Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 17:10:22 Player: chimpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1040) 1040 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2870 Bonus ------- None Cogmind --------- Core Integrity 236/550 Matter 1/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Minigun Heavy Rocket Launcher > --- INVENTORY (8) ---- Micro Nuclear Core Micro Nuclear Core Field Laser Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Titanium Leg Titanium Leg Field Laser Assault Rifle Advanced Assault Cannon Heavy Rocket Launcher [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 39 | 2 8 14 15 Power 7 | 1 2 2 2 Engine 5 | 1 2 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | . 2 4 3 Treads 1 | . . . 1 Leg 8 | . 2 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 5 1 Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 5 | . . 4 1 Artifact . | . . . . Weapon 15 | . 3 3 9 Energy Gun 5 | . 1 3 1 Energy Cannon . | . . . . Ballistic Gun 5 | . 1 . 4 Ballistic Cannon 2 | . . . 2 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 88 90 89 Engine 8 | . 14 11 . Core 1 | . . . 4 Treads 1 | . . . 5 Leg 20 | . 25 21 18 Storage 10 | . 14 11 9 Processor 2 | . 12 1 . Protection 14 | . . 13 25 Energy Gun 13 | . 10 21 2 Ballistic Gun 8 | . 6 11 4 Ballistic Cannon 3 | . . . 10 Launcher 3 | . 3 . 8 Naked Turns . | . . . . Heaviest Build 43 | 8 14 32 43 Greatest Support 34 | 3 20 34 34 Greatest Overweight (x) 5 | 2 3 5 2 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 7 Class Distribution -------------------- 75% | Tank 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 907 | 146 159 320 282 Remotely . | . . . . Salvage Created 1099 | . 178 551 370 Parts 78 | . 18 27 33 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 12 13 Guns 21 | . 5 12 4 Cannons 7 | . . . 7 AOE 2 | . . . 2 Classes Destroyed 9 | . 4 3 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Hauler 4 | . 1 1 2 Operator 1 | . . 1 . Watcher 5 | . 1 2 2 Swarmer 13 | . 3 4 6 Grunt 11 | . 2 5 4 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 8 | . 4 4 8 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 247 | . 25 91 131 Missed 64 | . 4 22 38 Damage Taken 2138 | . 214 778 1146 Core 461 | . 58 89 314 Absorbed by Shields . | . . . . Ignored by Resistances 553 | . 65 222 266 Regen/Repaired (Parts) 163 | . . 163 . Core Remaining (%) 84 | 100 76 77 . Volleys Fired 110 | . 17 56 37 Largest 3 | . 2 3 3 Hottest 135 | . 80 133 135 Shots Fired 216 | . 33 119 64 Gun 166 | . 30 119 17 Cannon 40 | . . . 40 Launcher 10 | . 3 . 7 Special . | . . . . Kinetic 114 | . 13 47 54 Thermal 92 | . 17 72 3 Explosive 10 | . 3 . 7 Electromagnetic . | . . . . Robot Hit Streak 25 | . 6 25 8 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 147 | . 23 89 35 Core Hits 62 | . 10 30 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 4 | . . 4 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2901 | . 369 1123 1409 Guns 1538 | . 267 1123 148 Cannons 858 | . . . 858 Explosions 505 | . 102 . 403 Melee . | . . . . Ramming . | . . . . Kinetic 1522 | . 120 449 953 Thermal 874 | . 147 674 53 Explosive 505 | . 102 . 403 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 24 | . 24 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 746 | . 90 436 746 Average Temperature 179 | . 35 162 246 Received Heat Transfer 861 | . 78 432 351 Effects 37 | . . 6 31 Shutdowns 6 | . . 2 4 Energy Bleed 2 | . . 1 1 Interference 6 | . . 2 4 Matter Decay 4 | . . . 4 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . 1 2 Damage (major) 10 | . . . 10 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 6 . Heat Transferred 2681 | . 444 2126 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 388 | . 180 286 388 Initial 64 | . . 64 31 Average 125 | . 79 116 182 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 87 59 Level 1 18 | . . 12 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 8 20 19 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 6 | . . 6 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 76 | . . 76 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1843 | 76 309 903 555 Spaces Moved 951 | 53 190 470 238 Core 72 | 53 16 3 . Treads . | . . . . Legs 879 | . 174 467 238 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 136 | 123 123 130 161 Slowest Speed 300 | 150 200 300 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 45 34 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 93 | . 15 . 78 Melee . | . . . . Projectile 5 | . . . 5 AOE 88 | . 15 . 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1312 | 63 231 667 351 Wait 138 | . 8 94 36 Move 948 | 52 189 469 238 Hop . | . . . . Pick Up 44 | 9 5 18 12 Fast Attach 8 | 1 3 3 1 Attach 19 | 1 3 9 6 Detach 1 | . . . 1 Swap 12 | . 2 2 8 Drop 32 | . 4 16 12 Fire 110 | . 17 56 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 385 | -10/Materials | Identified exit to Materials 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 659 | -9/Materials | Build established: Tank 1165 | -9/Materials | Discovered new exit (range 11) 1239 | -9/Materials | Repaired Titanium Leg 1279 | -9/Materials | Repaired Titanium Leg 1289 | -9/Materials | Entered another Materials area 1289 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -8/Materials | Core integrity fell below 50% 1844 | -8/Materials | Self-destructed Last Messages --------------- SECURING TERMINAL." S-10 Pest destroyed. Acquired Minigun. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Acquired 12 matter. Acquired 15 matter. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. Acquired 11 matter. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Connecting with Repair Station... K-01 Serf collects debris. Terminal disabled. K-01 Serf collects debris. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????########?? | | ????????????????????????????????????# """ #?? | | ????????????????????????????????????# """ #?? | | ????????????????????????????????????# """ #?? | | ??????????????####????????########### #?? | | ??????????????# #####???# ## !#?? | | ??????????????# #???# """ ## #?? | | ??????????????# ### #???# """ ## #?? | | ??????????????####??#@#???# """ ## #?? | | ????????????????????# #???# ##+###+#### | | ????????????????????# #???# #= | | ????????????????????#Y#???# " " # | | ????????????????????#g#???# "R" + | | ????????????????????# #???# """ # ## | | ????????????????????# #???########## ## | | ????????????????????# #???????????# #! | | ????????????????????# ############# ##!!!! | | ????????????????????# ###### | | ????????????????????#k############# =#????? | | ????????????????????# #???????????# #????# | | ????????????????????# #???????????### ###????# | | ????????????????????# #?????????????# #??????# | | ????????????????????# #?????????????# #??????# | | ????????????????????# #?????????????# #??????# | | ????????????????????# #?????????????? #??????? | | ????????????????????# #?????????????? #??????? | | ????????????????????? ??????????????? #??????? | | ????????????????????? ??????????????? #??????? | | ????????????????????? ??????????????? #??##### | | ????????????????????? ??????????????? ??# | | ?????????????????????+???????????????#??# | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketMasterCasing Manual? 0 Play Time 00:19:50 Cumulative 4.5 hours Start 2024.05.31 @ 13:50:43 End 2024.05.31 @ 17:10:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7537cf2-268c-4417-928e-cf788446ed5e