Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 18:13:01 Player: Somberlain Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1991) 1991 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 6759 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Flying (35) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit Cesium-ion Thruster > --- UTILITY (8) ------ Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer Core Analyzer Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (5) ---- Micro Nuclear Core Force Booster Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Surge Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Target Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Improved Deuterium Engine Surge Thruster Authchip [Processor] Recalibrator Remote Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Surge Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Surge Thruster Utility Improved Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Spear Energy Gun EM Pulse Gun Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 82 | 6 3 9 19 8 1 24 4 4 3 1 Power 7 | 1 . . 2 1 . 2 1 . . . Engine 2 | 1 . . . . . 1 . . . . Core 5 | . . . 2 1 . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 3 2 3 6 . 2 2 1 . 1 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 19 | . 3 2 3 6 . 2 2 1 . . Utility 35 | 1 . 3 11 . 1 12 1 3 3 . Device 11 | . . 2 2 . . 4 . 1 2 . Storage 1 | 1 . . . . . . . . . . Processor 17 | . . 1 8 . 1 6 . 1 . . Hackware 5 | . . . . . . 2 1 1 1 . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 4 3 1 . 8 . . . . Energy Gun 4 | 2 . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . 1 . . . . Slashing Weapon 5 | . . 2 1 . . 2 . . . . Piercing Weapon 6 | . . . 2 1 . 3 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 2 . Parts Lost 33 | . 3 3 6 3 3 7 5 1 . 2 Power 2 | . 1 . . 1 . . . . . . Propulsion 12 | . . 3 2 1 . 2 2 1 . 1 Utility 11 | . . . 3 . 2 2 3 . . 1 Weapon 8 | . 2 . 1 1 1 3 . . . . Highest Loss Streak 4 | . 3 1 4 2 2 3 3 1 . 2 To Critical Strikes 1 | . . . 1 . . . . . . . Average Backups 4 | . . 2 4 4 4 4 5 5 5 5 Power . | . . . . . . . . 1 1 1 Propulsion . | . . . . . 1 . . . . . Utility 2 | . . 1 1 2 1 2 3 2 3 4 Weapon . | . . . 1 1 1 . . 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . . 3 . 1 2 2 . 1 3 Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . 1 . . . 1 . . 3 Weapon 3 | . . . 2 . . . . . 1 . Tool/Special 2 | . . . . . . 1 1 . . . Average Slot Usage (%) 85 | . 67 27 68 97 93 95 95 87 91 90 Core 4 | . . . 4 8 9 6 5 3 . . Leg 1 | . 21 . . . . . . . . . Flight 12 | . 6 13 2 17 18 14 14 14 15 13 Device 12 | . . 3 17 9 16 18 13 7 6 5 Processor 28 | . . . 23 35 25 36 30 37 30 30 Hackware 7 | . . . . . . 3 15 11 22 23 Protection 1 | . . . 2 9 8 . . . . . Energy Gun 1 | . 18 . . . . . . . . . Slashing Weapon 2 | . . 2 8 . . 1 . . . . Piercing Weapon 11 | . . . 9 18 15 10 13 11 15 15 Peak Build Rating 48 | 6 6 14 34 35 38 48 44 41 48 42 Average Rating 34 | 3 4 4 23 33 35 43 42 38 42 41 On Entrance 25 | . 6 2 14 34 35 30 44 32 41 42 Avg Prop Armor Cover (%) 9 | . . . . . . . . 9 8 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 15 | 14 14 5 12 11 12 15 11 8 5 5 Greatest Support 20 | 20 20 10 19 19 17 19 17 8 9 5 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 4 4 4 4 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 5 5 4 5 5 5 5 5 Class Distribution -------------------- 19% | Hacker-Gladiator 16% | Scout 15% | Gladiator 13% | Hacker-Sprinter 9% | Mutant 9% | Scavenger-Sprinter 7% | Sprinter 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -8/Garrison Sprinter | -8/Materials Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Zion Hacker-Gladiator | -7/Deep Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Matter Collected 1109 | 151 25 44 279 83 17 165 192 103 50 . Remotely . | . . . . . . . . . . . Salvage Created 2530 | . 40 148 1035 271 170 684 151 . . 31 Parts 137 | . 1 2 51 21 8 38 12 . . 4 Haulers Intercepted 9 | . . 1 4 . 1 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 9 6 1 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 43 | . . 2 16 11 2 8 4 . . . Melee 39 | . . . 16 11 2 6 4 . . . Guns 2 | . . . . . . 2 . . . . Classes Destroyed 12 | . 2 2 4 1 . 3 . . . . Worker 1 | . . . . . . 1 . . . . Hauler 9 | . . 1 4 . 1 3 . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 6 | . 1 . 3 . . 2 . . . . Swarmer 14 | . . . 3 6 . 2 3 . . . Cutter 2 | . . . . 2 . . . . . . Grunt 14 | . . . 9 3 1 1 . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 7 | . . 2 2 . 1 2 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . 1 1 . . . Z-Technician 2 | . . . . . . . . . . 2 Best Kill Streak 7 | . 1 2 7 6 1 5 3 . . 2 Combat Bots Only 7 | . . 2 7 6 1 2 3 . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Hostile Shots Fired 413 | . 42 45 54 53 20 95 40 48 . 16 Missed 178 | . 10 19 15 18 11 53 17 30 . 5 Hits 235 | . 32 26 39 35 9 42 23 18 . 11 Melee 10 | . . . 4 3 . 3 . . . . Projectile 225 | . 32 26 35 32 9 39 23 18 . 11 AOE 2 | . . . . 2 . . . . . . Critical Strikes 7 | . . 1 4 1 . . 1 . . . Damage Taken 3412 | . 452 349 641 408 110 575 365 147 . 365 Core 1598 | . 172 209 332 153 25 168 171 105 . 263 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 100 | . . . . 83 17 . . . . . Regen/Repaired (Parts) 45 | . . . . . . 45 . . . . Core Remaining (%) 46 | 100 31 47 . . 7 . . . . . Volleys Fired 33 | . 14 . . . . 19 . . . . Largest 2 | . 2 . . . . 1 . . . . Hottest 80 | . 80 . . . . 80 . . . . Shots Fired 40 | . 21 . . . . 19 . . . . Gun 40 | . 21 . . . . 19 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 3 | . . . . . . 3 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 37 | . 21 . . . . 16 . . . . Robot Hit Streak 5 | . 3 . . . . 5 . . . . Robot Miss Streak 5 | . 2 . . . . 5 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 147 | . 12 13 50 17 6 38 7 . . 4 Core Hits 69 | . 5 1 25 10 3 19 5 . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . 3 . . . . . . . . Critical Strikes 23 | . . 3 7 1 1 10 1 . . . Smash 3 | . . 3 . . . . . . . . Sever 6 | . . . 6 . . . . . . . Impale 14 | . . . 1 1 1 10 1 . . . Melee Attacks 187 | . . 17 68 25 6 50 12 5 . 4 Impact 17 | . . 17 . . . . . . . . Slashing 33 | . . . 32 . . 1 . . . . Piercing 137 | . . . 36 25 6 49 12 5 . 4 Sneak Attacks 14 | . . 1 5 . 1 5 . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . 2 3 1 3 . . . . Damage Inflicted 5216 | . 327 475 1740 574 254 1321 295 . . 230 Guns 417 | . 226 . . . . 191 . . . . Cannons . | . . . . . . . . . . . Explosions 97 | . 97 . . . . . . . . . Melee 4698 | . . 475 1740 574 254 1130 295 . . 230 Ramming 4 | . 4 . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 130 | . 97 . . . . 33 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 384 | . 226 . . . . 158 . . . . Impact 475 | . . 475 . . . . . . . . Slashing 801 | . . . 801 . . . . . . . Piercing 3422 | . . . 939 574 254 1130 295 . . 230 Highest Corruption 8 | . . . 1 1 1 7 8 8 8 . Average Corruption 4 | . . . 1 1 1 6 7 8 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . 2 1 2 14 17 10 2 . Message Errors 11 | . . . . . . 2 6 2 1 . Matter Fused 13 | . . . . 1 . 5 3 3 1 . Heat Flow Errors 9 | . . . . . . 2 4 3 . . Energy Discharges 6 | . . . . . . 2 2 2 . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 6 | . . . 1 . 1 2 2 . . . Data Loss (major) 2 | . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 439 | . 34 161 30 56 4 90 1 . . 63 Projectiles . | . . . . . . . . . . . Explosions 34 | . 34 . . . . . . . . . Melee 405 | . . 161 30 56 4 90 1 . . 63 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . 29 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 262 | . 165 2 6 1 . 241 204 262 . . Average Temperature 85 | . 94 2 6 1 . 63 91 122 . . Received Heat Transfer 1056 | . 237 174 279 63 45 48 99 12 . 99 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 175 | . 100 . . . . 75 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 1 2 1 1 . . . . Low Security (%) 76 | 100 100 100 95 28 . 75 . . . . Level 1 20 | . . . 4 20 100 24 . . . . Level 2 3 | . . . . 51 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 497 | . 25 87 212 497 372 271 . . . . Initial 241 | . . 5 29 132 241 168 . . . . Average 116 | . 4 39 68 334 250 126 . . . . Influence Increases 2124 | . 78 144 522 395 251 524 165 45 . . Destroy 0b10 Robot/C 860 | . . 40 320 220 40 160 80 . . . Destroy 0b10 Robot/NC 95 | . 10 5 35 . 5 35 5 . . . Destroy Leader 220 | . 2 22 74 20 22 60 20 . . . Successful Hack 81 | . . 2 28 . 4 47 . . . . Disable Machine 45 | . . . 15 . . 30 . . . . Anti-Garrison Action 50 | . . . . 50 . . . . . . Destroy Structure 23 | . 6 . 5 . . 12 . . . . Partial Spotted 105 | . . . 30 15 30 30 . . . . Lose Combat Pursuer 645 | . 60 75 15 90 150 150 60 45 . . Influence Decreases 2124 | . 63 87 390 102 376 825 160 121 . . Entered New Map 627 | . . 10 43 72 256 204 27 15 . . Time Decay 1077 | . 40 60 287 . 90 401 103 96 . . Lost Part 270 | . 23 17 60 30 30 70 30 10 . . Purge Threat 150 | . . . . . . 150 . . . . Squads Dispatched 20 | . 1 2 1 . 5 11 . . . . Investigation 6 | . . . 1 . 2 3 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 7 | . 1 2 . . 3 1 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Distress Signals 6 | . . 2 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 13 11 26 14 22 24 11 7 . 2 Peak Tracking Total 12 | . 4 6 5 6 12 6 5 5 . 2 Tactical Retreats 18 | . 2 3 1 1 3 6 1 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . 1 2 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . 1 1 . 2 . . . . Max in Single Turn 1 | . . . 1 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 31 | . 2 2 10 1 1 14 1 . . . Terminals 21 | . 2 1 7 1 . 9 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 4 | . . 1 1 . 1 1 . . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 63 | . 2 3 21 2 5 29 1 . . . Successful 25 | . . 2 5 . 5 12 1 . . . Failed 38 | . 2 1 16 2 . 17 . . . . Catastrophic 10 | . 1 1 4 . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 2 1 14 . . 10 1 . 8 . Terminals 40 | . 2 1 12 2 . 22 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers 11 | . . 2 3 . 5 1 . . . . Garrison Access 4 | . . . 3 . . 1 . . . . Terminal Hacks 11 | . . . 3 . . 7 1 . . . Record 1 | . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Registered Components 2 | . . . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . 2 1 . 5 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Retrieve Study 5 | . . 2 1 . 2 . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 2 10 1 1 10 . . . . Full Trace Events 5 | . . . 1 . 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 1 . . 15 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Part Studies Acquired 5 | . . 2 1 . 2 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 22 | . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Total Allies 12 | . . . . . . . . . 12 . Largest Group 12 | . . . . . . . . . 12 8 Highest-Rated Group 359 | . . . . . . . . . 359 207 Highest-Rated Ally 39 | . . . . . . . . . 39 31 Initial Warlord ECA Mod 1 | . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . 31 Total Damage 307 | . . . . . . . . . . 307 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Active Infowar (turns) 3116 | . . 33 730 . 161 853 467 294 471 107 Optics 356 | . . 4 352 . . . . . . . Sensors 3070 | . . 33 730 . 161 807 467 294 471 107 Terrain 619 | . . . . . . 619 . . . . ECM 1 | . . . . . . . . 1 . . Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Turns Passed 4013 | 54 190 160 745 188 184 1093 467 294 514 124 Spaces Moved 6225 | 42 188 244 788 253 255 2178 500 416 1090 271 Core 537 | 7 . . 529 . . . 1 . . . Treads . | . . . . . . . . . . . Legs 120 | 35 85 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5568 | . 103 244 259 253 255 2178 499 416 1090 271 Fastest Speed 32 | 50 37 37 37 32 32 32 32 32 32 35 Average Speed 38 | 108 74 39 58 36 32 32 32 34 34 35 Slowest Speed 120 | 120 120 40 100 40 32 75 50 35 35 35 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . 1 4 . . 1 6 2 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 27 33 79 36 48 56 56 42 90 36 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 15 | . . . . . . . 4 9 2 . Spaces Dug 23 | . . . 5 . . 12 1 5 . . Terrain Destroyed 29 | . 6 . 5 . . 12 1 5 . . Melee 23 | . . . 5 . . 12 1 5 . . Projectile . | . . . . . . . . . . . AOE 6 | . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Dee Total 7486 | 47 216 270 974 316 346 2460 782 558 1223 294 Wait 880 | . 1 . 79 10 84 181 264 126 119 16 Move 6189 | 41 185 236 788 252 252 2165 495 415 1089 271 Hop 13 | . 1 3 . . 1 6 2 . . . Pick Up 28 | . 2 3 11 . 1 5 2 1 2 1 Fast Attach 61 | 6 2 7 13 2 1 19 3 3 4 1 Attach 15 | . . 2 4 1 1 2 1 3 1 . Detach 14 | . 3 . 2 . . 4 1 2 2 . Swap 19 | . 1 . 3 5 . 7 . 2 1 . Drop 38 | . 3 2 10 4 1 8 3 1 5 1 Fire 33 | . 14 . . . . 19 . . . . Melee 170 | . . 17 64 20 5 44 11 5 . 4 Ram . | . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . 22 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Core integrity fell below 50% 220 | -10/Materials | Lost 3 parts (1p2w) 243 | -10/Materials | Discovered new exit (range 3) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 360 | -9/Materials | Core integrity fell below 50% 377 | -9/Materials | Discovered new exit (range 14) 405 | -9/Materials | Entered another Materials area 405 | -8/Materials | Evolved 2 slots: Utility x2 600 | -8/Materials | Discovered new exit (range 18) 732 | -8/Materials | Destroyed 7 combat bots 876 | -8/Materials | Discovered new exit (range 11) 927 | -8/Materials | Core integrity fell below 50% 963 | -8/Materials | Lost 4 parts (1n3u) 1043 | -8/Materials | Build established: Gladiator 1150 | -8/Materials | Identified exit to Garrison 1150 | -8/Materials | Entered Garrison 1170 | -8/Garrison | Triggered checkpoint 1204 | -8/Garrison | Garrison Relay disabled 1220 | -8/Garrison | Triggered checkpoint 1267 | -8/Garrison | Core integrity fell below 20% 1334 | -8/Garrison | Discovered new exit (range 10) 1336 | -8/Garrison | Identified exit to Materials 1338 | -8/Garrison | Entered Materials 1515 | -8/Materials | Discovered new exit (range 16) 1521 | -8/Materials | Identified exit to Factory 1522 | -8/Materials | Entered Factory 1522 | -7/Factory | Evolved 2 slots: Utility x2 1735 | -7/Factory | Identified exit to Storage 1735 | -7/Factory | Identified exit to Lower Caves 1845 | -7/Factory | Build established: Scout 2144 | -7/Factory | Garrison activated, responded to threat 2244 | -7/Factory | Garrison activated, responded to threat 2261 | -7/Factory | Lost 3 parts (1n2w) 2327 | -7/Factory | Repaired Mic. Nuclear Core 2405 | -7/Factory | Lost 3 parts (1n1u1w) 2461 | -7/Factory | Discovered new exit (range 15) 2465 | -7/Factory | Identified exit to Factory 2572 | -7/Factory | Fabricated Spear (x2) 2615 | -7/Factory | Entered Lower Caves 2649 | -7/Lower Caves | Identified exit to Lower Caves 2766 | -7/Lower Caves | Build established: Hacker-Sprinter 3082 | -7/Lower Caves | Entered another Lower Caves area 3094 | -7/Lower Caves | Lost 3 parts (1n2u) 3155 | -7/Lower Caves | Spotted B-75 Beast 3201 | -7/Lower Caves | Core integrity fell below 50% 3345 | -7/Lower Caves | Encountered a Warlord checkpoint 3373 | -7/Lower Caves | Discovered new exit (range 9) 3373 | -7/Lower Caves | Learned 4 Factory zone layouts 3376 | -7/Lower Caves | Identified exit to Zion 3376 | -7/Lower Caves | Entered Zion 3435 | -7/Zion | Found Prototype Device 3435 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3465 | -7/Zion | System corruption cleaned by Quarantine Array 3515 | -7/Zion | Learned location of Warlord (-5) 3529 | -7/Zion | Build established: Hacker-Gladiator 3555 | -7/Zion | Gained Derelict followers 3615 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3637 | -7/Zion | Received a visual enhancement algorithm 3669 | -7/Zion | Gained Derelict followers 3672 | -7/Zion | Learned Factory emergency access door positions 3685 | -7/Zion | Given the Hacking Drone Bay 3686 | -7/Zion | Found Prototype Device 3686 | -7/Zion | Identified Hacking Drone Bay 3696 | -7/Zion | Learned Factory emergency access door positions 3745 | -7/Zion | Met Imprinter 3750 | -7/Zion | Imprinted 3752 | -7/Zion | Declared Zion's savior 3787 | -7/Zion | Opened final containment barrier to the Deep Caves 3792 | -7/Zion | Discovered new exit (range 3) 3792 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3792 | -7/Zion | Identified exit to Deep Caves 3890 | -7/Zion | Entered Deep Caves 3890 | -7/Deep Caves | Accompanied by 12 allies 3997 | -7/Deep Caves | Attacked by Z-Imprinter 4010 | -7/Deep Caves | Core integrity fell below 20% 4014 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03967_ HI-D2T(o) destroyed. 03970_ Sneak attack on LA-HFJ(o). 03970_ Destroyed Lgt. Ion Engine. 03970_ LA-HFJ(o) destroyed. 03973_ Sneak attack on LG-036(o). 03973_ LG-036(o) destroyed. 03973_ Y3-I74(o) destroyed. 03976_ Dropped Authchip [Processor]. 03976_ Acquired Mak. Hacking Suite. 03980_ C0-BRL(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03997_ Imp. Sensor Array destroyed. 03997_ VTOL Module destroyed. 04001_ Acquired Hover Unit. 04004_ 0L-VDS(s) destroyed. 04009_ Destroyed Prototype Hover Unit. 04010_ Z-Imprinter suffers critical hit (Burn). 04012_ Destroyed Prototype Protection. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????######## | | ???????####???????????????????????????????# | | ?????? #??????????????????????????????# | | ????? ?????###??????????????????????# ##### | | ???? ##?### ##?????######??????????# #???? | | ??? ## # #???### ##???????### #???? | | ??? ##### #???????# ##### | | ?? #???????## | | ??? #????????## | | ??? #?????????## ### | | ???? #???????### #?? | | ?????""" ##?????## #?? | | ???""""" ###;### #### | | ???""""" #### | | ??"""""" ##?# | | ??""" #???# | | """""""" ### ##???# | | """""""" @ ###?# #???? | | """""""" i I z ##???# ##??? | | """""""" #????# #### | | """ " " #????## ## | | """"%=%/ = #????## | | """/ ! % #?????### | | """"% #???????## | | """" ##????????# | | """""" #?????????# | | """"""""%* #????????# | | " #??????### #### | | " """ ##?????## ##??# | | " """"" ##??????# ##### | | " """"""" #???????# ## | | " """"""" ???????# | | " """"""" ???????# | | " """"" ????????## | | " """ ?????????## | | " * ??????????## # | | """"""""% ????????????# ## | | """""" = ????????????# # | | ?????????????# # | | ?????????????# ## ## | | ?????????????# ## #? | | ???????????#### ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 310 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 18 Target Analysis 7 Core Analysis 9 Force Boost 20 Offensive Hacking 31 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Spear | -8/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Hvy. Pick | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Recalibrator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Spear | x2 | -7/Factory Repaired ---------- Mic. Nuclear Core | 10% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Spear | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed BackdoorHelicalJetlance Manual? 0 Play Time 00:55:28 Cumulative 107.3 hours Start 2026.09.12 @ 17:15:43 End 2026.09.12 @ 18:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72af5cf3-4a5a-4054-95b9-92f589068cf2