Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.28 @ 21:36:10 Player: Puzzlebark Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1447) 1447 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3661 Bonus ------- High Alert Combat Kills 49 Friendly Fire -10 Cogmind --------- Core Integrity 148/550 Matter 31/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Hacking Suite Grenade Launcher [Rating: 23] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 56 | 6 5 22 6 17 Power 5 | 1 . 3 . 1 Engine 4 | 1 . 3 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 5 3 3 Treads 3 | . . 2 1 . Leg 8 | . . 3 2 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 6 . 2 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 6 | . 1 5 . . Artifact . | . . . . . Weapon 27 | 2 3 8 3 11 Energy Gun 6 | 2 1 1 . 2 Energy Cannon 5 | . . 4 . 1 Ballistic Gun 7 | . . 2 . 5 Ballistic Cannon 2 | . 2 . . . Launcher 6 | . . 1 2 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 28 | . 4 8 3 13 Power 3 | . . 1 . 2 Propulsion 7 | . 1 2 1 3 Utility 8 | . 1 3 . 4 Weapon 10 | . 2 2 2 4 Highest Loss Streak 11 | . 3 3 2 11 Average Slot Usage (%) 79 | . 85 78 80 78 Engine 9 | . 14 8 11 7 Treads 2 | . . 1 17 . Leg 10 | . . 13 . 21 Wheel 5 | . 20 1 . . Device 1 | . . . . 7 Storage 11 | . 14 11 11 9 Processor 2 | . . 4 . 3 Protection 14 | . 7 16 22 13 Energy Gun 3 | . 14 1 . 2 Energy Cannon 5 | . . 11 . 1 Ballistic Gun 5 | . . 4 3 11 Ballistic Cannon 3 | . 13 . . . Launcher 2 | . . 1 9 1 Naked Turns . | . . . . . Heaviest Build 37 | 11 19 37 34 35 Greatest Support 43 | 26 26 40 43 40 Greatest Overweight (x) 5 | . 1 4 3 5 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 6 | 1 3 4 5 6 Average Carried 2 | . 1 1 4 4 Final Capacity 8 | 6 8 8 8 8 Final Carried 5 | 1 1 3 4 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 944 | 136 206 306 58 238 Remotely . | . . . . . Salvage Created 1603 | . 359 884 64 296 Parts 124 | . 20 66 10 28 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 8 19 10 9 Melee 1 | . . 1 . . Guns 15 | . 6 4 1 4 Cannons 16 | . 2 14 . . AOE 13 | . . . 8 5 Classes Destroyed 13 | . 5 6 1 1 Worker 2 | . 1 1 . . Builder 2 | . . 1 . 1 Tunneler 1 | . . . 1 . Hauler 3 | . 1 2 . . Mechanic 1 | . . 1 . . Operator 3 | . 1 1 . 1 Watcher 1 | . . 1 . . Swarmer 21 | . 3 8 7 3 Grunt 12 | . 5 5 1 1 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 9 | . . 4 2 3 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 3 6 3 4 Combat Bots Only 5 | . 3 5 3 3 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3804 | . 693 905 742 1464 Core 895 | . 234 167 92 402 Absorbed by Shields . | . . . . . Core Remaining (%) 47 | 100 6 . 35 . Volleys Fired 186 | . 47 87 21 31 Largest 2 | . 2 2 1 2 Hottest 136 | . 75 136 33 81 Shots Fired 251 | . 62 117 21 51 Gun 121 | . 44 30 2 45 Cannon 105 | . 18 87 . . Launcher 25 | . . . 19 6 Special . | . . . . . Kinetic 86 | . 18 29 2 37 Thermal 90 | . . 87 . 3 Explosive 25 | . . . 19 6 Electromagnetic 50 | . 44 1 . 5 Robot Hit Streak 11 | . 8 11 5 6 Robot Miss Streak 5 | . 3 5 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 156 | . 33 72 19 32 Core Hits 90 | . 16 32 15 27 Critical Hits 13 | . . 12 1 . Critical Kills 5 | . . 4 1 . Critical Parts Destroyed 7 | . . 7 . . Melee Attacks 7 | . . . 7 . Impact 7 | . . . 7 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3582 | . 519 1424 852 787 Guns 1125 | . 320 344 11 450 Cannons 1224 | . 152 1072 . . Explosions 1103 | . 47 . 719 337 Melee 122 | . . . 122 . Ramming 8 | . . 8 . . Kinetic 879 | . 152 371 11 345 Thermal 1142 | . 47 1045 . 50 Explosive 1056 | . . . 719 337 Electromagnetic 375 | . 320 . . 55 Impact 122 | . . . 122 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 3 3 . Average Corruption 2 | . 2 3 3 . Corruption Purged . | . . . . . Effects 12 | . 1 5 6 . Message Errors 7 | . . 4 3 . Matter Fused 2 | . . 1 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . 1 . . . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 42 | . . 9 33 . Projectiles 9 | . . 9 . . Explosions 20 | . . . 20 . Melee 13 | . . . 13 . Knockbacks 5 | . 5 . . . Impact . | . . . . . Kinetic 5 | . 5 . . . Secondary . | . . . . . Self-Inflicted Damage 504 | . 223 3 259 19 Shots 11 | . 3 . 7 1 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 340 | . 272 340 152 152 Average Temperature 95 | . 87 115 48 40 Received Heat Transfer 1002 | . 165 237 87 513 Effects 6 | . 2 4 . . Energy Bleed 4 | . 2 2 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 2048 | . 50 1887 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 501 | . 247 500 501 492 Initial 195 | . . 43 195 195 Average 253 | . 107 285 321 310 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 31 | 100 71 24 17 6 Level 1 54 | . 28 56 64 76 Level 2 14 | . . 19 17 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 3 1 5 Investigation 5 | . . 1 1 3 Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 15 40 12 22 Peak Tracking Total 6 | . 4 6 6 6 Tactical Retreats 11 | . 1 8 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 10 | . 4 4 2 . Max in Single Turn 3 | . 3 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 16 | . 7 5 1 3 Terminals 14 | . 6 4 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 37 | . 14 15 2 6 Successful 17 | . 5 8 1 3 Failed 19 | . 9 6 1 3 Catastrophic 2 | . . . 1 1 Database Lockouts 1 | . . 1 . . Manual 32 | . 11 13 2 6 Terminals 35 | . 13 14 2 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 3 1 1 Robot Analysis 3 | . . 1 1 1 Terminal Index 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 5 . 2 Terminals 8 | . 2 4 . 2 Assimilate 1 | . . 1 . . Botnet 5 | . 2 3 . . Sabotage 1 | . . . . 1 Search 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 4 1 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 3 | . . 1 1 1 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2507 | 39 519 1163 305 481 Spaces Moved 1405 | 33 433 540 136 263 Core 15 | 2 . 2 . 11 Treads 191 | . . 58 133 . Legs 661 | . . 406 3 252 Wheels 538 | 31 433 74 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 150 120 Average Speed 128 | 88 90 147 166 139 Slowest Speed 300 | 100 90 250 210 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 80 50 42 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug 6 | . . . 6 . Terrain Destroyed 167 | . 37 . 89 41 Melee . | . . . . . Projectile . | . . . . . AOE 167 | . 37 . 89 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1834 | 39 499 783 182 331 Wait 146 | . 12 117 9 8 Move 1401 | 32 432 539 135 263 Hop . | . . . . . Pick Up 16 | 1 2 6 2 5 Fast Attach 38 | 6 2 17 3 10 Attach 9 | . 2 3 1 3 Detach . | . . . . . Swap 9 | . 1 2 2 4 Drop 20 | . 1 10 2 7 Fire 186 | . 47 87 21 31 Melee 7 | . . . 7 . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Lost 3 parts (1n2w) 356 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Core integrity fell below 50% 499 | -10/Materials | Core integrity fell below 20% 545 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Utility x2 669 | -9/Materials | Lost 3 parts (1p2w) 1178 | -9/Materials | Discovered new exit (range 8) 1235 | -9/Materials | Central database locked down 1332 | -9/Materials | Discovered new exit (range 7) 1496 | -9/Materials | Lost 3 parts (1n2u) 1722 | -9/Materials | Entered Mines 1722 | -9/Mines | Accompanied by 1 ally 1811 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1882 | -9/Mines | Identified exit to Materials 1883 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1909 | -9/Mines | Core integrity fell below 50% 2027 | -9/Mines | Entered Materials 2027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2413 | -8/Materials | Build established: Scavenger-Mutant 2499 | -8/Materials | Core integrity fell below 50% 2508 | -8/Materials | Self-destructed Last Messages --------------- 02452_ Grenade Launcher destroyed. 02459_ Acquired 19 matter. 02465_ W-25 Informer sends out distress signal. 02470_ Acquired Prototype Launcher. 02470_ Identified Adv. EMP Blaster. 02470_ Malfunction: Carbon-fiber Leg damaged (-3). 02471_ Dropped Faulty Adv. EMP Blaster. 02473_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Neutrino Reactor] NETWORK_OVERLOAD_FAIL 02473_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 02476_ Targeting Computer destroyed. 02488_ Aluminum Leg destroyed. 02490_ Enh. Autogun destroyed. 02490_ Carbon-fiber Leg destroyed. 02492_ Nuclear Core destroyed. 02493_ Heat Sink destroyed. 02496_ Purification Channel disabled. 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Light Cannon | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartModifiedBuckler Manual? 0 Play Time 00:27:56 Cumulative 186.6 hours Start 2022.02.28 @ 21:13:03 End 2022.02.28 @ 21:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 114 Adventurer 61 Explorer 0 Win Type - Total 9 Types 7/0/2/0/0/0/0/0/0 Lore% 53 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0509442b-5897-44b8-9c47-41e681e864d8