Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.30 @ 12:34:15 // AFD2019/Pay2Buy Player: F4LK5 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (900) 900 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2295 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 87/100 System Corruption 0% Temperature Cool (1) Movement Hovering (60) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Airjet > --- UTILITY (2) ------ Melee Analysis Suite Improved Trap Extractor (0/6) > --- WEAPON (3) ------- Maul Scythe > --- INVENTORY (10) --- Improved Flight Unit Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet > --- UTILITY ---------- Melee Analysis Suite Improved Trap Extractor > --- WEAPON ----------- Maul Scythe > --- INVENTORY -------- Improved Flight Unit Weight Redist. System [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Hover Unit Airjet Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Processor Melee Analysis Suite Weapon Plasma Cutter Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 1 | . . . 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . . 1 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 3 1 Power 3 | . 1 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 2 | . 2 1 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 62 | . 72 57 66 Engine 8 | . 13 6 . Core 3 | . . 4 11 Flight 17 | . 28 14 . Device 11 | . 14 11 11 Processor 3 | . . 4 11 Special Weapon 6 | . 16 2 . Impact Weapon 5 | . . 8 11 Slashing Weapon 3 | . . 5 11 Naked Turns . | . . . . Heaviest Build 13 | 7 7 10 13 Greatest Support 16 | 16 16 14 14 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 10 | 10 10 10 10 Most Carried 2 | . . 1 2 Average Carried . | . . . 1 Final Capacity 10 | 10 10 10 10 Final Carried 2 | . . 1 2 Class Distribution -------------------- 71% | Mutant 28% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 205 | 103 92 . 10 Remotely . | . . . . Salvage Created 1290 | 103 298 876 13 Parts . | . . . . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 23 | . 8 14 1 Melee 9 | . . 8 1 Cannons 7 | . 7 . . Classes Destroyed 10 | 2 5 3 . Worker 5 | . 1 4 . Builder 1 | . . 1 . Tunneler 3 | 1 1 1 . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Operator 2 | . . 2 . Watcher 6 | . 2 4 . Swarmer 7 | . 6 . 1 Grunt 11 | . 2 9 . Sentry 5 | . . 5 . Best Kill Streak 10 | 1 8 10 1 Combat Bots Only 7 | . 7 5 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 164 | . 71 77 16 Missed 56 | . 26 28 2 Damage Taken 919 | . 301 491 127 Core 507 | . 103 318 86 Absorbed by Shields . | . . . . Ignored by Resistances 288 | . 102 147 39 Core Remaining (%) 79 | 100 58 . . Volleys Fired 73 | 11 58 4 . Largest 2 | 1 2 1 . Hottest 40 | 20 40 20 . Shots Fired 82 | 11 67 4 . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special 82 | 11 67 4 . Kinetic . | . . . . Thermal 82 | 11 67 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 6 9 2 . Robot Miss Streak 2 | 2 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 8 47 60 1 Core Hits 31 | 3 16 11 1 Critical Kills . | . . . . Critical Parts Destroyed 8 | . . 8 . Critical Strikes 8 | . . 8 . Smash 8 | . . 8 . Melee Attacks 69 | . . 68 1 Impact 32 | . . 32 . Slashing 37 | . . 36 1 Piercing . | . . . . Sneak Attacks 8 | . . 8 . Combat Hostiles 1 | . . 1 . Follow-up Attacks 4 | . . 4 . Damage Inflicted 3014 | 89 519 2369 37 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 2394 | . . 2357 37 Ramming . | . . . . Kinetic . | . . . . Thermal 620 | 89 519 12 . Explosive . | . . . . Electromagnetic . | . . . . Impact 1140 | . . 1140 . Slashing 1254 | . . 1217 37 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 766 | . 4 762 . Projectiles 16 | . 4 12 . Explosions . | . . . . Melee 750 | . . 750 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . 17 6 . Average Temperature 9 | . 12 6 . Received Heat Transfer 423 | . 102 321 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 25 | . . 25 . Robots Melted 2 | . 2 . . Combat Hostiles 1 | . 1 . . Parts Melted . | . . . . Heat Transferred 2072 | 296 1739 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 642 | 10 278 642 221 Initial 211 | . 5 99 211 Average 269 | 4 176 336 211 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 36 | 100 40 33 . Level 1 36 | . 59 22 100 Level 2 27 | . . 43 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 10 27 4 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled 4 | . 1 3 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 2 4 1 Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 8 1 Successful 9 | . 4 4 1 Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 5 8 . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 4 . Terminals 8 | . 4 4 . Assimilate 3 | . 2 1 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1106 | 45 328 680 53 Spaces Moved 965 | 31 254 631 49 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 89 | . . 40 49 Flight 876 | 31 254 591 . Fastest Speed 37 | 37 37 37 60 Average Speed 42 | 37 37 40 97 Slowest Speed 120 | 37 37 60 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 37 59 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1295 | 41 345 856 53 Wait 148 | . 30 118 . Move 962 | 30 253 630 49 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach . | . . . . Attach 1 | . . . 1 Detach 2 | . . 1 1 Swap . | . . . . Drop . | . . . . Fire 73 | 11 58 4 . Melee 64 | . . 63 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 44 | . 4 40 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Destroyed 7 combat bots 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 374 | -9/Materials | Discovered new exit (range 8) 717 | -9/Materials | Discovered new exit (range 14) 767 | -9/Materials | Core integrity fell below 50% 938 | -9/Materials | Discovered new exit (range 16) 1054 | -9/Materials | Entered Mines 1062 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1067 | -9/Mines | Core integrity fell below 20% 1097 | -9/Mines | Discovered new exit (range 16) 1105 | -9/Mines | Build established: Gladiator 1107 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01061_ Current location identified: Mines >>Open Door Sealed Doors opened. 01062_ SE-J6H(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01062_ SE-J6H(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01062_ Tosses Imp. Trap Extractor to the ground. 01064_ Acquired Imp. Trap Extractor. 01066_ Triggered Proton Bomb Trap. 01066_ A bubble of electromagnetic force engulfs the area. 01066_ SHOP.Sys disabled. 01066_ Machine disabled. 01067_ Triggered Explosive Trap. 01067_ An explosion rips through the floor. 01094_ S-10 Pest unfolds itself. 01097_ EXIT=FOUND 01099_ SE-J6H(g) destroyed. 01102_ Acquired 10 matter. 01103_ Lgt. Nuclear Core destroyed. 01104_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?# ##?????????????????????????????? | | ?# ####??????????????????????????? | | ?# ##?????????????????????????? | | ?# ###???????????????????????? | | ?## ## ##??????????????????????? | | ??###?### #??????????????????????? | | ????????## #??????????????????????? | | ?????????## ## ##??????????????????????? | | ??????????# #### ##??? ??????????????????? | | ??????????# #?## #### #??????????????????? | | ??????????## ##?# #??????????????????? | | ???????????####??# #### #??????????????????? | | ?????????????????## ##?? #??????????????????? | | ??????????????????## ##? #??????????????????? | | ???????????????????## ## #??????????????????? | | ????????????????????## #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ### #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????## ######??????????????? | | ??????????????????????# ###???????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#% #?????????????????????? | | ??????????????????????# ## #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????#@ ###??????????????????? | | ????????????????????? #????????????????????? | | ???????????????????# ### #????????????????????? | | ???????????????????#????s #????????????????????? | | ???????????????????????? s#????????????????????? | | ???????????????????????? s#????????????????????? | | ????????????????????????% ????????????????????? | | ????????????????????????" ????????????????????? | | ???????????????????????? < ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????? ## ??????????????????? | | ?????????????????????????##?#??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Melee Accuracy 5 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (13) ------------------------ Plasma Cutter (699) Imp. Flight Unit (1049) Imp. Flight Unit (1049) Ion Engine (599) Weight Redist. System (699) Plasma Cutter (699) Plasma Cutter (805) Lgt. Ion Engine (674) Maul (607) Scythe (1106) Lgt. Nuclear Core (792) Melee Analysis Suite (599) Airjet (951) Game ------ Seed RiotSpliceCloak Manual? 0 Play Time 00:18:52 Cumulative 29.6 hours Start 2024.04.30 @ 12:15:37 End 2024.04.30 @ 12:34:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2019/Pay2Buy Game No. 81 Rogue 54 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 483c729d-460d-4592-a96a-f64c6224e5b0