Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 23:50:35 Player: H3-MLN Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1817) 1817 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 4818 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 187 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Cooled Ion Engine Reinforced Fission Core Light Treads Armored Wheel Improved Flight Unit Experimental Targeting Computer Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Armored Wheel Improved Flight Unit Large Storage Unit Improved Targeting Computer Melee Analysis Suite Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Autogun Autogun Autogun Autogun Rocket Launcher Rocket Launcher Katana [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 60 | 6 6 3 30 5 10 Power 4 | 1 . 1 2 . . Engine 4 | 1 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 . 1 13 4 . Treads 17 | 2 . 1 12 2 . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 21 | 1 2 1 9 1 7 Device 4 | . 1 . 2 . 1 Storage 5 | 1 1 . 1 1 1 Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 9 | . . . 6 . 3 Artifact . | . . . . . . Weapon 15 | 2 4 . 6 . 3 Energy Gun 1 | 1 . . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 9 | 1 2 . 5 . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 15 | . . 2 2 . 11 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 . . 3 Utility 7 | . . . 2 . 5 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 1 1 . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 16 | 2 7 9 14 21 21 Power . | . 1 . . 1 1 Propulsion 4 | 1 2 1 5 4 4 Utility 4 | . . 2 1 7 7 Weapon 6 | . 3 5 6 8 7 Tool/Special . | . . . . . . Unused Backups 29 | . 3 . 6 2 18 Power 6 | . . . 1 . 5 Propulsion 6 | . 1 . 3 . 2 Utility 9 | . . . . 1 8 Weapon 8 | . 2 . 2 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 95 99 98 100 99 Engine 11 | . 14 13 11 11 11 Treads 26 | . 28 28 32 22 22 Wheel 4 | . . . . 10 10 Device 3 | . 9 1 7 . . Storage 11 | . 14 14 11 11 11 Processor 2 | . . 12 . . . Protection 14 | . . . 13 22 20 Energy Cannon 7 | . 7 28 9 . . Ballistic Gun 15 | . 14 . 12 22 20 Peak Build Rating 27 | 6 14 14 22 22 27 Average Rating 18 | 5 10 12 18 20 21 On Entrance 12 | . 6 14 12 19 22 Avg Prop Armor Cover (%) 10 | . . . . 11 10 Naked Turns . | . . . . . . Heaviest Build 108 | 12 24 24 48 108 108 Greatest Support 63 | 40 40 40 63 60 60 Greatest Overweight (x) 10 | . . . . 10 10 Average Overweight (x) 3 | . . . . 8 7 Largest Inventory Capacity 25 | 8 10 10 15 25 25 Average Capacity 18 | 7 8 10 14 24 23 Most Carried 25 | 5 10 10 15 25 25 Average Carried 16 | 2 7 9 14 21 21 Final Capacity 25 | 8 10 10 15 25 20 Final Carried 25 | 5 10 9 15 25 11 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1581 | 275 130 40 616 188 332 Remotely . | . . . . . . Salvage Created 2891 | 115 308 381 1580 383 124 Parts 141 | 5 17 19 84 15 1 Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 5 | . 1 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 61 | . 7 11 33 5 5 Melee 1 | . . . . . 1 Guns 22 | . 6 . 11 5 . Cannons 27 | . 1 11 15 . . AOE 10 | . . . 6 . 4 Classes Destroyed 13 | 2 4 . 5 1 1 Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Tunneler 3 | 2 . . . 1 . Hauler 4 | . 1 . 3 . . Recycler 5 | 1 . . 3 1 . Mechanic 1 | . . . 1 . . Watcher 5 | . 1 . 4 . . Swarmer 21 | . 3 3 15 . . Grunt 26 | . 4 8 9 5 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 8 | . . . 8 . . Assembled 4 | . . . . . 4 Best Kill Streak 6 | 3 6 3 6 3 4 Combat Bots Only 6 | . 3 3 6 3 4 Max Kills in Single Turn 3 | 1 1 1 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 282 | . 22 31 117 30 82 Missed 62 | . 5 5 31 5 16 Hits 220 | . 17 26 86 25 66 Melee 1 | . . . . . 1 Projectile 219 | . 17 26 86 25 65 Critical Strikes 31 | . 1 . 5 . 25 Damage Taken 3455 | . 255 312 1096 296 1496 Core 533 | . 52 27 157 20 277 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 179 | . . . 179 . . Core Remaining (%) 84 | 100 . 68 . . . Volleys Fired 189 | 15 24 22 96 23 9 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 60 136 136 136 46 66 Shots Fired 367 | 30 48 44 186 46 13 Gun 186 | 30 42 . 65 46 3 Cannon 165 | . 6 44 115 . . Launcher 16 | . . . 6 . 10 Special . | . . . . . . Kinetic 157 | 15 28 . 65 46 3 Thermal 194 | 15 20 44 115 . . Explosive 16 | . . . 6 . 10 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 5 12 8 16 15 3 Robot Miss Streak 3 | 2 2 2 3 1 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 270 | 20 37 28 115 36 34 Core Hits 117 | 6 17 15 51 12 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Meltdown 1 | . . . 1 . . Sever 1 | . . . . . 1 Melee Attacks 35 | . . . . . 35 Impact . | . . . . . . Slashing 35 | . . . . . 35 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5838 | 169 485 639 2545 589 1411 Guns 1860 | 169 353 . 729 589 20 Cannons 2272 | . 132 639 1501 . . Explosions 795 | . . . 315 . 480 Melee 911 | . . . . . 911 Ramming . | . . . . . . Kinetic 1671 | 93 240 . 729 589 20 Thermal 2461 | 76 245 639 1501 . . Explosive 795 | . . . 315 . 480 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 911 | . . . . . 911 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . 27 . . Projectiles 16 | . . . 16 . . Explosions 11 | . . . 11 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | . . . 77 . 41 Shots 3 | . . . 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | 60 111 333 270 14 17 Average Temperature 78 | 25 40 128 78 6 14 Received Heat Transfer 755 | . 108 156 306 165 20 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . . 3 7 1 . Heat Transferred 4384 | 175 472 1110 2627 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 . . Low Security (%) 77 | 100 100 100 46 100 . Level 1 18 | . . . 44 . . Level 2 3 | . . . 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 490 | 10 125 111 490 183 . Initial 183 | . . 17 . 183 . Average 120 | 1 61 32 231 45 . Influence Increases 1936 | 15 232 306 1075 308 . Destroy 0b10 Robot/C 1260 | . 140 220 660 240 . Destroy 0b10 Robot/NC 105 | 15 10 . 70 10 . Destroy Leader 288 | . 34 50 164 40 . Allied During Kill 18 | . . . . 18 . Successful Hack 68 | . 33 6 29 . . Disable Machine 75 | . . 30 45 . . Destroy Structure 62 | . . . 62 . . Lose Combat Pursuer 60 | . 15 . 45 . . Influence Decreases 1936 | 15 186 352 603 759 21 Entered New Map 339 | . . 29 . 289 21 Time Decay 1517 | 15 186 303 583 430 . Lost Part 40 | . . 20 20 . . Lost Ally 40 | . . . . 40 . Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 12 11 41 10 7 Peak Tracking Total 9 | . 5 2 6 3 9 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 10 | . . 2 3 . 5 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 15 | . 3 1 9 . 2 Terminals 11 | . 3 1 7 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 65 | . 13 3 44 . 5 Successful 41 | . 8 1 27 . 5 Failed 24 | . 5 2 17 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 32 | . 10 3 18 . 1 Terminals 47 | . 13 3 31 . . Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 7 1 7 . 5 Record 4 | . . . . . 4 Part Schematic 1 | . 1 . . . . Robot Schematic 1 | . 1 . . . . Robot Analysis 6 | . 3 1 2 . . Prototype ID Bank 3 | . 2 . 1 . . Locate Traps 3 | . . . 3 . . Registered Components 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 1 . 9 . . Terminals 10 | . 1 . 9 . . Assimilate 1 | . . . 1 . . Botnet 2 | . . . 2 . . Operators 2 | . 1 . 1 . . Skim 5 | . . . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 1 9 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 3 | . . . 3 . . Time 84 | . . . 84 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 6 | . . . . 6 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 54 | . . . . 54 54 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 25 | . . . . 24 1 Total Damage 335 | . . . . 321 14 Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 982 | . . 934 47 . 1 Sensors 1 | . . . . . 1 T.N.C. 981 | . . 934 47 . . Robot Analysis Total 6 | . 3 1 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 7566 | 134 434 1069 2281 1570 2078 Spaces Moved 3488 | 53 216 617 1038 662 902 Core 7 | 7 . . . . . Treads 2010 | 46 216 617 1038 68 25 Legs . | . . . . . . Wheels 1471 | . . . . 594 877 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 183 | 145 160 160 160 219 207 Slowest Speed 240 | 160 160 160 160 230 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 48 98 71 96 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 97 | . . . 56 . 41 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 96 | . . . 56 . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 4260 | 81 263 655 1479 733 1049 Wait 348 | 1 4 11 254 28 50 Move 3483 | 52 215 616 1037 661 902 Hop . | . . . . . . Pick Up 63 | 7 8 2 23 11 12 Fast Attach 15 | 4 2 . 9 . . Attach 15 | 2 . 2 2 . 9 Detach . | . . . . . . Swap 50 | . 4 1 25 5 15 Drop 62 | . 6 1 33 5 17 Fire 189 | 15 24 22 96 23 9 Melee 35 | . . . . . 35 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 15) 543 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Entered Mines 595 | -10/Mines | Met a Derelict bent on vengeance 691 | -10/Mines | Discovered new exit (range 7) 1174 | -10/Mines | Discovered new exit (range 9) 1475 | -10/Mines | Learned location of Zion (-6) 1638 | -10/Mines | Entered Materials 1638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1789 | -9/Materials | Repaired Lgt. Treads 1822 | -9/Materials | Repaired Autogun 2010 | -9/Materials | Build established: Scavenger-Mutant 2187 | -9/Materials | Discovered new exit (range 15) 2374 | -9/Materials | Build established: Mutant 2969 | -9/Materials | Discovered new exit (range 8) 3167 | -9/Materials | Repaired Lgt. Armor Plating 3440 | -9/Materials | Identified exit to Materials 3440 | -9/Materials | Learned location of 1 exit from Materials 3730 | -9/Materials | Learned Storage security intel 3830 | -9/Materials | Loaded intel: 2 repair station locations 3895 | -9/Materials | Loaded intel: 14 trap records 3919 | -9/Materials | Entered Mines 3924 | -9/Mines | Learned 2 Materials zone layouts 4073 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4145 | -9/Mines | Received a Mining Laser from a helpful Derelict 4639 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4643 | -9/Mines | Found Scrap Suit 4748 | -9/Mines | Discovered exit to Materials (range 9) 4806 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4909 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4914 | -9/Mines | Found Prototype Device 5097 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5242 | -9/Mines | Discovered exit to Materials (range 9) 5294 | -9/Mines | Build established: Scavenger-Mutant 5334 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5336 | -9/Mines | Discovered new exit (range 5) 5489 | -9/Mines | Entered Exiles 5489 | -9/Exiles | Accompanied by 3 allies 5519 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5547 | -9/Exiles | Met 8R-AWN 5584 | -9/Exiles | Met EX-HEX 5696 | -9/Exiles | Met EX-DEC 5788 | -9/Exiles | Met EX-BIN 5821 | -9/Exiles | Aligned with FarCom system 5823 | -9/Exiles | Given EX-Vault access code 5880 | -9/Exiles | Opened EX-Vault 5901 | -9/Exiles | Found Latent Energy Streamer 5950 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6519 | -9/Exiles | Identified Exp. Sensor Array 6814 | -9/Exiles | Build established: Mutant 7318 | -9/Exiles | Attacked by the Exiles 7448 | -9/Exiles | Core integrity fell below 50% 7506 | -9/Exiles | Destroyed 8R-AWN 7512 | -9/Exiles | Lost 6 parts (1n5u) 7513 | -9/Exiles | Found Prototype Processor 7562 | -9/Exiles | Core integrity fell below 20% 7567 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 07469_ Penetrated by HV Slug. 07473_ Critical hit (Destroy). 07477_ Penetrated by HV Slug. 07480_ Destroyed Prototype Protection. 07481_ Penetrated by HV Slug. 07481_ Critical hit (Destroy). 07481_ Lgt. Treads destroyed. 07481_ Penetrated by HV Slug. 07481_ Critical hit (Destroy). 07481_ Med. Armor Plating destroyed. 07485_ Penetrated by HV Slug. 07506_ 8R-AWN destroyed. 07507_ Acquired 35 matter. 07510_ Acquired Rnf. Fission Core. 07513_ Acquired Prototype Processor. 07517_ Acquired 10 matter. 07555_ Machine disabled. 07557_ Lgt. Treads destroyed. 07561_ Rocket Launcher destroyed. 07563_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????###?#???????????????????????# | | ???????????????? # ???????????????????????## | | ???????????#####"" ????????????????????????#" | | ####???????# ! ##????????????????????????#" | | #""#?????## ! ##????????????????????????#" | | ?????## ! #????????????????????????#" | | #???## ########?????#####????????#" | | ##### % " #? """#???????#" | | # #####???????" """#???????## | | #"" ##??????????"" #????????# | | # #??????????"" #????????#" | | ??## ###????????"" "#????????#" | | ???### #???????? ""?????????#" | | #####" % ###????????" 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""""##??# #? | | ??????????????????????#""" """#??## ## | | ??????????????????????## ""##??# " | | ???????????????????????#"" """##???#" | | ???????????????????????##""" ##????#" | | ????????????????????????##"""" ##?????#!!""! | | ???????????????????????????# #??????###### | | ????????????????????????????#### #????????????? | | ???????????????????????????????## #????????????? | | ????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 16% | -9/Materials Autogun | 74% | -9/Materials Lgt. Armor Plating | 63% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticLobotomyLink Manual? 0 Play Time 00:41:36 Cumulative 1695.7 hours Start 2026.07.13 @ 23:06:36 End 2026.07.13 @ 23:50:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 510 Adventurer 4 Explorer 4 Win Type - Total 67 Types 31/9/4/4/2/4/6/2/3/2 Lore% 97 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13d5505d-4b2d-4734-bbdd-3ae4bf2f5be3