop . | . . . . Pick Up 7 | 2 4 1 . Fast Attach 4 | 1 2 1 . Attach 4 | . 1 2 1 Detach . | . . . . Swap 21 | 2 10 9 . Drop 6 | 2 4 . . Fire 100 | 12 50 38 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 98 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired Assault Rifle 410 | -10/Materials | Repaired Assault Rifle 574 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Discovered new exit (range 7) 710 | -10/Materials | Core integrity fell below 50% 778 | -10/Materials | Entered Mines 852 | -10/Mines | Met a Derelict bent on vengeance 885 | -10/Mines | Core integrity fell below 20% 994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 997 | -10/Mines | Found Prototype Device 1002 | -10/Mines | Learned 4 Materials zone layouts 1013 | -10/Mines | Escorted by a lone wolf Derelict 1066 | -10/Mines | Discovered new exit (range 10) 1237 | -10/Mines | Discovered new exit (range 9) 1289 | -10/Mines | Discovered new exit (range 16) 1423 | -10/Mines | Found a hidden stash of uninstalled traps 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Accompanied by 1 ally 1530 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1530 | -9/Materials | Identified Exp. Sensor Array 1531 | -9/Materials | Identified exit to Materials 1535 | -9/Materials | Self-destructed Last Messages --------------- generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01305_ K-01 Serf cleans the Plasma Injector. 01361_ G-47 Trooper suffers critical hit (Burn). 01365_ YR-GKP(g) suffers critical hit (Burn). 01367_ Laser Drill disabled. 01384_ G-34 Mercenary destroyed. 01400_ Acquired 42 matter. 01423_ A stash of uninstalled traps is collected here! PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01530_ Identified Exp. Sensor Array. Loading 4 Materials zones... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????# ?????????????????? | | ??????????????????## ?????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# ?????????????????? | | ???????????????????# ?????????????????? | | ???????????????????######?????????????????? | | ?????????????????########?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# +?????????????????? | | ???????????####### #?????????????????? | | ???????????# # #?????????????????? | | ???????????# ##### #?????????????????? | | ???????????##############?????????????????? | | ???????????# """"" #?????????????????? | | ???????????# """ ""T"" #?????????????????? | | ???????????# """ #?????????????????? | | ???????????# """ #?????????????????? | | ???????????# @ #?????????????????? | | ???????????######+#######?????????????????? | | ?????????????# #??#?????????????????? | | ?????????????# #??#?????????????????? | | ?????????????# #??#?????????????????? | | ??????????######## #??#?????????????????? | | ??????????# # #??#?????????????????? | | ?????????????????? #??? """ # ## | | ?????????????????? #??? # ## | | ?????????????????? ??? # ## | | ?????????????????? ?? ###### ## | | ?????????????????? ? #????#### | | ?????????????????? ###?##### #???????# | | ??????????????????? #??? + ########## | | ??????????????????? #??? # | | ??????????????????? #??? # | | ??????????????????? ????? # | | ????????????????????????? # ########## | | ????????????????????????? # #????????? | | ????????????????????????? # #????????? | | ?????????????????????????" # #?????#### | | ?????????????????????????" # #?????# | | ?????????????????????????" # #?????# " | | ????????????????????????? # #?????# "" | | ?????????????????????????##### #?????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 69% | -10/Materials Assault Rifle | 69% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingAlphaPower Manual? 0 Play Time 00:13:10 Cumulative 65.3 hours Start 2025.10.07 @ 07:48:39 End 2025.10.12 @ 02:05:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 52 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbb3fb83-ee9e-4af1-abdd-02a6515f7282