Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 00:19:25 Player: MIA Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (863) 863 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2628 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 35/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Compact Battery (200) Compact Battery (200) Compact Battery (200) Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Compact Battery Compact Battery Compact Battery Compact Battery Structural Scanner Hardened Medium Armor Plating EM Pulse Cannon Assault Rifle Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 8 8 10 7 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 4 1 3 . Treads 5 | 2 . 3 . Leg 2 | 1 1 . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 3 3 Device 1 | . 1 . . Storage 3 | 1 . 1 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 11 | 2 3 3 3 Energy Gun 1 | 1 . . . Energy Cannon 3 | . 1 . 2 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 7 | . . . 7 Highest Loss Streak 15 | . . . 15 To Critical Strikes . | . . . . Average Backups 7 | 3 6 7 9 Power . | . 1 . . Propulsion . | 2 1 . . Utility 2 | . . 2 5 Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups 14 | . 6 5 3 Power 2 | . . 1 1 Propulsion . | . . . . Utility 7 | . 3 2 2 Weapon 5 | . 3 2 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 97 79 Engine 16 | . 14 22 10 Treads 24 | . 19 30 21 Leg 3 | . 8 . . Device 2 | . 3 2 . Storage 11 | . 14 11 9 Processor 3 | . 8 . . Protection 6 | . . 8 15 Energy Gun 2 | . 6 . . Energy Cannon 2 | . 3 . 6 Ballistic Gun 11 | . 4 18 15 Launcher 5 | . 10 2 . Special Weapon 2 | . 4 1 . Peak Build Rating 23 | 6 7 17 23 Average Rating 10 | 3 6 11 18 On Entrance 7 | . 6 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 60 | 14 15 42 60 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 12 | . . . 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 6 8 12 15 Most Carried 15 | 6 8 15 14 Average Carried 7 | 4 6 7 9 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 5 7 15 4 Class Distribution -------------------- 73% | Mutant 13% | Scavenger-Mutant 6% | Tank 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 654 | 247 220 140 47 Remotely . | . . . . Salvage Created 904 | . 366 375 163 Parts 47 | . 21 23 3 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 8 9 5 Melee 2 | . . . 2 Guns 10 | . 3 5 2 Cannons 3 | . 3 . . AOE 7 | . 2 4 1 Classes Destroyed 9 | . 4 4 1 Builder 1 | . 1 . . Hauler 2 | . 1 . 1 Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 3 | . . . 3 Grunt 15 | . 8 5 2 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 7 | . 3 7 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 27 46 168 Missed 70 | . 10 16 44 Hits 171 | . 17 30 124 Projectile 171 | . 17 30 124 Critical Strikes 5 | . 1 1 3 Damage Taken 2852 | . 219 411 2222 Core 683 | . 54 71 558 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 78 82 . Volleys Fired 59 | . 22 23 14 Largest 3 | . 2 2 3 Hottest 109 | . 100 60 109 Shots Fired 123 | . 44 44 35 Gun 76 | . 22 32 22 Cannon 27 | . 16 . 11 Launcher 20 | . 6 12 2 Special . | . . . . Kinetic 58 | . 4 32 22 Thermal 16 | . 16 . . Explosive 20 | . 6 12 2 Electromagnetic 29 | . 18 . 11 Robot Hit Streak 8 | . 8 4 2 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 66 | . 26 26 14 Core Hits 48 | . 17 20 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2097 | . 752 946 399 Guns 610 | . 156 319 135 Cannons 381 | . 231 . 150 Explosions 1017 | . 357 602 58 Melee . | . . . . Ramming 89 | . 8 25 56 Kinetic 478 | . 24 319 135 Thermal 306 | . 306 . . Explosive 942 | . 282 602 58 Electromagnetic 282 | . 132 . 150 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . 21 17 2 Projectiles 9 | . 7 . 2 Explosions 31 | . 14 17 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . 11 13 . Shots 3 | . 2 1 . Rammed 17 | . 1 4 12 Targets Rammed 20 | . 3 4 13 Kicked 2 | . 2 . . Crushed 1 | . . . 1 Highest Temperature 335 | . 264 57 335 Average Temperature 109 | . 96 16 164 Received Heat Transfer 729 | . 132 156 441 Effects 5 | . 2 . 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 581 | . 581 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 184 | . 173 184 105 Initial 24 | . . 13 24 Average 69 | . 66 92 47 Influence Increases 918 | . 307 348 263 Destroy 0b10 Robot/C 440 | . 160 180 100 Destroy 0b10 Robot/NC 35 | . 15 15 5 Destroy Leader 108 | . 32 64 12 Successful Hack 26 | . 16 10 . Disable Machine 75 | . 45 15 15 Destroy Structure 114 | . 39 64 11 Lose Combat Pursuer 120 | . . . 120 Influence Decreases 900 | . 276 320 304 Entered New Map 53 | . . 18 35 Time Decay 732 | . 276 302 154 Lost Part 115 | . . . 115 Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 11 11 17 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 3 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 5 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 13 13 . Successful 18 | . 9 9 . Failed 8 | . 4 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 8 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 11 | . 7 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Record 3 | . 1 2 . Branch Access Points 2 | . 1 1 . Alert Level 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 11 | . 7 4 . Recycle Component 7 | . 5 2 . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 7 | . 5 2 . Recycled Matter 210 | . 210 . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 299 | . 178 121 . Sensors 299 | . 178 121 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1946 | 80 819 704 343 Spaces Moved 1035 | 52 476 365 142 Core 23 | 13 . . 10 Treads 855 | 21 337 365 132 Legs 139 | . 139 . . Wheels 18 | 18 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 155 | 111 148 160 185 Slowest Speed 650 | 160 160 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 44 29 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 129 | . 37 82 10 Melee . | . . . . Projectile . | . . . . AOE 129 | . 37 82 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1261 | 74 552 449 186 Wait 5 | 4 . 1 . Move 1032 | 51 475 364 142 Hop . | . . . . Pick Up 52 | 7 22 22 1 Fast Attach 5 | 4 . 1 . Attach 39 | 5 11 13 10 Detach 16 | 3 4 8 1 Swap 3 | . 2 1 . Drop 30 | . 13 12 5 Fire 59 | . 22 23 14 Melee . | . . . . Ram 3 | . . . 3 Kick 2 | . 2 . . Crush 15 | . 1 4 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / Min / Sto x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 406 | -10/Materials | Identified exit to Mines 700 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1390 | -9/Materials | Identified exit to Mines 1390 | -9/Materials | Identified exit to Storage 1530 | -9/Materials | Discovered new exit (range 3) 1604 | -9/Materials | Entered another Materials area 1604 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1917 | -8/Materials | Core integrity fell below 50% 1941 | -8/Materials | Core integrity fell below 20% 1947 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01925_ Penetrated by Slug. 01926_ U-05 Engineer lays Concrete. 01927_ U-05 Engineer builds a Wall. 01927_ U-05 Engineer lays Concrete. 01928_ Slug penetrates Wall. 01929_ Imp. Ion Engine destroyed. 01929_ U-05 Engineer lays Concrete. 01929_ G-50 Soldier IFF system glitched. 01929_ U-05 Engineer lays Concrete. 01931_ U-05 Engineer builds a Wall. 01931_ Knocked back. 01931_ U-05 Engineer lays Concrete. 01937_ Slug penetrates Wall. 01939_ Slammed into G-50 Soldier. 01940_ Slug penetrates Wall. 01943_ Slammed into G-50 Soldier. 01943_ Destabilizing: Core damaged (-16). 01943_ U-05 Engineer lays Concrete. 01946_ Slammed into G-50 Soldier. 01947_ Slug penetrates Wall. 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"""#?????????????? | | ??????????# # """ """ #???# #?????????????? | | ??????????# # """ """ #???# """#?????????????? | | ??????????# ###########???# """#?????????????? | | ??????????# #?????????????# """#?????????????? | | ??????????# ??????????????# #?????????????? | | ??????????? ??????????????########?????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight For Emergencies Only Hydra Oops Overwhelming Shopping List There's More Where That Came From Challenges ------------ None Game ------ Seed EnergyModifiedWheel Manual? 0 Play Time 00:37:50 Cumulative 2.4 hours Start 2025.10.22 @ 23:39:10 End 2025.10.23 @ 00:19:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5408f9e9-fe02-4081-a358-a88efd878f26