Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 16:38:19 Player: Cracklepappy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (801) 801 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1391 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 199/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (16) --- Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Matter Pod (190) Signal Interpreter Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Large Storage Unit High-capacity Matter Pod Signal Interpreter Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Datajack Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 14 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | . 2 . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 9 1 Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 6 | . 5 1 Highest Loss Streak 5 | . 5 1 Average Slot Usage (%) 94 | . 93 100 Engine 9 | . 9 14 Treads 14 | . 12 28 Wheel 13 | . 14 . Storage 27 | . 27 28 Energy Gun 3 | . 3 . Ballistic Gun 10 | . 11 . Launcher 14 | . 12 28 Naked Turns . | . . . Heaviest Build 43 | 13 43 43 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 13 | 5 13 16 Most Carried 16 | 6 16 16 Average Carried 10 | 4 10 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 15 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 809 | 260 531 18 Remotely . | . . . Salvage Created 881 | 143 658 80 Parts 49 | 8 36 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 19 3 Guns 13 | . 13 . AOE 9 | . 6 3 Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 4 | 3 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 18 | . 16 2 Best Kill Streak 5 | 2 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 952 | . 856 96 Core 250 | . 211 39 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 8 68 2 Largest 2 | 2 2 2 Hottest 100 | 100 100 60 Shots Fired 141 | 16 122 3 Gun 124 | 16 108 . Cannon . | . . . Launcher 17 | . 14 3 Special . | . . . Kinetic 81 | . 81 . Thermal 43 | 16 27 . Explosive 17 | . 14 3 Electromagnetic . | . . . Robot Hit Streak 12 | 10 12 2 Robot Miss Streak 4 | 3 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 100 | 11 87 2 Core Hits 58 | 5 48 5 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1788 | 135 1463 190 Guns 899 | 135 764 . Cannons . | . . . Explosions 889 | . 699 190 Melee . | . . . Ramming . | . . . Kinetic 549 | . 549 . Thermal 350 | 135 215 . Explosive 889 | . 699 190 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 62 | . 33 29 Projectiles . | . . . Explosions 62 | . 33 29 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . 48 63 Shots 5 | . 2 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | 117 156 . Average Temperature 34 | 51 28 . Received Heat Transfer 420 | . 420 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 977 | 407 570 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 219 | 20 219 80 Initial 20 | . 13 20 Average 97 | 7 109 70 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 93 100 Level 1 5 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 30 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 8 | . 8 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Part Schematic 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 2 | . 2 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 3 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1484 | 127 1231 126 Spaces Moved 852 | 96 690 66 Core 1 | 1 . . Treads 379 | . 313 66 Legs . | . . . Wheels 472 | 95 377 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 180 Average Speed 129 | 88 129 180 Slowest Speed 180 | 90 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 86 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 76 | . 51 25 Melee . | . . . Projectile . | . . . AOE 76 | . 51 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1108 | 120 917 71 Wait 113 | . 113 . Move 850 | 95 689 66 Hop . | . . . Pick Up 36 | 10 24 2 Fast Attach 5 | 3 2 . Attach 12 | 3 9 . Detach . | . . . Swap 3 | . 3 . Drop 11 | 1 9 1 Fire 78 | 8 68 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Discovered new exit (range 3) 781 | -10/Materials | Core integrity fell below 50% 795 | -10/Materials | Core integrity fell below 20% 825 | -10/Materials | Lost 5 parts (1p2n2w) 904 | -10/Materials | Identified exit to Mines 1359 | -10/Materials | Entered Mines 1380 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1485 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01374_ A derelict emerges from the shadows. 01375_ W8-SRW(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01376_ W8-SRW(g): "They are crazy." 01377_ W8-SRW(g): "Everyone knows a good old rocket launcher goes a long way." 01378_ W8-SRW(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01379_ W8-SRW(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01380_ W8-SRW(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01380_ W8-SRW(g) slips back into the shadows. 01384_ Acquired Rocket Launcher. 01412_ Dropped Sml. Storage Unit. 01412_ Acquired Med. Storage Unit. 01483_ S-10 Pest destroyed. 01483_ Destroyed Flight Unit. 01483_ Grenade Launcher destroyed. 01483_ Destroyed Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ??????????????## ############????????????????? | | ?????????????## #????????????????? | | ?########????# #????????????????? | | ?# ###??# ### [= ##????????????????? | | ?# ! ! #### ### = ##???????????????? | | ?# ! ### =s #???????????????? | | ?# ! #### ## #???????????????? | | ?# !! #?# #### # #???????????????? | | ?# ! #?# #### ## #???????????????? | | ?##########?## ##?# @%s ## ??????????????? | | ?????????????##### #??# # ## ###?????????????? | | ??????######???### #### ### ???????????????? | | ?????? ???# #? ## ??????????????? | | ??????"" """ ??# ########? ### #?????????????? | | ??????"" """ ### #???????? ##?? ##?????????????? | | ??????"" 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"""???????????????????? ??????????????? | | ?????? ????????????????????? ???????????????? | | ???????? ??????????????????????????????????????? | | ????????##???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainWeaponHammer Manual? 0 Play Time 00:10:49 Cumulative 174.7 hours Start 2020.09.16 @ 16:27:05 End 2020.09.16 @ 16:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa994e41-1f6f-40ef-af77-3a1443edafef