Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 20:11:22 Player: Decinym Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (4062) 4062 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 8496 Bonus ------- High Alert Combat Kills 905 Follower Combat Kills 84 Entered Garrisons 400 Friendly Fire -70 Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (20) --- Light Nuclear Core Meta Core Huge Storage Unit Structural Scanner Improved Signal Interpreter Improved Transmission Jammer Light Armor Plating Improved Shield Generator Wave Gun Long-range Proton Cannon Long-range Proton Cannon Heavy Plasma Cannon Heavy Phase Cannon Hypervelocity Coil Gun Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Reflective Plating > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Meta Core Light Treads Light Treads Compact Wheel Structural Scanner Improved Signal Interpreter Light Armor Plating Advanced Drone Bay Makeshift Laser Wave Gun Wave Gun Heavy Particle Cannon Heavy Phase Cannon Subdweller Shrapnel Launcher Heavy Flail Katana [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 4 . . . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 102 | . 7 21 18 28 11 17 . Power 10 | . 1 2 3 1 . 3 . Engine 7 | . . 2 3 . . 2 . Core 3 | . 1 . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 25 | . 2 5 5 4 3 6 . Treads 18 | . . 2 3 4 3 6 . Leg . | . . . . . . . . Wheel 7 | . 2 3 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 2 3 5 5 2 2 . Device 4 | . . . 2 . 1 1 . Storage 2 | . 1 . 1 . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 12 | . 1 3 2 5 . 1 . Artifact . | . . . . . . . . Weapon 48 | . 2 11 5 18 6 6 . Energy Gun . | . . . . . . . . Energy Cannon 5 | . . 2 1 . . 2 . Ballistic Gun 16 | . 1 5 1 4 3 2 . Ballistic Cannon 8 | . . 1 2 5 . . . Launcher 11 | . . 3 1 2 3 2 . Special Weapon . | . . . . . . . . Impact Weapon 8 | . 1 . . 7 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . . 8 6 4 3 6 . Power 6 | . . 2 1 1 1 1 . Propulsion 10 | . . 3 2 1 . 4 . Utility 9 | . . 3 1 2 2 1 . Weapon 2 | . . . 2 . . . . Highest Loss Streak 6 | . . 2 6 2 3 6 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 94 99 84 97 98 88 . Engine 5 | . 4 5 8 6 . 7 . Core 5 | . 9 8 . 2 8 . . Treads 25 | . . 20 9 35 35 33 . Wheel 6 | . 21 7 21 . . . . Device 6 | . . . 10 14 8 4 . Storage 11 | . 14 14 9 9 9 9 . Processor 1 | . . . . . 5 9 . Protection 11 | . 8 13 6 10 11 6 . Energy Cannon 5 | . . 14 5 . . 2 . Ballistic Gun 11 | . 26 10 4 7 17 14 . Ballistic Cannon 3 | . . 2 7 7 . . . Naked Turns . | . . . . . . . . Heaviest Build 103 | 14 55 68 103 67 62 74 65 Greatest Support 80 | 20 32 40 62 80 80 80 80 Greatest Overweight (x) 4 | . 3 4 3 3 . 1 . Average Overweight (x) . | . 1 1 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 Most Carried 20 | . 12 16 20 20 20 19 16 Average Carried 16 | . 9 13 17 19 19 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 12 15 19 20 19 16 16 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Matter Collected 2946 | 189 179 326 568 1027 276 381 . Remotely . | . . . . . . . . Salvage Created 3222 | . 350 338 547 1047 569 371 . Parts 197 | . 22 28 21 63 41 22 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Combat Hostiles Destroyed 96 | . 8 14 12 36 17 9 . Guns 43 | . 8 4 . 15 10 6 . Cannons 33 | . . 6 11 13 . 3 . AOE 20 | . . 4 1 8 7 . . Classes Destroyed 14 | . 4 3 2 2 2 1 . Worker 1 | . . . 1 . . . . Hauler 1 | . . . . . 1 . . Recycler 3 | . 1 . 2 . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 24 | . 3 5 2 11 3 . . Cutter 3 | . . . . . . 3 . Grunt 27 | . 5 . 7 9 2 4 . Brawler 7 | . . . . 3 3 1 . Duelist 6 | . . . 1 1 4 . . Protector 1 | . . . . . 1 . . Sentry 19 | . . 1 2 11 4 1 . Behemoth 1 | . . . . 1 . . . Artisan 1 | . . 1 . . . . . Subdweller 8 | . . 8 . . . . . Best Kill Streak 9 | . 3 4 7 8 9 3 . Combat Bots Only 9 | . 3 4 4 8 9 3 . Max Kills in Single Turn 3 | . 1 1 1 3 3 1 . Gunslinging 1 | . . . . 1 1 . . Exploded 3 | . . 1 1 3 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Hostile Shots Fired 478 | . 35 105 73 122 85 58 . Missed 139 | . 10 28 25 36 27 13 . Damage Taken 5082 | . 288 1213 741 1279 860 692 9 Core 798 | . 97 145 141 221 79 106 9 Absorbed by Shields 65 | . . . . . . 65 . Redirected to Shielding 3 | . . . . 3 . . . Ignored by Resistances 76 | . . . . 76 . . . Core Remaining (%) 51 | 100 . 3 . . . . . Volleys Fired 281 | . 27 75 37 75 31 36 . Largest 2 | . 2 2 2 2 2 2 . Hottest 180 | . 40 110 160 88 66 180 . Shots Fired 497 | . 54 125 71 142 55 50 . Gun 302 | . 54 68 8 84 48 40 . Cannon 168 | . . 48 61 51 . 8 . Launcher 27 | . . 9 2 7 7 2 . Special . | . . . . . . . . Kinetic 410 | . 54 77 48 142 49 40 . Thermal 79 | . . 48 23 . . 8 . Explosive 8 | . . . . . 6 2 . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 14 16 11 13 10 7 . Robot Miss Streak 11 | . 2 8 11 6 2 2 . Penetration Max 1 | . . . . 1 1 . . Secondary Targets 9 | . . 1 . 5 2 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . Shots Hit Robots 326 | . 42 65 52 94 40 33 . Core Hits 207 | . 17 20 40 84 33 13 . Critical Kills 5 | . . 1 . 3 1 . . Critical Parts Destroyed 4 | . 1 . . 2 1 . . Critical Strikes 13 | . 1 3 . 5 4 . . Destroy 13 | . 1 3 . 5 4 . . Melee Attacks 35 | . 9 . . 26 . . . Impact 35 | . 9 . . 26 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9733 | . 438 1759 1305 3238 2052 932 9 Guns 3915 | . 438 591 89 1316 813 668 . Cannons 2621 | . . 490 1020 915 . 196 . Explosions 3185 | . . 678 196 1007 1239 65 . Melee . | . . . . . . . . Ramming 12 | . . . . . . 3 9 Kinetic 7351 | . 438 1269 784 3238 954 668 . Thermal 1207 | . . 490 521 . . 196 . Explosive 1163 | . . . . . 1098 65 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . 4 6 3 . Message Errors 2 | . . . . . 1 1 . Matter Fused 6 | . . . . 1 4 1 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . 17 11 10 . . . Projectiles 28 | . . 17 11 . . . . Explosions 10 | . . . . 10 . . . Melee . | . . . . . . . . Knockbacks 12 | . . . 10 2 . . . Impact . | . . . . . . . . Kinetic 12 | . . . 10 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 62 | . . . . 34 . 19 9 Shots 3 | . . . . 2 . 1 . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 378 | . 27 60 378 14 3 336 . Average Temperature 76 | . 10 15 143 7 1 119 . Received Heat Transfer 1536 | . 138 216 270 399 198 315 . Effects 5 | . . . 4 . . 1 . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 1656 | . . 666 703 . . 287 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Peak Influence 1380 | . 273 . 274 1380 1030 876 427 Initial 672 | . . . . 67 672 671 427 Average 601 | . 121 . 99 737 877 771 427 Maximum Alert Level 4 | . 1 . 1 4 3 3 2 Low Security (%) 25 | . 81 . 81 10 . . . Level 1 14 | . 18 . 18 19 . . . Level 2 15 | . . . . 22 19 9 100 Level 3 31 | . . . . 21 80 90 . Level 4 13 | . . . . 26 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 4 . 6 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . 2 . . Assault 2 | . . . . . 2 . . Garrison 5 | . . . 3 . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Distress Signals 5 | . 3 . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 11 16 16 39 25 9 . Peak Tracking Total 7 | . 4 6 4 7 7 3 . Tactical Retreats 3 | . 1 2 . . . . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Traps Triggered 7 | . 1 3 . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 2 . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Machines Disabled 11 | . . 1 1 5 3 1 . Max in Single Turn 2 | . . 1 1 2 2 1 . Garrison Relay 3 | . . . . 2 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Machines Accessed 12 | . . 1 4 4 3 . . Terminals 7 | . . . 1 4 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 22 | . . 1 10 7 4 . . Successful 12 | . . 1 5 3 3 . . Failed 10 | . . . 5 4 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 2 . 2 . . Terminals 13 | . . . 3 7 3 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 6 | . . 1 1 3 1 . . Emergency Access Points 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . . Garrison Registry 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Scan Component 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 2 | . . . 1 . 1 . . Terminals 2 | . . . 1 . 1 . . Assimilate 1 | . . . 1 . . . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . . 3 4 3 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . 9 . 3 . Machine Destruction 12 | . . . . 9 . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Total Allies 4 | . . . 1 3 . . . Largest Group 3 | . . . 1 3 . . . Highest-Rated Group 82 | . . . 10 82 . . . Highest-Rated Ally 31 | . . . 10 31 . . . Total Orders 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . Ally Attacks 31 | . . . . 31 . . . Total Damage 634 | . . . . 634 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Turns Passed 6094 | . 520 2128 472 2035 499 438 2 Spaces Moved 2842 | 1 187 996 255 1002 238 162 1 Core . | . . . . . . . . Treads 1943 | . . 552 4 986 238 162 1 Legs 8 | 1 7 . . . . . . Wheels 891 | . 180 444 251 16 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 115 115 110 145 160 160 160 Average Speed 166 | 120 121 189 125 164 163 160 160 Slowest Speed 260 | 120 260 240 166 246 165 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 31 56 32 77 36 31 1 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 5 | . . 5 . . . . . Spaces Dug 12 | . 4 1 . 6 1 . . Terrain Destroyed 328 | . 4 101 19 83 119 2 . Melee 10 | . 4 . . 6 . . . Projectile 31 | . . 2 1 6 20 2 . AOE 287 | . . 99 18 71 99 . . Terrain Rammed 1 | . . . . . . . 1 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Total 3641 | . 415 1109 334 1203 291 288 1 Wait 263 | . 179 6 4 10 . 64 . Move 2837 | . 186 995 255 1001 238 161 1 Hop . | . . . . . . . . Pick Up 47 | . 5 10 13 14 4 1 . Fast Attach 30 | . 3 2 7 8 3 7 . Attach 25 | . . 8 6 2 1 8 . Detach 5 | . . 1 . 1 . 3 . Swap 47 | . 4 11 5 18 7 2 . Drop 38 | . 2 1 7 20 7 1 . Fire 281 | . 27 75 37 75 31 36 . Melee 35 | . 9 . . 26 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis 1 | . . . . . . 1 . Rewire 30 | . . . . 28 . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 3) 521 | -10/Materials | Entered Subcaves 528 | -10/Subcaves | Learned Materials emergency access door positions 602 | -10/Subcaves | Core integrity fell below 50% 710 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 946 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1695 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1815 | -10/Subcaves | Discovered new exit (range 13) 2054 | -10/Subcaves | Core integrity fell below 20% 2136 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2439 | -10/Subcaves | Visited 4L-MR0's lab 2455 | -10/Subcaves | Found Meta Core 2649 | -10/Subcaves | Entered Materials 2649 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2905 | -8/Materials | Garrison activated, responded to threat 2942 | -8/Materials | Discovered new exit (range 16) 2958 | -8/Materials | Discovered new exit (range 15) 2986 | -8/Materials | Lost 6 parts (1p2n1u2w) 3121 | -8/Materials | Identified exit to Garrison 3121 | -8/Materials | Entered Garrison 3195 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Garrison Relay disabled 3717 | -8/Garrison | Triggered checkpoint 3717 | -8/Garrison | Triggered checkpoint 3813 | -8/Garrison | Triggered checkpoint 3903 | -8/Garrison | Discovered new exit (range 14) 4210 | -8/Garrison | Spotted B-75 Beast 4227 | -8/Garrison | Destroyed B-75 Beast 4488 | -8/Garrison | Garrison Relay disabled 4510 | -8/Garrison | Core integrity fell below 50% 4597 | -8/Garrison | Triggered checkpoint 4652 | -8/Garrison | Discovered new exit (range 15) 4655 | -8/Garrison | Destroyed 8 combat bots 4917 | -8/Garrison | Triggered checkpoint 4990 | -8/Garrison | Discovered new exit (range 20) 4990 | -8/Garrison | Discovered new exit (range 65) 4990 | -8/Garrison | Discovered new exit (range 78) 4990 | -8/Garrison | Discovered new exit (range 34) 5073 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Entered Materials 5383 | -8/Materials | Build established: Scavenger-Mutant 5471 | -8/Materials | Discovered new exit (range 16) 5556 | -8/Materials | First assault squad dispatched 5644 | -8/Materials | Core integrity fell below 20% 5654 | -8/Materials | Destroyed 9 combat bots 5655 | -8/Materials | Identified exit to Garrison 5655 | -8/Materials | Entered Garrison 5661 | -8/Garrison | Lost 3 parts (1p2u) 5936 | -8/Garrison | Lost 6 parts (1p4n1u) 5971 | -8/Garrison | Garrison Relay disabled 6001 | -8/Garrison | Triggered checkpoint 6077 | -8/Garrison | Discovered new exit (range 9) 6093 | -8/Garrison | Entered Materials 6095 | -8/Materials | Core destroyed Last Messages --------------- 05940_ Acquired Rnf. Ion Engine. 05947_ Acquired KE Penetrator. 05952_ Acquired 10 matter. 05959_ System corrupted: Heat flow error (+173). 05971_ Slug penetrates Garrison Relay. 05971_ Garrison Relay disabled. 05971_ Relay Coupler [Demolisher] tumbles out of relay unit. 05971_ Relay Coupler [Sentry] tumbles out of relay unit. 05971_ Relay Coupler [Grunt] tumbles out of relay unit. 06001_ Beams of light sweep through the air. An alarm sounds. 06004_ Slug penetrates G-47 Trooper. 06007_ G-47 Trooper destroyed. 06010_ Slug penetrates G-47 Trooper. 06010_ G-47 Trooper destroyed. 06015_ Acquired 51 matter. 06020_ Acquired 50 matter. 06077_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06095_ Rammed Door. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????#####?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????#@ #?????????? | | ????????????????????????+ +?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# +?????????? | | ????????????????????????# #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? ??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormRainbowMultirail Manual? 0 Play Time 00:37:32 Cumulative 380.9 hours Start 2024.04.27 @ 19:28:10 End 2024.04.27 @ 20:11:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 87 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c58609d-5fac-4ebf-8535-cd9b79dd4fcd