Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 16:54:15 Player: Foongus0298 Result: Destroyed by V480-p with Concept Variable Chargecaster Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (6) 30 Value Destroyed (370) 370 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (2987) 2987 TOTAL SCORE: 10967 Bonus ------- Pacifist 1987 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 22/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Reaction Control System SHELL Armor Experimental Hacking Suite > --- WEAPON ----------- Concept Variable Chargecaster > --- INVENTORY -------- Q-thruster Dimensional Node Initializer High-powered Transdimensional Reconstructor Improved Potential Cannon [Rating: 187] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Impulse Thruster Array Flight Unit Impulse Thruster Array Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Improved Energy Well Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection SHELL Armor Weapon Axe Energy Gun Concept Variable Chargecaster Energy Cannon Improved Potential Cannon Launcher Rocket Launcher Impact Weapon Concept Blasthammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Slots Evolved 16 | . . 2 . 2 2 2 2 2 . 2 . 2 . . Power 2 | . . . . . 1 . 1 . . . . . . . Propulsion 9 | . . 2 . 1 1 1 1 1 . 2 . . . . Utility 5 | . . . . 1 . 1 . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 49 | . 1 . 1 . 2 4 7 2 4 4 4 7 . 13 Power 8 | . . . . . . . 2 . . 1 . 2 . 3 Engine 1 | . . . . . . . 1 . . . . . . . Core 3 | . . . . . . . 1 . . 1 . . . 1 Reactor 4 | . . . . . . . . . . . . 2 . 2 Propulsion 21 | . 1 . . . . . 4 . 4 3 1 3 . 5 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 21 | . 1 . . . . . 4 . 4 3 1 3 . 5 Utility 14 | . . . . . 1 4 1 2 . . 2 2 . 2 Device 7 | . . . . . 1 2 1 1 . . . 1 . 1 Storage 1 | . . . . . . . . . . . 1 . . . Processor 2 | . . . . . . 2 . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . . Protection 2 | . . . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 6 | . . . 1 . 1 . . . . . 1 . . 3 Energy Gun 2 | . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 2 . . . 3 1 . 10 Parts Lost 26 | . . . . 1 . 1 . . 5 2 1 . . 16 Power 3 | . . . . . . . . . 1 . 1 . . 1 Propulsion 15 | . . . . . . 1 . . 3 1 . . . 10 Utility 6 | . . . . . . . . . 1 1 . . . 4 Weapon 2 | . . . . 1 . . . . . . . . . 1 Highest Loss Streak 13 | . . . . 1 . 1 . . 5 1 1 . . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 2 | . . . . . 1 2 4 5 3 2 3 3 3 2 Power . | . . . . . . . . 1 1 . . . . . Propulsion . | . . . . . . . . . . . . 1 1 . Utility . | . . . . . . 1 2 2 . 1 2 1 . . Weapon . | . . . . . . . 1 1 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . 1 . 3 . 1 . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . Utility 2 | . . . . . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . 1 . . . 1 . Average Slot Usage (%) 45 | . 8 11 14 18 11 23 42 47 54 54 52 61 66 61 Core 3 | . . . . . . . 2 5 5 9 7 4 4 3 Reactor 2 | . . . . . . . . . . . . 5 8 7 Flight 19 | . 8 11 11 9 7 4 12 21 22 25 25 27 30 27 Device 6 | . . . . . 1 9 11 10 12 9 4 7 8 6 Processor 4 | . . . . . . 4 10 5 5 4 4 4 4 4 Hackware 1 | . . . . . . . . . 5 4 . 4 4 4 Protection 1 | . . . . . . . . . . . 3 4 4 3 Slashing Weapon 1 | . . . . . 2 4 . . . . 1 1 1 . Peak Build Rating 187 | . 1 1 3 3 7 17 51 50 91 113 157 167 168 187 Average Rating 94 | . . 1 2 2 2 10 34 45 64 103 140 161 165 155 On Entrance 52 | . . 1 1 3 1 7 17 44 50 91 96 151 163 165 Avg Prop Armor Cover (%) 1 | . . . . . . . 2 2 2 4 1 1 2 1 Naked Turns 11 | . 10 . . . . . . . . . . . . 1 Heaviest Build 80 | . . . 4 4 3 4 13 14 14 13 65 71 71 80 Greatest Support 92 | 3 4 4 4 4 4 4 21 21 71 87 87 90 92 90 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 2 4 5 5 5 4 5 5 5 5 Average Carried 3 | . . . . . 1 2 4 4 4 3 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 2 4 5 3 3 4 5 5 5 1 Class Distribution -------------------- 53% | Sprinter 32% | Mutant 14% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/DSF Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Sprinter | -2/Protoforge Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Matter Collected 460 | 135 . . . . . . 106 . . . 59 90 70 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 430 | . . . . . . . 90 . . . 59 90 70 121 Parts 14 | . . . . . . . 1 . . . 3 2 4 4 Haulers Intercepted 2 | . . . . . . . 1 . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 2 | . . . . . . . 1 . . . 1 . . . Hauler 2 | . . . . . . . 1 . . . . 1 . . Researcher 4 | . . . . . . . . . . . 1 . 1 2 Best Kill Streak 2 | . . . . . . . 1 . . . 1 1 1 2 Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Hostile Shots Fired 491 | . 18 4 . 26 7 10 21 . 21 22 108 56 2 196 Missed 231 | . 11 3 . 18 4 4 14 . 15 12 65 30 2 53 Hits 260 | . 7 1 . 8 3 6 7 . 6 10 43 26 . 143 Projectile 260 | . 7 1 . 8 3 6 7 . 6 10 43 26 . 143 Critical Strikes 19 | . . . . . . . . . 1 2 1 1 . 14 Damage Taken 7225 | . 66 13 . 112 24 103 116 . 327 248 810 609 . 4797 Core 1827 | . 65 13 . 28 19 52 57 . 78 22 103 . . 1390 Absorbed by Shields 104 | . . . . . . 5 . . . . . . . 99 Regen/Repaired (Parts) 1491 | . . . . . . . . . . . 96 108 225 1062 Core Remaining (%) 92 | 100 74 . 96 94 97 93 94 . 93 . 90 . . . Volleys Fired 21 | . . . . . . . . . . . . . . 21 Largest 1 | . . . . . . . . . . . . . . 1 Hottest 285 | . . . . . . . . . . . . . . 285 Shots Fired 21 | . . . . . . . . . . . . . . 21 Gun 21 | . . . . . . . . . . . . . . 21 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 21 | . . . . . . . . . . . . . . 21 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . . . . . 3 Robot Miss Streak 3 | . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 13 | . . . . . . . 1 . . . 2 1 1 8 Core Hits 8 | . . . . . . . 1 . . 1 1 1 1 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . 1 1 . . . 5 2 2 . Impact . | . . . . . . . . . . . . . . . Slashing 11 | . . . . . . 1 1 . . . 5 2 2 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . . . 2 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 713 | . 2 . . . . . 80 . . 1 145 98 70 317 Guns 317 | . . . . . . . . . . . . . . 317 Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 393 | . . . . . . . 80 . . . 145 98 70 . Ramming 3 | . 2 . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 317 | . . . . . . . . . . . . . . 317 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 393 | . . . . . . . 80 . . . 145 98 70 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 5 . . 2 3 1 1 11 Average Corruption 3 | . . . . . . . 5 . . 2 2 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . 1 . . . 4 . . 8 Message Errors 3 | . . . . . . . . . . . 1 . . 2 Matter Fused 5 | . . . . . . . . . . . 2 . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Overload Shots 8 | . . . . . . . . . . . . . . 8 Overflow Damage 8 | . . . . . . . . . . . 8 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . 8 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . 1 . . . . Targets Rammed 2 | . 1 . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 957 | . . . . . . . . . . 203 379 219 193 957 Average Temperature 151 | . . . . . . . . . . 92 155 71 115 277 Received Heat Transfer 795 | . 18 . . 9 9 42 45 . . 18 90 54 . 510 Effects 30 | . . . . . . . . . . . 4 . . 26 Shutdowns 8 | . . . . . . . . . . . . . . 8 Energy Bleed 3 | . . . . . . . . . . . 1 . . 2 Interference 8 | . . . . . . . . . . . 3 . . 5 Matter Decay 2 | . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 348 | . . . . . . . . . . . . . . 348 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Maximum Alert Level 1 | . . . . . . . . . . . 1 1 1 . Low Security (%) 85 | 100 100 100 100 100 100 100 100 100 100 100 84 44 34 100 Level 1 14 | . . . . . . . . . . . 15 55 65 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 345 | . 15 1 . 15 30 60 90 44 30 105 298 345 223 195 Initial 188 | . . 1 . . . 14 24 44 30 . 47 167 188 108 Average 96 | . 2 1 . 6 2 14 13 44 13 43 115 236 202 149 Influence Increases 1352 | . 15 . . 24 30 90 97 . . 135 341 268 35 317 Destroy 0b10 Robot/C 80 | . . . . . . . . . . . 20 . 20 40 Destroy 0b10 Robot/NC 10 | . . . . . . . 5 . . . . 5 . . Destroy Leader 4 | . . . . . . . 2 . . . . 2 . . Successful Hack 115 | . . . . 9 . . . . . . 36 18 . 52 Disable Machine 135 | . . . . . . 15 . . . . 30 . 15 75 Destroy Structure 3 | . . . . . . . . . . . . 3 . . Partial Spotted 45 | . . . . 15 . . . . . . . 30 . . Lose Combat Pursuer 960 | . 15 . . . 30 75 90 . . 135 255 210 . 150 Influence Decreases 1197 | . 10 4 1 24 . 70 57 46 44 50 128 231 177 355 Entered New Map 508 | . . 4 1 . . 16 26 46 14 . 38 131 147 85 Time Decay 449 | . 10 . . 14 . 44 31 . . 30 80 100 30 110 Lost Part 240 | . . . . 10 . 10 . . 30 20 10 . . 160 Squads Dispatched 23 | . 1 . . 1 1 2 1 . . 3 4 4 1 5 Investigation 7 | . 1 . . . . 2 . . . 1 1 1 . 1 Extermination 3 | . . . . . . . . . . . . 2 . 1 Reinforcement 13 | . . . . 1 1 . 1 . . 2 3 1 1 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Distress Signals 7 | . 1 . . . . . 1 . . . 1 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 12 1 . 4 7 6 14 . 3 13 31 30 2 22 Peak Tracking Total 16 | . 12 2 . 4 4 5 10 . 3 8 16 11 2 15 Tactical Retreats 20 | . 1 . . . 1 2 1 . . 2 4 5 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Traps Triggered 13 | . 1 . . . . 1 1 . 1 2 . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Machines Disabled 10 | . . . . . . 1 . . . . 2 . 1 6 Max in Single Turn 1 | . . . . . . 1 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Machines Accessed 18 | . . . . 1 1 2 . 1 . 2 5 1 1 4 Terminals 17 | . . . . 1 1 2 . 1 . 2 4 1 1 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 40 | . . . . 2 1 9 . 1 . 3 11 3 2 8 Successful 17 | . . . . 1 1 . . 1 . . 4 1 2 7 Failed 23 | . . . . 1 . 9 . . . 3 7 2 . 1 Catastrophic 9 | . . . . . . 4 . . . 2 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . . . 2 . 6 . . . 1 . 1 . 2 Terminals 38 | . . . . 2 1 9 . 1 . 3 9 3 2 8 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . . . . 1 1 . . 1 . . 3 1 2 5 Record 4 | . . . . . . . . . . . 1 . 2 1 Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . 1 . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 1 . 2 . 1 . 2 4 1 1 4 Full Trace Events 5 | . . . . . . 2 . . . 1 1 1 . . Feedback Events 2 | . . . . . . . . . . . 1 1 . . Corruption 2 | . . . . . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 2 . 1 2 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 2 . 1 2 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Active Infowar (turns) 950 | . . . . . . 75 158 6 46 107 105 217 75 161 Optics 164 | . . . . . . 15 149 . . . . . . . Sensors 950 | . . . . . . 75 158 6 46 107 105 217 75 161 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Turns Passed 1382 | 11 41 9 23 62 78 135 158 6 46 107 179 219 75 233 Spaces Moved 3486 | 21 92 22 53 152 185 242 323 10 103 309 499 726 227 522 Core 206 | 21 19 . . . . 81 76 . . . . . . 9 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3280 | . 73 22 53 152 185 161 247 10 103 309 499 726 227 513 Fastest Speed 5 | 50 40 40 40 40 40 40 39 39 33 29 27 22 11 5 Average Speed 32 | 50 42 40 40 40 40 45 41 39 36 31 29 27 28 23 Slowest Speed 105 | 50 50 40 40 40 40 100 50 39 42 33 31 104 99 105 Overloaded Moves 195 | . . . . . . . . . . . . 32 29 134 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 30 | . 3 . . 1 1 2 2 . 1 . 12 6 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 25 | 3 38 6 15 22 8 12 15 . 85 18 61 26 26 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 1 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . Terrain Destroyed 1 | . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac DSF Res Tes Res Qua Frg Total 3638 | 20 90 21 53 151 186 261 340 11 108 316 508 733 235 605 Wait 16 | . . . . . . . 5 . . . . . . 11 Move 3417 | 20 87 21 52 149 182 237 318 9 100 309 475 714 226 518 Hop 27 | . 2 . . 1 1 2 2 . 1 . 11 5 . 2 Pick Up 15 | . . . . 1 1 . 2 . 2 1 4 . 3 1 Fast Attach 45 | . 1 . 1 . 2 4 7 . 3 3 4 5 . 15 Attach 17 | . . . . . . . 1 2 1 1 2 3 1 6 Detach 11 | . . . . . . 2 1 . . . 3 2 . 3 Swap 1 | . . . . . . . . . . . . . . 1 Drop 26 | . . . . . . . 3 . 1 2 4 2 3 11 Fire 21 | . . . . . . . . . . . . . . 21 Melee 11 | . . . . . . 1 1 . . . 5 2 2 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 15 . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 15) 46 | -10/Materials | Discovered new exit (range 12) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Propulsion x2 56 | -9/Materials | Discovered new exit (range 16) 62 | -9/Materials | Entered Mines 63 | -9/Mines | Assembled infested the area 68 | -9/Mines | Assisted by a Guerilla fighting off Assembled 69 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 82 | -9/Mines | Discovered new exit (range 6) 85 | -9/Mines | Entered Materials 85 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 139 | -8/Materials | Identified exit to Factory 147 | -8/Materials | Entered Factory 147 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 220 | -7/Factory | Discovered new exit (range 15) 225 | -7/Factory | Entered another Factory area 225 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 306 | -6/Factory | Build established: Mutant 350 | -6/Factory | Discovered new exit (range 19) 359 | -6/Factory | Identified exit to Factory 360 | -6/Factory | Entered another Factory area 360 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 452 | -5/Factory | Spotted B-75 Beast 501 | -5/Factory | Discovered new exit (range 21) 517 | -5/Factory | Identified exit to Factory 518 | -5/Factory | Entered another Factory area 518 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 524 | -4/Factory | Identified exit to DSF 524 | -4/Factory | Entered DSF 546 | -4/DSF | Additional patrols routed to DSF 565 | -4/DSF | Discovered new exit (range 15) 570 | -4/DSF | Identified exit to Research 570 | -4/DSF | Entered Research 570 | -3/Research | Evolved 2 slots: Propulsion x2 591 | -3/Research | Lost 5 parts (1p3n1u) 617 | -3/Research | Spotted B-86 Titan 674 | -3/Research | Discovered new exit (range 9) 676 | -3/Research | Identified exit to Testing 677 | -3/Research | Entered Testing 696 | -3/Testing | Found Prototype Protection 696 | -3/Testing | Identified SHELL Armor 738 | -3/Testing | Found Prototype Energy Cannon 738 | -3/Testing | Identified Imp. Potential Cannon 779 | -3/Testing | Found Exp. Hacking Suite 851 | -3/Testing | Discovered new exit (range 12) 856 | -3/Testing | Entered Research 856 | -2/Research | Evolved 2 slots: Utility x2 878 | -2/Research | Build established: Sprinter 888 | -2/Research | Spotted B-90 Cyclops 1072 | -2/Research | Discovered new exit (range 16) 1075 | -2/Research | Identified exit to Quarantine 1075 | -2/Research | Entered Quarantine 1083 | -2/Quarantine | Found Alien Artifact 1095 | -2/Quarantine | Found Alien Artifact 1102 | -2/Quarantine | Found Alien Artifact 1122 | -2/Quarantine | Discovered new exit (range 16) 1138 | -2/Quarantine | Spotted Fortress 1149 | -2/Quarantine | Discovered new exit (range 6) 1149 | -2/Quarantine | Discovered new exit (range 6) 1150 | -2/Quarantine | Identified exit to Protoforge 1150 | -2/Quarantine | Entered Protoforge 1173 | -2/Protoforge | Superfortress began startup sequence 1193 | -2/Protoforge | Found Prototype Energy Gun 1193 | -2/Protoforge | Identified Cep. Variable Chargecaster 1195 | -2/Protoforge | Found Cep. Variable Chargecaster 1198 | -2/Protoforge | Found Prototype Device 1198 | -2/Protoforge | Identified Cep. Antimissile System 1224 | -2/Protoforge | Spotted V480-p 1224 | -2/Protoforge | Spotted V066-n 1227 | -2/Protoforge | Scanned by Researcher 1278 | -2/Protoforge | Identified Dimensional Node Initializer 1278 | -2/Protoforge | Initialized slip node 1279 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 1279 | -2/Protoforge | Warped through subspace to slip node 1285 | -2/Protoforge | Spotted V987-l 1285 | -2/Protoforge | Found Prototype Power Core 1285 | -2/Protoforge | Identified Cep. Zero-point Core 1305 | -2/Protoforge | Spotted Decapitator 1305 | -2/Protoforge | Spotted Decapitator 1305 | -2/Protoforge | Spotted Decapitator 1305 | -2/Protoforge | Spotted Decapitator 1306 | -2/Protoforge | Spotted V913-n 1306 | -2/Protoforge | Spotted V049-x 1307 | -2/Protoforge | Spotted Immortal 1307 | -2/Protoforge | Spotted Immortal 1311 | -2/Protoforge | Lost 3 parts (1p2n) 1339 | -2/Protoforge | Found Prototype Protection 1339 | -2/Protoforge | Identified Cep. RG22 Armor 1344 | -2/Protoforge | Spotted Immortal 1344 | -2/Protoforge | Spotted Immortal 1361 | -2/Protoforge | Spotted AP7-3 1361 | -2/Protoforge | Spotted AP7-3 1362 | -2/Protoforge | Core integrity fell below 50% 1371 | -2/Protoforge | System corruption reached 10% 1371 | -2/Protoforge | Found Prototype Impact Weapon 1371 | -2/Protoforge | Identified Cep. Blasthammer 1381 | -2/Protoforge | Core integrity fell below 20% 1383 | -2/Protoforge | Destroyed by V480-p with Concept Variable Chargecaster Last Messages --------------- 01371_ Acquired Prototype Impact Weapon. 01371_ Identified Cep. Blasthammer. 01371_ Faulty integration triggers energy drain (-6). 01373_ Machine disabled. 01373_ Penetrated by Slug. 01374_ Machine disabled. 01375_ Critical hit (Destroy). 01375_ Dropped Faulty Cep. Blasthammer. 01376_ Penetrated by Slug. 01377_ Cld. Impulse Thruster destroyed. 01378_ Penetrated by Slug. 01378_ Cep. RG22 Armor destroyed. 01380_ Slug penetrates P-80 Master. 01381_ Penetrated by Slug. 01381_ Slug penetrates Machine. 01382_ Triggered Segregator Trap. 01382_ Arcs of energy rise from the floor. 01382_ Exp. Hacking Suite blown off. 01382_ Imp. Signal Interpreter blown off. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????########??????? | | ???????????????????????????????????#""""""#??????? | | ????????????????????################ !/"#??????? | | ????????????????????#""""""""# / "#??????? | | "##?????????????????#" " " 77" !!"#??????? | | #################### p ### ! 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"#???? | | ???????????# #?????????????????#"" "#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 65 Energy Capacity 2170 Matter Stores 235 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 77 Offensive Hacking 16 Item Schematics ----------------- Lgt. Neutrino Core | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Cld. Antigrav System | -2/Quarantine | Archive Graviton Reactor | -2/Protoforge | Archive Cld. Linear Gravjet | -2/Protoforge | Archive Robot Schematics ------------------ W-44 Eye | -3/Testing | Archive B-74 Champion | -3/Testing | Archive S-43 Plague | -2/Quarantine | Archive T-07 Excavator | -2/Protoforge | Archive X-87 Electro | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Impulse Thruster Array | -3/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Definitely A Prototype Super-what Now? Challenges ------------ None Game ------ Seed ZeronetWarlordJets Manual? 0 Play Time 01:00:09 Cumulative 127.6 hours Start 2026.05.26 @ 15:50:09 End 2026.05.26 @ 16:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d12c2e3f-eba3-495f-8928-0bad5dfdd62c