Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 14:11:53 Player: Espresso Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2155) 2155 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 6324 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Cold Fusion Reactor Target Analyzer Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Power Amplifier Power Amplifier Energy Well Force Field > --- WEAPON ----------- Proton Cannon Guided EMP Blaster > --- INVENTORY -------- Light Nuclear Core Cold Fusion Reactor [Rating: 55] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Power Amplifier Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Guided EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 2 | . . 1 . . . . . 1 Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 1 1 Weapon 4 | . . 1 . . . 2 1 . Parts Attached 100 | 5 6 11 . . 1 35 19 23 Power 23 | 1 1 4 . . 1 8 1 7 Engine 11 | 1 1 4 . . 1 4 . . Core 7 | . . . . . . 4 1 2 Reactor 5 | . . . . . . . . 5 Propulsion 12 | 2 . 1 . . . 5 4 . Treads 12 | 2 . 1 . . . 5 4 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 3 1 . . . 2 4 7 Device 11 | . 1 . . . . 2 3 5 Storage 3 | . 1 . . . . . . 2 Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . 1 1 . . . . . . Artifact . | . . . . . . . . . Weapon 48 | 2 2 5 . . . 20 10 9 Energy Gun 7 | . . . . . . 3 2 2 Energy Cannon 11 | . 2 5 . . . 2 . 2 Ballistic Gun 16 | 2 . . . . . 9 5 . Ballistic Cannon 9 | . . . . . . 6 3 . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 5 . 2 Parts Lost 14 | . 1 2 . . . 2 2 7 Power 2 | . . 1 . . . 1 . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 1 1 Weapon 10 | . 1 1 . . . 1 1 6 Highest Loss Streak 3 | . 1 1 . . . 2 1 3 Average Slot Usage (%) 70 | . 85 82 88 88 88 92 74 42 Engine 9 | . 14 20 22 22 22 13 10 . Core 1 | . . . . . . 4 . 1 Reactor 3 | . . . . . . . . 11 Treads 12 | . 28 22 22 22 22 18 11 1 Device 8 | . 5 11 . . . 7 4 13 Storage 6 | . 8 11 11 11 11 9 5 5 Processor 1 | . . . . . . . 5 . Protection 1 | . 2 . 11 11 11 1 . . Energy Gun 1 | . . . . . . 1 . 3 Energy Cannon 5 | . 23 17 22 22 22 2 . 2 Ballistic Gun 11 | . 2 . . . . 30 10 . Ballistic Cannon 5 | . . . . . . 3 21 . Naked Turns 375 | . . . . . . . 184 191 Heaviest Build 66 | 6 28 39 39 39 39 63 66 63 Greatest Support 50 | 40 40 40 40 40 40 44 50 20 Greatest Overweight (x) 20 | . . . . . . 1 4 20 Average Overweight (x) 1 | . . . . . . . . 2 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 4 Average Capacity 7 | 4 7 10 10 10 10 10 8 4 Most Carried 10 | 1 3 3 1 1 2 10 10 4 Average Carried 5 | . 2 1 1 1 1 8 6 3 Final Capacity 10 | 4 10 10 10 10 10 10 4 4 Final Carried 10 | 1 3 1 1 1 2 10 1 3 Class Distribution -------------------- 30% | Mutant 22% | Gunner 15% | Executioner 13% | Generator-Mutant 12% | Scavenger-Mutant 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Executioner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2049 | 59 131 201 . . . 1080 478 100 Remotely 1073 | . . . . . . 940 133 . Salvage Created 2973 | . 230 256 . . 51 2062 274 100 Parts 150 | . 8 13 . . 8 98 13 10 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 3 5 . . 3 25 6 2 Guns 24 | . . . . . . 21 3 . Cannons 17 | . 2 5 . . 3 3 3 1 AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | . 3 2 . . 1 5 1 . Worker 5 | . . . . . . 5 . . Builder 5 | . . . . . . 4 1 . Hauler 2 | . . . . . . 2 . . Recycler 7 | . 1 . . . . 6 . . Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . . 2 . . Swarmer 3 | . . . . . 3 . . . Grunt 21 | . 3 2 . . . 13 3 . Brawler 4 | . . 1 . . . 3 . . Sentry 10 | . . 2 . . . 7 1 . Hunter 3 | . . . . . . 2 1 . Programmer 3 | . . . . . . . 1 2 Best Kill Streak 7 | . 3 2 . . 3 7 3 1 Combat Bots Only 3 | . 3 2 . . 3 3 2 1 Max Kills in Single Turn 3 | . 1 1 . . 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 4159 | . 227 358 . . 61 801 1188 1524 Core 1312 | . 39 88 . . 9 139 185 852 Absorbed by Shields 488 | . . . . . . . . 488 Core Remaining (%) 81 | 100 84 . . . 75 74 73 . Volleys Fired 161 | . 17 15 . . 4 64 17 44 Largest 6 | . 2 3 . . 2 5 6 2 Hottest 261 | . 112 168 . . 112 150 261 125 Shots Fired 413 | . 22 19 . . 8 235 75 54 Gun 260 | . . . . . . 217 29 14 Cannon 153 | . 22 19 . . 8 18 46 40 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 264 | . . . . . . 199 65 . Thermal 36 | . . . . . . 24 10 2 Explosive . | . . . . . . . . . Electromagnetic 113 | . 22 19 . . 8 12 . 52 Robot Hit Streak 20 | . 7 8 . . 2 17 20 12 Robot Miss Streak 7 | . 2 2 . . 2 5 7 3 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 234 | . 15 14 . . 3 133 35 34 Core Hits 113 | . 6 7 . . 3 65 18 14 Critical Hits 6 | . . . . . . 3 2 1 Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed 4 | . . . . . . 2 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5116 | . 405 341 . . 95 3060 844 371 Guns 3271 | . . . . . . 2781 444 46 Cannons 1524 | . 382 268 . . 95 279 260 240 Explosions 301 | . 23 73 . . . . 140 65 Melee . | . . . . . . . . . Ramming 20 | . . . . . . . . 20 Kinetic 3002 | . . . . . . 2499 503 . Thermal 850 | . 23 73 . . . 328 341 85 Explosive . | . . . . . . . . . Electromagnetic 1244 | . 382 268 . . 95 233 . 266 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 5 3 9 Average Corruption 3 | . . . . . . 5 1 7 Corruption Purged . | . . . . . . . . . Effects 33 | . . . . . . 4 8 21 Message Errors 4 | . . . . . . 1 3 . Matter Fused 8 | . . . . . . 1 1 6 Heat Flow Errors 5 | . . . . . . 1 . 4 Energy Discharges 5 | . . . . . . . 3 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 1 3 Data Loss (major) 2 | . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 73 | . 13 2 . . . . 50 8 Projectiles 20 | . 12 . . . . . . 8 Explosions 53 | . 1 2 . . . . 50 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 346 | . 14 39 . . . . 255 38 Shots 6 | . 1 1 . . . . 3 1 Rammed 5 | . 1 . . . . . . 4 Targets Rammed 5 | . 1 . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 645 | . 94 84 . . 276 498 645 225 Average Temperature 126 | . 32 36 . . 139 120 235 79 Received Heat Transfer 846 | . 117 138 . . . 270 183 138 Effects 15 | . . . . . . 3 12 . Shutdowns 5 | . . . . . . 1 4 . Energy Bleed 2 | . . . . . . 1 1 . Interference 1 | . . . . . . 1 . . Short Circuit 3 | . . . . . . . 3 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . 1 . . . . 1 . . Combat Hostiles 2 | . 1 . . . . 1 . . Parts Fried 10 | . 3 2 . . . 2 . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . Heat Transferred 1478 | . 50 100 . . . 703 525 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 583 | . 145 155 60 . 70 583 487 211 Initial 223 | . . . 60 . . 27 223 191 Average 186 | . 66 59 60 . 63 268 352 74 Maximum Alert Level 2 | . . . . . . 2 2 1 Low Security (%) 57 | 100 100 100 100 . 100 31 . 95 Level 1 28 | . . . . . . 43 66 4 Level 2 14 | . . . . . . 25 33 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . . . . 2 2 6 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . . . . 1 3 Reinforcement 6 | . 1 . . . . 2 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 . . . . 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 9 7 . . 2 35 29 21 Peak Tracking Total 9 | . 3 4 . . 2 5 9 7 Tactical Retreats 19 | . 3 2 . . . 2 7 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . . . . . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 10 | . 1 . . . . 2 6 1 Max in Single Turn 6 | . 1 . . . . 1 6 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 6 | . . . . . . 3 1 2 Terminals 4 | . . . . . . 3 . 1 Fabricators 2 | . . . . . . . 1 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . . . . . . 9 2 4 Successful 7 | . . . . . . 3 2 2 Failed 8 | . . . . . . 6 . 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . . . . . . 9 . 2 Fabricators 4 | . . . . . . . 2 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . . . . 3 . 2 Record 2 | . . . . . . 1 . 1 Alert Level 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . . 2 1 2 Full Trace Events 2 | . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . 3 . Matter 252 | . . . . . . . 252 . Time 67 | . . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 60 | . . . . . . . 60 . Highest-Rated Ally 20 | . . . . . . . 20 . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . Total Damage 163 | . . . . . . . 163 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 4818 | 57 407 162 127 50 48 1358 1028 1581 Spaces Moved 2400 | 29 207 67 80 32 22 606 662 695 Core 749 | 3 . . . . . . 229 517 Treads 1651 | 26 207 67 80 32 22 606 433 178 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 50 50 Average Speed 166 | 148 160 160 160 160 160 164 131 206 Slowest Speed 1050 | 160 160 160 160 160 160 180 250 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 31 9 23 8 10 65 28 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . . 4 . . . 8 43 9 Melee . | . . . . . . . . . Projectile 22 | . . . . . . 8 14 . AOE 42 | . . 4 . . . . 29 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 2945 | 41 259 104 79 31 26 839 781 785 Wait 184 | 7 23 6 . . . 69 72 7 Move 2392 | 28 206 66 79 31 21 605 661 695 Hop . | . . . . . . . . . Pick Up 39 | 1 2 . . . . 27 5 4 Fast Attach 41 | 5 5 2 . . . 11 2 16 Attach 29 | . . 6 . . . 7 10 6 Detach 13 | . . 3 . . . 5 . 5 Swap 30 | . 1 3 . . 1 17 7 1 Drop 49 | . 4 3 . . . 34 5 3 Fire 161 | . 17 15 . . 4 64 17 44 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 562 | -9/Materials | Discovered new exit (range 16) 627 | -9/Materials | Entered Mines 746 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 747 | -9/Mines | Discovered new exit (range 5) 754 | -9/Mines | Entered Exiles 754 | -9/Exiles | Found Exiles lab destroyed 780 | -9/Exiles | Discovered new exit (range 15) 804 | -9/Exiles | Entered Mines 837 | -8/Mines | Discovered new exit (range 9) 852 | -8/Mines | Entered Materials 852 | -8/Materials | Evolved 2 slots: Weapon x2 1511 | -8/Materials | Build established: Gunner 2207 | -8/Materials | Discovered new exit (range 3) 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2520 | -7/Factory | Build established: Executioner 2950 | -7/Factory | Released all parts (13) 3119 | -7/Factory | Fabricated B-48 Gladiator (x3) 3204 | -7/Factory | Discovered new exit (range 9) 3238 | -7/Factory | Entered another Factory area 3238 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3531 | -6/Factory | Build established: Mutant 3539 | -6/Factory | Released all parts (6) 4038 | -6/Factory | Build established: Generator-Mutant 4637 | -6/Factory | Released all parts (6) 4666 | -6/Factory | Lost 3 parts (3w) 4781 | -6/Factory | Core integrity fell below 50% 4804 | -6/Factory | Discovered new exit (range 15) 4811 | -6/Factory | Core integrity fell below 20% 4819 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- are equipped with a wider array of devices for more quickly and safely analyzing esoteric technologies. >>Layout(Zone) Retrieving Zone 8Z layout... Downloaded map data. Slammed into K-01 Serf. Slammed into R-10 Processor. System corrupted: Energy discharge (-23). O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. K-01 Serf destroyed. EXIT=FOUND Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????# ???????? | | ?????????????????????????????????????## #??????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# ??????? | | ?????????????????????????????????????? < ??????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? [??????? | | ?????????????????????###??????????????# #??????? | | ????????????????????? ??????????????# #??????? | | ?????????????? ????? ??????????????# #??????? | | ??????????????? ???? ??????????????# #???#### | | ???????????????? ??? ###########???# #?? | | ????????????????# """ # """T""" #???#^ #?? | | ????????????????# """ # """ """ #???# #? | | ????????????????+ """ # #???# #? | | ????????????????# # * ! #???# # | | ?? ## " # #####"#####???# # | | ??######## " #k #?# ####### " | | ?????????# " ""# g #?# ! # | | ?????????# " ""# ]] ### p # | | ?????????# " ""# ][ h@ h * #? | | ?????????# " G# #####+### ###########? | | ?????????# " ""# ## ## ##???????????? | | ?????????# " ""# ## ! ## #?????????????##### | | ?????????# ""# ## ## #?????????????????? | | ?????????# # ## """ ## #?????????????????? | | ?????????######## ## """ ## #?????????????????? | | ????????????????# ## """ ## #?????????????????? | | ????????######### ##+####### ###???????????????? | | ????????# """ ## ## #???# ! #???????????????? | | ??##????# """ # # #???# #???????????????? | | ?? #????# """ + T # #???#[ #???????????????? | | ?? #????# # # #???# T #???????????????? | | ?? #????# ## #???# #???????????????? | | ?? #????# ## #???# #???????????????? | | ?? #????###+##### #???# [ #???????????????? | | ?? #????# #?# ###### ##???????????????? | | ?? ###### ### # # #????????????????? | | ?? / T + ""# #????????????????? | | ?? ###### !### #### T"# #????????????????? | | ?? #????# #?# #??# ""# #????????????????? | | ?? #????#######?# #??# # #????????????????? | | ?? #????????????# #??# # #????????????????? | | ??############### #??# # #????????????????? | | ??# ## #??# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 55 Energy Capacity 900 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Power Corrupts Challenges ------------ None Game ------ Seed FrostImprovedNeutralizer Manual? 0 Play Time 00:37:19 Cumulative 7.0 hours Start 2021.01.03 @ 13:35:07 End 2021.01.03 @ 14:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 51b88554-c586-4929-b4e9-a32faff63a9d