Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 20:32:48 Player: harambe Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (179) 895 Value Destroyed (7810) 7810 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 17288 Bonus ------- High Alert Combat Kills 963 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 75/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor HERF Cannon Enhanced Nova Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Terrain Scanner Improved Target Analyzer Advanced ECM Suite Improved Cloaking Device > --- WEAPON ----------- KE Penetrator Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Neutrino Core Improved Treads Improved Treads Flexi-carbon Leg Flexi-carbon Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Hacking Suite Hardcell Cannon Rocket Launcher Missile Launcher Force Lance [Rating: 123] Favorites ----------- Power Neutrino Core Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . 1 2 . . . . 1 . . 1 . . Utility 9 | . . 2 . 1 . . . 1 2 . . . 1 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 163 | 3 10 12 . 10 12 1 . 34 18 38 5 1 2 10 7 Power 22 | . 1 1 . . . . . 4 3 9 1 . . 2 1 Engine 6 | . 1 1 . . . . . 3 . . . . . 1 . Core 9 | . . . . . . . . 1 3 5 . . . . . Reactor 7 | . . . . . . . . . . 4 1 . . 1 1 Propulsion 57 | 2 2 3 . 3 6 . . 13 6 10 1 . 1 6 4 Treads 18 | 1 1 2 . 2 2 . . 2 1 3 . . . 1 3 Leg 22 | . . . . . 3 . . 3 1 7 1 . 1 5 1 Wheel 8 | 1 1 1 . 1 . . . 2 2 . . . . . . Hover 7 | . . . . . . . . 5 2 . . . . . . Flight 2 | . . . . . 1 . . 1 . . . . . . . Utility 45 | . 3 6 . 3 2 . . 6 8 10 2 1 1 2 1 Device 18 | . 1 2 . 1 . . . 1 4 5 2 1 1 . . Storage 5 | . 2 1 . 1 . . . . . 1 . . . . . Processor 13 | . . 3 . 1 1 . . 3 2 3 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . . . 1 . . 2 2 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 1 4 2 . 4 4 1 . 11 1 9 1 . . . 1 Energy Gun 8 | . 1 . . 3 1 . . 3 . . . . . . . Energy Cannon 4 | . . . . . . . . 2 . 1 . . . . 1 Ballistic Gun 14 | 1 3 . . . . . . 3 1 6 . . . . . Ballistic Cannon 6 | . . . . . 2 . . 1 . 2 1 . . . . Launcher 6 | . . 2 . . 1 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . 1 . . Parts Lost 96 | . 2 2 . 3 7 3 . 19 5 21 4 . . 13 17 Power 11 | . 1 . . . . . . 1 . 2 1 . . 2 4 Propulsion 42 | . 1 1 . 1 5 3 . 8 3 5 1 . . 5 9 Utility 26 | . . 1 . 1 . . . 4 2 9 2 . . 4 3 Weapon 17 | . . . . 1 2 . . 6 . 5 . . . 2 1 Highest Loss Streak 11 | . 2 1 . 3 3 2 . 6 3 6 2 . . 5 11 To Critical Strikes 4 | . . . . . . . . 1 . 2 1 . . . . Average Backups 20 | 6 7 7 8 11 24 25 25 22 24 23 18 18 16 17 15 Power 2 | 1 1 1 1 1 2 3 3 2 3 2 2 3 3 1 . Propulsion 2 | 4 3 3 3 1 . . . . 2 3 5 6 5 6 4 Utility 8 | . 1 1 1 3 8 10 10 10 9 9 6 5 4 5 5 Weapon 8 | 1 1 2 3 5 12 12 12 8 9 7 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 53 | . 2 7 . 2 8 . . 2 7 11 . . . . 14 Power 7 | . 1 1 . . . . . . 2 2 . . . . 1 Propulsion 12 | . . 4 . 2 1 . . . 1 1 . . . . 3 Utility 16 | . . . . . 2 . . 2 2 4 . . . . 6 Weapon 18 | . 1 2 . . 5 . . . 2 4 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 96 100 98 97 85 76 79 97 95 99 100 98 91 47 Engine 4 | . 14 11 11 9 7 7 7 5 . . . . . . . Core 2 | . . . . . . . . . 5 7 5 5 4 . . Reactor 1 | . . . . . . . . . . 1 5 5 4 8 3 Treads 9 | . 14 11 22 23 29 3 . . 9 7 5 5 4 3 3 Leg 11 | . . . . . 6 17 15 6 9 18 26 26 28 25 14 Wheel 2 | . 14 10 . 3 . . . 2 3 1 . . . . . Hover 1 | . . . . . . . . 5 2 . . . . . . Device 9 | . 13 19 11 8 6 . . 3 12 16 14 21 22 16 5 Storage 9 | . 14 11 11 17 9 7 7 7 11 9 10 10 9 9 5 Processor 15 | . . 11 22 18 20 23 23 20 15 8 10 10 9 9 5 Protection 3 | . . . . . . 7 7 6 4 4 4 . . 4 2 Energy Gun 4 | . 12 9 . 10 9 6 7 4 . . . . . . . Ballistic Gun 5 | . 15 9 . . . . . 3 17 11 5 5 4 2 . Ballistic Cannon 3 | . . . . . 3 3 . 5 . 2 9 10 9 6 1 Launcher 1 | . . 2 22 6 . 3 7 1 . . . . . . . Peak Build Rating 123 | 6 8 17 17 26 37 39 31 58 80 111 111 108 120 123 120 Average Rating 56 | 6 7 11 17 22 33 33 31 42 72 100 109 108 119 115 73 On Entrance 54 | 6 6 8 17 17 26 37 31 31 56 77 111 105 108 120 109 Naked Turns 119 | . . . . . . . . . . . . . . . 119 Heaviest Build 149 | 11 17 28 28 103 108 108 108 116 128 149 146 141 141 145 140 Greatest Support 225 | 10 40 40 40 65 105 33 23 36 43 116 115 115 151 173 225 Greatest Overweight (x) 31 | 1 1 2 . 3 4 4 4 31 12 6 1 1 . 1 1 Average Overweight (x) 2 | 1 . 1 . 1 . 3 4 4 4 2 1 1 . . . Largest Inventory Capacity 25 | 8 25 8 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 8 8 8 18 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 6 8 8 8 19 25 25 25 25 25 25 20 18 17 25 25 Average Carried 20 | 6 7 7 8 11 24 25 25 22 24 23 18 18 16 18 18 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 8 19 25 25 25 23 25 20 19 18 16 25 4 Class Distribution -------------------- 26% | Scavenger-Mutant 23% | Mutant 19% | Scavenger-Gunner 11% | Scavenger-Tank 8% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Matter Collected 5047 | 230 15 345 . 176 511 474 7 719 521 1536 437 . . 54 22 Remotely 471 | . . . . . . . . . . 471 . . . . . Salvage Created 8179 | . 135 774 . 233 506 285 . 904 543 4273 334 . . 192 . Parts 366 | . 18 42 . 18 18 16 . 38 32 175 3 . . 6 . Haulers Intercepted 5 | . . 1 . . . . . 1 . 3 . . . . . Recyclers Shooed 11 | . 1 . . . . . . 2 . 8 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 15 . . . . 3 . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Combat Hostiles Destroyed 142 | . 6 22 . 6 16 8 . 18 8 45 9 . . 4 . Melee 2 | . . . . 2 . . . . . . . . . . . Guns 77 | . 5 19 . 1 4 2 . 5 8 32 1 . . . . Cannons 32 | . . . . . 6 . . 7 . 9 7 . . 3 . AOE 30 | . 1 3 . 3 6 6 . 5 . 4 1 . . 1 . Classes Destroyed 17 | . 5 5 . . 1 1 . 2 . 1 . . . 2 . Worker 7 | . 1 1 . . 1 . . . 1 3 . . . . . Builder 13 | . 1 . . 2 . . . 1 . 9 . . . . . Hauler 5 | . . 1 . . . . . 1 . 3 . . . . . Recycler 6 | . . . . . . . . 1 . 5 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . Watcher 3 | . . 1 . . . . . 1 . 1 . . . . . Swarmer 23 | . 3 3 . . 3 . . 4 . 8 2 . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . Grunt 61 | . 3 13 . 4 9 6 . 6 . 17 3 . . . . Brawler 4 | . . 1 . . 1 . . . . 1 1 . . . . Duelist 3 | . . 1 . . 1 1 . . . . . . . . . Sentry 18 | . . 4 . 2 1 . . 3 2 5 1 . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . . . 1 . 1 2 8 2 . . . . Programmer 14 | . . . . . 1 . . 3 4 6 . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 36 | . 9 9 . 5 6 4 . 5 3 36 4 . . 3 . Combat Bots Only 13 | . 6 9 . 3 5 4 . 4 3 13 4 . . 3 . Max Kills in Single Turn 5 | . 2 2 . 3 2 2 . 2 1 5 1 . . 2 . Gunslinging 1 | . 1 1 . . . . . 1 . . . . . . . Exploded 3 | . 1 1 . 1 2 2 . 2 . 3 1 . . 1 . Melee 1 | . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Hostile Shots Fired 1395 | . 32 72 . 43 155 26 . 168 52 343 79 . . 124 301 Missed 471 | . 8 26 . 13 56 5 . 45 14 117 39 . . 38 110 Hits 924 | . 24 46 . 30 99 21 . 123 38 226 40 . . 86 191 Melee 20 | . . 4 . . . . . . . 6 2 . . 8 . Projectile 904 | . 24 42 . 30 99 21 . 123 38 220 38 . . 78 191 AOE 3 | . . . . . . . . 1 . . . . . 2 . Critical Strikes 52 | . . 2 . 2 5 3 . 8 . 9 4 . . 5 14 Part Disruptions 5 | . . . . . . . . . 1 . . . . . 4 Damage Taken 18168 | . 280 707 . 529 1205 376 . 2147 956 4389 785 . . 2055 4739 Core 2815 | . 60 197 . 100 80 76 . 344 53 294 100 . . 53 1458 Absorbed by Shields 63 | . . . . . . . . . . 63 . . . . . Ignored by Resistances 21 | . . . . . . . . 21 . . . . . . . Regen/Repaired (Parts) 186 | . . . . . . . . . . 186 . . . . . Core Remaining (%) 77 | 100 76 . 50 81 . . 77 59 94 . . 65 . 95 . Volleys Fired 337 | . 15 45 . 9 44 9 . 44 22 116 23 . . 8 2 Largest 3 | . 2 2 . 2 2 2 . 3 3 3 3 . . 3 1 Hottest 178 | . 60 85 . 121 121 96 . 172 90 178 143 . . 146 88 Shots Fired 842 | . 30 88 . 17 83 18 . 121 67 327 67 . . 22 2 Gun 591 | . 30 80 . 6 48 7 . 61 67 264 23 . . 5 . Cannon 208 | . . . . . 33 6 . 47 . 62 42 . . 16 2 Launcher 43 | . . 8 . 11 2 5 . 13 . 1 2 . . 1 . Special . | . . . . . . . . . . . . . . . . Kinetic 613 | . 15 41 . . 33 6 . 63 67 302 65 . . 21 . Thermal 161 | . 15 39 . 6 48 7 . 22 . 24 . . . . . Explosive 43 | . . 8 . 11 2 5 . 13 . 1 2 . . 1 . Electromagnetic 25 | . . . . . . . . 23 . . . . . . 2 Robot Hit Streak 22 | . 4 22 . 7 15 7 . 9 12 13 6 . . 3 1 Robot Miss Streak 4 | . 4 4 . 1 3 1 . 1 4 4 3 . . 4 1 Penetration Max 3 | . . . . . 1 . . . 1 3 1 . . . . Secondary Targets 13 | . 3 1 . . . . . 2 1 6 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 . . . . . Shots Hit Robots 541 | . 18 63 . 17 59 11 . 79 45 196 42 . . 10 1 Core Hits 393 | . 13 90 . 16 34 15 . 45 16 138 19 . . 6 1 Critical Kills 42 | . . . . . . . . . 3 39 . . . . . Critical Parts Destroyed 45 | . . . . . . . . 1 2 39 3 . . . . Critical Strikes 111 | . . . . 2 5 . . 6 5 82 10 . . 1 . Burn 2 | . . . . . 1 . . 1 . . . . . . . Destroy 90 | . . . . . . . . 1 5 80 4 . . . . Blast 17 | . . . . . 4 . . 4 . 2 6 . . 1 . Sever 2 | . . . . 2 . . . . . . . . . . . Melee Attacks 13 | . . . . 9 . . . 2 1 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 13 | . . . . 9 . . . 2 1 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16358 | . 388 1197 . 778 2001 702 . 2739 1114 5358 1481 . . 521 79 Guns 7500 | . 233 996 . 87 523 73 . 844 1114 3213 394 . . 23 . Cannons 4528 | . . . . . 665 71 . 1060 . 1452 923 . . 349 8 Explosions 3987 | . 155 199 . 430 804 558 . 835 . 693 164 . . 149 . Melee 249 | . . . . 249 . . . . . . . . . . . Ramming 94 | . . 2 . 12 9 . . . . . . . . . 71 Kinetic 9432 | . 145 338 . . 665 71 . 1249 1114 4161 1317 . . 372 . Thermal 3357 | . 243 658 . 87 1031 73 . 229 . 1036 . . . . . Explosive 2723 | . . 199 . 430 227 558 . 835 . 161 164 . . 149 . Electromagnetic 503 | . . . . . 69 . . 426 . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . Slashing 249 | . . . . 249 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 7 7 7 3 3 13 17 17 . 1 24 Average Corruption 6 | . . . . . 5 7 7 1 2 10 15 17 . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 161 | . . . . . 23 36 2 20 8 28 24 9 . . 11 Message Errors 38 | . . . . . 5 10 1 3 3 5 5 1 . . 5 Matter Fused 34 | . . . . . 7 6 1 5 2 7 2 2 . . 2 Heat Flow Errors 24 | . . . . . 2 9 . 2 1 1 6 1 . . 2 Energy Discharges 20 | . . . . . 2 7 . 2 . 3 5 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . 4 3 . 5 1 3 4 1 . . . Data Loss (major) 5 | . . . . . . . . 1 . 1 . 2 . . 1 Misfires 3 | . . . . . . . . 1 1 . 1 . . . . Alerts 5 | . . . . . . 1 . 1 . 2 . 1 . . . Weapon Failures 9 | . . . . . 3 . . . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 419 | . 28 . . 2 169 13 . 2 . 192 . . . 13 . Projectiles 78 | . . . . . 29 . . 2 . 34 . . . 13 . Explosions 341 | . 28 . . 2 140 13 . . . 158 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . . 7 2 . 4 . 10 8 . . 4 2 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic 35 | . . . . . 7 2 . 4 . 10 8 . . 4 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . 46 18 . 40 . 19 . 111 . 37 . . . 63 7 Shots 11 | . 1 1 . 1 . 1 . 5 . 1 . . . 1 . Rammed 14 | . . 1 . 2 1 . . . . . . . . . 10 Targets Rammed 15 | . . 1 . 2 1 . . . . . . . . . 11 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 604 | . 85 24 . 45 217 260 . 604 147 184 227 198 . 25 111 Average Temperature 90 | . 36 8 . 20 78 99 . 169 76 49 57 116 . 10 40 Received Heat Transfer 2940 | . 78 258 . 225 459 189 . 456 54 366 117 . . 333 405 Effects 12 | . . . . . . . . 12 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . . 4 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . Heat Transferred 4637 | . 350 825 . 222 1595 185 . 592 . 868 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Maximum Alert Level 4 | . . 2 . . . . . . . 4 . . 1 1 . Low Security (%) 81 | 100 100 64 100 100 100 . . 100 100 26 . . . 46 100 Level 1 4 | . . 27 . . . . . . . 5 . . 100 53 . Level 2 6 | . . 7 . . . . . . . 30 . . . . . Level 3 2 | . . . . . . . . . . 12 . . . . . Level 4 4 | . . . . . . . . . . 24 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1145 | . 154 449 168 181 163 . . 182 73 1145 . . 225 251 104 Initial 225 | . . 48 168 61 29 . . . 73 17 . . 225 161 104 Average 163 | . 75 142 167 111 78 . . 37 24 586 . . 221 197 30 Influence Increases 4951 | . 194 629 . 265 523 190 . 614 242 1729 260 . . 155 150 Destroy 0b10 Robot/C 2840 | . 120 440 . 120 320 160 . 360 160 900 180 . . 80 . Destroy 0b10 Robot/NC 185 | . 15 15 . 15 5 . . 20 5 110 . . . . . Destroy Leader 586 | . 20 104 . 30 60 30 . 104 50 158 20 . . 10 . Successful Hack 60 | . . 6 . 4 28 . . . 4 18 . . . . . Disable Machine 390 | . 30 15 . 30 75 . . 60 15 150 . . . 15 . Destroy Structure 440 | . 9 49 . 66 20 . . 70 8 198 . . . 20 . Lose Combat Pursuer 450 | . . . . . 15 . . . . 195 60 . . 30 150 Influence Decreases 4882 | . 80 310 275 357 508 271 . 463 357 800 676 215 119 184 267 Entered New Map 1301 | . . 66 265 97 37 31 . . 78 19 358 105 109 54 82 Time Decay 2672 | . 60 224 10 230 401 238 . 311 259 421 278 110 10 . 120 Lost Part 759 | . 20 20 . 30 70 2 . 152 20 210 40 . . 130 65 Purge Threat 150 | . . . . . . . . . . 150 . . . . . Squads Dispatched 32 | . 2 1 . 1 3 . . 5 3 12 . . . 1 4 Investigation 3 | . . . . 1 . . . . . 1 . . . . 1 Extermination 11 | . . . . . 2 . . 4 2 2 . . . . 1 Reinforcement 13 | . 2 1 . . 1 . . 1 1 5 . . . 1 1 Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 4 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Distress Signals 5 | . 1 . . . 1 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 230 | . 13 37 . 11 18 8 . 25 9 65 17 . . 10 17 Peak Tracking Total 12 | . 5 7 . 2 5 4 . 5 3 12 5 . . 6 11 Tactical Retreats 24 | . . 7 . . 1 . . . . 7 3 . . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Traps Triggered 8 | . . . . 1 2 . . . 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Machines Disabled 27 | . 2 2 . 2 5 . . 4 1 10 . . . 1 . Max in Single Turn 4 | . 2 1 . 1 3 . . 1 1 4 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Machines Accessed 15 | . . 1 . 1 3 . . 1 1 6 . . 2 . . Terminals 11 | . . 1 . 1 2 . . 1 1 3 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 35 | . . 2 . 4 6 . . 2 2 15 . . 4 . . Successful 18 | . . 1 . 1 3 . . 1 1 10 . . 1 . . Failed 17 | . . 1 . 3 3 . . 1 1 5 . . 3 . . Catastrophic 3 | . . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . 2 . 3 . . . 1 . . . . 1 . . Terminals 26 | . . 2 . 4 5 . . 2 2 7 . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . 1 . 1 3 . . 1 1 2 . . 1 . . Record 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Locate Traps 3 | . . . . 1 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . 1 3 . . . 1 3 . . 1 . . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . Time 45 | . . . . . . . . . . 45 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Active Infowar (turns) 7629 | . 189 394 . . 846 1088 96 1893 975 1250 602 222 29 45 . Sensors 2071 | . . . . . . . . . 975 1096 . . . . . Terrain 631 | . . . . . . . . . . . 335 222 29 45 . Machine Analysis 4576 | . . . . . 846 1088 96 1893 653 . . . . . . Cloaking 819 | . . . . . . . . . . 154 602 63 . . . ECM 829 | . 189 394 . . . . . . . . . 222 24 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Turns Passed 9447 | 9 195 587 21 496 1135 1088 96 2007 975 1398 602 222 29 149 438 Spaces Moved 3615 | 5 118 231 14 227 499 280 25 531 340 446 271 114 23 74 417 Core 219 | . . . . . . . . 3 . . . . . . 216 Treads 777 | . 1 22 14 126 476 . . 12 2 85 . . . . 39 Legs 1700 | . . . . . 23 280 25 302 192 234 271 114 23 74 162 Wheels 919 | 5 117 209 . 101 . . . 214 146 127 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 110 160 110 157 330 400 140 170 170 190 190 120 120 50 Average Speed 212 | 95 104 118 160 183 191 377 400 332 249 193 190 190 120 128 95 Slowest Speed 1600 | 95 160 240 160 240 465 400 400 1600 330 240 190 190 120 190 225 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 35 20 8 26 17 59 5 18 11 16 46 19 1 66 25 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . . . . . . Spaces Dug 47 | . . 14 . 18 . . . 12 1 2 . . . . . Terrain Destroyed 458 | . 9 48 . 81 24 45 . 77 12 101 40 . . 21 . Melee 4 | . . . . . . . . 2 1 1 . . . . . Projectile 80 | . . . . . 5 2 . 5 10 31 20 . . 7 . AOE 363 | . 9 48 . 81 19 43 . 70 . 59 20 . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res DSF Res Total 4671 | 7 158 459 13 276 597 294 24 674 426 737 306 120 24 107 449 Wait 258 | . 7 144 . . 7 . . 21 10 58 4 6 . . 1 Move 3600 | 4 117 230 13 226 498 279 24 530 339 445 270 113 22 73 417 Hop . | . . . . . . . . . . . . . . . . Pick Up 139 | . 4 9 . 14 20 1 . 15 17 37 3 . . 13 6 Fast Attach 42 | . 2 7 . 3 5 . . 15 3 3 . . . 3 1 Attach 85 | . 3 3 . 4 5 . . 18 6 24 4 1 2 8 7 Detach 7 | . . . . 2 . . . 5 . . . . . . . Swap 81 | 3 6 5 . 4 7 4 . 13 11 24 2 . . 2 . Drop 94 | . 4 15 . 3 10 1 . 11 17 29 . . . . 4 Fire 337 | . 15 45 . 9 44 9 . 44 22 116 23 . . 8 2 Melee 13 | . . . . 9 . . . 2 1 1 . . . . . Ram 10 | . . . . 2 . . . . . . . . . . 8 Kick 1 | . . . . . . . . . . . . . . . 1 Crush 4 | . . 1 . . 1 . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 13) 171 | -10/Materials | Discovered new exit (range 13) 205 | -10/Materials | Entered another Materials area 205 | -9/Materials | Evolved 2 slots: Utility x2 332 | -9/Materials | Build established: Mutant 558 | -9/Materials | Destroyed 9 combat bots 717 | -9/Materials | Discovered new exit (range 16) 790 | -9/Materials | Identified exit to Mines 792 | -9/Materials | Entered Mines 800 | -9/Mines | Discovered new exit (range 9) 812 | -9/Mines | Identified exit to Materials 813 | -9/Mines | Entered Materials 813 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -8/Materials | Build established: Scavenger-Mutant 1002 | -8/Materials | Lost 3 parts (1n1u1w) 1238 | -8/Materials | Discovered new exit (range 16) 1307 | -8/Materials | Identified exit to Factory 1309 | -8/Materials | Entered Factory 1309 | -7/Factory | Evolved 2 slots: Propulsion x2 2004 | -7/Factory | Lost 3 parts (2n1w) 2292 | -7/Factory | Discovered new exit (range 15) 2341 | -7/Factory | Lost 3 parts (2n1w) 2369 | -7/Factory | Identified exit to Lower Caves 2444 | -7/Factory | Entered Lower Caves 2906 | -7/Lower Caves | Learned Factory trap positions 3046 | -7/Lower Caves | Build established: Mutant 3496 | -7/Lower Caves | Discovered new exit (range 8) 3520 | -7/Lower Caves | Identified exit to Lower Caves 3532 | -7/Lower Caves | Entered another Lower Caves area 3548 | -7/Lower Caves | Learned location of Zion (-6) 3620 | -7/Lower Caves | Discovered new exit (range 3) 3624 | -7/Lower Caves | Identified exit to Factory 3628 | -7/Lower Caves | Entered Factory 3628 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3629 | -6/Factory | Loaded intel: 119 trap records 3851 | -6/Factory | Lost 6 parts (1p2n1u2w) 5192 | -6/Factory | Lost 5 parts (2n1u2w) 5453 | -6/Factory | Build established: Scavenger-Gunner 5563 | -6/Factory | Discovered new exit (range 15) 5609 | -6/Factory | Lost 3 parts (2n1u) 5632 | -6/Factory | Identified exit to Factory 5635 | -6/Factory | Entered another Factory area 5635 | -5/Factory | Evolved 2 slots: Utility x2 5830 | -5/Factory | Lost 3 parts (2n1u) 6182 | -5/Factory | Build established: Scavenger-Skirmisher 6601 | -5/Factory | Discovered new exit (range 5) 6606 | -5/Factory | Build established: Scavenger-Gunner 6608 | -5/Factory | Identified exit to Factory 6610 | -5/Factory | Entered another Factory area 6610 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7202 | -4/Factory | Repaired Imp. Light Armor Plating 7360 | -4/Factory | First assault squad dispatched 7429 | -4/Factory | Garrison activated, responded to threat 7444 | -4/Factory | System corruption reached 10% 7482 | -4/Factory | Destroyed 8 combat bots 7510 | -4/Factory | Lost 6 parts (4u2w) 7583 | -4/Factory | Destroyed 13 combat bots 7740 | -4/Factory | Lost 6 parts (2n2u2w) 7923 | -4/Factory | Repaired Hcp. Matter Pod 7965 | -4/Factory | Build established: Scavenger-Tank 7993 | -4/Factory | Discovered new exit (range 9) 8006 | -4/Factory | Identified exit to Upper Caves 8008 | -4/Factory | Entered Upper Caves 8169 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8219 | -4/Upper Caves | Identified exit to Upper Caves 8544 | -4/Upper Caves | Build established: Scavenger-Gunner 8581 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8610 | -4/Upper Caves | Entered another Upper Caves area 8804 | -4/Upper Caves | Discovered new exit (range 16) 8830 | -4/Upper Caves | Identified exit to Research 8832 | -4/Upper Caves | Entered Research 8832 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8861 | -3/Research | Identified exit to DSF 8861 | -3/Research | Entered DSF 8885 | -3/DSF | Additional patrols routed to DSF 8938 | -3/DSF | Lost 5 parts (2p1n2u) 8987 | -3/DSF | Lost 5 parts (3n2w) 8991 | -3/DSF | Discovered new exit (range 15) 9008 | -3/DSF | Identified exit to Research 9010 | -3/DSF | Entered Research 9010 | -2/Research | Evolved 2 slots: Utility x2 9038 | -2/Research | Lost 3 parts (1n2u) 9103 | -2/Research | Lost 3 parts (1p1n1u) 9281 | -2/Research | System corruption reached 10% 9299 | -2/Research | Lost 11 parts (2p7n1u1w) 9329 | -2/Research | Released all parts (7) 9335 | -2/Research | Core integrity fell below 50% 9356 | -2/Research | Lost 3 parts (1p1n1u) 9382 | -2/Research | Spotted B-90 Cyclops 9391 | -2/Research | Allied Derelicts emerged from ambush trap array 9398 | -2/Research | Garrison activated, responded to threat 9434 | -2/Research | Core integrity fell below 20% 9448 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09400_ Chain reaction triggered in Neutrino Core. 09407_ Slug penetrates Antiparticle Reservoir. 09414_ Antiparticle Reservoir explodes. 09421_ System corrupted: Heat flow error (+116). 09421_ Dropped Biometal Heavy Treads. 09421_ Acquired Biometal Heavy Treads. 09422_ Dropped Biometal Heavy Treads. 09423_ Acquired Quantum Reactor. 09426_ Triggered Gamma Bomb Trap. 09426_ A bubble of electromagnetic force engulfs the area. 09434_ Slammed into P-80 Master. 09435_ K-01 Serf collects debris. 09438_ U-05 Engineer lays Concrete. 09441_ P-80 Master resets P-80 Master, system corruption cleaned. 09441_ K-01 Serf collects debris. 09441_ U-05 Engineer lays Concrete. 09442_ K-01 Serf collects debris. 09442_ U-05 Engineer lays Concrete. 09445_ K-01 Serf collects debris. 09446_ P-80 Master resets K-01 Serf, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########??????????????????#####?###???????? | | ????# #??####?????????? # #???????? | | ????# ####T ######### # #???????? | | ????# ! # @ # ] #???????? | | #???# ! # # "S #???????? | | #???# = # g #! """ #???????? | | #???? # # "" #???????? | | #?????? # ###############= ????????? | | #???????? # #?????????????? ??????????? | | ###########+### #################+####????????? | | # ########+# | | + | | # | | # | | # ### ###+###### !! | | # #?# # ???# !! ""? | | # #?# # ?# ""? | | # #?# # """ ## """ | | # #?# # """ =## | | # #?# # """ #" | | #?# # !## ![[ | | ## ###?# """" # = ## [[ """ | | ?# #???# """" #! =## [[ ""? | | ?# #???# """" ########## """ | | ?# ????# """" | | ?#+????# | | ???????# | | ???????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 530 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 375 Resistance: TH 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Authchip Count 2 Item Schematics ----------------- Mni. Assault Cannon | -4/Factory | Scanalyzed Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 17% | -4/Factory Hcp. Matter Pod | 15% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperFlyingSword Manual? 0 Play Time 02:42:34 Cumulative 161.5 hours Start 2025.05.08 @ 17:01:29 End 2025.05.08 @ 20:32:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6102be0-bb48-4f6c-925f-ef55ebcd5b37