Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 01:13:21 Player: Jiber Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (4987) 4987 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 9941 Bonus ------- High Alert Combat Kills 544 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Armored Huge Wheel Graphene Brace Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Target Analyzer Energy Filter Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Centrium Wheel Coolant Injector Improved Sensor Array Energy Filter Graphene Brace Authchip [R/Combat] Relay Coupler [Grunt] Heavy Laser [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 1 . 2 2 . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 84 | 6 4 12 15 7 2 . 8 30 Power 13 | 1 2 1 4 . . . 1 4 Engine 12 | 1 2 1 4 . . . . 4 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 2 1 2 . . 2 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 11 | 2 . 2 1 2 . . 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 1 3 1 3 2 . 4 11 Device 11 | . 1 . . . 1 . 1 8 Storage 2 | 1 . 1 . . . . . . Processor 8 | . . 1 1 2 1 . 1 2 Hackware 1 | . . 1 . . . . . . Protection 4 | . . . . 1 . . 2 1 Artifact . | . . . . . . . . . Weapon 34 | 2 1 6 9 2 . . 1 13 Energy Gun 6 | . . 1 1 . . . . 4 Energy Cannon 8 | . . 1 3 1 . . . 3 Ballistic Gun 8 | 2 . 2 1 . . . . 3 Ballistic Cannon 5 | . . 1 . 1 . . . 3 Launcher 5 | . 1 . 3 . . . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Parts Lost 43 | . 3 3 2 3 . 1 3 28 Power 6 | . 1 1 1 . . . 1 2 Propulsion 9 | . 1 1 . 2 . 1 1 3 Utility 11 | . . . . . . . 1 10 Weapon 17 | . 1 1 1 1 . . . 13 Highest Loss Streak 15 | . 3 1 1 2 . 1 3 15 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 2 6 12 14 13 14 15 13 11 Power . | . . . . . . . . 1 Propulsion 4 | 1 3 5 4 2 3 4 4 3 Utility 3 | . . 2 2 5 6 6 4 3 Weapon 3 | . 2 2 6 5 5 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 32 | . . 7 7 1 . . 5 12 Power 3 | . . 1 . . . . . 2 Propulsion 13 | . . 5 2 . . . 4 2 Utility 10 | . . . 1 1 . . 1 7 Weapon 6 | . . 1 4 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 91 96 94 98 92 98 91 85 Engine 8 | . 13 9 10 9 7 7 2 5 Wheel 15 | . 26 20 20 16 15 14 8 5 Device 6 | . 8 4 . . 4 6 2 15 Storage 9 | . 14 11 11 9 7 7 7 5 Processor 13 | . . 10 11 26 25 30 27 13 Hackware 7 | . . 6 11 9 7 7 7 5 Protection 2 | . . . . . . . 7 5 Energy Gun 2 | . . . 5 . . . . 2 Energy Cannon 9 | . . 9 13 12 15 15 9 6 Ballistic Gun 5 | . 26 12 2 9 2 . . 2 Ballistic Cannon 2 | . . 4 . 6 . . . 5 Launcher 5 | . 2 6 6 . 4 7 12 5 Peak Build Rating 68 | 6 7 21 30 26 33 34 38 68 Average Rating 31 | 4 6 16 24 25 29 33 32 54 On Entrance 20 | . 6 6 21 22 26 33 30 38 Avg Prop Armor Cover (%) 28 | . . . . . . . . 28 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 10 13 37 41 43 42 42 56 83 Greatest Support 32 | 32 32 28 24 24 22 22 28 28 Greatest Overweight (x) 12 | . . 2 2 3 1 3 4 12 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 13 15 15 15 15 15 14 Most Carried 15 | 5 8 15 15 15 15 15 15 15 Average Carried 13 | 2 7 12 14 13 14 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 5 7 14 11 14 15 15 15 5 Class Distribution -------------------- 35% | Gunner 34% | Skirmisher 14% | Mutant 9% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Matter Collected 2717 | 215 96 453 318 206 . . 97 1332 Remotely . | . . . . . . . . . Salvage Created 4734 | . 203 846 1795 388 . . 95 1407 Parts 265 | . 14 59 98 23 . . 8 63 Haulers Intercepted 4 | . . . 3 1 . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled 10 | . . . . . . . 9 1 Retrieved Matter 246 | . . . . . . . 246 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Combat Hostiles Destroyed 106 | . 6 22 35 9 . . 4 30 Melee 1 | . . . 1 . . . . . Guns 13 | . 4 3 2 1 . . . 3 Cannons 55 | . . 12 13 8 . . . 22 AOE 33 | . 2 6 17 . . . 4 4 Classes Destroyed 17 | . 1 8 4 . . . 3 1 Worker 2 | . . 1 1 . . . . . Builder 8 | . . 1 1 1 . . . 5 Tunneler 1 | . . . . . . . 1 . Hauler 4 | . . . 3 1 . . . . Recycler 1 | . . 1 . . . . . . Mechanic 2 | . . . 2 . . . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . . 2 1 . . . . 2 Swarmer 16 | . . 7 3 3 . . . 3 Grunt 55 | . 6 7 18 4 . . 2 18 Brawler 1 | . . . 1 . . . . . Duelist 4 | . . 1 . 1 . . . 2 Protector 1 | . . . 1 . . . . . Sentry 20 | . . 7 12 1 . . . . Hunter 3 | . . . . . . . . 3 Programmer 4 | . . . . . . . 1 3 Heavy 2 | . . . . . . . 1 1 Best Kill Streak 11 | . 3 9 11 3 . . 3 4 Combat Bots Only 10 | . 3 6 10 3 . . 2 4 Max Kills in Single Turn 5 | . 1 4 5 2 . . 3 2 Gunslinging . | . . . . . . . . . Exploded 5 | . 1 4 5 . . . 2 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Hostile Shots Fired 621 | . 33 64 59 38 . 1 12 414 Missed 178 | . 9 24 22 4 . . 1 118 Hits 443 | . 24 40 37 34 . 1 11 296 Melee 6 | . . . 2 1 . 1 . 2 Projectile 437 | . 24 40 35 33 . . 11 294 AOE 2 | . . . . . . . . 2 Critical Strikes 15 | . 1 . 3 3 . 1 1 6 Part Disruptions 5 | . . . . . . . . 5 Damage Taken 7496 | . 396 564 681 477 . 59 441 4878 Core 1385 | . 127 75 140 50 . . 138 855 Absorbed by Shields 30 | . . . . . . . . 30 Regen/Repaired (Parts) 252 | . . . 68 . . . . 184 Core Remaining (%) 73 | 100 49 . 46 90 . . 80 . Volleys Fired 260 | . 29 44 58 22 . 1 16 90 Largest 4 | . 2 3 3 3 . 3 3 4 Hottest 242 | . 50 121 181 128 . 176 141 242 Shots Fired 648 | . 51 103 100 61 . 3 31 299 Gun 239 | . 46 48 24 22 . . . 99 Cannon 335 | . . 39 57 39 . 2 13 185 Launcher 69 | . 5 11 19 . . 1 18 15 Special 5 | . . 5 . . . . . . Kinetic 309 | . 46 55 12 39 . . . 157 Thermal 258 | . . 37 57 22 . 2 13 127 Explosive 59 | . 5 11 9 . . 1 18 15 Electromagnetic 22 | . . . 22 . . . . . Robot Hit Streak 9 | . 8 9 9 6 . 4 8 9 Robot Miss Streak 6 | . 2 3 4 2 . . 6 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 361 | . 38 48 59 34 . 3 19 160 Core Hits 227 | . 17 35 61 16 . . 14 84 Critical Kills 4 | . . 1 2 . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 11 | . . 1 3 . . . . 7 Burn 3 | . . . . . . . . 3 Meltdown 3 | . . 1 1 . . . . 1 Blast 3 | . . . . . . . . 3 Smash 2 | . . . 2 . . . . . Melee Attacks 15 | . . . 15 . . . . . Impact 15 | . . . 15 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11916 | . 593 1366 3379 676 . 192 904 4806 Guns 2109 | . 258 263 189 183 . . . 1216 Cannons 4902 | . . 539 760 493 . 46 181 2883 Explosions 4508 | . 335 559 2051 . . 146 723 694 Melee 329 | . . . 329 . . . . . Ramming 68 | . . 5 50 . . . . 13 Kinetic 3353 | . 258 331 96 389 . . . 2279 Thermal 3985 | . . 471 995 287 . 46 366 1820 Explosive 2900 | . 335 559 664 . . 146 538 658 Electromagnetic 1281 | . . . 1245 . . . . 36 Impact 329 | . . . 329 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 10 1 . . 1 4 Average Corruption 1 | . . . 2 1 . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . 8 1 . . . 10 Message Errors 4 | . . . 1 1 . . . 2 Matter Fused 6 | . . . 2 . . . . 4 Heat Flow Errors 3 | . . . 1 . . . . 2 Energy Discharges 1 | . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . 2 Misfires 3 | . . . 3 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 392 | . 25 16 157 . . . 130 64 Projectiles 66 | . . 16 1 . . . . 49 Explosions 186 | . 25 . 16 . . . 130 15 Melee 140 | . . . 140 . . . . . Knockbacks 27 | . . 1 1 1 . . . 24 Impact 1 | . . . 1 . . . . . Kinetic 22 | . . 1 . 1 . . . 20 Secondary 4 | . . . . . . . . 4 Self-Inflicted Damage 272 | . . 94 144 . . . . 34 Shots 9 | . . 3 5 . . . . 1 Rammed 7 | . . 1 4 . . . . 2 Targets Rammed 7 | . . 1 4 . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 546 | . 33 304 431 363 . 90 280 546 Average Temperature 122 | . 15 107 138 152 . 47 97 120 Received Heat Transfer 1824 | . 192 174 249 288 . . 9 912 Effects 19 | . . 1 3 5 . . . 10 Shutdowns 4 | . . . 1 1 . . . 2 Energy Bleed 5 | . . 1 . 2 . . . 2 Interference 6 | . . . . 2 . . . 4 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . 4 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 7 | . . . 7 . . . . . Impact Corruptions 7 | . . . 7 . . . . . Robots Melted 3 | . . 1 1 . . . . 1 Combat Hostiles 3 | . . 1 1 . . . . 1 Parts Melted 8 | . . 2 1 . . . . 5 Heat Transferred 5986 | . . 851 1769 518 . 74 359 2415 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Maximum Alert Level 3 | . . 2 3 2 . . . 3 Low Security (%) 45 | 100 100 67 16 . 100 100 100 36 Level 1 21 | . . 23 3 47 . . . 44 Level 2 25 | . . 8 57 52 . . . 14 Level 3 7 | . . . 23 . . . . 4 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 861 | . 60 428 861 455 193 39 182 751 Initial 358 | . . 19 117 358 193 39 . 84 Average 302 | . 22 136 557 392 155 17 42 300 Influence Increases 4225 | . 175 726 1396 238 . 4 277 1409 Destroy 0b10 Robot/C 2100 | . 120 440 680 180 . . 80 600 Destroy 0b10 Robot/NC 140 | . . 30 60 10 . . 5 35 Destroy Leader 548 | . 20 124 188 42 . . 30 144 Successful Hack 97 | . 13 . 28 . . . . 56 Disable Machine 510 | . . 45 150 . . . 120 195 Anti-Garrison Action 300 | . . . 150 . . . . 150 Destroy Structure 410 | . 7 87 110 6 . 4 42 154 Lose Combat Pursuer 120 | . 15 . 30 . . . . 75 Influence Decreases 3546 | . 128 494 826 661 313 117 105 902 Entered New Map 1076 | . . 28 162 491 233 74 . 88 Time Decay 1726 | . 98 286 494 140 80 23 91 514 Lost Part 404 | . 30 30 20 30 . . 14 280 Lost Ally 40 | . . . . . . 20 . 20 Purge Threat 300 | . . 150 150 . . . . . Squads Dispatched 22 | . 1 2 3 1 . . 1 14 Investigation 6 | . 1 2 1 1 . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 9 | . . . . . . . 1 8 Assault 4 | . . . 2 . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . . . . 6 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Distress Signals 2 | . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 10 26 32 11 . 5 6 65 Peak Tracking Total 17 | . 4 8 10 5 . 5 2 17 Tactical Retreats 6 | . 1 . 2 . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Traps Triggered 10 | . . . 8 . 1 . . 1 Indirectly 4 | . . . 4 . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . . 4 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Machines Disabled 36 | . . 3 11 . . . 8 14 Max in Single Turn 6 | . . 1 2 . . . 6 6 Garrison Access 2 | . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Machines Accessed 31 | . 3 7 10 2 1 . 3 5 Terminals 26 | . 3 7 9 1 1 . 3 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 65 | . 7 15 22 5 3 . 3 10 Successful 41 | . 3 10 14 4 1 . 2 7 Failed 23 | . 4 5 8 . 2 . 1 3 Catastrophic 1 | . . . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . Manual . | . . . . . . . . . Terminals 53 | . 7 15 19 2 3 . 3 4 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . 3 . . . . 5 Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 3 . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 3 10 12 2 1 . 2 3 Record 4 | . . . 1 1 . . 1 1 Robot Analysis 2 | . . . 1 . . . . 1 Prototype ID Bank 3 | . 1 2 . . . . . . Open Door 3 | . . . 3 . . . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . Alert Level 6 | . 1 3 1 . 1 . . . Unreport Threat 2 | . . 1 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 5 | . . 2 2 . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . 3 Scan Component 3 | . . . 1 . . . . 2 Repair 2 | . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . 1 Retrieve Study 3 | . . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 5 5 2 1 . 3 4 Full Trace Events 6 | . 1 1 2 1 . . . 1 Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . . 1 Parts Repaired 2 | . . . 1 . . . . 1 Time 63 | . . . 32 . . . . 31 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . 2 . . . . 2 Machine Destruction 4 | . . . 2 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 8 | . . . . . . 8 . . Total Damage 146 | . . . . . . 146 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Active Infowar (turns) 2209 | . . 808 618 101 102 71 91 418 Optics 1618 | . . 808 618 101 . . 91 . Sensors 418 | . . . . . . . . 418 Terrain 173 | . . . . . 102 71 . . Robot Analysis Total 2 | . . . 1 . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Turns Passed 4698 | 61 269 824 1300 286 167 76 298 1417 Spaces Moved 3113 | 51 190 593 894 185 161 74 201 764 Core 74 | 7 . . . . . . . 67 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3039 | 44 190 593 894 185 161 74 201 697 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 95 105 95 95 95 95 50 Average Speed 107 | 93 100 104 106 101 95 97 115 115 Slowest Speed 650 | 100 100 120 120 135 95 125 140 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 32 57 93 19 2 72 5 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 . 1 . . 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . Terrain Destroyed 445 | . 6 93 119 6 . 5 53 163 Melee 2 | . . . 2 . . . . . Projectile 59 | . . 1 . 6 . . . 52 AOE 384 | . 6 92 117 . . 5 53 111 Terrain Rammed 1 | . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Total 3963 | 61 227 714 1135 234 174 76 242 1100 Wait 330 | . . 31 114 11 9 . 4 161 Move 3106 | 50 189 592 893 184 161 73 200 764 Hop . | . . . . . . . . . Pick Up 92 | 5 4 21 16 9 1 1 7 28 Fast Attach 18 | 6 1 2 2 . 2 . 2 3 Attach 42 | . 2 4 8 5 . . 4 19 Detach . | . . . . . . . . . Swap 35 | . 1 8 8 2 1 . 2 13 Drop 57 | . 1 11 16 1 . 1 7 20 Fire 260 | . 29 44 58 22 . 1 16 90 Melee 15 | . . . 15 . . . . . Ram 8 | . . 1 5 . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Materials 295 | -10/Materials | Core integrity fell below 50% 330 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 332 | -9/Materials | Lost 3 parts (1p1n1w) 664 | -9/Materials | Build established: Skirmisher 694 | -9/Materials | Discovered new exit (range 7) 822 | -9/Materials | Discovered new exit (range 3) 1060 | -9/Materials | Identified exit to Mines 1060 | -9/Materials | Identified exit to Storage 1154 | -9/Materials | Discovered new exit (range 11) 1155 | -9/Materials | Entered Storage 1342 | -9/Storage | Repaired Arm. Wheel 1356 | -9/Storage | Found Prototype Launcher 1366 | -9/Storage | Identified Gui. EMP Blaster 1435 | -9/Storage | Destroyed 10 combat bots 1450 | -9/Storage | Discovered new exit (range 18) 2117 | -9/Storage | Discovered new exit (range 10) 2363 | -9/Storage | System corruption reached 10% 2375 | -9/Storage | Core integrity fell below 50% 2455 | -9/Storage | Entered Materials 2455 | -8/Materials | Evolved 2 slots: Utility x2 2635 | -8/Materials | Central database locked down 2711 | -8/Materials | Discovered new exit (range 14) 2724 | -8/Materials | Identified exit to Factory 2741 | -8/Materials | Entered Factory 2741 | -7/Factory | Evolved 2 slots: Utility x2 2908 | -7/Factory | Sucked down chute 2908 | -7/Factory | Entered Waste 2909 | -7/Waste | Met a frightened Derelict 2920 | -7/Waste | Spotted C-40 Crusher 2925 | -7/Waste | Spotted C-40 Crusher 2930 | -7/Waste | Spotted C-40 Crusher 2932 | -7/Waste | Spotted C-40 Crusher 2948 | -7/Waste | Spotted C-40 Crusher 2972 | -7/Waste | Spotted C-40 Crusher 2974 | -7/Waste | Discovered new exit (range 10) 2979 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2983 | -7/Waste | Identified exit to Factory 2984 | -7/Waste | Entered Factory 3119 | -7/Factory | Lost 3 parts (1p1n1u) 3274 | -7/Factory | Discovered new exit (range 8) 3281 | -7/Factory | Identified exit to Factory 3282 | -7/Factory | Entered another Factory area 3282 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3303 | -6/Factory | Build established: Gunner 3548 | -6/Factory | Repaired Centrium Wheel 4187 | -6/Factory | Lost 3 parts (1u2w) 4360 | -6/Factory | Lost 3 parts (3w) 4596 | -6/Factory | Cargo convoy interrupted 4643 | -6/Factory | Core integrity fell below 50% 4675 | -6/Factory | Core integrity fell below 20% 4699 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- corruption cleaned. 04666_ Penetrated by Slug. 04667_ G-50 Soldier system terminally corrupted. 04667_ K-01 Serf collects debris. 04667_ Acquired 66 matter. 04668_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 04669_ Penetrated by Slug. 04669_ Arm. Huge Wheel+ destroyed. 04670_ K-01 Serf collects debris. 04670_ Penetrated by Slug. 04670_ Adv. Heat Sink destroyed. 04674_ Penetrated by Slug. 04676_ K-01 Serf collects debris. 04678_ System corrupted: Heat flow error (+170). 04678_ K-01 Serf cleans the Subcomponent Replicator. 04688_ Slammed into K-01 Serf. 04692_ Door malfunctions. 04696_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | " #??????????????????????????????????????? | | [ " #??????????????????????????????????????? | | #??????????????????????????????????????? | | ####"#/####????????? ????????????????????????????? | | ? ?# # #?????????? ????????????????????????????? | | ???### ######???" " ????????????????????????????? | | ?????#/"!| =###"" " #???????????????????????????? | | ?????#!!=%/%[=#"" " #???????????????????????????? | | ?????#!%**=[== "" " #???????????????????????????? | | ?????# =[[%%!%!"T " # ?????????????????????????? | | ?????# ==%[==! " " / ?????????????????????????? | | ?????#^ =%[=%= " " # ?????????? ?????????????? | | ?????# =*%= = " " #??????????? ????????????? | | ?????# [![%*""" " #?????????? "?????????????? | | ????## = =#" #????????? "?????????????? | | ????## %%|# #???????? ""????????????? | | ##########/######+############ ""????????????? | | % """ ??????????? | | " %% ??????????? | | "%" ?????????? | | " ?????????? | | ?????????? | | #################+######+###########?????????????? | | ???????????????? ??# @ #?????????????????? | | ????????????????""""" # #?????????????????? | | ???????????????"""""" # #?????????????????? | | ???????????????"""""? # #?????????????????? | | ??????????????"""""""?+ #?????????????????? | | ??????????????? ??#x #?????????????????? | | ??????????????????????#k #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#p #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#/########?????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 6 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 32% | -9/Storage Centrium Wheel | 8% | -6/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed LaserZipMediator Manual? 0 Play Time 01:36:57 Cumulative 23.2 hours Start 2026.10.09 @ 13:42:48 End 2026.10.11 @ 01:13:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbaca03d-ff2d-4258-975d-4798228fbb62