Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.10 @ 18:59:18 Player: satan5 Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1237) 1237 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 4027 Bonus ------- Follower Combat Kills 170 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Hacking Suite Splice Drone Bay > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Flight Unit Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Trap Extractor [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Hammer Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 71 | 5 5 8 35 14 4 Power 9 | 1 1 . 5 2 . Engine 8 | 1 1 . 5 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 22 | 2 . . 17 2 1 Treads 3 | . . . 3 . . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover 2 | . . . 2 . . Flight 14 | . . . 11 2 1 Utility 22 | . 2 7 4 6 3 Device 14 | . 2 6 1 3 2 Storage 3 | . . 1 1 1 . Processor 3 | . . . 1 1 1 Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 18 | 2 2 1 9 4 . Energy Gun 6 | 1 . . 5 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 1 . . 1 2 . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . 1 . 2 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 6 | . . 2 4 . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 19 | . . . 10 1 8 Power 4 | . . . 3 . 1 Propulsion 9 | . . . 4 . 5 Utility 3 | . . . 2 . 1 Weapon 3 | . . . 1 1 1 Highest Loss Streak 7 | . . . 7 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 90 100 64 96 88 Engine 8 | . 14 14 6 7 . Treads 2 | . . . 6 . . Wheel 10 | . 28 28 1 . . Hover 1 | . . . 3 . . Flight 13 | . . . 9 34 33 Device 9 | . 18 19 2 9 . Storage 8 | . . 8 10 8 8 Processor 5 | . . . 4 11 17 Hackware 1 | . . . . 6 7 Energy Gun 1 | . 1 . 4 . . Ballistic Gun 4 | . 12 . 4 7 . Ballistic Cannon 2 | . 12 4 . . . Special Weapon 2 | . . 9 . . . Impact Weapon 6 | . 1 14 5 2 . Slashing Weapon 2 | . . . . 6 9 Naked Turns . | . . . . . . Heaviest Build 17 | 7 10 12 17 16 14 Greatest Support 60 | 20 20 20 60 19 19 Greatest Overweight (x) 4 | . . . 4 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 Average Capacity 7 | 5 5 6 7 7 7 Most Carried 8 | 3 5 8 8 8 8 Average Carried 6 | . 4 6 7 6 7 Final Capacity 8 | 5 5 8 8 8 5 Final Carried 8 | 1 5 8 7 8 5 Class Distribution -------------------- 59% | Mutant 17% | Sprinter 13% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 1177 | 256 173 139 481 128 . Remotely . | . . . . . . Salvage Created 1490 | 48 290 20 936 196 . Parts 90 | 2 26 2 44 16 . Haulers Intercepted 7 | . 2 . 4 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 32 | 1 11 2 15 3 . Melee 4 | . . . 1 3 . Guns 14 | 1 5 . 8 . . Cannons 9 | . 6 2 1 . . Classes Destroyed 8 | 1 3 2 2 . . Worker 4 | . . 1 2 1 . Builder 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Hauler 7 | . 2 . 4 1 . Watcher 7 | . 2 . 3 2 . Swarmer 14 | . 9 2 1 2 . Grunt 12 | 1 2 . 8 1 . Sentry 6 | . . . 6 . . Best Kill Streak 6 | 1 6 2 5 2 . Combat Bots Only 5 | 1 5 2 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 2959 | 12 277 34 1380 446 810 Core 996 | 12 66 22 340 89 467 Absorbed by Shields 16 | . . . . . 16 Regen/Repaired (Parts) 299 | . . . 143 156 . Core Remaining (%) 56 | 95 . 60 15 . . Volleys Fired 95 | 2 26 6 53 8 . Largest 2 | 2 2 1 2 1 . Hottest 100 | 70 55 100 100 45 . Shots Fired 157 | 4 52 6 87 8 . Gun 118 | 4 26 . 80 8 . Cannon 32 | . 26 . 6 . . Launcher . | . . . . . . Special 7 | . . 6 1 . . Kinetic 103 | 2 52 . 44 5 . Thermal 15 | 2 . 6 7 . . Explosive . | . . . . . . Electromagnetic 39 | . . . 36 3 . Robot Hit Streak 13 | 3 9 6 13 3 . Robot Miss Streak 3 | 1 2 1 3 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 174 | 3 30 6 104 20 11 Core Hits 65 | 1 20 4 34 6 . Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 6 | . 1 . 5 . . Critical Strikes 10 | 1 2 . 5 2 . Destroy 1 | 1 . . . . . Blast 1 | . 1 . . . . Smash 6 | . 1 . 5 . . Sever 2 | . . . . 2 . Melee Attacks 136 | . 1 7 50 59 19 Impact 82 | . 1 7 50 24 . Slashing 44 | . . . . 35 9 Piercing . | . . . . . . Sneak Attacks 15 | . . 2 3 4 6 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3646 | 41 489 191 2133 755 37 Guns 1334 | 41 243 . 1005 45 . Cannons 304 | . 222 . 82 . . Explosions 162 | . . . 162 . . Melee 1726 | . 24 95 860 710 37 Ramming . | . . . . . . Kinetic 1118 | 28 465 . 598 27 . Thermal 377 | 13 . 96 268 . . Explosive . | . . . . . . Electromagnetic 425 | . . . 407 18 . Impact 1235 | . 24 95 860 256 . Slashing 491 | . . . . 454 37 Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Message Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 217 | . 24 10 161 22 . Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee 211 | . 24 10 155 22 . Knockbacks 7 | . 3 . 4 . . Impact 5 | . 1 . 4 . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 57 | . . . 57 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 576 | 15 20 69 576 4 22 Average Temperature 69 | 9 12 27 91 3 8 Received Heat Transfer 1086 | 6 54 9 597 162 258 Effects 5 | . . . 5 . . Shutdowns 2 | . . . 2 . . Energy Bleed 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . 2 . 6 1 . Impact Corruptions 13 | . 2 1 9 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 635 | 37 . 200 398 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 471 | 20 319 105 301 471 465 Initial 200 | . 13 15 31 33 200 Average 130 | 4 131 56 96 217 311 Maximum Alert Level 2 | . 1 . 1 2 2 Low Security (%) 72 | 100 62 100 85 49 . Level 1 23 | . 37 . 14 42 73 Level 2 3 | . . . . 7 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . 5 . Investigation 3 | . . . . 3 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 6 | . 2 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | 1 14 4 23 36 27 Peak Tracking Total 18 | 1 6 3 4 10 18 Tactical Retreats 17 | . . 1 1 13 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed 1 | . . . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 25 | . 3 2 5 14 1 Terminals 17 | . 3 1 2 10 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 87 | . 12 3 18 50 4 Successful 47 | . 5 1 9 32 . Failed 40 | . 7 2 9 18 4 Catastrophic 7 | . 1 1 2 3 . Database Lockouts . | . . . . . . Manual 16 | . 6 2 2 6 . Terminals 59 | . 12 2 6 35 4 Fabricators . | . . . . . . Repair Stations 11 | . . . 7 4 . Recycling Units 2 | . . . . 2 . Scanalyzers 13 | . . . 5 8 . Garrison Access 1 | . . . . 1 . Terminal Hacks 28 | . 5 1 2 20 . Record 7 | . 2 . . 5 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Branch Access Points 3 | . 1 . . 2 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 7 | . 2 . 2 3 . Disarm Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . . 1 . Hauler Manifests 2 | . . . . 2 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 4 4 . Scan Component 5 | . . . 3 2 . Repair 3 | . . . 1 2 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 8 | . . . 3 5 . Insert Component 3 | . . . 1 2 . Analyze 5 | . . . 2 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 3 1 5 12 1 Full Trace Events 4 | . . . . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 2 . Time 103 | . . . 26 77 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies 5 | . . 1 . 1 3 Largest Group 3 | . . 1 . 1 3 Highest-Rated Group 48 | . . 31 . 10 48 Highest-Rated Ally 31 | . . 31 . 10 16 Total Orders . | . . . . . . Ally Attacks 31 | . . 10 . . 21 Total Damage 498 | . . 190 . . 308 Kills 6 | . . 3 . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 2715 | 59 261 668 924 592 211 Spaces Moved 2832 | 60 199 757 571 870 375 Core 201 | 20 . . 162 . 19 Treads 80 | . . . 80 . . Legs . | . . . . . . Wheels 1020 | 40 199 757 24 . . Hover 29 | . . . 29 . . Flight 1502 | . . . 276 870 356 Fastest Speed 31 | 50 80 80 31 31 31 Average Speed 62 | 70 80 80 92 36 33 Slowest Speed 250 | 80 80 80 250 107 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . . 1 12 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 42 99 39 80 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 38 | . . 2 4 31 1 Terrain Destroyed 45 | . . 3 10 31 1 Melee 38 | . . 2 4 31 1 Projectile 1 | . . 1 . . . AOE 6 | . . . 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 3365 | 72 246 787 786 1042 432 Wait 124 | . 5 . 48 71 . Move 2805 | 59 198 756 570 867 355 Hop 9 | . . . . 1 8 Pick Up 44 | 6 7 5 13 13 . Fast Attach 31 | . 3 3 20 5 . Attach 24 | 5 1 . 9 8 1 Detach . | . . . . . . Swap 16 | . 1 5 6 1 3 Drop 36 | . 4 5 17 9 1 Fire 95 | 2 26 6 53 8 . Melee 136 | . 1 7 50 59 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 45 | . . . . . 45 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: [*Fac x2] / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 44 | -11/Junkyard | Discovered new exit (range 8) 60 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 370 | -10/Mines | Discovered new exit (range 5) 394 | -10/Mines | Found the Drone Emporium 399 | -10/Mines | Found Prototype Device 400 | -10/Mines | Identified Splice Drone Bay 517 | -10/Mines | Discovered new exit (range 9) 521 | -10/Mines | Received a Mining Laser from a helpful Derelict 567 | -10/Mines | Learned 8 Materials zone layouts 582 | -10/Mines | Learned Materials stockpile data 631 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 633 | -10/Mines | Found Prototype Device 634 | -10/Mines | Identified Exp. Sensor Array 989 | -10/Mines | Entered Materials 989 | -9/Materials | Evolved 2 slots: Propulsion x2 990 | -9/Materials | Identified exit to Materials 1126 | -9/Materials | Lost 7 parts (2p3n1u1w) 1201 | -9/Materials | Repaired Sml. Storage Unit? 1305 | -9/Materials | Core integrity fell below 50% 1752 | -9/Materials | Core integrity fell below 20% 1886 | -9/Materials | Discovered exit to Materials (range 16) 1913 | -9/Materials | Entered another Materials area 1913 | -8/Materials | Evolved 2 slots: Utility x2 1922 | -8/Materials | Identified exit to Storage 2003 | -8/Materials | Discovered new exit (range 4) 2040 | -8/Materials | Garrison activated, responded to threat 2179 | -8/Materials | Discovered new exit (range 8) 2333 | -8/Materials | Repaired Sml. Storage Unit 2385 | -8/Materials | Repaired Imp. Flight Unit? 2501 | -8/Materials | Identified exit to Garrison 2505 | -8/Materials | Entered Garrison 2586 | -8/Garrison | Triggered checkpoint 2587 | -8/Garrison | Garrison Relay disabled 2612 | -8/Garrison | Triggered checkpoint 2641 | -8/Garrison | Discovered new exit (range 5) 2644 | -8/Garrison | Triggered checkpoint 2678 | -8/Garrison | Triggered checkpoint 2683 | -8/Garrison | Discovered new exit (range 12) 2691 | -8/Garrison | Core integrity fell below 50% 2707 | -8/Garrison | Core integrity fell below 20% 2712 | -8/Garrison | Triggered checkpoint 2716 | -8/Garrison | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 02665_ G-47 Trooper suffers critical hit (Burn). 02667_ Imp. Datajack destroyed. [Achievement: Cya!] 02668_ G-47 Trooper destroyed. 02673_ Penetrated by Slug. 02675_ Hacking Suite destroyed. 02677_ Penetrated by Slug. 02678_ Beams of light sweep through the air. An alarm sounds. 02683_ EXIT=FOUND 02691_ Flight Unit destroyed. 02694_ G-47 Trooper suffers critical hit (Burn). 02695_ Penetrated by Slug. 02695_ Imp. Flight Unit destroyed. 02699_ Dropped Sml. Storage Unit. 02706_ Flight Unit destroyed. 02706_ Penetrated by Slug. 02707_ G-47 Trooper destroyed. 02707_ Slug penetrates Wall. 02709_ Critical hit (Burn: +37). 02712_ Beams of light sweep through the air. An alarm sounds. 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Sensor Array | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Cya! Party Time Shopping List Slippery One Troublemaker True Hacker Challenges ------------ None Game ------ Seed TransportMicrowarpMatter Manual? 0 Play Time 00:55:35 Cumulative 3.6 hours Start 2023.11.10 @ 18:06:29 End 2023.11.10 @ 18:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb86d481-ea10-4cd2-8605-2ac8848a9295