Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 00:31:01 Player: Keen Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1028) 1028 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3233 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 85/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Improved Ion Engine Light Deuterium Engine Advanced Treads Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Carbon-fiber Leg Rocket Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 50 | 8 15 11 2 14 Power 9 | 1 2 4 . 2 Engine 9 | 1 2 4 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 3 6 3 . 3 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 3 . 3 . 2 Hover 4 | . 3 . . 1 Flight 3 | . 3 . . . Utility 10 | 2 3 2 . 3 Device 1 | 1 . . . . Storage 2 | 1 . 1 . . Processor 5 | . 2 . . 3 Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 16 | 2 4 2 2 6 Energy Gun 6 | 2 1 1 . 2 Energy Cannon 4 | . . . 1 3 Ballistic Gun 4 | . 3 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 16 | . 5 . . 11 Power 3 | . 1 . . 2 Propulsion 5 | . 2 . . 3 Utility 2 | . 1 . . 1 Weapon 6 | . 1 . . 5 Highest Loss Streak 5 | . 5 . . 5 To Critical Strikes . | . . . . . Average Backups 2 | 1 1 3 3 3 Power . | . . . . . Propulsion 1 | . . 1 2 1 Utility . | . . 1 1 . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . 1 1 . 4 Power 3 | . . 1 . 2 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 86 78 99 76 Engine 9 | . 11 5 11 7 Wheel 20 | . 6 31 33 21 Hover 2 | . 6 1 . . Flight 2 | . 6 . . . Device 4 | . 12 . . . Processor 14 | . 13 11 11 22 Protection 4 | . . 7 11 3 Energy Gun 6 | . 9 6 3 3 Energy Cannon 5 | . . . 10 12 Ballistic Gun 11 | . 17 11 11 3 Launcher 2 | . . . 7 2 Peak Build Rating 21 | 9 10 17 18 21 Average Rating 12 | 5 8 12 17 16 On Entrance 9 | . 9 6 17 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 23 | 12 12 19 23 23 Greatest Support 36 | 26 20 36 36 36 Greatest Overweight (x) 3 | 1 1 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 3 5 5 4 5 Average Carried 2 | 1 1 3 3 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | 2 . 3 3 4 Class Distribution -------------------- 48% | Mutant 33% | Gunner 18% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1230 | 290 233 468 65 174 Remotely . | . . . . . Salvage Created 1693 | 207 462 572 108 344 Parts 123 | 22 29 36 16 20 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . 10 10 6 9 Guns 29 | . 10 10 3 6 Cannons 5 | . . . 3 2 AOE 1 | . . . . 1 Classes Destroyed 13 | 3 4 2 . 4 Worker 7 | 2 1 2 2 . Builder 3 | . 2 1 . . Tunneler 4 | 4 . . . . Hauler 1 | . . 1 . . Recycler 4 | 1 1 2 . . Watcher 5 | . 2 2 . 1 Swarmer 20 | . 6 6 6 2 Cutter 1 | . . . . 1 Grunt 9 | . 4 2 . 3 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Hunter 1 | . . . . 1 Best Kill Streak 4 | 4 3 4 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 289 | . 88 55 33 113 Missed 80 | . 22 21 10 27 Hits 209 | . 66 34 23 86 Melee 12 | . . . . 12 Projectile 197 | . 66 34 23 74 AOE 1 | . . . 1 . Critical Strikes 12 | . 1 . 1 10 Damage Taken 2928 | . 653 376 209 1690 Core 833 | . 210 51 14 558 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . 4 . . . Regen/Repaired (Parts) 72 | . 1 . . 71 Core Remaining (%) 66 | 100 16 . 83 . Volleys Fired 181 | 18 49 52 15 47 Largest 3 | 2 2 2 3 3 Hottest 204 | 80 80 79 139 204 Shots Fired 287 | 32 87 67 32 69 Gun 235 | 32 87 67 17 32 Cannon 42 | . . . 15 27 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 142 | . 63 52 15 12 Thermal 99 | 18 9 15 17 40 Explosive 10 | . . . . 10 Electromagnetic 36 | 14 15 . . 7 Robot Hit Streak 11 | 4 8 11 5 7 Robot Miss Streak 6 | 3 5 6 2 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 168 | 18 53 44 16 37 Core Hits 88 | 8 25 24 9 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2485 | 216 552 641 295 781 Guns 1845 | 216 552 641 139 297 Cannons 504 | . . . 156 348 Explosions 122 | . . . . 122 Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 1052 | . 356 481 103 112 Thermal 1032 | 131 81 160 192 468 Explosive 122 | . . . . 122 Electromagnetic 265 | 85 115 . . 65 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . . 21 Projectiles 6 | . . . . 6 Explosions 15 | . . . . 15 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 227 | . . . . 227 Shots 6 | . . . . 6 Rammed 8 | . . . . 8 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 380 | 108 43 189 193 380 Average Temperature 68 | 38 12 56 76 110 Received Heat Transfer 711 | . 177 93 . 441 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 . 1 . 1 Heat Transferred 2352 | 300 175 434 481 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 165 | 10 99 152 153 165 Initial 55 | . . 38 55 26 Average 57 | 1 18 69 79 105 Influence Increases 1375 | 35 327 287 203 523 Destroy 0b10 Robot/C 740 | . 200 200 120 220 Destroy 0b10 Robot/NC 120 | 35 30 40 10 5 Destroy Leader 162 | . 44 46 20 52 Allied During Kill 20 | . . . 8 12 Successful Hack 10 | . 8 . . 2 Disable Machine 90 | . . . 15 75 Destroy Structure 68 | . . 1 . 67 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 150 | . 45 . 30 75 Influence Decreases 1214 | 35 236 236 277 430 Entered New Map 182 | . . 53 87 42 Time Decay 842 | 35 196 183 190 238 Lost Part 150 | . 40 . . 110 Lost Ally 40 | . . . . 40 Squads Dispatched 5 | . 2 . . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 21 15 15 28 Peak Tracking Total 19 | . 5 4 19 7 Tactical Retreats 7 | . 1 . 2 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . . 1 5 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 5 1 . 2 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 20 1 . 4 Successful 20 | . 16 . . 4 Failed 5 | . 4 1 . . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 1 . 1 Fabricators . | . . . . . Repair Stations 13 | . 10 . . 3 Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Record 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 8 . . 3 Scan Component 6 | . 4 . . 2 Repair 5 | . 4 . . 1 Recycling Unit Hacks 6 | . 6 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 5 | . 4 . . 1 Time 136 | . 104 . . 32 Parts Recycled 2 | . 2 . . . Recycled Matter 201 | . 201 . . . Retrieved Matter 201 | . 201 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 42 | . . . 42 42 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 24 | . . . . 24 Total Damage 273 | . . . . 273 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1188 | 75 620 . . 493 Optics 493 | . . . . 493 Terrain 695 | 75 620 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2193 | 183 723 393 391 503 Spaces Moved 1647 | 150 551 249 331 366 Core 110 | 54 15 . . 41 Treads . | . . . . . Legs . | . . . . . Wheels 1118 | 96 126 245 331 320 Hover 251 | . 242 4 . 5 Flight 168 | . 168 . . . Fastest Speed 37 | 50 37 56 90 50 Average Speed 84 | 74 78 89 90 87 Slowest Speed 200 | 100 120 90 90 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 54 20 60 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 72 | . . . . 72 Terrain Destroyed 105 | . . . . 105 Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . . . 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2185 | 186 765 355 393 486 Wait 223 | 6 120 23 43 31 Move 1643 | 149 550 248 330 366 Hop . | . . . . . Pick Up 35 | 3 11 10 1 10 Fast Attach 22 | 5 7 3 1 6 Attach 14 | 3 6 1 1 3 Detach 7 | 1 4 1 1 . Swap 24 | 1 8 7 . 8 Drop 28 | . 10 10 1 7 Fire 181 | 18 49 52 15 47 Melee . | . . . . . Ram 8 | . . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Repaired Flight Unit 570 | -10/Materials | Repaired Lgt. Assault Rifle 570 | -10/Materials | Repaired Lgt. Assault Rifle 596 | -10/Materials | Repaired Flight Unit? 800 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Discovered new exit (range 12) 836 | -10/Materials | Lost 5 parts (1p2n1u1w) 898 | -10/Materials | Core integrity fell below 20% 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1149 | -9/Materials | Discovered new exit (range 12) 1300 | -9/Materials | Entered Mines 1349 | -9/Mines | Assembled infested the area 1415 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1610 | -9/Mines | Build established: Gunner 1627 | -9/Mines | Discovered new exit (range 14) 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Accompanied by 2 allies 1691 | -8/Materials | Evolved 2 slots: Utility x2 1696 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1778 | -8/Materials | Repaired Hvy. Assault Rifle 2129 | -8/Materials | Lost 3 parts (1n2w) 2149 | -8/Materials | Core integrity fell below 50% 2194 | -8/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- Hvy. EM Pulse Gun destroyed. Acquired Adv. Targeting Computer. Acquired Airjet. Airjet severed. Slammed into G-47 Trooper. Visual Processing Unit broken. Destabilizing: Short circuit. Critical hit (Burn: +37). Slammed into G-47 Trooper. Visual Processing Unit broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. Particle Cannon destroyed. Slammed into G-47 Trooper. Broken Visual Processing Unit severed. Targeting Computer severed. Acquired Imp. Grenade Launcher. [Achievement: Let's See Who's Tougher] Fusion Modulator explodes. C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????####### # | | ??????????????????????????????????#### # ##" # | | ??????????????????????????????????# # ## | | ??????????????????????????????????# % # # | | ???????????????????????#?????????## # + + | | ???????????????????????# ????????# # # | | ???????????????????????#[[?? ????## #% # | | ????????????????????????[[[? ????# # % # | | ?????????????????????????[ ????## ### % # | | ?????????????????????????? ????## ##?# ## | | ???????????????????#?????###+###?# #??# # | | ??????????????#"T"## ##### ##### ###### + | | ??????????????? % ] % % #= | | ??????????????????# H % %% # | | ??????????????????# %# | | ???????????????????####### "#"/############## | | ????????????????????####### %#" % =#??# ## | | ????????????????????# # u## #??# | | ????????????????????#""" # ## "%""""" #??# | | ????????????????????#""" /# ## """"""" #??#### | | ????????????????????#""" # t## """"""" #?????### | | ????????????????????# ## """"""" #???????# | | ???????????????????## # """"""" #???????? | | ??????????########## ## ???#???????? | | ??????????# %= # ! ] ######?????????????? | | ??????????# !* ## @ u #??????????????????? | | ??????????# = =## +??????????????????? | | ??????????#= #ggc r #??????????????????? | | ??????????# " + #??????????????????? | | ??????????# " """ # a #??????????????????? | | ??????????# """"" !# ##########??????????????????? | | ??????????# """"" #g#???????????????????????????? | | ??????????# """ # #???????????????????????????? | | ??????????########## #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ????????????######## #???????????????????????????? | | ????????????# ! # #???????????????????????????? | | ????????????#""" # ###### #????????????????? | | ????????????#""" =+ +????????????????? | | ????????????#""" # ###### #????????????????? | | ????????????# # #???????????????????????????? | | ????????????# # #???????????????????????????? | | ????????????######## #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 403 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 95% | -10/Materials Hvy. Assault Rifle | 38% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Heavy Suspicion Let's See Who's Tougher Challenges ------------ None Game ------ Seed AutogunDispersionStripper Manual? 0 Play Time 00:52:35 Cumulative 4.0 hours Start 2025.12.13 @ 23:35:29 End 2025.12.14 @ 00:31:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe7c8fd2-70db-4258-bac7-38f491a07029