Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 11:05:51 // AFD2020/Player2 Player: Dullahan Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (195) 195 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 724 Bonus ------- Follower Combat Kills 84 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Medium Storage Unit Large Storage Unit Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 7 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 4 | 3 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 96 | . 94 100 Engine 14 | . 14 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Protection 10 | . 9 14 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 27 | 13 27 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 9 | 2 8 9 Average Carried 6 | 1 6 8 Final Capacity 10 | 6 10 10 Final Carried 9 | 2 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 504 | 278 150 76 Remotely . | . . . Salvage Created 289 | 83 169 37 Parts 19 | 1 15 3 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 3 | 1 2 . Recycler 1 | 1 . . Swarmer 4 | . 4 . Grunt 4 | . 3 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 653 | . 435 218 Core 98 | . 82 16 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | 2 26 9 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 74 | 4 52 18 Gun 74 | 4 52 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 74 | 4 52 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 4 10 4 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | 4 33 11 Core Hits 16 | 2 10 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 446 | 44 274 128 Guns 446 | 44 274 128 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 446 | 44 274 128 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 6 | . 1 5 Message Errors 1 | . . 1 Data Loss (minor) 3 | . 1 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 56 | . 56 15 Average Temperature 15 | . 16 11 Received Heat Transfer 246 | . 144 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 367 | 5 367 107 Average Influence 144 | 2 182 93 Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 58 100 Level 1 27 | . 41 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 17 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 59 | . 59 59 Highest-Rated Ally 59 | . 59 59 Total Orders . | . . . Ally Attacks 31 | . 25 6 Total Damage 461 | . 303 158 Kills 8 | . 7 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 839 | 74 556 209 Spaces Moved 463 | 49 294 120 Core 9 | 9 . . Treads . | . . . Legs 454 | 40 294 120 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 144 | 115 146 150 Slowest Speed 150 | 150 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 42 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 560 | 59 369 132 Wait 38 | . 38 . Move 461 | 48 293 120 Hop . | . . . Pick Up 5 | 2 3 . Fast Attach 9 | 6 3 . Attach . | . . . Detach . | . . . Swap 7 | 1 4 2 Drop 3 | . 2 1 Fire 37 | 2 26 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 12) 559 | -10/Materials | Discovered new exit (range 6) 631 | -10/Materials | Entered Mines 631 | -10/Mines | Accompanied by 1 ally 660 | -10/Mines | Discovered new exit (range 6) 678 | -10/Mines | Core integrity fell below 50% 740 | -10/Mines | Learned Materials security intel 832 | -10/Mines | Assembled infested the area 835 | -10/Mines | Discovered new exit (range 14) 839 | -10/Mines | Core integrity fell below 20% 840 | -10/Mines | Core destroyed Last Messages --------------- 00703_ Dropped Aluminum Leg. 00740_ Acquired derelict log, extracted data. Data stored: Materials security intel. 00741_ Searching scrap... 00741_ Found 49 Matter. 00741_ Found Propulsion Shielding. 00742_ Acquired 10 matter. 00744_ 3TGDP MH7J#L5XR0W5M2M#LO8AC&8X 00777_ System corrupted: Component data lost. 00786_ System corrupted: Assault Rifle targeting data glitched. 00787_ T-07 Excavator destroyed. 00791_ Acquired 4 matter. 00832_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Okay we need to either get out of here fast, or hide and let 0b10 handle the infestation, then avoid the dispatch." 00835_ C-30 ARC bursts open, deploying its payload. 00835_ D-53 Grenadier unfolds itself. 00835_ EXIT=FOUND 00840_ D-53 Grenadier knocked back. 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Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | . 8 . Parts Lost 1 | . . 1 Damage Taken 321 | . 74 247 Core 158 | . 22 136 Player 2/Cogmind (%) 61 | . 21 89 Absorbed by Shields . | . . . Damage Inflicted 461 | . 303 158 Player 2/Cogmind (%) 50 | . 52 55 Combat Hostiles Destroyed 4 | . 4 . Player 2/Cogmind (%) 33 | . 36 . Game ------ Seed CombatVortexApparatus Manual? 0 Play Time 00:06:21 Cumulative 152.7 hours Start 2020.07.17 @ 11:00:32 End 2020.07.17 @ 11:05:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 199 Rogue 133 Adventurer 0 Explorer 66 Win Type - Total 29 Types 21/0/4/3/1/0/0 Lore% 86 Gallery% 80 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62c0a0b7-62f3-468f-bf3a-df0316c43867