Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.28 @ 21:57:46 Player: Departed Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (4039) 4039 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1431) 1431 TOTAL SCORE: 10840 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 107 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 59/100 System Corruption 6% Temperature Cool (9) Movement Core (150) Ox2 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Katana Chainsword Chainsword > --- INVENTORY (5) ---- Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Target Analyzer Improved Target Analyzer Advanced ECM Suite Phase Shifter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Makeshift Hammer Makeshift Hammer Chainsword Spear > --- INVENTORY -------- Light Ion Engine Layered Heavy Armor Plating Heavy Ion Cannon Magnetic Acceleration Cannon Katana [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Layered Medium Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Slots Evolved 10 | . . 2 . 2 2 . . . 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . Utility 5 | . . 2 . . 1 . . . . 2 . Weapon 2 | . . . . 1 . . . . 1 . . Parts Attached 134 | 6 2 17 . 19 35 . 5 10 32 2 6 Power 27 | 1 . 3 . 2 10 . . 3 7 . 1 Engine 20 | 1 . 3 . 2 7 . . 2 4 . 1 Core 7 | . . . . . 3 . . 1 3 . . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 . 3 . 6 9 . 1 3 10 . . Treads 7 | 2 . 3 . 1 . . . . 1 . . Leg 26 | . . . . 5 9 . 1 2 9 . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 2 5 . 6 7 . 1 4 5 2 1 Device 13 | . 1 1 . 3 4 . 1 1 1 1 . Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . 1 . 1 2 . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 13 | . . 3 . 2 1 . . 2 3 1 1 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 . 6 . 5 9 . 3 . 10 . 4 Energy Gun 10 | 2 . 6 . 2 . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 3 | . . . . . 2 . . . 1 . . Special Weapon 2 | . . . . 1 . . . . 1 . . Impact Weapon 7 | . . . . 1 1 . . . 5 . . Slashing Weapon 11 | . . . . 1 1 . 3 . 2 . 4 Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost 52 | . . 2 . 4 9 . . 8 13 . 16 Power 12 | . . . . . 3 . . 2 4 . 3 Propulsion 13 | . . . . 1 2 . . 3 4 . 3 Utility 16 | . . . . 2 2 . . 3 4 . 5 Weapon 11 | . . 2 . 1 2 . . . 1 . 5 Highest Loss Streak 9 | . . 1 . 2 3 . . 5 5 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 90 100 98 98 100 99 88 88 100 67 Engine 8 | . 14 11 11 9 13 7 7 6 2 11 8 Core 3 | . . . . . 1 7 7 6 7 . . Treads 5 | . 28 22 22 13 . . . . . . . Leg 15 | . . . . 12 22 23 23 10 19 23 8 Device 14 | . 9 12 22 15 19 23 23 10 5 11 6 Storage 7 | . 14 11 11 9 7 7 7 7 6 5 3 Processor 7 | . . 8 11 5 1 7 7 12 12 11 11 Protection 4 | . . 4 . 5 7 . . 5 5 11 4 Energy Gun 5 | . 28 20 22 14 . . . . . . . Ballistic Cannon 1 | . . . . . 4 7 1 . . . . Impact Weapon 3 | . . . . 3 4 7 1 . 7 11 5 Slashing Weapon 9 | . . . . 5 2 7 20 23 9 5 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 14 20 29 24 33 52 36 36 43 51 49 56 Greatest Support 75 | 40 40 46 46 66 52 52 54 54 75 75 75 Greatest Overweight (x) 4 | 4 . . . 2 1 . . 4 2 . 3 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | . 2 10 10 10 10 10 10 10 10 5 8 Average Carried 7 | . 1 5 10 9 8 10 8 6 8 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 2 10 10 9 10 10 9 7 6 4 1 Class Distribution -------------------- 51% | Scavenger-Mutant 38% | Mutant 6% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Matter Collected 1721 | 152 128 158 . 190 668 17 43 95 257 . 13 Remotely . | . . . . . . . . . . . . Salvage Created 6044 | . 281 394 68 844 1630 110 . 117 2537 . 63 Parts 270 | . 13 34 . 44 71 1 . 7 96 . 4 Haulers Intercepted 3 | . 1 1 . . . . . . 1 . . Recyclers Shooed 5 | . . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 2 . 6 . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Combat Hostiles Destroyed 82 | . 6 8 . 11 27 2 . 2 25 . 1 Melee 42 | . . . . 8 7 1 . 2 23 . 1 Guns 19 | . 6 8 . 3 2 . . . . . . Cannons 9 | . . . . . 9 . . . . . . AOE 9 | . . . . . 9 . . . . . . Classes Destroyed 17 | . 4 2 1 5 2 . . 1 1 . 1 Worker 11 | . 1 . . 2 5 . . . 3 . . Builder 8 | . . 2 . 3 3 . . . . . . Tunneler 1 | . . . . . . . . . 1 . . Hauler 3 | . 1 1 . . . . . . 1 . . Recycler 13 | . . . 1 1 3 . . . 8 . . Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . . . . 1 1 . . . . . . Watcher 5 | . . . . 2 2 . . . 1 . . Swarmer 16 | . 3 3 . . 4 . . . 6 . . Grunt 34 | . 3 2 . 5 14 . . . 10 . . Brawler 2 | . . . . 1 . . . . 1 . . Duelist 4 | . . . . 1 . 2 . . 1 . . Sentry 15 | . . 3 . 3 6 . . . 3 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 2 | . . . . 1 . . . . 1 . . Programmer 7 | . . . . . 3 . . 1 3 . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 16 | . 4 5 1 5 10 2 . 1 16 . 1 Combat Bots Only 10 | . 3 3 . 5 6 2 . 1 10 . 1 Max Kills in Single Turn 3 | . 1 2 1 1 3 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . Melee 2 | . . . . 1 1 1 . 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Damage Taken 8215 | . 48 401 . 827 1525 204 . 1066 1854 . 2290 Core 1797 | . 4 71 . 132 166 4 . 248 162 . 1010 Absorbed by Shields 238 | . . . . . . . . 69 169 . . Regen/Repaired (Parts) 475 | . . 44 . 105 108 . . . 218 . . Core Remaining (%) 79 | 100 98 . 82 76 . . . 40 80 . . Volleys Fired 111 | . 13 26 2 15 44 2 . . 9 . . Largest 3 | . 2 2 2 3 3 1 . . 1 . . Hottest 167 | . 80 101 119 164 167 48 . . 100 . . Shots Fired 235 | . 26 46 4 41 107 2 . . 9 . . Gun 146 | . 26 46 4 41 29 . . . . . . Cannon 60 | . . . . . 58 2 . . . . . Launcher 20 | . . . . . 20 . . . . . . Special 9 | . . . . . . . . . 9 . . Kinetic 46 | . . . . . 44 2 . . . . . Thermal 99 | . . 15 4 28 43 . . . 9 . . Explosive 10 | . . . . . 10 . . . . . . Electromagnetic 80 | . 26 31 . 13 10 . . . . . . Robot Hit Streak 35 | . 7 14 4 11 35 18 . . . . . Robot Miss Streak 4 | . 1 4 . 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 367 | . 17 34 3 58 108 7 . 21 92 . 27 Core Hits 171 | . 11 14 2 26 64 3 . 5 41 . 5 Critical Kills 3 | . . . . . 2 . . . 1 . . Critical Parts Destroyed 8 | . . . . . 2 1 . . 5 . . Critical Strikes 35 | . . 2 1 5 5 1 . 2 18 . 1 Burn 5 | . . 1 1 3 . . . . . . . Destroy 2 | . . . . . 2 . . . . . . Corrupt 1 | . . 1 . . . . . . . . . Smash 9 | . . . . . 2 1 . . 6 . . Sever 13 | . . . . 2 1 . . 2 7 . 1 Impale 5 | . . . . . . . . . 5 . . Melee Attacks 229 | . . . . 26 33 5 . 22 115 . 28 Impact 43 | . . . . 2 10 2 . . 28 . 1 Slashing 142 | . . . . 24 23 3 . 22 47 . 23 Piercing 44 | . . . . . . . . . 40 . 4 Sneak Attacks 27 | . . . . 6 7 . . . 14 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 51 | . . . . 2 3 2 . 7 27 . 10 Damage Inflicted 11566 | . 234 481 47 1677 4194 179 . 694 3511 . 549 Guns 1600 | . 234 478 47 507 334 . . . . . . Cannons 1397 | . . . . . 1343 54 . . . . . Explosions 1676 | . . . . 172 1504 . . . . . . Melee 6883 | . . . . 998 1006 125 . 694 3511 . 549 Ramming 10 | . . 3 . . 7 . . . . . . Kinetic 770 | . . . . . 716 54 . . . . . Thermal 1729 | . . 219 47 502 961 . . . . . . Explosive 1160 | . . . . . 1160 . . . . . . Electromagnetic 1014 | . 234 259 . 177 344 . . . . . . Impact 1076 | . . . . 71 256 47 . . 702 . . Slashing 4518 | . . . . 927 750 78 . 694 1584 . 485 Piercing 1289 | . . . . . . . . . 1225 . 64 Highest Corruption 8 | . . . . 1 2 2 2 . 8 . 6 Average Corruption 2 | . . . . 1 1 2 2 . 3 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . 1 14 . 1 . 5 . 3 Message Errors 10 | . . . . . 5 . 1 . 4 . . Matter Fused 4 | . . . . 1 2 . . . 1 . . Energy Discharges 2 | . . . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 3 . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 893 | . . . . 108 184 23 . . 578 . . Projectiles 11 | . . . . . 11 . . . . . . Explosions 32 | . . . . . 32 . . . . . . Melee 850 | . . . . 108 141 23 . . 578 . . Knockbacks 9 | . . . . . 4 2 . . 3 . . Impact 6 | . . . . . 3 . . . 3 . . Kinetic 3 | . . . . . 1 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . 12 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 3 | . . 1 . . 2 . . . . . . Kicked 2 | . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 421 | . 168 55 18 231 421 . . . 252 . . Average Temperature 114 | . 86 30 10 83 142 . . . 121 . . Received Heat Transfer 2170 | . 24 117 . 495 612 72 . 171 445 . 234 Effects 6 | . . . . . 4 . . . 2 . . Shutdowns 3 | . . . . . 3 . . . . . . Interference 2 | . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 13 | . 1 . . 2 8 . . . 2 . . Impact Corruptions 12 | . . . . 1 3 1 . . 7 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 1 . 3 1 . . . . . . Heat Transferred 3813 | . . 629 185 1199 1800 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Peak Influence 647 | . 176 206 50 345 647 . . . 464 144 88 Initial 144 | . . 63 45 16 94 . . . 16 144 88 Average 228 | . 115 108 47 158 409 . . . 176 144 45 Maximum Alert Level 2 | . . 1 . 1 2 . . . 2 . . Low Security (%) 56 | 100 100 83 100 69 21 . . . 56 100 100 Level 1 21 | . . 16 . 30 16 . . . 41 . . Level 2 21 | . . . . . 62 . . . 2 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . 1 . 3 9 . . . 8 . 2 Investigation 6 | . . 1 . . 2 . . . 3 . . Extermination 3 | . . . . . 2 . . . 1 . . Reinforcement 8 | . . . . . 5 . . . 1 . 2 Assault 1 | . . . . . . . . . 1 . . Garrison 5 | . . . . 3 . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Distress Signals 5 | . . 1 . 2 1 . . . 1 . . Communications Jammed 2 | . . . . . 2 . . . . . . Distress Signals 2 | . . . . . 2 . . . . . . Times Spotted 135 | . 6 8 . 16 48 8 . 2 35 . 12 Peak Tracking Total 10 | . 3 3 . 3 8 6 . 1 6 . 10 Tactical Retreats 7 | . . . . 1 3 2 . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Traps Triggered 8 | . . 2 . 2 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Machines Disabled 2 | . 1 . . . 1 . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Machines Accessed 20 | . . 4 . 3 9 . . . 3 1 . Terminals 9 | . . 2 . 1 5 . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 7 | . . 1 . 1 3 . . . 2 . . Recycling Units 2 | . . 1 . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . . 7 . 6 15 . . . 12 1 . Successful 26 | . . 6 . 4 9 . . . 6 1 . Failed 15 | . . 1 . 2 6 . . . 6 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . . . 1 . . 2 . Terminals 13 | . . 3 . 1 8 . . . . 1 . Fabricators 4 | . . . . . . . . . 4 . . Repair Stations 20 | . . 3 . 4 5 . . . 8 . . Recycling Units 3 | . . 1 . . 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . . 2 . 1 4 . . . . 1 . Open DSF 3 | . . . . . 2 . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 13 | . . 3 . 2 4 . . . 4 . . Scan Component 8 | . . 2 . 1 2 . . . 3 . . Repair 5 | . . 1 . 1 2 . . . 1 . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 12 | . . 2 . 1 5 . . . 3 1 . Full Trace Events 6 | . . 1 . . 2 . . . 3 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . 8 . . Parts Repaired 5 | . . 1 . 1 2 . . . 1 . . Time 118 | . . 16 . 32 48 . . . 22 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . 3 . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Total Allies 7 | . . . . . 3 . 4 . . . . Largest Group 4 | . . . . . 3 . 4 . . . . Highest-Rated Group 155 | . . . . . 93 . 155 . . . . Highest-Rated Ally 40 | . . . . . 31 . 40 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . 25 . . . . . . Total Damage 415 | . . . . . 415 . . . . . . Kills 5 | . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Turns Passed 6648 | 69 230 779 112 640 1540 162 897 1101 967 6 145 Spaces Moved 3661 | 39 117 414 67 341 865 122 722 509 407 4 54 Core 12 | 10 . . . . . . . . . . 2 Treads 772 | 29 117 414 67 145 . . . . . . . Legs 2876 | . . . . 196 865 122 722 508 407 4 52 Wheels . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 123 123 123 120 120 120 Average Speed 149 | 157 160 160 160 138 139 123 123 205 145 120 170 Slowest Speed 310 | 250 160 160 160 260 190 123 123 310 270 120 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 25 24 15 35 30 31 82 80 8 . 47 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . 1 2 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 49 | . . . . 7 42 . . . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . AOE 48 | . . . . 7 41 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Fac DSF Total 4348 | 44 133 479 68 443 1072 126 732 535 630 5 81 Wait 166 | . . 13 . 21 51 . . . 81 . . Move 3650 | 38 116 413 66 340 864 121 721 508 406 3 54 Hop . | . . . . . . . . . . . . Pick Up 52 | . 1 5 . 8 20 . 2 2 10 . 4 Fast Attach 46 | 6 2 5 . 7 10 . . 3 13 . . Attach 52 | . . 2 . 5 16 . 4 6 11 2 6 Detach 20 | . 1 . . 4 9 . . 1 5 . . Swap 36 | . . 10 . 7 9 . 1 1 8 . . Drop 51 | . . 4 . 12 19 . 4 . 12 . . Fire 111 | . 13 26 2 15 44 2 . . 9 . . Melee 161 | . . . . 24 28 3 . 14 75 . 17 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 361 | -9/Materials | Repaired Med. Armor Plating 905 | -9/Materials | Build established: Scavenger-Mutant 1054 | -9/Materials | Discovered new exit (range 10) 1079 | -9/Materials | Entered Mines 1141 | -9/Mines | Met a Derelict bent on vengeance 1143 | -9/Mines | Discovered new exit (range 15) 1191 | -9/Mines | Entered Materials 1191 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1308 | -8/Materials | Repaired Med. Armor Plating 1341 | -8/Materials | Garrison activated, responded to threat 1822 | -8/Materials | Discovered new exit (range 4) 1831 | -8/Materials | Entered Factory 1831 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2006 | -7/Factory | Allied Derelicts emerged from ambush trap array 2108 | -7/Factory | Repaired Imp. Aluminum Leg 2202 | -7/Factory | Lost 3 parts (1p2w) 2431 | -7/Factory | Lost 3 parts (1n2u) 2541 | -7/Factory | Discovered new exit (range 8) 2576 | -7/Factory | Discovered new exit (range 10) 2831 | -7/Factory | Repaired Imp. Aluminum Leg 2854 | -7/Factory | Build established: Scavenger-Tank 3203 | -7/Factory | Build established: Scavenger-Mutant 3359 | -7/Factory | Discovered new exit (range 9) 3371 | -7/Factory | Entered Lower Caves 3396 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3531 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3533 | -7/Lower Caves | Entered Zion 3700 | -7/Zion | System corruption cleaned by Quarantine Array 3959 | -7/Zion | Build established: Mutant 4048 | -7/Zion | Imprinted 4050 | -7/Zion | Declared Zion's savior 4415 | -7/Zion | Discovered new exit (range 11) 4430 | -7/Zion | Entered Proximity Caves 4611 | -6/Proximity Caves | Spotted B-75 Beast 4671 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4739 | -6/Proximity Caves | Core integrity fell below 50% 4750 | -6/Proximity Caves | Destroyed B-75 Beast 4758 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 5476 | -6/Proximity Caves | Discovered new exit (range 17) 5531 | -6/Proximity Caves | Entered Factory 5531 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5844 | -6/Factory | Fabricated Mak. Hammer (x2) 5939 | -6/Factory | Build established: Scavenger-Mutant 5993 | -6/Factory | Repaired Lyr. Light Armor Plating 6028 | -6/Factory | Garrison activated, responded to threat 6065 | -6/Factory | Lost 3 parts (1p2u) 6165 | -6/Factory | Lost 3 parts (2n1w) 6169 | -6/Factory | Destroyed 10 combat bots 6383 | -6/Factory | Lost 5 parts (2p1n2u) 6466 | -6/Factory | Discovered new exit (range 14) 6498 | -6/Factory | Entered another Factory area 6498 | -5/Factory | Evolved 2 slots: Utility x2 6499 | -5/Factory | Identified exit to Upper Caves 6503 | -5/Factory | Identified exit to DSF 6504 | -5/Factory | Entered DSF 6535 | -5/DSF | Additional patrols routed to DSF 6586 | -5/DSF | Lost 7 parts (1p2n3u1w) 6625 | -5/DSF | Core integrity fell below 50% 6641 | -5/DSF | Core integrity fell below 20% 6649 | -5/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06622_ System corrupted: Component data lost. 06623_ Knocked back. 06626_ Chainsword follow-up attack on H-71 Marshal. 06626_ Spear follow-up attack on H-71 Marshal. 06626_ Lgt. Ion Engine destroyed. 06629_ Knocked back. 06631_ Spear follow-up attack on H-71 Marshal. 06634_ Penetrated by Slug. 06634_ Adv. ECM Suite destroyed. 06634_ Knocked back. 06634_ A-15 Conveyor reactivates. 06636_ Flexi-carbon Leg destroyed. 06638_ Chainsword follow-up attack on H-71 Marshal. 06639_ Knocked back. 06640_ Spear destroyed. 06642_ C-30 ARC bursts open, deploying its payload. 06642_ S-27 Virus unfolds itself. 06643_ Knocked back. 06647_ Chainsword destroyed. 06649_ Chainsword follow-up attack on H-71 Marshal. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????? ??????????? ??????????????????????? | | ????????" ??????????# #??????????????????????? | | ????????# #?????????##^ ##?????????????????????? | | ????????# #??????????= ?????????????????????? | | ???????? !??????????= ??????????????????????? | | ???????? !??????????= ??????????????????????? | | ???????## ##???????### ###????????????????????? | | ???????#! !!???????#]] !!#????????????????????? | | ???????#! !????????#]] !!#????????????????????? | | ????????! !?????????]] !!?????????????????????? | | ??????### ##########?; #??????????????????????? | | ?????##!! ##!!!#!!!### ##???!#????????????????? | | ?????# !! ;;!!!#!!!#;A %A##!!!# ##???????????? | | ?????# !! % =%s g%g % [????????? | | ?????# !! =!= % x ss ]@H [????????? | | ?????# !! %*% s sAg [????????? | | ?????##!! #[ //;***;#A A##!!!#!!!##???????????? | | ??????#! #% /;***### ##???!#????????????????? | | ??????### ##########?# #??????????????????????? | | ???????# #????????! ?????????????????????? | | ???????# #???????!! #????????????????????? | | ???????# #???????!! #????????????????????? | | ???????## ###??????### ###????????????????????? | | ???????# !!#????????= !??????????????????????? | | ???????# !!#????????= !??????????????????????? | | ???????## ###??#?????= !!?????????????????????? | | ??????### ##?? #???### ##?????????????????????? | | ????###"" ## #!!!### #??????????????????????? | | ????""""" ??????????????????????? | | ????"##"" ??????????????????????? | | ??????#"""""## # # ??????????????????????? | | ??????#"""""#?###???#????????????????????????????? | | ??????####"##????????????????????????????????????? | | ?????????#"#?????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Coil Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Mak. Hammer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevWarpTendrils Manual? 0 Play Time 01:21:55 Cumulative 44.5 hours Start 2022.03.27 @ 13:24:10 End 2022.03.28 @ 21:57:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 0 Adventurer 42 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbd0f38d-c854-4751-9df2-a48a02897774