Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 07:32:11 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3341) 3341 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 8856 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 142 Friendly Fire -28 Cogmind --------- Core Integrity 797/1000 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module Field Propulsion Array > --- UTILITY (6) ------ Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (4) ------- Heavy Hammer Lance > --- INVENTORY (5) ---- Improved Terrain Scanner System Restoration Module Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- FC-Carbon Exoskeleton Field Propulsion Array > --- UTILITY ---------- Scrap Engine Improved Melee Analysis Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Heavy Hammer Lance Lance > --- INVENTORY -------- Improved Terrain Scanner System Restoration Module [Rating: 64] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Field Propulsion Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Weapon Constructs Energy Gun Constructs Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 6 2 . . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . . . 3 1 . . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 50 | 5 8 1 10 2 8 7 2 . 7 Power 2 | . 1 . . 1 . . . . . Engine 2 | . 1 . . 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 2 1 5 . . 1 . . 3 Treads 9 | 2 2 1 3 . . 1 . . . Leg . | . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 16 | 1 3 . 1 1 5 3 1 . 1 Device 8 | . 2 . 1 1 3 . 1 . . Storage 4 | 1 1 . . . 1 1 . . . Processor 1 | . . . . . . . . . 1 Hackware 3 | . . . . . 1 2 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 2 . 4 . 3 3 1 . 3 Energy Gun 2 | . 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 2 . 2 1 . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 1 . . 1 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 20 | . 1 . 1 . 3 11 1 . 3 Power 3 | . . . . . 1 2 . . . Propulsion 4 | . . . . . 1 3 . . . Utility 7 | . 1 . . . . 3 1 . 2 Weapon 6 | . . . 1 . 1 3 . . 1 Highest Loss Streak 8 | . 1 . 1 . 1 8 1 . 3 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 73 | . 92 100 99 76 65 46 32 33 50 Engine 7 | . 12 14 14 13 2 . . . . Core 1 | . . . . . 4 1 . . . Treads 11 | . 26 28 21 14 . . . . . Leg 1 | . . . . . 3 2 . . 3 Wheel 1 | . . . 6 1 1 . . . . Hover 1 | . . . . 4 2 1 . . . Device 12 | . 9 14 14 14 14 7 8 13 5 Storage 6 | . 14 14 14 . 6 5 . . . Hackware 4 | . . . . . 6 15 20 20 15 Energy Gun 13 | . 5 14 13 15 17 1 3 . . Ballistic Gun 5 | . 21 14 1 6 . . . . . Launcher 2 | . . . 12 5 2 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 8 31 31 33 32 54 51 7 2 10 Greatest Support 44 | 40 40 40 40 40 44 30 3 3 23 Greatest Overweight (x) 16 | . . . 1 2 16 4 2 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 9 15 15 5 14 10 5 5 5 Most Carried 15 | 8 10 15 15 15 11 10 5 5 5 Average Carried 8 | 5 8 14 14 5 7 6 4 4 2 Final Capacity 15 | 8 15 15 15 5 15 5 5 5 5 Final Carried 15 | 8 10 15 14 5 11 5 5 5 2 Scrap Engine Consumption 198 | . . . . 79 95 11 6 2 5 Constructs Created 11 | . . . . 4 3 2 1 . 1 Constructs Modified 50 | . . . . 18 31 1 . . . Class Distribution -------------------- 39% | Mutant 34% | Construct 12% | Hacker-Mutant 11% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Matter Collected 1608 | 322 150 111 42 283 308 160 172 . 60 Remotely 104 | . 104 . . . . . . . . Salvage Created 4086 | 248 372 103 55 1181 1275 328 111 . 413 Parts 222 | 19 16 5 6 66 77 19 6 . 8 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 10 | . 1 . . 7 . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . 6 . . . 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Combat Hostiles Destroyed 66 | . 4 5 4 4 31 6 2 . 10 Melee 8 | . . . . . . 2 2 . 4 Guns 31 | . 4 5 . 4 18 . . . . AOE 21 | . . . 4 . 13 4 . . . Classes Destroyed 15 | 3 3 2 2 2 2 1 . . . Worker 9 | 2 1 . . . 5 1 . . . Builder 7 | . . 1 . 3 2 1 . . . Tunneler 5 | 5 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 11 | 1 1 . . 8 . 1 . . . Turret 2 | . . . 2 . . . . . . Watcher 3 | . 1 . . . 1 1 . . . Swarmer 9 | . . . . . 4 . . . 5 Grunt 35 | . 4 2 . . 19 3 2 . 5 Duelist 1 | . . . . . 1 . . . . Sentry 6 | . . . . 3 3 . . . . Hunter 3 | . . . . . . 3 . . . Programmer 5 | . . . . 1 4 . . . . Subdweller 4 | . . . 4 . . . . . . Assembled 3 | . . 3 . . . . . . . Best Kill Streak 10 | 7 3 2 3 6 7 7 2 . 10 Combat Bots Only 10 | . 2 2 3 1 5 4 2 . 10 Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . 1 . 2 1 . . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Hostile Shots Fired 631 | . 35 12 97 30 259 138 24 . 36 Missed 200 | . 9 4 39 9 89 36 5 . 9 Damage Taken 6256 | . 316 100 516 391 2406 1838 221 . 468 Core 1550 | . 43 21 71 53 426 612 121 . 203 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1388 | . 88 . . 232 1030 38 . . . Core Remaining (%) 44 | 100 . . . 24 39 . . 13 . Volleys Fired 216 | 18 38 13 16 53 65 13 . . . Largest 3 | 2 2 2 2 2 3 3 . . . Hottest 133 | 40 40 85 98 104 133 132 . . . Shots Fired 447 | 36 76 21 26 97 175 16 . . . Gun 380 | 36 76 21 10 97 136 4 . . . Cannon 20 | . . . . . 20 . . . . Launcher 47 | . . . 16 . 19 12 . . . Special . | . . . . . . . . . . Kinetic 193 | 36 76 13 . 19 49 . . . . Thermal 109 | . . 8 10 45 42 4 . . . Explosive 47 | . . . 16 . 19 12 . . . Electromagnetic 98 | . . . . 33 65 . . . . Robot Hit Streak 15 | 10 15 4 12 10 9 5 . . . Robot Miss Streak 6 | 2 3 5 1 2 6 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 328 | 20 56 10 15 66 116 18 3 . 24 Core Hits 234 | 9 20 8 18 34 107 29 3 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | 1 . . . 1 . . . . 4 Critical Strikes 6 | 1 . . . 1 . . . . 4 Destroy 2 | 1 . . . 1 . . . . . Smash 4 | . . . . . . . . . 4 Melee Attacks 48 | . . . . . . 13 3 . 32 Impact 29 | . . . . . . 6 . . 23 Slashing 7 | . . . . . . 7 . . . Piercing 12 | . . . . . . . 3 . 9 Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 7 Damage Inflicted 9082 | 223 552 150 786 976 4005 1372 110 . 908 Guns 3515 | 223 549 147 67 798 1643 88 . . . Cannons 154 | . . . . . 154 . . . . Explosions 4009 | . . . 705 177 2203 924 . . . Melee 1378 | . . . . . . 360 110 . 908 Ramming 26 | . 3 3 14 1 5 . . . . Kinetic 1630 | 223 549 81 . 199 578 . . . . Thermal 1814 | . . 66 67 544 996 141 . . . Explosive 3137 | . . . 705 . 1561 871 . . . Electromagnetic 1097 | . . . . 232 865 . . . . Impact 961 | . . . . . . 245 . . 716 Slashing 115 | . . . . . . 115 . . . Piercing 302 | . . . . . . . 110 . 192 Highest Corruption 3 | . . . . 2 3 . . . . Average Corruption 1 | . . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . 6 25 . . . . Message Errors 6 | . . . . 2 4 . . . . Matter Fused 11 | . . . . 1 10 . . . . Heat Flow Errors 4 | . . . . . 4 . . . . Energy Discharges 5 | . . . . 2 3 . . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . 1 2 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 457 | . . . 13 . 171 16 . . 257 Projectiles 3 | . . . . . . . . . 3 Explosions 200 | . . . 13 . 171 16 . . . Melee 254 | . . . . . . . . . 254 Knockbacks 15 | . . . . . 2 4 . . 9 Impact 11 | . . . . . 1 4 . . 6 Kinetic 1 | . . . . . 1 . . . . Secondary 3 | . . . . . . . . . 3 Self-Inflicted Damage 326 | . . . . 78 184 64 . . . Shots 9 | . . . . 2 4 3 . . . Rammed 11 | . 3 1 4 2 1 . . . . Targets Rammed 12 | . 3 2 4 2 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 304 | . 18 7 3 255 304 24 . . . Average Temperature 73 | . 7 3 3 59 92 14 . . . Received Heat Transfer 1833 | . 180 15 234 63 882 216 90 . 153 Effects 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 9 Impact Corruptions 12 | . . . . . . . . . 12 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2550 | . . 148 185 1299 918 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . 3 2 1 . . . Alert | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Peak Influence 864 | 40 184 50 . 647 864 551 . . 323 Initial 638 | . 26 . . 638 128 399 . . 63 Average 325 | 20 85 14 . 420 487 464 . . 169 Maximum Alert Level 3 | . . . . 2 3 2 . . 1 Low Security (%) 33 | 100 100 100 . . 7 . . . 58 Level 1 26 | . . . . 55 24 31 . . 41 Level 2 34 | . . . . 44 53 68 . . . Level 3 5 | . . . . . 14 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 9 1 . . . Investigation . | . . . . . . . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault 2 | . . . . . 1 1 . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Distress Signals 5 | . . 1 . . 2 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 7 5 68 4 44 15 7 . 13 Peak Tracking Total 10 | . 2 2 6 1 6 9 3 . 10 Tactical Retreats 13 | . . . 6 . 3 . 2 . 2 Traps | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Traps Triggered 2 | . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Machines Disabled 18 | . . . 3 2 13 . . . . Max in Single Turn 4 | . . . 2 1 4 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Machines Accessed 25 | . 3 . . 13 6 . 1 . 2 Terminals 13 | . 2 . . 6 4 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 8 | . . . . 7 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 61 | . 11 . . 33 14 . 1 . 2 Successful 35 | . 6 . . 17 9 . 1 . 2 Failed 26 | . 5 . . 16 5 . . . . Catastrophic 3 | . 1 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 7 . . 9 10 . . . . Terminals 33 | . 8 . . 14 10 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 3 . . . 2 . . . . Recycling Units 20 | . . . . 19 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 10 | . 2 . . 5 1 . 1 . 1 Prototype ID Bank 3 | . 1 . . 1 1 . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . Scan Component 2 | . 1 . . . 1 . . . . Repair 2 | . 1 . . . 1 . . . . Recycling Unit Hacks 10 | . . . . 9 . . . . 1 Report Inventory 6 | . . . . 6 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 3 | . . . . 2 . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . 3 6 . . . . Terminals 9 | . 2 . . 3 4 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 8 | . 2 . . 3 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Reprogram 1 | . . . . . 1 . . . . Intercept 1 | . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . . 10 5 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . Time 58 | . 26 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . 6 . . . . 2 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Total Allies 9 | . . . . 8 1 . . . . Largest Group 8 | . . . . 8 8 . . . . Highest-Rated Group 169 | . . . . 169 164 . . . . Highest-Rated Ally 34 | . . . . 34 34 . . . . Total Orders 5 | . . . . 3 2 . . . . STAY 2 | . . . . 1 1 . . . . FOLLOW 2 | . . . . 1 1 . . . . DROP 1 | . . . . 1 . . . . . Ally Attacks 13 | . . . . . 13 . . . . Total Damage 651 | . . . . . 651 . . . . Kills 7 | . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Turns Passed 7918 | 252 555 1284 372 1814 2493 436 478 71 163 Spaces Moved 4120 | 116 240 672 196 1046 934 247 374 137 158 Core 653 | 9 . . . 2 2 100 374 137 29 Treads 1772 | 107 240 672 163 588 . 2 . . . Legs 376 | . . . . . 258 118 . . . Wheels 495 | . . . 33 121 341 . . . . Hover 695 | . . . . 335 333 27 . . . Flight 129 | . . . . . . . . . 129 Fastest Speed 30 | 50 160 160 95 78 120 50 50 50 30 Average Speed 140 | 151 160 160 150 131 187 138 62 50 44 Slowest Speed 850 | 160 160 160 160 160 850 400 150 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 34 100 14 99 20 8 60 28 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 1 1 . Scrap Searched 9 | . . 2 4 . . . 1 2 . Spaces Dug 4 | . . . . . . 4 . . . Terrain Destroyed 296 | . . . 72 10 156 58 . . . Melee 4 | . . . . . . 4 . . . Projectile . | . . . . . . . . . . AOE 292 | . . . 72 10 156 54 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Fac Total 5798 | 160 340 859 241 1394 1541 302 616 139 206 Wait 1137 | 9 41 165 12 127 518 17 231 1 16 Move 4111 | 115 239 671 195 1045 933 246 373 136 158 Hop . | . . . . . . . . . . Pick Up 58 | 13 7 6 2 9 12 3 3 1 2 Fast Attach 8 | . 5 . . . . 2 . . 1 Attach 26 | 5 2 . 1 1 6 5 2 . 4 Detach 3 | . . . . . 2 . 1 . . Swap 16 | . 1 1 9 1 2 . . . 2 Drop 31 | . 4 1 2 14 2 4 3 1 . Fire 216 | 18 38 13 16 53 65 13 . . . Melee 38 | . . . . . . 12 3 . 23 Ram 2 | . . . . 1 1 . . . . Kick . | . . . . . . . . . . Crush 10 | . 3 2 4 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 142 | . . . . 142 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Identified exit to Mines 337 | -10/Materials | Build established: Mutant 660 | -10/Materials | Repaired Lgt. Treads 808 | -10/Materials | Entered Mines 840 | -10/Mines | Discovered new exit (range 4) 889 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1001 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1138 | -10/Mines | Assembled infested the area 1407 | -10/Mines | Discovered new exit (range 9) 2070 | -10/Mines | Discovered new exit (range 15) 2092 | -10/Mines | Entered Subcaves 2100 | -10/Subcaves | Learned Materials emergency access door positions 2107 | -10/Subcaves | Learned location of Recycling (-9) 2195 | -10/Subcaves | Discovered new exit (range 10) 2385 | -10/Subcaves | Discovered new exit (range 15) 2390 | -10/Subcaves | Core integrity fell below 50% 2464 | -10/Subcaves | Entered Recycling 2465 | -9/Recycling | Found Scrap Engine 2827 | -9/Recycling | Identified exit to Factory 3429 | -9/Recycling | Build established: Construct 4101 | -9/Recycling | Build established: Commander-Construct 4278 | -9/Recycling | Entered Factory 4278 | -7/Factory | Accompanied by 8 allies 4278 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4719 | -7/Factory | Lost 7 allies 4985 | -7/Factory | Build established: Construct 5866 | -7/Factory | Garrison activated, responded to threat 5878 | -7/Factory | First assault squad dispatched 6465 | -7/Factory | Repaired Mni. Grenade Launcher 6501 | -7/Factory | Core integrity fell below 50% 6676 | -7/Factory | Discovered new exit (range 6) 6771 | -7/Factory | Entered another Factory area 6771 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6964 | -6/Factory | Lost 8 parts (2p1n2u3w) 7078 | -6/Factory | Build established: Hacker-Mutant 7121 | -6/Factory | First assault squad dispatched 7171 | -6/Factory | Core integrity fell below 50% 7200 | -6/Factory | Discovered new exit (range 13) 7207 | -6/Factory | Entered Lower Caves 7209 | -6/Lower Caves | Lost 3 parts (2n1u) 7576 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7647 | -6/Lower Caves | Core integrity fell below 20% 7678 | -6/Lower Caves | Discovered new exit (range 10) 7678 | -6/Lower Caves | Learned Factory terminal intel 7685 | -6/Lower Caves | Entered another Lower Caves area 7738 | -6/Lower Caves | Discovered new exit (range 13) 7756 | -6/Lower Caves | Entered Factory 7756 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7757 | -5/Factory | Loaded intel: 26 terminal locations 7790 | -5/Factory | Identified exit to DSF 7911 | -5/Factory | Destroyed 10 combat bots 7919 | -5/Factory | Self-destructed Last Messages --------------- Destroyed Hvy. Laser. Destroyed Unknown Engine. G-50 Soldier system corrupted by crushing effect. G-50 Soldier knocked back. G-50 Soldier system terminally corrupted. Scrap Engine consumes Unknown Engine. Scrap Engine consumes Corrupted Flexi-carbon Leg. Acquired VTOL Module. Acquired 23 matter. Acquired 27 matter. Scrap Engine consumes Corrupted Carbon-fiber Leg. Scrap Engine consumes Lgt. Nuclear Core. Acquired VTOL Module. Discarded FC-Carbon Exoskeleton. Scrap Engine suffers catastophic network destabilization. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????? ???????????????? | | ????????????????? ???????????????? | | ????????????????? ???????????????? | | ????????????????# ???????????????? | | ????????????????# ???????????????? | | ????????????????# #####??????????? | | ????????????????# #?########## | | ????????????????# #?# | | ????????????????+ #?# """" "" | | ????????????????# #?# """" "" | | ????????????????# #?# """" "" | | ????????????????# #?# """" "" | | ????????????????# #?# | | ????????????????# #?# """" "" | | ????????????????#%% #?# """" "" | | ?################ [% #?# """" "" | | # % +% #?# """" "" | | # #[ #?# | | # #% #?# ! | | # """" """" # ##########+# | | # """" """" # | | # """" """" # | | # """" """" # | | # @ # | | # ! = # | | ?################ ##### | | ??????????????### #???? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????###########+#######? | | ???????????????????# """ #? | | ???????????????????# "Y" #? | | ???????????????????# " " #? | | ??????????#????????# #? | | ???????????????????# """ """" #? | | ???????????????????# """ """" #? | | ???????????????????# """ """" !#? | | ???????????????????# """" #? | | ???????????????????# """" #? | | ???????????????????# """" #? | | ???????????????????# """" #? | | ???????????????????# #? | | ???????????????????##############? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 22 Energy Capacity 347 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed StorageFlyingRifle Manual? 0 Play Time 01:08:51 Cumulative 67.0 hours Start 2024.05.18 @ 22:47:11 End 2024.05.20 @ 07:32:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8825d820-72a4-4594-86ce-3d680b7c1d46