Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 23:52:40 Player: zer0hour Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2625) 2625 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4950 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 152/160 System Corruption 1% Temperature Cool (13) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Particle Charger Light Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Light Ion Engine Improved Power Shielding Particle Gun Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Particle Charger Beam Rifle Particle Gun Heavy Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 77 | 7 5 6 23 36 Power 11 | 1 2 . 3 5 Engine 10 | 1 2 . 3 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 29 | 2 . 3 12 12 Treads 9 | 2 . . 7 . Leg 16 | . . 3 5 8 Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 11 | 1 2 . 1 7 Device 4 | . . . . 4 Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 26 | 3 1 3 7 12 Energy Gun 8 | 1 . . 3 4 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 10 | 2 1 1 2 4 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 37 | . 4 4 10 19 Power 6 | . 1 1 1 3 Propulsion 14 | . 1 1 7 5 Utility 4 | . . . . 4 Weapon 13 | . 2 2 2 7 Highest Loss Streak 5 | . 4 2 5 4 To Critical Strikes 1 | . . . 1 . Average Backups 7 | 1 3 4 9 8 Power 1 | . 1 3 2 1 Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 4 | . 1 1 6 6 Tool/Special . | . . . . . Unused Backups 13 | . . . 4 9 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 8 | . . . 2 6 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 87 79 90 71 Engine 9 | . 13 11 10 6 Treads 15 | . 19 1 24 5 Leg 7 | . . 10 11 7 Hover 1 | . . . . 4 Device 1 | . . . . 4 Storage 21 | . 24 28 22 16 Hackware 2 | . . . . 6 Energy Gun 3 | . 5 . 4 2 Energy Cannon 4 | . . 3 8 3 Ballistic Gun 12 | . 21 22 9 7 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 32 | 6 7 6 13 32 Average Rating 11 | 4 6 5 10 17 On Entrance 6 | . 6 6 6 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 32 | 11 21 23 27 32 Greatest Support 83 | 40 40 20 83 63 Greatest Overweight (x) 9 | . 1 6 2 9 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 2 6 9 10 10 Average Carried 7 | 1 3 4 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 5 9 10 6 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1835 | 238 361 101 491 644 Remotely . | . . . . . Salvage Created 3106 | . 552 292 1146 1116 Parts 154 | . 37 11 63 43 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 68 | . 13 4 29 22 Guns 42 | . 13 2 16 11 Cannons 20 | . . 1 11 8 AOE 3 | . . 1 . 2 Classes Destroyed 10 | . 4 . 4 2 Worker 4 | . 1 . . 3 Recycler 5 | . 1 2 . 2 Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 9 | . 3 . 6 . Grunt 45 | . 10 4 16 15 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 9 | . . . 6 3 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 4 3 5 9 Combat Bots Only 6 | . 4 2 4 6 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 523 | . 103 35 162 223 Missed 138 | . 31 8 35 64 Hits 385 | . 72 27 127 159 Melee 5 | . . . 5 . Projectile 380 | . 72 27 122 159 Critical Strikes 12 | . . 1 4 7 Part Disruptions 1 | . . . 1 . Damage Taken 5250 | . 768 374 1635 2473 Core 998 | . 126 82 225 565 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 74 | . . . 74 . Core Remaining (%) 53 | 100 . 16 43 . Volleys Fired 246 | . 41 26 91 88 Largest 2 | . 2 2 2 2 Hottest 145 | . 60 80 136 145 Shots Fired 444 | . 77 48 167 152 Gun 296 | . 77 36 102 81 Cannon 143 | . . 10 65 68 Launcher 5 | . . 2 . 3 Special . | . . . . . Kinetic 243 | . 59 36 67 81 Thermal 196 | . 18 10 100 68 Explosive 5 | . . 2 . 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 4 12 10 Robot Miss Streak 5 | . 3 2 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 285 | . 51 27 102 105 Core Hits 136 | . 27 13 42 54 Critical Kills 3 | . 1 1 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 12 | . 1 1 10 . Burn 8 | . . . 8 . Meltdown 1 | . . . 1 . Destroy 3 | . 1 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5022 | . 522 328 1662 2510 Guns 2740 | . 522 165 862 1191 Cannons 1856 | . . 105 796 955 Explosions 422 | . . 58 . 364 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 1978 | . 366 165 523 924 Thermal 2618 | . 156 105 1135 1222 Explosive 422 | . . 58 . 364 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 2 2 8 1 Average Corruption 4 | . 2 2 8 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 59 | . 2 4 47 6 Message Errors 13 | . 1 1 11 . Matter Fused 9 | . . . 6 3 Heat Flow Errors 10 | . . . 9 1 Energy Discharges 10 | . 1 1 8 . Parts Rejected 1 | . . . 1 . Parts Fused 3 | . . . 2 1 Data Loss (minor) 4 | . . 1 2 1 Data Loss (major) 4 | . . . 4 . Misfires 1 | . . . 1 . Weapon Failures 4 | . . 1 3 . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 457 | . 117 170 455 457 Average Temperature 127 | . 43 57 152 122 Received Heat Transfer 2517 | . 357 228 654 1278 Effects 14 | . . . 7 7 Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 1 1 Interference 4 | . . . 2 2 Short Circuit 3 | . . . 2 1 Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 10 | . . . 8 2 Heat Transferred 5868 | . 350 222 2913 2383 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 68 98 Level 1 12 | . . . 31 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 333 | . 155 51 333 207 Initial 128 | . . 26 5 128 Average 93 | . 54 20 136 87 Influence Increases 2030 | . 338 115 830 747 Destroy 0b10 Robot/C 1360 | . 260 80 580 440 Destroy 0b10 Robot/NC 65 | . 10 10 20 25 Destroy Leader 336 | . 50 20 166 100 Successful Hack 56 | . 18 . 12 26 Disable Machine 15 | . . . 15 . Destroy Structure 48 | . . 5 7 36 Lose Combat Pursuer 150 | . . . 30 120 Influence Decreases 1851 | . 270 168 540 873 Entered New Map 229 | . . 42 10 177 Time Decay 1191 | . 230 96 434 431 Lost Part 316 | . 40 30 96 150 Purge Threat 115 | . . . . 115 Squads Dispatched 11 | . 3 . 5 3 Investigation 6 | . 2 . 2 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 10 | . 2 . 2 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 20 4 43 37 Peak Tracking Total 9 | . 9 2 4 7 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 9 | . 2 . 2 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 5 . 6 3 Terminals 11 | . 5 . 3 3 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 44 | . 17 . 23 4 Successful 23 | . 8 . 12 3 Failed 21 | . 9 . 11 1 Catastrophic 4 | . 3 . . 1 Database Lockouts . | . . . . . Manual 11 | . 8 . 3 . Terminals 29 | . 17 . 8 4 Fabricators . | . . . . . Repair Stations 12 | . . . 12 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 14 | . 8 . 3 3 Prototype ID Bank 2 | . 2 . . . Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 7 | . 3 . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 4 | . . . 4 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 5 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3772 | 89 731 248 1451 1253 Spaces Moved 1726 | 51 343 73 729 530 Core 21 | 3 . 8 . 10 Treads 974 | 48 343 . 475 108 Legs 597 | . . 65 254 278 Wheels . | . . . . . Hover 134 | . . . . 134 Flight . | . . . . . Fastest Speed 48 | 50 160 120 105 48 Average Speed 157 | 153 176 229 142 156 Slowest Speed 500 | 160 240 350 245 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 57 9 59 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 9 . 33 Melee . | . . . . . Projectile 16 | . . . . 16 AOE 26 | . . 9 . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2345 | 58 400 110 976 801 Wait 191 | . 5 . 91 95 Move 1722 | 50 342 72 728 530 Hop . | . . . . . Pick Up 48 | 1 5 6 15 21 Fast Attach 44 | 6 1 1 14 22 Attach 29 | . 3 3 9 14 Detach 1 | . . . 1 . Swap 28 | 1 2 2 11 12 Drop 35 | . 1 . 15 19 Fire 246 | . 41 26 91 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 423 | -10/Materials | Lost 4 parts (1p1n2w) 444 | -10/Materials | Core integrity fell below 50% 482 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Discovered new exit (range 13) 577 | -10/Materials | Discovered new exit (range 12) 821 | -10/Materials | Entered Mines 972 | -10/Mines | Discovered new exit (range 5) 1006 | -10/Mines | Core integrity fell below 20% 1069 | -10/Mines | Entered Materials 1069 | -9/Materials | Evolved 2 slots: Propulsion x2 1302 | -9/Materials | Lost 5 parts (1p3n1w) 1362 | -9/Materials | Repaired Aluminum Leg+ 1389 | -9/Materials | Repaired Aluminum Leg+ 1926 | -9/Materials | Build established: Scavenger-Mutant 2321 | -9/Materials | Core integrity fell below 50% 2514 | -9/Materials | Discovered new exit (range 3) 2520 | -9/Materials | Entered another Materials area 2520 | -8/Materials | Evolved 2 slots: Utility x2 2813 | -8/Materials | Lost 4 parts (1p2n1w) 3021 | -8/Materials | Lost 4 parts (1p2n1u) 3260 | -8/Materials | Build established: Mutant 3576 | -8/Materials | Core integrity fell below 50% 3595 | -8/Materials | Lost 3 parts (1p2w) 3609 | -8/Materials | Core integrity fell below 20% 3629 | -8/Materials | Lost 3 parts (1u2w) 3773 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03706_ Acquired Particle Gun. 03706_ K-01 Serf collects debris. 03706_ U-05 Engineer lays Concrete. 03708_ Acquired Lgt. Armor Plating. 03708_ U-05 Engineer lays Concrete. 03709_ K-01 Serf collects debris. 03709_ U-05 Engineer lays Concrete. 03710_ Acquired 21 matter. 03711_ U-05 Engineer lays Concrete. 03713_ K-01 Serf collects debris. 03713_ U-05 Engineer lays Concrete. 03713_ Acquired Aluminum Leg+. 03714_ U-05 Engineer lays Concrete. 03717_ K-01 Serf collects debris. 03717_ U-05 Engineer lays Concrete. 03727_ Acquired Particle Charger. 03733_ Acquired Imp. Power Shielding. 03748_ System corrupted: Component data lost. 03762_ K-01 Serf cleans the Terminal. 03773_ Gatling Laser destroyed. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalDispersalAnalyzer Manual? 0 Play Time 00:51:25 Cumulative 11.1 hours Start 2026.03.14 @ 23:01:33 End 2026.03.14 @ 23:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec7ade19-6e1f-4e01-8d48-116381082e52