Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 21:48:23 Player: AkimboAoki Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (44) 220 Value Destroyed (1492) 1492 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 10312 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1600 Matter 6/300 Energy 87/100 System Corruption 19% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Linear Accelerator > --- INVENTORY (5) ---- Micro Antimatter Reactor Hacking Suite Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Long-range Sensor Array Advanced Signal Interpreter Graphene Brace Improved Focal Shield Hacking Suite Advanced Hacking Suite Improved System Shield Experimental System Shield Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Long-range Sensor Array Linear Accelerator [Rating: 166] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Advanced Heavy Siege Treads Leg Myomer Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Makeshift ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Enhanced Gauss Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Guided EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 . . Propulsion 8 | . . 1 1 . . . . . 1 . . . . . 2 1 . 2 Utility 8 | . . 1 1 2 . . . . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 7 6 9 3 3 . 7 2 5 21 . 5 1 . 10 5 5 6 22 Power 17 | 1 1 1 . . . 1 . . 5 . 1 . . 1 . 2 1 3 Engine 7 | 1 1 1 . . . . . . 2 . 1 . . 1 . . . . Core 5 | . . . . . . 1 . . 3 . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . 1 1 3 Propulsion 36 | 2 2 5 . 1 . 1 . 1 4 . 2 1 . 4 3 1 . 9 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg 3 | 2 . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . 2 1 . . . . . . . . . . . . . . . . Flight 28 | . . 4 . 1 . 1 . 1 4 . 2 1 . 4 3 1 . 6 Utility 39 | 2 1 1 1 1 . 4 1 3 9 . 2 . . 4 1 1 4 4 Device 22 | 1 . . . 1 . 2 . 2 6 . 2 . . 1 . 1 3 3 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 7 | . 1 1 1 . . 1 . 1 2 . . . . . . . . . Hackware 7 | . . . . . . 1 . . . . . . . 3 1 . 1 1 Protection 2 | . . . . . . . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 2 2 2 1 . 1 1 1 3 . . . . 1 1 1 1 6 Energy Gun 9 | 2 2 2 . . . 1 . 1 1 . . . . . . . . . Energy Cannon 4 | . . . 2 . . . 1 . . . . . . . . . . 1 Ballistic Gun 3 | . . . . . . . . . 1 . . . . . . . . 2 Ballistic Cannon 7 | . . . . . . . . . . . . . . 1 1 1 1 3 Launcher 1 | . . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . 4 . 1 . . . . . . 3 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Parts Lost 61 | . . 3 2 2 . . 2 . 7 . . . . 5 3 3 11 23 Power 11 | . . 1 1 . . . . . 1 . . . . 2 . 2 2 2 Propulsion 21 | . . . 1 . . . . . 3 . . . . 1 2 . 4 10 Utility 22 | . . . . 2 . . 1 . 3 . . . . 1 1 1 3 10 Weapon 7 | . . 2 . . . . 1 . . . . . . 1 . . 2 1 Highest Loss Streak 9 | . . 3 4 2 . . 1 . 6 . . . . 2 2 3 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 7 7 6 5 5 4 4 5 4 5 5 5 5 4 3 2 2 4 Power . | . . . . . . . 2 2 1 1 1 1 1 1 . . . . Propulsion 1 | 1 4 3 3 2 2 1 2 2 1 2 1 1 1 1 1 . . . Utility . | . . . . . . . . 1 . 1 1 3 3 1 . . . 1 Weapon 1 | . 2 3 2 3 3 2 . . . 1 . . . . 1 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 5 1 . 1 . 2 1 . 1 . 1 . . 1 1 . . 3 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . 4 1 . . . . 1 . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 . . 1 . . . 1 Weapon 7 | . 1 . . 1 . 2 . . . . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 97 89 74 61 80 96 92 90 93 93 93 93 90 82 80 77 56 Engine 3 | . 13 11 2 . . . . . 2 6 6 6 6 10 5 3 . . Core 2 | . . . . . . 2 7 7 3 6 6 6 6 . 5 4 . . Reactor 1 | . . . . . . . . . . . . . . . . 2 6 4 Hover 1 | . 24 19 . . . . . . . . . . . . . . . . Flight 24 | . . 13 33 30 30 29 30 30 32 33 33 33 33 25 25 26 23 13 Device 15 | . 5 . . 5 . 9 15 13 17 20 21 26 26 25 19 16 15 13 Storage 1 | . 14 11 9 1 . . . . . . . . . . . . . . Processor 9 | . 6 20 26 21 15 17 16 9 13 13 13 13 13 8 5 4 4 3 Hackware 8 | . . . . . . 3 7 7 4 . . . . 10 14 14 16 14 Energy Gun 3 | . 27 21 10 . . 1 1 5 6 . . . . . . . . . Energy Cannon 1 | . . . 7 12 7 5 5 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 7 5 7 1 Launcher 1 | . . . . . . . . . . 6 6 6 6 3 . . . . Impact Weapon 1 | . . . . 2 7 7 7 7 4 . . . . . . . . . Peak Build Rating 166 | 9 14 19 27 30 24 42 42 43 55 55 64 66 66 89 103 119 134 166 Average Rating 71 | 5 11 16 24 28 24 33 39 39 45 55 58 65 66 80 93 105 121 111 On Entrance 46 | . 9 12 19 24 24 24 42 35 41 55 55 64 66 66 78 92 108 70 Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 72 | 13 17 14 14 14 7 16 17 20 30 30 34 34 34 40 39 62 72 47 Greatest Support 80 | 20 20 21 20 20 10 21 21 21 35 35 36 39 39 45 62 69 69 80 Greatest Overweight (x) 4 | 1 4 2 1 . . . . . 1 . 1 . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 7 7 6 5 5 4 4 5 4 5 4 5 5 4 3 2 2 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 8 5 5 5 5 5 5 5 5 5 5 4 3 4 5 3 Class Distribution -------------------- 29% | Hacker-Sprinter 19% | Mutant 18% | Hacker-Mutant 14% | Sprinter 8% | Scavenger-Sprinter 5% | Infiltrator-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Matter Collected 1857 | 226 94 58 44 . . 40 198 37 131 . . 212 40 90 . 339 108 240 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1400 | 16 94 79 63 . . 135 87 . 158 . . . . 234 24 299 18 193 Parts 78 | 2 11 4 1 . . 6 5 . 15 . . . . 13 3 5 . 13 Haulers Intercepted 3 | . 1 1 . . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 26 | . 3 . 2 . . . 3 . 4 . . . . 3 1 2 1 7 Guns 7 | . 3 . . . . . . . 4 . . . . . . . . . Cannons 15 | . . . . . . . 3 . . . . . . 1 1 2 1 7 AOE 1 | . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 9 | 1 3 . 1 . . 1 . . 1 . . . . . 1 1 . . Worker 5 | . . . . . . 1 . . . . . . . 3 . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 1 . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . 1 1 . . . 2 . . 1 . . . . 2 . 1 . . Swarmer 15 | . 3 . 1 . . . 3 . 3 . . . . . . . . 5 Cutter 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 3 | . . . 1 . . . . . . . . . . 1 . . 1 . Programmer 7 | . . . . . . . . . 1 . . . . 2 . 2 . 2 Best Kill Streak 5 | 1 3 1 1 . . 1 3 . 4 . . . . 5 1 2 1 5 Combat Bots Only 5 | . 3 . 1 . . . 3 . 4 . . . . 2 1 2 1 5 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 1 . 1 . . . . 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 813 | . 9 22 30 18 10 1 44 12 50 . . 3 . 71 16 30 111 386 Missed 361 | . . 4 11 10 4 1 18 6 23 . . 3 . 42 12 16 53 158 Hits 452 | . 9 18 19 8 6 . 26 6 27 . . . . 29 4 14 58 228 Melee 4 | . . . . . . . . . . . . . . . 4 . . . Projectile 448 | . 9 18 19 8 6 . 26 6 27 . . . . 29 . 14 58 228 AOE 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 20 | . 1 . 1 . 1 . . . . . . . . 3 1 . 2 11 Actively Blocked 12 | . . . . . . . . . . . . . . . . . 2 10 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 1 . Damage Taken 8756 | . 69 264 218 135 80 27 419 87 418 . . . . 621 161 408 1307 4542 Core 2475 | . 18 42 25 33 13 9 105 19 107 . . . . 101 44 22 335 1602 Absorbed by Shields 5 | . . . . . . . . . . . . . . . 5 . . . Reduced by Siege Mode 67 | . . . . . . . . . . . . . . . . . . 67 Redirected to Shielding 5 | . . . . . . . . . 5 . . . . . . . . . Ignored by Resistances 247 | . . . . . . . . . . . . . . . . . 200 47 Core Remaining (%) 89 | 100 92 89 95 . . . . 74 . . . . 87 89 96 98 76 . Volleys Fired 164 | 1 8 7 7 . . 30 21 . 18 . . 1 . 18 4 14 8 27 Largest 2 | 2 2 2 2 . . 1 1 . 2 . . 1 . 1 2 2 2 2 Hottest 178 | 80 130 130 136 . . 68 68 . 144 . . 50 . 50 94 101 101 178 Shots Fired 226 | 2 15 14 14 . . 30 20 . 29 . . 1 . 18 8 22 16 37 Gun 98 | 2 15 14 6 . . 11 15 . 29 . . . . . . . . 6 Cannon 115 | . . . 8 . . 19 5 . . . . . . 6 8 22 16 31 Launcher 13 | . . . . . . . . . . . . 1 . 12 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 81 | . . . . . . . . . 2 . . . . 6 8 22 16 27 Thermal 106 | 2 15 14 14 . . 19 5 . 27 . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | . . . . . . 11 15 . . . . 1 . 12 . . . . Robot Hit Streak 17 | 1 4 7 13 . . 2 2 . 6 . . . . 17 2 8 5 8 Robot Miss Streak 4 | . 1 3 4 . . 3 4 . 4 . . . . 1 1 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 129 | 1 10 10 9 . . 12 7 . 13 . . . . 16 4 15 11 21 Core Hits 58 | 1 5 3 2 . . 8 5 . 7 . . . . 9 1 8 3 6 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . Critical Strikes 16 | . . . 2 . . 1 . . 1 . . . . 2 1 7 1 1 Burn 2 | . . . 1 . . . . . 1 . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Blast 12 | . . . . . . . . . . . . . . 2 1 7 1 1 Smash 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks 14 | . . . . 10 . 4 . . . . . . . . . . . . Impact 14 | . . . . 10 . 4 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4785 | 11 158 156 155 . . 378 110 . 282 . . . . 1066 144 852 433 1040 Guns 876 | 11 158 156 94 . . 70 48 . 282 . . . . . . . . 57 Cannons 2718 | . . . 61 . . 143 62 . . . . . . 201 144 691 433 983 Explosions 926 | . . . . . . 61 . . . . . . . 865 . . . . Melee 104 | . . . . . . 104 . . . . . . . . . . . . Ramming 161 | . . . . . . . . . . . . . . . . 161 . . Kinetic 2294 | . . . . . . . . . . . . . . 201 144 691 433 825 Thermal 1778 | 11 158 156 155 . . 143 62 . 282 . . . . 596 . . . 215 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 448 | . . . . . . 131 48 . . . . . . 269 . . . . Impact 104 | . . . . . . 104 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 7 7 7 7 8 1 6 10 10 10 . . 2 5 19 Average Corruption 6 | . . . . 7 7 7 7 7 1 2 7 10 10 . . 1 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . 1 12 7 5 2 1 11 15 2 . . . 3 18 Message Errors 25 | . . . . . . 5 3 3 . . 3 4 1 . . . . 6 Matter Fused 17 | . . . . . . 3 1 1 . . . 6 1 . . . . 5 Heat Flow Errors 9 | . . . . . 1 . . . . . 4 2 . . . . . 2 Energy Discharges 8 | . . . . . . 1 1 . 1 . 1 2 . . . . 1 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 1 1 . 1 . . . . . 2 1 Data Loss (major) 4 | . . . . . . 1 1 . . . 1 . . . . . . 1 Alerts 4 | . . . . . . 1 . . . 1 1 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 432 | . . . . . . 104 . . . . . . . 120 . 56 . 152 Projectiles 187 | . . . . . . . . . . . . . . 27 . 8 . 152 Explosions 93 | . . . . . . . . . . . . . . 93 . . . . Melee 152 | . . . . . . 104 . . . . . . . . . 48 . . Knockbacks 28 | . . . . . . . . . . . . . . 2 4 11 2 9 Impact 2 | . . . . . . . . . . . . . . . . 2 . . Kinetic 24 | . . . . . . . . . . . . . . 2 2 9 2 9 Secondary 2 | . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 155 | . . . . . . 27 . . . . . . . 50 . 78 . . Shots 2 | . . . . . . 1 . . . . . . . 1 . . . . Rammed 12 | . . . . . . . . . . . . . . . . 11 . 1 Targets Rammed 12 | . . . . . . . . . . . . . . . . 11 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | 18 359 273 221 . 191 99 373 . 497 15 487 416 18 35 120 416 155 406 Average Temperature 119 | 12 138 106 109 . 98 29 182 . 101 9 151 106 8 11 63 159 57 144 Received Heat Transfer 345 | . . 81 72 12 18 . . . . . . . . 27 . . 54 81 Effects 29 | . 1 . . . . . . . 3 . 11 2 . . . 10 . 2 Shutdowns 10 | . . . . . . . . . 1 . 3 2 . . . 3 . 1 Energy Bleed 6 | . . . . . . . . . 1 . . . . . . 4 . 1 Interference 4 | . . . . . . . . . . . 1 . . . . 3 . . Short Circuit 2 | . . . . . . . . . 1 . 1 . . . . . . . Damage (minor) 3 | . 1 . . . . . . . . . 2 . . . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 139 | . . . . . . . . . . . . . . . . . . 139 Longest Duration 139 | . . . . . . . . . . . . . . . . . . 139 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . . . . . . . . . . 2 . 3 . . Impact Corruptions 3 | . . . . . . 1 . . . . . . . . . 2 . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . 1 . . . . . . . . . Heat Transferred 2838 | 25 370 370 407 . . 259 111 . 711 . . . . 400 . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 185 | 5 100 61 130 58 100 52 . . 78 19 15 . . 185 77 65 92 143 Initial 67 | . . 29 16 58 10 52 . . . 19 6 . . . 67 5 26 31 Average 25 | . 18 17 52 33 28 17 . . 18 18 1 . . 41 45 10 15 41 Influence Increases 2671 | 5 124 153 194 31 90 135 100 15 328 . 36 45 . 298 44 204 247 622 Destroy 0b10 Robot/C 520 | . 60 . 40 . . . 60 . 80 . . . . 60 20 40 20 140 Destroy 0b10 Robot/NC 90 | 5 10 10 . . . 20 . . 5 . . . . 25 . 15 . . Destroy Leader 142 | . 14 4 10 . . 6 10 . 22 . . . . 24 10 12 10 20 Successful Hack 222 | . 10 4 24 14 . 19 . . 26 . 6 . . . 10 33 37 39 Disable Machine 165 | . . . . . . 30 . . 15 . . . . 90 . . . 30 Destroy Structure 152 | . . . . 2 . . . . . . . . . 54 4 14 15 63 Partial Spotted 285 | . . 90 15 . . 15 . . 45 . 30 . . 15 . 45 . 30 Lose Combat Pursuer 1095 | . 30 45 105 15 90 45 30 15 135 . . 45 . 30 . 45 165 300 Influence Decreases 2600 | 5 54 182 105 146 5 231 104 15 272 47 40 50 . 159 172 168 242 603 Entered New Map 357 | . . 41 25 72 5 48 3 . . 37 3 3 . . 72 6 21 21 Time Decay 1588 | 5 54 111 60 54 . 183 91 15 212 10 37 47 . 119 70 132 111 277 Lost Part 570 | . . 30 20 20 . . 10 . 60 . . . . 40 30 30 100 230 Lost Ally 10 | . . . . . . . . . . . . . . . . . 10 . Purge Threat 75 | . . . . . . . . . . . . . . . . . . 75 Squads Dispatched 29 | . . . 1 . . 2 . . 5 . 1 . . 5 2 3 4 6 Investigation 1 | . . . . . . . . . 1 . . . . . . . . . Extermination 18 | . . . . . . 1 . . 2 . 1 . . 3 1 2 3 5 Reinforcement 9 | . . . . . . 1 . . 2 . . . . 2 1 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Distress Signals 10 | . . 1 2 . . . . . 3 . . . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 7 7 16 3 11 10 6 3 25 2 1 7 . 25 5 11 19 42 Peak Tracking Total 15 | . 3 4 10 2 15 3 3 1 9 2 1 5 . 7 4 4 11 13 Tactical Retreats 44 | . 1 2 2 1 1 1 1 1 7 . 1 2 . 9 2 1 5 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Traps Triggered 11 | . 3 . . . . . . . 2 . 2 . . 1 3 . . . Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Machines Disabled 11 | . . . . . . 2 . . 1 . . . . 6 . . . 2 Max in Single Turn 6 | . . . . . . 1 . . 1 . . . . 6 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Machines Accessed 48 | . 3 5 3 1 1 5 . 1 6 . 4 . . 4 2 4 4 5 Terminals 45 | . 3 4 3 . 1 5 . . 6 . 4 . . 4 2 4 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 123 | . 6 11 12 1 3 9 . 1 15 . 9 . . 5 4 13 11 23 Successful 61 | . 4 6 6 1 . 4 . 1 5 . 2 . . 3 3 7 9 10 Failed 62 | . 2 5 6 . 3 5 . . 10 . 7 . . 2 1 6 2 13 Catastrophic 14 | . . 1 1 . 1 2 . . 1 . 3 . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 81 | . 6 7 7 . . 7 . . 11 . 7 . . 3 2 6 7 18 Terminals 119 | . 6 9 12 . 3 9 . . 15 . 9 . . 5 4 13 11 23 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 31 | . . 1 3 . . 1 . 1 2 . 1 . . 2 2 5 7 6 Record 12 | . . 1 . . . . . 1 1 . . . . . 2 2 4 1 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . 1 . . . . . . . 1 . . . . 1 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 4 3 3 . . 3 . . 3 . 1 . . 1 1 2 2 4 Terminals 27 | . 4 3 3 . . 3 . . 3 . 1 . . 1 1 2 2 4 Track 1 | . . . . . . . . . . . . . . . . . . 1 Assimilate 4 | . . . . . . 1 . . 2 . . . . . . 1 . . Botnet 20 | . 3 3 2 . . 2 . . 1 . 1 . . 1 1 1 2 3 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 3 3 1 1 5 . . 5 . 4 . . 2 2 4 3 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Total Allies 3 | . . . . . . 1 . . . 1 . . . . . 1 . . Largest Group 1 | . . . . . . 1 1 . . 1 . . . . . 1 . . Highest-Rated Group 45 | . . . . . . 10 10 . . 31 . . . . . 45 . . Highest-Rated Ally 45 | . . . . . . 10 10 . . 31 . . . . . 45 . . Total Orders 18 | . . . . . . . . . . . . . . . . 5 13 . STAY 3 | . . . . . . . . . . . . . . . . 2 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . EXPLORE 7 | . . . . . . . . . . . . . . . . 1 6 . RETURN 7 | . . . . . . . . . . . . . . . . 1 6 . Ally Attacks 4 | . . . . . . . . . . 4 . . . . . . . . Total Damage 63 | . . . . . . . . . . 63 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 5713 | 8 267 282 125 134 42 487 222 . 839 21 359 344 31 582 141 597 119 1113 Sensors 4493 | . . . . . . 182 222 . 829 21 359 344 31 582 108 583 119 1113 Terrain 113 | 8 105 . . . . . . . . . . . . . . . . . T.N.C. 1350 | . 162 282 125 134 42 487 118 . . . . . . . . . . . Cloaking 126 | . . . . . . . . . . . 9 33 . 84 . . . . ECM 902 | . . . . . . . . . 295 . 66 19 . 354 60 108 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . . . 2 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . 2 5 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . 2 3 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Turns Passed 6877 | 84 319 282 125 134 42 487 222 150 930 21 359 344 31 618 141 621 618 1349 Spaces Moved 11600 | 55 369 394 207 179 112 1074 552 455 1744 87 968 1191 113 1229 336 723 534 1278 Core 40 | 6 2 . . . . . . . . . . . . . . . . 32 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Legs 141 | 49 7 . . . . . . . . . . . . . . . . 85 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 592 | . 360 232 . . . . . . . . . . . . . . . . Flight 10825 | . . 162 207 179 112 1074 552 455 1744 87 968 1191 113 1229 336 723 534 1159 Fastest Speed 23 | 50 56 34 31 31 37 31 31 29 24 24 23 23 27 27 29 26 26 30 Average Speed 35 | 114 69 45 43 35 37 34 31 30 26 24 23 26 27 29 31 27 48 59 Slowest Speed 250 | 190 250 180 107 37 37 37 31 31 105 24 106 27 27 32 35 109 106 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . 2 2 . 8 . 7 . . 14 1 3 6 13 Potential Cave-ins 8 | . . . . 8 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 67 39 21 5 30 29 68 54 35 72 24 96 19 20 8 20 19 28 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . . . . . Known Exits Taken 12 | . . . 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . 4 2 . . . 8 1 . . . . . Spaces Dug 10 | . . . . 10 . . . . . . . . . . . . . . Terrain Destroyed 79 | . . . . 10 . . . . . . . . . 28 2 7 6 26 Melee 10 | . . . . 10 . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . . . . . . . . 2 7 6 8 AOE 46 | . . . . . . . . . . . . . . 28 . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Was Fac Low Low Fac Fac Res Res Acc Total 14056 | 70 418 483 226 231 111 1161 586 461 2174 86 1096 1213 112 1452 359 1121 872 1824 Wait 2025 | 2 9 63 1 37 . 40 9 . 362 . 117 20 . 196 1 365 323 480 Move 11474 | 54 368 393 206 178 111 1069 547 454 1728 86 953 1190 112 1201 333 716 522 1253 Hop 53 | . . . . . . 2 2 . 8 . 7 . . 13 1 3 5 12 Pick Up 63 | 6 8 4 5 . . 3 2 . 9 . 4 . . 5 4 3 2 8 Fast Attach 78 | 7 11 3 2 1 . 7 1 4 15 . 2 . . 2 2 3 3 15 Attach 44 | . . 4 1 2 . . 1 . 7 . . . . 6 4 3 5 11 Detach 28 | . 2 2 1 . . . 2 . 6 . . . . 2 . 2 4 7 Swap 23 | . 3 2 1 . . 1 . 1 6 . 4 1 . 4 . . . . Drop 70 | . 9 5 2 3 . 5 1 2 15 . 9 1 . 5 2 1 . 10 Fire 164 | 1 8 7 7 . . 30 21 . 18 . . 1 . 18 4 14 8 27 Melee 14 | . . . . 10 . 4 . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . . . 11 . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Ext x2) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 3) 251 | -10/Materials | Discovered new exit (range 9) 278 | -10/Materials | Discovered new exit (range 3) 328 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 496 | -9/Materials | Discovered new exit (range 13) 679 | -9/Materials | Discovered new exit (range 15) 686 | -9/Materials | Entered another Materials area 686 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -8/Materials | Lost 4 parts (2p2w) 774 | -8/Materials | Garrison activated, responded to threat 807 | -8/Materials | Discovered new exit (range 14) 810 | -8/Materials | Identified exit to Factory 811 | -8/Materials | Entered Factory 811 | -7/Factory | Evolved 2 slots: Utility x2 929 | -7/Factory | Crushed by falling debris 945 | -7/Factory | Identified exit to Garrison 945 | -7/Factory | Entered Garrison 953 | -7/Garrison | Triggered checkpoint 971 | -7/Garrison | Triggered checkpoint 983 | -7/Garrison | Discovered new exit (range 10) 986 | -7/Garrison | Identified exit to Factory 987 | -7/Garrison | Entered Factory 1272 | -7/Factory | Discovered new exit (range 9) 1457 | -7/Factory | Identified exit to Lower Caves 1474 | -7/Factory | Entered Lower Caves 1474 | -7/Lower Caves | Accompanied by 1 ally 1590 | -7/Lower Caves | Encountered a Warlord checkpoint 1606 | -7/Lower Caves | Learned location of Extension (-5) 1632 | -7/Lower Caves | Spotted B-75 Beast 1669 | -7/Lower Caves | Discovered new exit (range 15) 1695 | -7/Lower Caves | Identified exit to Lower Caves 1696 | -7/Lower Caves | Entered another Lower Caves area 1807 | -7/Lower Caves | Discovered new exit (range 12) 1817 | -7/Lower Caves | Identified exit to Factory 1831 | -7/Lower Caves | Entered a destroyed Warlord outpost 1846 | -7/Lower Caves | Entered Factory 1846 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1879 | -6/Factory | Build established: Sprinter 2525 | -6/Factory | Lost 6 parts (3n3u) 2723 | -6/Factory | Spotted B-75 Beast 2736 | -6/Factory | Identified exit to Lower Caves 2776 | -6/Factory | Sucked down chute 2776 | -6/Factory | Entered Waste 2777 | -6/Waste | Met a frightened Derelict 2782 | -6/Waste | Spotted C-40 Crusher 2784 | -6/Waste | Spotted C-40 Crusher 2784 | -6/Waste | Spotted C-40 Crusher 2789 | -6/Waste | Spotted C-40 Crusher 2791 | -6/Waste | EMP discharged 2794 | -6/Waste | Build established: Scavenger-Sprinter 2794 | -6/Waste | Discovered new exit (range 12) 2797 | -6/Waste | Identified exit to Factory 2797 | -6/Waste | Entered Factory 3054 | -6/Factory | System corruption reached 10% 3153 | -6/Factory | Discovered exit to Lower Caves (range 14) 3156 | -6/Factory | Entered Lower Caves 3199 | -6/Lower Caves | Spotted B-75 Beast 3219 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3468 | -6/Lower Caves | Build established: Infiltrator-Sprinter 3476 | -6/Lower Caves | Encountered a Warlord checkpoint 3481 | -6/Lower Caves | Discovered new exit (range 14) 3500 | -6/Lower Caves | Identified exit to Lower Caves 3500 | -6/Lower Caves | Entered another Lower Caves area 3527 | -6/Lower Caves | Discovered new exit (range 15) 3530 | -6/Lower Caves | Identified exit to Factory 3531 | -6/Lower Caves | Entered Factory 3531 | -5/Factory | Evolved 2 slots: Utility x2 3532 | -5/Factory | Identified exit to Extension 3572 | -5/Factory | Discovered new exit (range 15) 3576 | -5/Factory | Identified exit to Factory 3598 | -5/Factory | Discovered exit to Extension (range 6) 3604 | -5/Factory | Identified exit to DSF 3842 | -5/Factory | Build established: Hacker-Sprinter 4149 | -5/Factory | Entered another Factory area 4149 | -4/Factory | Evolved 2 slots: Propulsion x2 4287 | -4/Factory | Discovered new exit (range 10) 4289 | -4/Factory | Identified exit to Research 4290 | -4/Factory | Entered Research 4290 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4480 | -3/Research | Spotted B-86 Titan 4892 | -3/Research | Discovered new exit (range 13) 4911 | -3/Research | Identified exit to Research 4911 | -3/Research | Entered another Research area 4911 | -2/Research | Evolved 2 slots: Utility x2 4935 | -2/Research | Lost 3 parts (2p1u) 5369 | -2/Research | Identified exit to Access 5479 | -2/Research | Lost 3 parts (1p1n1u) 5529 | -2/Research | Entered Access 5529 | -1/Access | Evolved 2 slots: Propulsion x2 5542 | -1/Access | Found Prototype Hackware 5542 | -1/Access | Identified Exp. System Shield 5555 | -1/Access | Lost 6 parts (1p2n1u2w) 5822 | -1/Access | Build established: Hacker-Mutant 6406 | -1/Access | Lost 3 parts (1p1n1u) 6634 | -1/Access | Lost 5 parts (3n2u) 6636 | -1/Access | System corruption reached 10% 6690 | -1/Access | Lost 6 parts (1p3n2u) 6850 | -1/Access | Spotted B-99 Colossus 6854 | -1/Access | Spotted B-99 Colossus 6861 | -1/Access | Core integrity fell below 50% 6869 | -1/Access | Core integrity fell below 20% 6878 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06862_ Enh. Nova Cannon destroyed. 06862_ Penetrated by Slug. 06864_ Slug penetrates Wall. 06866_ Penetrated by Slug. 06866_ Slug penetrates Wall. 06867_ LBP45MP,M>,8FRBKC = 06867_ P-80 Master Gamma Rifle blasted off. 06867_ Penetrated by Slug. 06867_ Slug penetrates Earth. 06867_ Penetrated by Slug. 06867_ Slug penetrates Earth. 06868_ P-80 Master resets B-99 Colossus, system corruption cleaned. 06869_ Knocked back. 06869_ Penetrated by Slug. 06869_ Slug penetrates Reinforced Barrier. 06869_ Penetrated by Slug. 06869_ Graphene Brace destroyed. 06871_ Slug penetrates Sealed Heavy Doors. 06876_ Penetrated by Slug. 06878_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #??????????????????????????????????!?????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ################?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ^ #?????????????????????????????????? | | #?????????????????????????????????? | | ########### #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | " # #?????????????????????????????????? | | """ + #?#########???????????????????????? | | """ #?# "???????????????????????? | | " # ### BB "???????????????????????? | | #% ;;; BB """?????????????????????? | | ] #% p p p" "?????????????????????? | | # @""?????????????????????? | | #% u pp""??????????????????????? | | ###+##+#### %"???????????????????????? | | ??# ??????#####;## BB "???????????????????????? | | ??#???????????##?# BB "???????????????????????? | | ?????????????????# "???????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 57 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Resistance: KI 25 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 38 Defensive Hacking 28 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoExplosiveArchive Manual? 0 Play Time 03:04:33 Cumulative 49.3 hours Start 2025.05.11 @ 17:58:28 End 2025.05.13 @ 21:48:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d34b1ca1-7363-4d9e-97fd-6f9718ed6627