Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 18:34:41 Player: charson Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (3994) 3994 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 10060 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 7 Entered DSFs 500 Friendly Fire -325 Cogmind --------- Core Integrity 0/1000 Matter 124/300 Energy 0/100 System Corruption 17% Temperature Cool (39) Movement Core (200) Ox3 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Cooling System > --- WEAPON (2) ------- Disruptor Cannon > --- INVENTORY (5) ---- Hacking Suite Improved Dynamic Insulation System KE Penetrator Power Sword Spear Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Combat Airjet Gravmag Array Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Improved Signal Interpreter Hardened Light Armor Plating Layered Medium Armor Plating Improved Force Field Hacking Suite > --- WEAPON ----------- Fusion Bomb Launcher Spear > --- INVENTORY -------- Light Nuclear Core Neutrino Core Armored Huge Wheel Improved Airjet Advanced Force Booster Reaction Control System Hacking Suite Advanced Hacking Suite Improved Dynamic Insulation System Sensor Drone Bay Disruptor Cannon KE Penetrator Precision Rocket Launcher Power Sword [Rating: 91] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . 1 . 1 1 . . . Utility 5 | . . . 1 . 1 1 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 195 | 6 11 1 29 9 45 17 24 28 9 2 14 Power 26 | 1 3 1 4 . 6 1 2 3 2 1 2 Engine 13 | 1 2 1 4 . 5 . . . . . . Core 13 | . 1 . . . 1 1 2 3 2 1 2 Reactor . | . . . . . . . . . . . . Propulsion 49 | 2 2 . 9 3 11 7 6 7 . 1 1 Treads 6 | . . . 1 . 4 1 . . . . . Leg 11 | . . . 5 . 6 . . . . . . Wheel 7 | 2 2 . 3 . . . . . . . . Hover 25 | . . . . 3 1 6 6 7 . 1 1 Flight . | . . . . . . . . . . . . Utility 59 | 1 3 . 6 1 18 4 3 14 5 . 4 Device 25 | . 1 . 1 1 6 1 1 7 4 . 3 Storage 5 | 1 1 . 1 . 1 . . 1 . . . Processor 5 | . . . . . 2 2 . 1 . . . Hackware 3 | . . . . . . 1 . 2 . . . Protection 21 | . 1 . 4 . 9 . 2 3 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 61 | 2 3 . 10 5 10 5 13 4 2 . 7 Energy Gun 8 | 1 1 . 3 . 2 . . . . . 1 Energy Cannon 9 | . . . 1 . 4 . 2 . . . 2 Ballistic Gun 15 | 1 2 . 4 3 2 2 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 12 | . . . 1 2 2 . 3 1 . . 3 Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . Slashing Weapon 9 | . . . . . . . 7 1 . . 1 Piercing Weapon 4 | . . . . . . . 1 2 1 . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 1 1 1 1 . Parts Lost 55 | . 2 1 3 6 6 . 4 11 . . 22 Power 11 | . 2 1 . 1 1 . . 2 . . 4 Propulsion 19 | . . . 1 3 4 . 2 3 . . 6 Utility 18 | . . . 1 1 1 . 1 6 . . 8 Weapon 7 | . . . 1 1 . . 1 . . . 4 Highest Loss Streak 22 | . 1 1 1 5 4 . 2 7 . . 22 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 97 97 99 99 96 93 94 76 Engine 6 | . 10 13 10 9 6 7 4 . . . . Core 3 | . 2 . . . 2 6 7 10 10 11 8 Treads 4 | . . . 1 . 18 3 . . . . . Leg 8 | . . . 16 27 6 . . . . . . Wheel 6 | . 28 28 15 . . . . . . . . Hover 13 | . . . . 5 10 26 32 32 29 29 22 Device 9 | . 3 . 11 12 15 6 9 4 16 17 11 Storage 9 | . 14 14 11 11 9 7 6 5 5 5 5 Processor 3 | . . . . . . 14 13 10 5 5 4 Hackware 3 | . . . . . . 6 6 14 5 5 4 Protection 7 | . 8 14 10 9 10 . 2 2 5 5 6 Energy Gun 2 | . 5 . 3 . 5 . . . . . . Energy Cannon 1 | . . . 1 . 4 . 1 . . . . Ballistic Gun 10 | . 22 28 14 19 7 4 2 . 1 . . Slashing Weapon 1 | . . . . . . . 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 10 29 29 59 59 66 66 43 49 68 64 80 Greatest Support 88 | 26 32 32 43 43 88 88 52 71 74 76 76 Greatest Overweight (x) 9 | 2 1 . 5 2 3 1 . . . . 9 Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 15 15 15 15 Average Capacity 15 | 7 11 15 19 20 20 10 10 11 15 15 15 Most Carried 20 | 8 15 15 20 20 20 20 10 14 15 15 15 Average Carried 15 | 3 10 14 19 19 19 10 9 10 14 15 12 Final Capacity 20 | 8 15 15 20 20 20 10 10 15 15 15 5 Final Carried 20 | 8 15 15 20 20 20 10 10 13 15 15 5 Class Distribution -------------------- 50% | Mutant 32% | Scavenger-Mutant 9% | Hacker-Mutant 4% | Scavenger-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Ninja | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Matter Collected 3860 | 261 178 83 969 334 758 181 325 536 207 . 28 Remotely . | . . . . . . . . . . . . Salvage Created 6495 | 68 390 173 1269 412 1541 193 508 825 849 . 267 Parts 355 | 4 26 8 87 33 107 10 32 28 11 . 9 Haulers Intercepted 10 | . 2 . 3 . 4 . . 1 . . . Recyclers Shooed 7 | . . . 4 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Combat Hostiles Destroyed 93 | . 6 2 21 15 29 . 8 8 1 . 3 Melee 8 | . . . . . . . 2 3 . . 3 Guns 56 | . 6 2 17 10 20 . . . 1 . . Cannons 6 | . . . 1 . 5 . . . . . . AOE 23 | . . . 3 5 4 . 6 5 . . . Classes Destroyed 16 | 1 5 . 4 . 3 . 2 . 1 . . Worker 14 | . . . 1 2 3 2 3 3 . . . Builder 9 | . . . 1 . 3 2 3 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 10 | . 2 . 3 . 4 . . 1 . . . Recycler 10 | 1 . 1 2 1 1 . 1 3 . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 4 | . . . . . 1 1 1 1 . . . Watcher 15 | . 2 . 4 . 1 4 2 2 . . . Swarmer 32 | . 2 . 8 12 7 . . 3 . . . Cutter 2 | . . . . . . . 2 . . . . Grunt 28 | . 4 2 3 2 12 . 2 3 . . . Brawler 3 | . . . 1 1 1 . . . . . . Sentry 18 | . . . 9 . 7 . 2 . . . . Specialist 5 | . . . . . 2 . . . . . 3 Programmer 4 | . . . . . . . 2 2 . . . Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | 1 3 3 3 5 7 2 8 8 1 . 2 Combat Bots Only 5 | . 2 2 3 4 4 . 3 5 1 . 2 Max Kills in Single Turn 3 | 1 1 1 2 2 3 1 3 3 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 3 | . . . 1 2 2 . 3 3 . . . Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Damage Taken 9710 | . 256 211 1125 784 1560 206 883 1404 . . 3281 Core 1524 | . 83 23 94 80 132 16 96 169 . . 831 Absorbed by Shields 439 | . . . . . . . . 279 . . 160 Redirected to Shielding 149 | . . 26 16 . 5 . 27 75 . . . Regen/Repaired (Parts) 357 | . . . 68 . 128 . . 161 . . . Core Remaining (%) 79 | 100 . 57 . 56 76 97 88 . . . . Volleys Fired 344 | 1 40 12 89 42 106 12 11 7 13 . 11 Largest 2 | 2 2 2 2 2 2 1 1 1 1 . 1 Hottest 143 | 60 60 40 89 46 143 28 43 43 33 . 80 Shots Fired 594 | 2 79 24 172 75 188 12 11 7 13 . 11 Gun 502 | 2 79 24 156 65 148 12 . . 13 . 3 Cannon 42 | . . . 8 . 34 . . . . . . Launcher 47 | . . . 5 10 6 . 11 7 . . 8 Special 3 | . . . 3 . . . . . . . . Kinetic 360 | 1 46 24 117 65 82 12 . . 13 . . Thermal 137 | 1 33 . 18 . 82 . . . . . 3 Explosive 32 | . . . . . 6 . 11 7 . . 8 Electromagnetic 65 | . . . 37 10 18 . . . . . . Robot Hit Streak 15 | 2 10 8 14 6 15 4 10 15 6 . 7 Robot Miss Streak 7 | . 3 3 4 4 7 3 . 1 2 . 1 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 8 | . . 1 1 2 4 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . Shots Hit Robots 467 | 2 48 18 118 39 113 11 24 37 34 . 23 Core Hits 237 | 2 22 6 46 26 63 4 29 21 4 . 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . Critical Strikes 19 | . . . 1 . 3 3 2 5 2 . 3 Burn 4 | . . . 1 . 3 . . . . . . Destroy 1 | . . . . . . . . . 1 . . Smash 3 | . . . . . . 3 . . . . . Sever 10 | . . . . . . . 2 5 . . 3 Impale 1 | . . . . . . . . . 1 . . Melee Attacks 168 | . . . . . . 22 44 56 25 . 21 Impact 25 | . . . . . . 22 3 . . . . Slashing 115 | . . . . . . . 35 43 20 . 17 Piercing 28 | . . . . . . . 6 13 5 . 4 Sneak Attacks 16 | . . . . . . 2 3 11 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . 2 6 4 . 4 Damage Inflicted 14700 | 17 479 200 1913 777 3257 531 1972 2311 1370 . 1873 Guns 5045 | 17 479 200 1608 527 1711 142 . . 264 . 97 Cannons 864 | . . . 150 . 714 . . . . . . Explosions 4112 | . . . 143 231 812 . 1097 678 . . 1151 Melee 4628 | . . . . . . 389 875 1633 1106 . 625 Ramming 39 | . . . . 19 20 . . . . . . Kinetic 3601 | 6 211 200 1178 527 1073 142 . . 264 . . Thermal 1576 | 11 268 . 203 28 969 . . . . . 97 Explosive 3738 | . . . . . 812 . 1097 678 . . 1151 Electromagnetic 1118 | . . . 532 203 383 . . . . . . Impact 464 | . . . . . . 389 75 . . . . Slashing 3491 | . . . . . . . 729 1246 989 . 527 Piercing 673 | . . . . . . . 71 387 117 . 98 Highest Corruption 17 | . . . 1 1 . 1 1 14 14 14 17 Average Corruption 3 | . . . 1 1 . 1 1 2 14 14 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . 2 8 . 3 6 4 9 . 6 Message Errors 12 | . . . 1 4 . 1 2 1 2 . 1 Matter Fused 8 | . . . . . . 1 3 . 2 . 2 Heat Flow Errors 5 | . . . . . . . 1 1 2 . 1 Energy Discharges 3 | . . . 1 . . . . 1 1 . . Parts Fused 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 5 | . . . . 2 . . . 1 2 . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 777 | . . . . 9 26 270 68 245 91 . 68 Projectiles 18 | . . . . . 18 . . . . . . Explosions 76 | . . . . 9 8 . 30 14 . . 15 Melee 683 | . . . . . . 270 38 231 91 . 53 Knockbacks 2 | . . . . . . 1 1 . . . . Impact 2 | . . . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . 5 76 48 . . . . . . Shots 7 | . . . 1 5 1 . . . . . . Rammed 2 | . . . . 1 1 . . . . . . Targets Rammed 4 | . . . . 2 2 . . . . . . Kicked 2 | . . . . 1 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 269 | 20 90 30 23 . 171 1 220 111 269 . 200 Average Temperature 49 | 15 34 12 10 . 46 1 40 23 101 . 41 Received Heat Transfer 2730 | . 153 120 285 114 765 69 270 424 . . 530 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 16 | . . . 1 1 . 12 2 . . . . Impact Corruptions 9 | . . . . . . 8 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . Heat Transferred 3598 | 25 600 . 518 150 2130 . . . . . 175 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Peak Influence 480 | 5 239 64 271 260 480 394 355 315 110 63 113 Initial 218 | . 3 19 . 23 14 218 156 168 110 63 46 Average 155 | 2 110 33 101 95 267 282 158 169 96 63 51 Maximum Alert Level 2 | . 1 . 1 1 2 1 1 1 . . . Low Security (%) 64 | 100 70 100 86 87 28 1 63 62 100 100 100 Level 1 33 | . 29 . 13 12 60 98 36 37 . . . Level 2 2 | . . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 3 5 8 6 . . 2 Investigation 8 | . 1 . . . . 2 3 2 . . . Extermination 4 | . . . . . . 1 2 1 . . . Reinforcement 13 | . 1 . . . 3 2 2 3 . . 2 Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Distress Signals 12 | . 2 . 1 . 3 2 3 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 217 | . 11 2 30 16 50 27 31 42 1 . 7 Peak Tracking Total 10 | . 6 2 4 4 5 10 6 9 1 . 4 Tactical Retreats 31 | . 1 . 2 . 1 6 8 13 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Traps Triggered 4 | . 1 . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 13 | . . . 6 . . . . 7 . . . Reprogrammed 14 | . 6 . . . 3 . . 5 . . . Reused 3 | . 2 . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . 2 . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Machines Disabled 8 | . . . 2 1 2 . 3 . . . . Max in Single Turn 1 | . . . 1 1 1 . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Machines Accessed 64 | . 6 1 12 . 14 6 10 14 . 1 . Terminals 46 | . 6 . 9 . 11 5 8 6 . 1 . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 5 | . . . 1 . 2 . 1 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . . 1 . 2 . . . Garrison Access 3 | . . . . . 1 . 1 1 . . . Total Hacks 198 | . 28 1 35 . 46 15 26 45 . 2 . Successful 103 | . 14 1 19 . 25 3 12 28 . 1 . Failed 95 | . 14 . 16 . 21 12 14 17 . 1 . Catastrophic 11 | . . . 1 . 2 3 4 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 69 | . 13 . 14 . 14 4 14 10 . . . Terminals 153 | . 28 . 27 . 38 13 23 22 . 2 . Fabricators 8 | . . . . . . . . 8 . . . Repair Stations 19 | . . . 2 . 7 . 1 9 . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers 11 | . . . 4 . . 2 . 5 . . . Garrison Access 4 | . . . . . 1 . 2 1 . . . Terminal Hacks 55 | . 11 1 9 . 14 2 8 9 . 1 . Record 4 | . . . . . 1 1 2 . . . . Part Schematic 5 | . 2 . . . 1 . . 2 . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . Prototype ID Bank 6 | . 1 . 3 . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . Level Access Points 2 | . . . . . . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . Unreport Threat 6 | . . . 2 . 1 . 2 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Disarm Traps 3 | . . . 1 . . . . 2 . . . Reprogram Traps 3 | . 1 . . . 1 . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Registered Components 3 | . 1 . . . 1 . . 1 . . . Zone Layout 6 | . 1 . 1 . 2 . 2 . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . 3 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 15 | . . . 2 . 5 . . 8 . . . Scan Component 8 | . . . 1 . 3 . . 4 . . . Repair 7 | . . . 1 . 2 . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . 1 . . . Insert Component 2 | . . . 1 . . . . 1 . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks 21 | . 3 . 5 . 5 1 4 3 . . . Terminals 18 | . 3 . 4 . 5 1 4 1 . . . Track 1 | . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 16 | . 3 . 4 . 4 1 3 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 58 | . 6 . 12 . 12 6 10 11 . 1 . Full Trace Events 8 | . . . . . 1 2 3 2 . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . 1 . 1 . . 2 . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 131 | . . . . . . . . 131 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired 7 | . . . 1 . 2 . . 4 . . . Time 328 | . . . 38 . 88 . . 202 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . 2 . . . . Machine Destruction 4 | . . . . . 2 . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Total Allies 6 | . . . . 1 . . 1 3 1 . . Largest Group 3 | . . . . 1 1 . 1 3 1 . . Highest-Rated Group 87 | . . . . 31 31 . 10 87 31 . . Highest-Rated Ally 31 | . . . . 31 31 . 10 29 31 . . Total Orders 7 | . . . . . . . 2 3 2 . . STAY 1 | . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . 2 1 . . RETURN 2 | . . . . . . . . 1 1 . . Ally Attacks 56 | . . . . . 6 . . 39 11 . . Total Damage 889 | . . . . . 102 . . 560 227 . . Kills 5 | . . . . . 2 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Robot Analysis Total 3 | . 1 . . . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 4 | . . . . . . . . 2 2 . . Drone Recoveries 4 | . . . . . . . . 2 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Turns Passed 9047 | 60 679 496 1863 1068 1850 627 730 1184 310 24 156 Spaces Moved 6774 | 48 524 445 1036 496 872 754 930 1279 293 39 58 Core 12 | 9 . . . . . . . . . . 3 Treads 467 | . . . . . 461 6 . . . . . Legs 863 | . . . 282 403 178 . . . . . . Wheels 1762 | 39 524 445 754 . . . . . . . . Hover 3670 | . . . . 93 233 748 930 1279 293 39 55 Flight . | . . . . . . . . . . . . Fastest Speed 36 | 50 90 100 100 172 108 38 36 44 49 49 49 Average Speed 91 | 84 96 100 136 186 148 49 43 45 49 49 83 Slowest Speed 500 | 150 105 100 190 190 330 146 51 51 49 56 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 52 | 3 71 95 82 85 81 19 23 31 96 2 40 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug 50 | . . . . . . 9 17 24 . . . Terrain Destroyed 313 | . . . 6 12 69 9 110 51 . . 56 Melee 39 | . . . . . . 8 17 14 . . . Projectile 7 | . . . . . 6 1 . . . . . AOE 267 | . . . 6 12 63 . 93 37 . . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Total 8874 | 62 632 474 1341 577 1239 978 1189 1801 412 44 125 Wait 1147 | . 29 13 128 17 163 147 155 410 63 . 22 Move 6764 | 47 523 444 1035 495 871 753 929 1279 292 38 58 Hop . | . . . . . . . . . . . . Pick Up 109 | 8 15 2 24 8 15 7 8 17 4 1 . Fast Attach 78 | 6 6 1 10 1 25 3 7 11 3 2 3 Attach 47 | . 2 . 6 4 6 5 6 10 1 . 7 Detach 15 | . . . 3 . 3 1 3 3 1 . 1 Swap 70 | . 3 . 13 4 14 9 11 7 5 . 4 Drop 141 | . 14 2 33 4 34 19 13 12 5 3 2 Fire 344 | 1 40 12 89 42 106 12 11 7 13 . 11 Melee 144 | . . . . . . 22 40 45 20 . 17 Ram 1 | . . . . 1 . . . . . . . Kick 2 | . . . . 1 1 . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . Rewire 5 | . . . . . . . . . 5 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / [*Ext]) -5/Waste -5/Factory -5/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 677 | -10/Materials | Discovered new exit (range 7) 712 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Entered Mines 774 | -10/Mines | Met a Derelict bent on vengeance 812 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 840 | -10/Mines | Discovered new exit (range 13) 854 | -10/Mines | Learned location of 1 exit from Materials 898 | -10/Mines | Discovered new exit (range 9) 997 | -10/Mines | Found the Drone Emporium 1001 | -10/Mines | Found Prototype Device 1236 | -10/Mines | Entered Materials 1236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -9/Materials | Identified exit to Materials 1378 | -9/Materials | Discovered new exit (range 6) 1453 | -9/Materials | Discovered exit to Materials (range 3) 1609 | -9/Materials | Build established: Scavenger-Mutant 1724 | -9/Materials | Discovered exit to Materials (range 13) 2082 | -9/Materials | Identified exit to Mines 2191 | -9/Materials | Repaired Insulated Plating 2659 | -9/Materials | Build established: Mutant 3099 | -9/Materials | Entered Mines 3517 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3604 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3604 | -9/Mines | Discovered new exit (range 5) 3986 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4008 | -9/Mines | Lost 5 parts (1p3n1u) 4080 | -9/Mines | Escorted by a lone wolf Derelict 4167 | -9/Mines | Entered Materials 4167 | -8/Materials | Accompanied by 1 ally 4167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4316 | -8/Materials | Build established: Scavenger-Mutant 4817 | -8/Materials | Lost 4 parts (1p2n1u) 4829 | -8/Materials | Discovered new exit (range 9) 5360 | -8/Materials | Build established: Mutant 5506 | -8/Materials | Repaired Gauss Rifle 5551 | -8/Materials | Repaired Imp. Cooling System 5570 | -8/Materials | Discovered new exit (range 4) 6017 | -8/Materials | Entered Factory 6017 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6329 | -7/Factory | Build established: Scavenger-Mutant 6570 | -7/Factory | Identified exit to Factory 6644 | -7/Factory | Entered another Factory area 6644 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6655 | -6/Factory | Identified exit to DSF 6942 | -6/Factory | Build established: Scavenger-Ninja 7000 | -6/Factory | Discovered new exit (range 19) 7374 | -6/Factory | Identified exit to Factory 7374 | -6/Factory | Entered another Factory area 7374 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7521 | -5/Factory | Spotted B-75 Beast 7613 | -5/Factory | Build established: Scavenger-Mutant 7615 | -5/Factory | Identified exit to Factory 7616 | -5/Factory | Discovered new exit (range 19) 7740 | -5/Factory | Repaired Imp. Airjet 7786 | -5/Factory | Repaired Spear 7831 | -5/Factory | Repaired Mic. Nuclear Core 7876 | -5/Factory | Repaired Gravmag System 7928 | -5/Factory | Fabricated Hacking Suite (x1) 7949 | -5/Factory | Identified Sensor Drone Bay 7993 | -5/Factory | Build established: Hacker-Mutant 8148 | -5/Factory | Discovered new exit (range 20) 8494 | -5/Factory | Fabricated Gravmag Array? 8509 | -5/Factory | Crushed by falling debris 8509 | -5/Factory | System corruption reached 10% 8541 | -5/Factory | Lost 7 parts (2p2n3u) 8558 | -5/Factory | Sucked down chute 8558 | -5/Factory | Entered Waste 8558 | -5/Waste | The area was eerily silent 8559 | -5/Waste | Met a frightened Derelict 8563 | -5/Waste | Found Adv. Force Booster 8578 | -5/Waste | Found Fusion Bomb Launcher 8630 | -5/Waste | A Compactor rumbled back to life 8630 | -5/Waste | Spotted C-40 Crusher 8658 | -5/Waste | Destroyed C-40 Crusher 8672 | -5/Waste | Discovered new exit (range 36) 8834 | -5/Waste | Build established: Mutant 8867 | -5/Waste | Identified exit to Factory 8868 | -5/Waste | Entered Factory 8892 | -5/Factory | Identified exit to DSF 8892 | -5/Factory | Entered DSF 8949 | -5/DSF | Additional patrols routed to DSF 9022 | -5/DSF | Discovered new exit (range 12) 9027 | -5/DSF | Core integrity fell below 50% 9040 | -5/DSF | Core integrity fell below 20% 9048 | -5/DSF | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09029_ Penetrated by Slug. 09029_ Gravity Neutralizer destroyed. 09030_ The unstable cave ceiling collapses. 09032_ Cmb. Airjet destroyed. 09032_ Penetrated by Slug. 09036_ Slug penetrates Wall. 09037_ Hvy. Phase Cannon destroyed. 09037_ Hacking Suite destroyed. 09038_ Dropped Arm. Huge Wheel. 09038_ Acquired Adv. Cooling System. 09039_ The unstable cave ceiling collapses. 09039_ Imp. Signal Interpreter destroyed. 09039_ Critical hit (Blast). 09039_ Penetrated by Slug. 09045_ System corrupted: Heat flow error (+270). 09045_ A-15 Conveyor destroyed. 09045_ Penetrated by Slug. 09045_ Prc. Rocket Launcher destroyed. 09048_ Dropped Lrg. Storage Unit. 09048_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????######??##????????????????????????????????? | | ??????# #? ?????????????????????????????????? | | ??????# ## ??????????????????????????????????? | | ??????#== ??????????????????????????????????? | | ??????#== ???????????????????????????????????? | | ??????#== ^ ????????????????????????????????????? | | ??????# #?????????? ?????????????????????? | | ??????? #???????? ???????????????????? | | ???????## ###????# #??????????????????? | | ???????# #???# # ???????????????????? | | ???????# #???# H ???????????????????? | | ???????# #???? ???????????????????? | | ???????## ###????? #???????????????????? | | ???????#[ [[#??????# #???????????????????? | | ???????#[ [[#??????# #???????????????????? | | ???????## ########## #####??#????????????? | | ??????### ###[[#[[[##; ;?#]]]#? #????##??????? | | ????###"" [=##[[#[[[### ###]]]# ## ""??????? | | ???#""""" !% [ % ""??????? | | ???#"##"" =%==%% h <""??????? | | ??????#"""""##[[#[[[# **%=!p; h]#]]##???????????? | | ??????#"""""######### !!@=!!#####???????????????? | | ??????####"##???????##;%##%##???????????????????? | | ?????????#"#?????????#######????????????????????? | | ?????????""#????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Autogun | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Gravmag Array | -5/Factory | Hacked Trap Extractor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Gravmag Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Part-time Excavator Unlikely Earthworm Challenges ------------ None Game ------ Seed TerrainZioniteSink Manual? 0 Play Time 02:45:08 Cumulative 11.1 hours Start 2023.03.17 @ 21:39:19 End 2023.03.18 @ 18:34:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 13 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2018e8e2-caa8-499d-9d69-65828596b50a