Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:36:42 Player: BoomBlip Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (64) 320 Value Destroyed (1764) 1764 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7479) 7479 TOTAL SCORE: 17263 Bonus ------- Follower Combat Kills 237 Entered DSFs 500 Win 3000 Win Speed 3764 Friendly Fire -22 Cogmind --------- Core Integrity 1600/1600 Matter 80/300 Energy 224/225 System Corruption 0% Temperature Cool (3) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (7) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Improved Transmission Jammer AEGIS Remote Shield Advanced Hacking Suite Improved System Guard > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Quantum Reactor Quantum Rifle Scatter Rocket Array Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Improved Transmission Jammer AEGIS Remote Shield Advanced Hacking Suite Improved System Guard > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Quantum Reactor Quantum Rifle Scatter Rocket Array [Rating: 129] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Compact Particle Reactor Propulsion Armored Wheel Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . 1 . . . 1 . . 1 . . 1 Utility 11 | . . . 1 1 1 . . 2 . 2 . 1 . 2 1 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 94 | . 5 . 13 5 5 5 5 2 23 1 5 13 8 4 . Power 19 | . 1 . 2 . 1 . 1 . 2 . 1 5 3 3 . Engine 7 | . 1 . 1 . 1 . . . 1 . 1 2 . . . Core 3 | . . . 1 . . . 1 . 1 . . . . . . Reactor 9 | . . . . . . . . . . . . 3 3 3 . Propulsion 23 | . 2 . 5 1 1 1 . . 7 . 2 2 2 . . Treads . | . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . Wheel 9 | . . . 5 1 1 1 . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . 6 . 2 2 2 . . Utility 30 | . 1 . 3 3 2 1 2 2 7 1 2 4 1 1 . Device 11 | . . . 2 . 1 . 1 . 4 . . 2 1 . . Storage 1 | . 1 . . . . . . . . . . . . . . Processor 10 | . . . 1 . . . 1 1 2 1 2 1 . 1 . Hackware 2 | . . . . . 1 . . . . . . 1 . . . Protection 6 | . . . . 3 . 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | . 1 . 3 1 1 3 2 . 7 . . 2 2 . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 5 | . 1 . 1 . 1 . . . 2 . . . . . . Ballistic Gun 8 | . . . 2 1 . 2 1 . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 6 | . . . . . . 1 . . 3 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 . . . . . 3 . . 2 2 . . Parts Lost 18 | . . . . . . . 2 . 4 . 4 4 4 . . Power 5 | . . . . . . . . . . . 1 3 1 . . Propulsion 4 | . . . . . . . . . 2 . . . 2 . . Utility 8 | . . . . . . . 2 . 1 . 3 1 1 . . Weapon 1 | . . . . . . . . . 1 . . . . . . Highest Loss Streak 4 | . . . . . . . 2 . 4 . 4 2 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 100 97 100 100 95 90 93 83 76 66 61 66 66 64 Engine 7 | . 14 14 9 . 3 7 2 . 4 5 7 6 1 . . Core 2 | . . . . 9 3 . 4 6 5 5 1 . . . . Leg 7 | . 28 28 1 . . . . . . . . . . . . Wheel 12 | . . . 31 27 30 26 23 20 9 . . . . . . Flight 4 | . . . . . . . . . 12 26 17 14 13 13 12 Device 8 | . . . 10 18 15 15 7 6 9 15 11 9 10 8 8 Storage 10 | . 19 28 11 9 7 7 7 6 3 . . . . . . Processor 7 | . . . 9 . . . 5 13 13 18 26 24 28 27 28 Hackware 2 | . . . . . 7 7 7 6 2 . . 2 4 4 4 Protection 3 | . . . . 9 7 7 7 13 8 5 1 . . . . Energy Cannon 7 | . 8 14 11 9 7 7 7 6 3 . . . . . . Ballistic Gun 9 | . 14 14 11 18 15 14 8 6 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 87 | 11 59 59 59 64 71 71 72 76 87 25 25 35 43 46 46 Greatest Support 68 | 20 26 26 34 40 50 52 52 52 68 25 38 47 48 48 48 Greatest Overweight (x) 3 | . 2 2 2 1 1 2 1 1 3 . . 1 . . . Average Overweight (x) . | . . 2 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 16 | . 12 20 20 20 20 20 20 20 14 5 5 5 5 5 5 Most Carried 20 | . 9 12 20 20 20 20 20 15 19 5 5 5 5 5 5 Average Carried 13 | . 7 11 17 19 19 19 17 14 11 4 4 4 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 6 9 12 20 20 20 20 16 15 5 5 4 5 3 5 5 Class Distribution -------------------- 52% | Mutant 15% | Skirmisher 11% | Scavenger-Skirmisher 7% | Scavenger-Sprinter 6% | Derelict-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Tank | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Matter Collected 1436 | 196 74 28 167 154 58 172 113 . 304 . 4 42 104 20 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1928 | . 63 80 423 224 89 308 160 . 176 . . 143 242 20 . Parts 124 | . 9 4 17 14 6 19 8 . 7 . . 16 24 . . Haulers Intercepted 4 | . . . 3 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 18 9 . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 42 | . 5 2 4 2 1 10 3 . 6 . . 4 5 . . Guns 11 | . 5 . . 1 1 3 1 . . . . . . . . Cannons 15 | . . 2 4 1 . 3 2 . 3 . . . . . . AOE 16 | . . . . . . 4 . . 3 . . 4 5 . . Classes Destroyed 9 | . 1 1 3 . 1 . . . 1 . . 1 1 . . Worker 8 | . . . . . . . . . . . . 2 5 1 . Builder 7 | . . . . . 1 . . . . . . . 6 . . Hauler 4 | . . . 3 1 . . . . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . Swarmer 24 | . 5 . . . . 6 . . 4 . . 4 5 . . Grunt 11 | . . 2 2 . . 4 3 . . . . . . . . Sentry 5 | . . . 2 2 1 . . . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . Best Kill Streak 16 | . 3 2 5 2 1 4 2 . 6 . . 4 16 1 . Combat Bots Only 6 | . 3 2 1 1 1 4 2 . 6 . . 4 5 . . Max Kills in Single Turn 12 | . 1 1 1 1 1 2 1 . 4 . . 4 12 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . 3 . . 4 5 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Hostile Shots Fired 389 | . 22 10 8 16 18 33 31 . 87 6 9 83 62 4 . Missed 146 | . 4 1 2 5 6 14 5 . 24 3 4 48 28 2 . Damage Taken 4324 | . 145 100 91 140 97 331 526 . 974 51 376 586 888 19 . Core 997 | . 19 9 15 43 22 33 108 . 116 12 132 232 256 . . Absorbed by Shields 19 | . . . . . . . . . . . . . . 19 . Ignored by Resistances 93 | . . . . . . . . . . . . 93 . . . Core Remaining (%) 89 | 100 . 88 96 92 . . 76 100 88 . 87 . 62 100 100 Volleys Fired 90 | . 12 4 19 14 3 13 14 . 9 . . 1 1 . . Largest 3 | . 2 2 2 3 3 3 3 . 3 . . 1 1 . . Hottest 191 | . 88 88 91 114 111 127 111 . 191 . . 50 50 . . Shots Fired 219 | . 23 8 38 42 9 39 31 . 27 . . 1 1 . . Gun 121 | . 20 4 19 28 6 23 17 . 4 . . . . . . Cannon 92 | . 3 4 19 14 3 13 14 . 22 . . . . . . Launcher 6 | . . . . . . 3 . . 1 . . 1 1 . . Special . | . . . . . . . . . . . . . . . . Kinetic 124 | . 12 4 19 28 6 23 19 . 13 . . . . . . Thermal 80 | . 11 4 19 14 3 13 12 . 4 . . . . . . Explosive 6 | . . . . . . 3 . . 1 . . 1 1 . . Electromagnetic 9 | . . . . . . . . . 9 . . . . . . Robot Hit Streak 13 | . 5 6 6 4 8 13 5 . 3 . . 1 1 . . Robot Miss Streak 7 | . 4 1 4 3 . 3 3 . 7 . . 4 7 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 119 | . 11 5 16 21 6 23 19 . 11 . . 3 3 1 . Core Hits 96 | . 6 3 8 6 4 15 9 . 8 . . 8 28 1 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 . . . . . . Critical Strikes 4 | . . . . . . 2 . . 1 . . . 1 . . Destroy 3 | . . . . . . 2 . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 9 | . . . . . . . . . . . . 2 6 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . 2 6 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 2 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4405 | . 168 95 362 310 127 724 401 . 561 . . 397 1184 76 . Guns 952 | . 128 14 135 227 48 211 160 . 29 . . . . . . Cannons 1251 | . 40 81 227 83 79 246 241 . 254 . . . . . . Explosions 1821 | . . . . . . 267 . . 278 . . 200 1076 . . Melee 381 | . . . . . . . . . . . . 197 108 76 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 995 | . 86 14 135 227 48 211 160 . 114 . . . . . . Thermal 1059 | . 82 81 227 83 79 246 241 . 20 . . . . . . Explosive 1821 | . . . . . . 267 . . 278 . . 200 1076 . . Electromagnetic 149 | . . . . . . . . . 149 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 381 | . . . . . . . . . . . . 197 108 76 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . . . . . 4 . . Average Corruption 1 | . . . . 1 . . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . 2 . . . . . . . . 2 . . Message Errors 2 | . . . . 1 . . . . . . . . 1 . . Energy Discharges 2 | . . . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 271 | . . . . . . 28 . . 11 . . 60 172 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 187 | . . . . . . 28 . . 11 . . . 148 . . Melee 84 | . . . . . . . . . . . . 60 24 . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . 29 . . . . . . 111 . . Shots 5 | . . . . . . 1 . . . . . . 4 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 568 | . 63 132 81 183 86 311 568 . 528 . . . . . . Average Temperature 126 | . 34 73 26 73 41 105 325 . 202 . . . . . . Received Heat Transfer 538 | . . 48 24 18 36 63 270 . 27 . . 48 . 4 . Effects 13 | . . . . . . . 12 . 1 . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 1691 | . 174 148 407 148 111 333 333 . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Peak Influence 511 | . 151 123 373 325 212 . . 116 267 216 151 511 489 309 241 Initial 274 | . . 58 . 157 147 . . 116 56 130 151 62 197 274 184 Average 159 | . 79 71 190 244 178 . . 116 125 146 120 275 305 281 191 Maximum Alert Level 2 | . . . 1 1 1 . . . 1 1 . 2 2 1 1 Low Security (%) 67 | . 100 100 44 12 52 . . 100 86 95 100 48 5 . 84 Level 1 27 | . . . 55 87 47 . . . 13 4 . 15 64 100 15 Level 2 4 | . . . . . . . . . . . . 35 29 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . 2 . . . . . 1 . 2 1 . . Investigation 3 | . . . . 1 . . . . . 1 . 1 . . . Extermination 1 | . . . . . . . . . . . . 1 . . . Reinforcement 3 | . 1 . . 1 . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Distress Signals 5 | . 2 . 1 . . . . . 1 . . . 1 . . Communications Jammed 3 | . . . . . . . . . . 3 . . . . . Distress Signals 3 | . . . . . . . . . . 3 . . . . . Times Spotted 115 | . 11 5 11 6 1 11 4 . 12 8 1 23 20 2 . Peak Tracking Total 12 | . 4 3 4 2 1 4 4 . 6 8 1 12 12 2 . Tactical Retreats 10 | . . . . . . . . . 2 1 . 7 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Traps Triggered 1 | . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Machines Disabled 10 | . . . 1 1 . . . . . . . . 8 . . Max in Single Turn 5 | . . . 1 1 . . . . . . . . 5 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Machines Accessed 21 | . 1 . 4 1 1 . . . 3 4 . 2 . 2 3 Terminals 16 | . 1 . 3 1 1 . . . 2 3 . 2 . 1 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 42 | . 1 . 7 4 2 . . . 6 9 . 4 . 4 5 Successful 18 | . . . 4 . 1 . . . 4 4 . 1 . 1 3 Failed 24 | . 1 . 3 4 1 . . . 2 5 . 3 . 3 2 Catastrophic 6 | . 1 . 2 . 1 . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 1 . 6 4 2 . . . 2 4 . 2 . 2 2 Terminals 32 | . 1 . 6 4 2 . . . 4 6 . 4 . 2 3 Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 5 | . . . 1 . . . . . 1 1 . 1 . . 1 Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 7 | . . . 2 . 1 . . . 1 2 . . . . 1 Terminals 7 | . . . 2 . 1 . . . 1 2 . . . . 1 Botnet 7 | . . . 2 . 1 . . . 1 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 3 1 1 . . . 3 4 . 2 . 1 3 Full Trace Events 3 | . . . . 1 . . . . . 1 . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Total Allies 4 | . . 4 . . . . . . . . . . . . . Largest Group 4 | . . 3 4 1 1 1 . . . . . . . . . Highest-Rated Group 71 | . . 40 71 16 16 16 . . . . . . . . . Highest-Rated Ally 31 | . . 16 31 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 51 | . . 1 37 8 . 5 . . . . . . . . . Total Damage 549 | . . . 457 60 . 32 . . . . . . . . . Kills 10 | . . . 8 1 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Turns Passed 3422 | . 264 684 318 265 173 408 267 46 361 48 39 278 117 84 70 Spaces Moved 3586 | 1 129 258 215 193 146 326 195 40 617 179 89 612 215 193 178 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 390 | 1 129 258 2 . . . . . . . . . . . . Wheels 1255 | . . . 213 193 146 326 195 40 142 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1941 | . . . . . . . . . 475 179 89 612 215 193 178 Fastest Speed 25 | 120 120 260 98 101 105 105 108 108 25 25 25 32 39 39 39 Average Speed 79 | 120 161 260 101 103 105 106 108 108 44 25 33 37 40 39 39 Slowest Speed 260 | 120 260 260 260 108 105 120 108 108 145 25 39 122 42 39 39 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . 14 . . 10 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 23 55 26 23 6 47 26 1 18 8 63 19 42 7 5 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . . . . . 10 1 . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . . . . . . . . Terrain Destroyed 115 | . . . . . . 41 4 . 18 . . 21 31 . . Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . 1 4 . 2 . . . . . . AOE 108 | . . . . . . 40 . . 16 . . 21 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Fac DSF Res Tes Res Acc Total 3938 | . 169 264 284 232 163 363 226 42 672 181 97 647 222 199 177 Wait 40 | . . . 7 2 1 . 9 . 6 . . 15 . . . Move 3508 | . 128 257 214 192 145 325 194 39 591 178 88 591 197 192 177 Hop 29 | . . . . . . . . . 11 . . 10 8 . . Pick Up 65 | . 11 3 15 9 4 8 1 1 6 1 . 4 1 1 . Fast Attach 39 | . 3 . 6 . . 1 . . 9 1 4 11 3 1 . Attach 27 | . . . 2 2 2 . 4 2 9 . 1 2 3 . . Detach 7 | . 1 . 1 . . . . . 3 . . 1 1 . . Swap 28 | . 2 . 5 3 3 4 1 . 5 . . . 2 3 . Drop 96 | . 12 . 15 10 5 12 3 . 23 1 4 10 . 1 . Fire 90 | . 12 4 19 14 3 13 14 . 9 . . 1 1 . . Melee 9 | . . . . . . . . . . . . 2 6 1 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 265 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 423 | -10/Mines | Identified exit to Subcaves 782 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 826 | -10/Mines | Learned 2 Materials zone layouts 941 | -10/Mines | Discovered new exit (range 4) 944 | -10/Mines | Received a Mining Laser from a helpful Derelict 949 | -10/Mines | Entered Materials 949 | -9/Materials | Accompanied by 4 allies 949 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 950 | -9/Materials | Identified exit to Materials 1267 | -9/Materials | Entered another Materials area 1267 | -8/Materials | Accompanied by 1 ally 1267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1486 | -8/Materials | Discovered new exit (range 16) 1532 | -8/Materials | Entered Factory 1532 | -7/Factory | Accompanied by 1 ally 1532 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1698 | -7/Factory | Discovered new exit (range 6) 1705 | -7/Factory | Entered Lower Caves 1705 | -7/Lower Caves | Accompanied by 1 ally 1840 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2100 | -7/Lower Caves | Discovered new exit (range 13) 2113 | -7/Lower Caves | Entered another Lower Caves area 2369 | -7/Lower Caves | Discovered new exit (range 13) 2380 | -7/Lower Caves | Entered Factory 2380 | -6/Factory | Evolved 2 slots: Utility x2 2381 | -6/Factory | Identified exit to Extension 2389 | -6/Factory | Discovered new exit (range 4) 2426 | -6/Factory | Entered another Factory area 2426 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2644 | -5/Factory | Lost 4 parts (2n1u1w) 2722 | -5/Factory | Found Prototype Launcher 2722 | -5/Factory | Identified Scatter Rocket Array 2785 | -5/Factory | Discovered new exit (range 9) 2786 | -5/Factory | Identified exit to Factory 2787 | -5/Factory | Entered another Factory area 2787 | -4/Factory | Evolved 2 slots: Utility x2 2835 | -4/Factory | Identified exit to DSF 2835 | -4/Factory | Entered DSF 2842 | -4/DSF | Discovered new exit (range 15) 2852 | -4/DSF | Additional patrols routed to DSF 2860 | -4/DSF | Identified exit to Research 2874 | -4/DSF | Entered Research 2874 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2878 | -3/Research | Lost 4 parts (1p3u) 2884 | -3/Research | Spotted B-86 Titan 3087 | -3/Research | Found Prototype Device 3087 | -3/Research | Identified Exp. EM Disruption Field 3149 | -3/Research | Discovered new exit (range 5) 3151 | -3/Research | Search patrols dispatched 3152 | -3/Research | Identified exit to Testing 3152 | -3/Research | Entered Testing 3162 | -3/Testing | Found Prototype Device 3162 | -3/Testing | Identified AEGIS Remote Shield 3253 | -3/Testing | Lost 4 parts (1p2n1u) 3254 | -3/Testing | Build established: Mutant 3257 | -3/Testing | Discovered new exit (range 12) 3263 | -3/Testing | Identified exit to Research 3269 | -3/Testing | Entered Research 3269 | -2/Research | Evolved 2 slots: Utility x2 3330 | -2/Research | Spotted B-90 Cyclops 3350 | -2/Research | Discovered new exit (range 9) 3353 | -2/Research | Identified exit to Access 3353 | -2/Research | Entered Access 3353 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3421 | -1/Access | Discovered new exit (range 6) 3422 | -1/Access | Identified exit to Surface 3423 | *** | Escaped! Last Messages --------------- 03353_ EXIT=IDENTIFIED: ACCESS PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=ACCESS GOAL=ESCAPE 03364_ Connecting with Garrison Access... >>Seal Access door sealed. 03412_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03419_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03421_ The Access Shell folds into the floor. 03421_ EXIT=FOUND 03422_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ########### #???????????????????????????????????? | | # """"" # #????????????????????########???????? | | # ""T"" # #??????????????????? #???????? | | # + #????????????######? #???????? | | # # ############## # #???????? | | # # # ######### | | # # + # | | # ######+########## # # | | # #??? ???????## ## # """" | | ###########? ??????# #?? # """ | | ??????????# " ????# #??######### | | ??????????# """ #???# #??????????# | | ??????????# """ #???# #??????????# | | ??????????# " #???# #??????????# | | ??????????# #??## ##?????????# | | ??????????# #??# ################++# | | ??????????? #??# | | ????????????? ? #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 43 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 285 Jamming Range 14 Corruption Containment 12 Armor Coverage 300 Resistance: KI 25 Resistance: EM 75 Evasion (%) 65 Targeting Accuracy 16 Offensive Hacking 14 Item Schematics ----------------- Imp. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Epsilon Run Omniscient Cartographer Challenges ------------ None Game ------ Seed MicrowarpTitaniumArmor Manual? 0 Play Time 00:56:56 Cumulative 89.3 hours Start 2024.04.05 @ 14:20:43 End 2024.04.05 @ 15:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 123 Adventurer 10 Explorer 2 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a1c3c9b-de65-48b6-9f44-21f9932893a9