Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 14:40:53 Player: Mogwok Wargfriend Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (1914) 1914 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 6241 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Mini Drone Bay (3/3) Beam Rifle Katana Scythe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Small Storage Unit Sensor Array Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Power Maul Katana > --- INVENTORY -------- Armored Huge Wheel System Shield Beam Rifle Light Assault Rifle Plasma Cutter [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . 1 1 . 1 Utility 7 | . . . 2 1 1 2 1 Weapon . | . . . . . . . . Parts Attached 94 | 11 11 . 30 7 13 11 11 Power 13 | 1 2 . 5 . 2 1 2 Engine 13 | 1 2 . 5 . 2 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 34 | 6 4 . 11 4 7 . 2 Treads 2 | . . . . . 2 . . Leg 1 | . . . 1 . . . . Wheel 27 | 6 4 . 10 . 5 . 2 Hover . | . . . . . . . . Flight 4 | . . . . 4 . . . Utility 33 | 2 3 . 10 2 3 6 7 Device 17 | 1 3 . 5 2 1 3 2 Storage 4 | 1 . . 2 . . . 1 Processor 5 | . . . 1 . . 3 1 Hackware 3 | . . . 1 . . . 2 Protection 4 | . . . 1 . 2 . 1 Artifact . | . . . . . . . . Weapon 14 | 2 2 . 4 1 1 4 . Energy Gun 4 | 1 . . 2 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . Ballistic Cannon 3 | . 1 . 2 . . . . Launcher . | . . . . . . . . Special Weapon 1 | 1 . . . . . . . Impact Weapon 4 | . . . . 1 1 2 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . 3 . 6 1 2 . 18 Power 5 | . 1 . 1 . 1 . 2 Propulsion 11 | . 1 . 3 1 1 . 5 Utility 11 | . 1 . . . . . 10 Weapon 3 | . . . 2 . . . 1 Highest Loss Streak 14 | . 2 . 2 1 2 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 96 100 92 83 86 92 75 Engine 9 | . 13 14 10 9 6 6 4 Treads 2 | . . . . . 2 6 4 Wheel 17 | . 27 28 21 5 8 13 8 Flight 2 | . . . . 18 12 . . Device 12 | . 11 14 12 15 17 12 9 Storage 9 | . 14 14 11 9 7 6 4 Processor 10 | . . . 11 9 7 19 17 Hackware 4 | . . . 3 9 7 6 8 Protection 2 | . . . 1 . 3 6 3 Energy Gun 6 | . 14 14 10 7 . . . Ballistic Gun 1 | . 8 . . . . . . Ballistic Cannon 3 | . 3 14 10 . . . . Impact Weapon 4 | . . . . 1 11 12 4 Naked Turns . | . . . . . . . . Heaviest Build 34 | 14 16 16 27 12 24 31 34 Greatest Support 40 | 32 26 26 28 28 38 38 40 Greatest Overweight (x) 2 | 1 . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 8 Average Capacity 8 | 7 8 8 9 8 8 8 7 Most Carried 10 | 8 8 8 10 8 8 8 8 Average Carried 8 | 5 7 8 9 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 7 8 8 5 Class Distribution -------------------- 46% | Scavenger-Mutant 20% | Gladiator 18% | Mutant 6% | Hacker-Gladiator 4% | Scavenger-Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1450 | 310 180 . 645 . 185 80 50 Remotely . | . . . . . . . . Salvage Created 2820 | 121 734 . 1128 . 196 545 96 Parts 136 | 9 32 . 88 . 2 5 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 3 . . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 43 | . 9 . 26 . 1 6 1 Melee 5 | . . . . . 1 3 1 Guns 24 | . 9 . 15 . . . . Cannons 11 | . . . 11 . . . . Classes Destroyed 11 | 2 4 . 4 . 1 . . Worker 2 | . . . 2 . . . . Builder 4 | . 1 . 2 . . 1 . Tunneler 2 | 2 . . . . . . . Recycler 11 | 1 4 . 2 . 2 2 . Mechanic 2 | . . . 1 . . 1 . Operator 5 | . . . 2 . 2 1 . Watcher 11 | . 3 . 5 . 1 1 1 Swarmer 13 | . 3 . 7 . . 3 . Grunt 23 | . 6 . 15 . . 2 . Sentry 4 | . . . 4 . . . . Programmer 3 | . . . . . 1 1 1 Best Kill Streak 11 | 3 3 . 11 . 2 5 1 Combat Bots Only 6 | . 3 . 6 . 1 3 1 Max Kills in Single Turn 2 | 1 1 . 2 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 431 | . 43 . 106 10 52 22 198 Missed 128 | . 8 . 29 5 24 3 59 Damage Taken 4875 | . 375 . 909 81 292 313 2905 Core 1457 | . 134 . 201 . 25 48 1049 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 18 | . . . . . . 18 . Core Remaining (%) 80 | 100 . 46 49 100 96 94 . Volleys Fired 174 | 12 70 . 91 . . 1 . Largest 2 | 1 2 . 2 . . 1 . Hottest 100 | 50 100 . 100 . . 56 . Shots Fired 321 | 12 132 . 176 . . 1 . Gun 217 | 12 119 . 85 . . 1 . Cannon 98 | . 7 . 91 . . . . Launcher . | . . . . . . . . Special 6 | . 6 . . . . . . Kinetic 153 | . 62 . 91 . . . . Thermal 168 | 12 70 . 85 . . 1 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 5 12 . 15 . . 2 . Robot Miss Streak 6 | 2 6 . 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 230 | 9 70 . 105 . 15 20 11 Core Hits 87 | 4 29 . 49 . 1 2 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 10 | . . . . . 2 6 2 Critical Strikes 25 | 1 5 . 9 . 2 6 2 Burn 12 | 1 5 . 6 . . . . Blast 3 | . . . 3 . . . . Smash 10 | . . . . . 2 6 2 Melee Attacks 82 | . . . . 1 31 31 19 Impact 76 | . . . . 1 31 31 13 Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . 4 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . . 3 . 2 Damage Inflicted 5466 | 125 860 . 1884 . 829 1273 495 Guns 1679 | 125 776 . 762 . . 16 . Cannons 1194 | . 72 . 1122 . . . . Explosions . | . . . . . . . . Melee 2581 | . . . . . 829 1257 495 Ramming 12 | . 12 . . . . . . Kinetic 1398 | . 276 . 1122 . . . . Thermal 1475 | 125 572 . 762 . . 16 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 2438 | . . . . . 829 1257 352 Slashing 143 | . . . . . . . 143 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 1 2 4 Average Corruption 2 | . . . . . 1 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . 1 9 8 Message Errors 5 | . . . . . 1 1 3 Matter Fused 2 | . . . . . . 1 1 Heat Flow Errors 5 | . . . . . . 2 3 Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1132 | . . . 11 . 239 711 171 Projectiles 11 | . . . 11 . . . . Explosions . | . . . . . . . . Melee 1121 | . . . . . 239 711 171 Knockbacks 24 | . . . 12 . 4 6 2 Impact 12 | . . . . . 4 6 2 Kinetic 10 | . . . 10 . . . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 6 | . 6 . . . . . . Shots . | . . . . . . . . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 262 | 120 210 . 163 . 3 221 262 Average Temperature 58 | 62 61 . 47 . 3 85 108 Received Heat Transfer 852 | . 150 . 372 36 87 63 144 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 20 | . . . . . 8 10 2 Impact Corruptions 43 | . . . . . 12 24 7 Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | 1 5 . 3 . . . . Heat Transferred 4847 | 444 1998 . 2368 . . 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 520 | 15 198 14 520 244 170 164 48 Initial 172 | . 9 14 5 172 110 21 16 Average 124 | 5 75 14 278 188 92 51 19 Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 80 | 100 100 100 34 73 100 100 100 Level 1 11 | . . . 36 26 . . . Level 2 7 | . . . 28 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . 3 1 3 4 2 Investigation 4 | . 2 . 1 . . 1 . Extermination 3 | . . . . . 1 1 1 Reinforcement 8 | . . . 2 1 2 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 4 | . 1 . 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 20 . 37 11 12 11 20 Peak Tracking Total 13 | . 4 . 6 8 4 3 13 Tactical Retreats 10 | . . . 2 1 2 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 6 | . 1 . 3 . . 2 . Max in Single Turn 1 | . 1 . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 28 | . 6 . 9 4 5 2 2 Terminals 20 | . 6 . 6 3 5 . . Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . 1 . . 1 1 Recycling Units 3 | . . . 2 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 67 | . 20 . 25 7 8 5 2 Successful 37 | . 11 . 15 7 1 2 1 Failed 28 | . 8 . 9 . 7 3 1 Catastrophic 5 | . . . 3 . 2 . . Database Lockouts 2 | . 1 . 1 . . . . Manual 56 | . 21 . 21 5 7 2 . Terminals 52 | . 20 . 18 6 8 . . Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . . . 2 . . 3 1 Recycling Units 7 | . . . 5 . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 16 | . 7 . 6 3 . . . Part Schematic 2 | . . . 1 1 . . . Robot Analysis 6 | . 3 . 3 . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 3 | . . . 1 . . 2 . Scan Component 2 | . . . 1 . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 15 | . 4 . 7 3 1 . . Terminals 13 | . 4 . 5 3 1 . . Assimilate 1 | . . . 1 . . . . Botnet 12 | . 4 . 4 3 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Reject 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 25 | . 6 . 7 3 5 2 2 Full Trace Events 3 | . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 6 | . 3 . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 4640 | 123 882 56 1315 133 633 953 545 Spaces Moved 4373 | 77 682 63 982 238 995 799 537 Core 82 | 8 . . . . . . 74 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3345 | 69 682 63 982 41 246 799 463 Hover . | . . . . . . . . Flight 946 | . . . . 197 749 . . Fastest Speed 32 | 50 80 90 80 32 32 90 50 Average Speed 76 | 92 81 90 91 44 47 90 87 Slowest Speed 115 | 100 90 90 115 95 100 90 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 52 22 60 25 23 13 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . 4 . . 1 7 6 6 Terrain Destroyed 26 | . 6 . . 1 7 6 6 Melee 20 | . . . . 1 7 6 6 Projectile 6 | . 6 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 5205 | 114 882 62 1229 259 1102 976 581 Wait 383 | . 96 . 84 12 51 130 10 Move 4358 | 76 681 62 981 229 994 798 537 Hop 4 | . . . . 4 . . . Pick Up 42 | 10 9 . 12 3 3 2 3 Fast Attach 47 | 8 3 . 12 1 10 6 7 Attach 19 | 1 2 . 6 5 2 . 3 Detach 12 | . . . 5 1 5 . 1 Swap 28 | 2 6 . 12 1 1 5 1 Drop 67 | 5 14 . 26 2 10 7 3 Fire 174 | 12 70 . 91 . . 1 . Melee 70 | . . . . 1 26 27 16 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Central database locked down 539 | -10/Materials | Build established: Mutant 762 | -10/Materials | Core integrity fell below 50% 963 | -10/Materials | Discovered new exit (range 15) 972 | -10/Materials | Identified exit to Mines 1006 | -10/Materials | Entered Mines 1012 | -10/Mines | Assembled infested the area 1014 | -10/Mines | Learned location of Zion (-7) 1058 | -10/Mines | Build established: Scavenger-Mutant 1060 | -10/Mines | Discovered new exit (range 5) 1062 | -10/Mines | Entered Materials 1062 | -9/Materials | Evolved 2 slots: Utility x2 1596 | -9/Materials | Build established: Mutant 1694 | -9/Materials | Discovered new exit (range 16) 1896 | -9/Materials | Core integrity fell below 50% 1919 | -9/Materials | Build established: Scavenger-Mutant 1923 | -9/Materials | Discovered new exit (range 14) 2025 | -9/Materials | Identified exit to Materials 2151 | -9/Materials | Central database locked down 2158 | -9/Materials | Identified exit to Mines 2377 | -9/Materials | Entered another Materials area 2377 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -8/Materials | Discovered new exit (range 15) 2510 | -8/Materials | Identified exit to Factory 2510 | -8/Materials | Entered Factory 2510 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3123 | -7/Factory | Discovered new exit (range 14) 3139 | -7/Factory | Identified exit to Factory 3143 | -7/Factory | Entered another Factory area 3143 | -6/Factory | Evolved 2 slots: Utility x2 3523 | -6/Factory | Discovered new exit (range 13) 3534 | -6/Factory | Discovered new exit (range 15) 3537 | -6/Factory | Identified exit to Factory 3607 | -6/Factory | Build established: Gladiator 4075 | -6/Factory | Repaired Sensor Array 4096 | -6/Factory | Entered another Factory area 4096 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4425 | -5/Factory | Build established: Hacker-Gladiator 4483 | -5/Factory | Lost 4 parts (1n3u) 4608 | -5/Factory | Core integrity fell below 50% 4628 | -5/Factory | Core integrity fell below 20% 4638 | -5/Factory | Lost 14 parts (2p4n7u1w) 4641 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04604_ Penetrated by Slug. 04604_ Hacking Suite destroyed. 04605_ Penetrated by Slug. 04605_ Acquired Mni. Drone Bay. 04607_ Arm. Huge Wheel destroyed. 04607_ Hacking Suite destroyed. 04615_ K-01 Serf cleans the Construction Platform. 04615_ Dropped Katana. 04615_ Acquired Scythe. 04616_ Dropped Lgt. Assault Rifle. 04617_ Acquired Katana. 04627_ System corrupted: Heat flow error (+161). 04633_ Triggered Segregator Trap. 04633_ Arcs of energy rise from the floor. 04633_ Imp. Melee Analysis Suite blown off. 04633_ Imp. Coolant Injector blown off. 04633_ Adv. Melee Analysis Suite blown off. 04633_ Acquired Imp. Coolant Injector. 04641_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ??????????????????????????# ?????????????? | | ????????????????####??????# ???????????? | | ????????????????# ??????# [ #?????????? | | ??????????????### ?????# #?????????? | | ????????????? ?????# #?????????? | | ????????????? ????# #?????????? | | ???????????? H????# ???????????? | | ????????????? ???# ????????????? | | ??????????????? ???? ?????????????? | | ????????????????# ??? ???????????????? | | ????????????????# ???? ????????????????? | | ?????????????????# ??? ?????????????????? | | ?????????????????# ####;#################### | | ?????????????????# @ | | ?????????????????# | | ?????????????????# % | | ?????????????????# | | ?????????????????# | | ?????????????????# s | | ?????????????????# s R | | ?????????????????# #############/###### | | ?????????????????# ??????????? ???# | | ?????????????????# ????????? ?# | | ?????????????????# ??????? # | | ?????????????????# ??????# # | | ????????????????? ??????+ """" """" + | | ?????????????????? ??????# """" """" # | | ????????????????????? ??????# """" """" # | | ??????????????????????? ???????# ?""" """" # | | ???????????????????????????????????"" ????? # | | ????????????????????????????????????" ??????# | | ???????????????????????????????????? ??????# | | ???????????????????????????????????? ??????# | | ????????????????????????????????????#????# ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Power Shielding 33 Evasion (%) 63 Melee Accuracy 22 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedLobotomyBox Manual? 0 Play Time 00:43:50 Cumulative 172.6 hours Start 2024.04.16 @ 02:32:09 End 2024.04.16 @ 14:40:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e85892bd-c3c7-4f1c-b5e8-f729fdb50943