Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 21:30:22 Player: HeartGrenade Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (229) 1145 Value Destroyed (9947) 9947 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (933) 933 TOTAL SCORE: 19985 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 391 Met Data Miner 300 Met Imprinter 300 Friendly Fire -280 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 95/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Spectral Analyzer Improved Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Antimatter Reactor Centrium Wheel Authchip [Device] Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Heavy Insulated Plating Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Centrium Wheel Centrium Wheel Improved Medium Armor Plating Heavy Insulated Plating Heavy Insulated Plating Heavy Insulated Plating Advanced System Shield Authchip [Device] High-powered Tractor Beam Transdimensional Reconstructor Matter Neutralizer Long-range Missile Launcher Dirty Datajack Improved Plasma Cutter [Rating: 98] Favorites ----------- Power Meta Core Engine Reinforced Deuterium Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Makeshift Leg Wheel Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . 1 . . . . . Utility 7 | . . . 2 1 . . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Attached 290 | 4 10 9 28 26 6 9 8 9 20 18 17 3 7 29 8 6 11 19 43 Power 22 | . 1 2 . 2 . . . . . 1 1 . . 3 2 . 1 1 8 Engine 7 | . 1 1 . . . . . . . 1 . . . 2 1 . . . 1 Core 9 | . . 1 . 2 . . . . . . 1 . . . 1 . . . 4 Reactor 6 | . . . . . . . . . . . . . . 1 . . 1 1 3 Propulsion 63 | 2 2 3 8 10 2 . 1 4 2 4 2 . 3 8 . . 3 3 6 Treads 49 | 2 2 3 8 9 . . . 1 2 3 1 . 3 7 . . 1 3 4 Leg 8 | . . . . 1 1 . 1 3 . . . . . . . . 2 . . Wheel 6 | . . . . . 1 . . . . 1 1 . . 1 . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 110 | . 4 2 8 7 2 7 2 3 10 7 9 . . 10 2 6 4 7 20 Device 67 | . . 1 3 3 1 7 1 1 9 4 8 . . 6 2 5 2 5 9 Storage 6 | . 1 . . 1 1 . . 1 . . . . . . . . 1 . 1 Processor 7 | . 1 . 1 . . . . 1 . . . . . . . 1 . . 3 Hackware 3 | . . . . . . . . . . . . . . 2 . . . . 1 Protection 27 | . 2 1 4 3 . . 1 . 1 3 1 . . 2 . . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 3 2 12 7 2 2 5 2 8 6 5 3 4 8 4 . 3 8 9 Energy Gun 39 | . . 1 9 5 1 1 2 1 4 3 2 3 1 2 . . . . 4 Energy Cannon 17 | . . . 1 2 . . . . . . . . . 2 1 . 3 5 3 Ballistic Gun 12 | 2 2 . 2 . . . . . 1 . . . . 2 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 1 1 1 . 1 . 2 . 2 . 1 . . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 1 2 . . . . . . . . . . Slashing Weapon 5 | . 1 1 . . . . . . . 1 . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . 2 1 . . 1 . . . . . Unidentified Prototypes 15 | . . 2 4 . . 1 1 . . . . . . . . . 5 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . . . . . . . . . 7 . . . . Parts Lost 91 | . . . 4 14 . 2 . . 8 6 2 . 2 7 1 . . 5 40 Power 13 | . . . . 1 . . . . . 2 . . 1 2 . . . 1 6 Propulsion 24 | . . . 1 6 . 1 . . 3 2 1 . 1 1 . . . . 8 Utility 38 | . . . 3 4 . 1 . . 4 1 1 . . 3 1 . . 3 17 Weapon 16 | . . . . 3 . . . . 1 1 . . . 1 . . . 1 9 Highest Loss Streak 17 | . . . 2 8 . 1 . . 2 6 1 . 2 3 1 . . 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 74 92 83 90 91 92 92 99 97 90 88 82 90 93 98 100 86 92 82 Engine 2 | . . 4 . . . . . . . 1 6 6 6 7 4 5 2 . . Core 7 | . . 6 7 10 15 15 15 15 13 9 3 6 1 . 3 5 5 2 1 Treads 23 | . 27 29 30 24 15 15 15 18 24 21 17 20 16 26 29 29 28 27 21 Leg 1 | . . . . . 3 7 7 11 . . . . . . . . . . . Device 13 | . . 10 7 13 15 14 15 14 19 13 20 20 20 18 15 17 16 16 14 Storage 7 | . 3 11 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 Processor 4 | . 3 . 1 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 Protection 7 | . 10 6 13 12 7 7 7 7 5 11 6 6 6 4 5 5 5 5 4 Energy Gun 9 | . . 9 10 15 14 14 10 10 16 17 18 2 15 6 . . . . 2 Energy Cannon 2 | . . . 2 . . . . . . . . . . 4 11 11 5 16 11 Ballistic Gun 2 | . 26 2 . . . . . . . . . . . 3 4 5 . . . Slashing Weapon 2 | . 1 11 . . . . . . . . . . 3 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 2 13 27 51 73 61 63 69 69 87 88 89 82 82 98 100 105 106 106 154 Greatest Support 135 | 3 40 60 100 82 40 40 40 60 90 108 80 10 96 135 108 108 108 108 131 Greatest Overweight (x) 8 | . 4 4 . 1 6 6 1 1 1 2 8 8 8 2 . . 1 1 3 Average Overweight (x) . | . . . . . 3 1 1 1 . . 1 7 6 . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 6 10 10 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 9 10 10 16 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 1 5 9 9 11 14 18 19 19 19 18 19 20 20 19 19 19 19 18 16 Final Capacity 20 | 5 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 9 10 10 13 15 20 20 20 20 19 20 20 20 20 20 20 20 15 5 Class Distribution -------------------- 26% | Mutant 26% | Scavenger-Mutant 15% | Scavenger-Gunner 13% | Derelict-Mutant 5% | Derelict-Gunner 3% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Zhirov Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4089 | 240 190 90 296 220 131 203 70 100 343 169 237 . 160 452 187 127 . 479 395 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10664 | . 372 36 1269 1384 62 386 . 242 994 165 455 . 181 790 495 137 . 867 2829 Parts 417 | . 26 3 63 60 1 15 . 7 38 3 17 . 16 26 13 8 . 25 96 Haulers Intercepted 10 | . 1 . 4 3 . 1 . . . . . . . . . . . . 1 Recyclers Shooed 8 | . 1 . . 1 . . . . 1 . . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . 18 . . 1 13 2 13 . . 15 . 8 . 9 8 . 24 . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 186 | . 13 . 20 23 3 8 . 4 24 1 10 . 12 8 8 2 . 16 34 Melee 3 | . . . . . . . . . 2 1 . . . . . . . . . Guns 84 | . 13 . 15 21 1 5 . 3 13 . 6 . 2 3 1 1 . . . Cannons 41 | . . . 4 . . . . . . . . . . 3 3 1 . 7 23 AOE 38 | . . . . . 2 3 . . 7 . 4 . 10 . 2 . . 6 4 Classes Destroyed 24 | . 4 1 4 3 . . . 1 . 2 . . 1 4 1 . . 1 2 Worker 5 | . . . 1 . . . . . . . . . . . . . . . 4 Builder 7 | . 1 . 1 2 . . . . 1 . . . . 1 . . . . 1 Tunneler 5 | . . . 1 1 . . . . 1 . . . . 1 . . . . 1 Hauler 10 | . 1 . 4 3 . 1 . . . . . . . . . . . . 1 Recycler 6 | . . . 1 1 . . . . . . . . . 1 . . . . 3 Minesweeper 3 | . . . . . . . . 1 . 1 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . Watcher 3 | . . . . . . . . . . . . . . 3 . . . . . Swarmer 38 | . 9 . 2 3 . . . . 6 . 3 . 10 . . . . 2 3 Grunt 69 | . 4 . 12 10 3 8 . 1 13 . 4 . . . 4 . . 5 5 Brawler 5 | . . . . 1 . . . . . . . . . . 1 . . 1 2 Duelist 4 | . . . . . . . . . . . . . . . . . . 3 1 Protector 2 | . . . . . . . . . . . . . . . . . . . 2 Sentry 17 | . . . 6 3 . . . 1 1 . . . . 1 1 . . 1 3 Specialist 3 | . . . . . . . . . . . . . . 1 . . . . 2 Hunter 23 | . . . . 2 . . . 2 3 . 3 . . . . 1 . 2 10 Programmer 17 | . . . . 4 . . . . 1 . . . . 5 . . . 2 5 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . . 1 1 . . 1 Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 6 . 4 5 3 6 . 1 7 1 3 . 6 3 3 2 . 9 9 Combat Bots Only 9 | . 6 . 4 5 3 5 . 1 7 1 3 . 6 3 3 2 . 9 6 Max Kills in Single Turn 4 | . 1 1 1 1 1 2 . 1 2 1 2 . 3 1 1 1 . 4 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . . 2 . 2 . 3 . 1 . . 4 2 Melee 1 | . . . . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1643 | . 63 18 152 261 25 23 . 39 163 30 63 . 20 113 10 21 . 102 540 Missed 492 | . 19 6 31 72 10 5 . 24 40 6 15 . 8 38 1 8 . 35 174 Damage Taken 18731 | . 399 157 1900 2264 175 308 . 152 1520 599 785 . 179 1515 137 344 . 2103 6194 Core 2472 | . 120 14 216 332 19 69 . . 168 31 87 . . 46 . 25 . 189 1156 Absorbed by Shields 671 | . . . . . . . . . 533 . 114 . . 24 . . . . . Redirected to Shielding 269 | . 43 . 108 . 13 . . . . 105 . . . . . . . . . Ignored by Resistances 715 | . . . . 121 . . . . 16 . . . . 26 6 43 . 75 428 Regen/Repaired (Parts) 293 | . . . . 293 . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 46 60 . . . . 40 . . . . 66 . . . . 74 . Volleys Fired 593 | . 45 3 78 101 6 10 . 20 56 11 20 . 8 49 18 22 . 40 106 Largest 3 | . 2 1 2 3 2 2 . 2 3 3 3 . 3 3 3 3 . 3 3 Hottest 294 | . 40 60 140 183 141 141 . 141 202 221 221 . 221 226 226 226 . 226 294 Shots Fired 1229 | . 90 3 156 209 8 20 . 38 116 28 47 . 14 103 43 35 . 88 231 Gun 794 | . 90 3 124 207 3 18 . 38 109 28 42 . 9 64 9 9 . . 41 Cannon 398 | . . . 32 2 . . . . . . . . . 39 31 26 . 81 187 Launcher 37 | . . . . . 5 2 . . 7 . 5 . 5 . 3 . . 7 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 153 | . 90 . 7 . . . . . 7 . . . . 27 9 9 . . 4 Thermal 1039 | . . 3 149 209 3 18 . 38 102 28 42 . 9 76 31 26 . 81 224 Explosive 37 | . . . . . 5 2 . . 7 . 5 . 5 . 3 . . 7 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 51 | . 12 8 18 14 3 21 . 11 51 20 10 . 3 19 19 12 . 15 26 Robot Miss Streak 6 | . 3 1 6 5 2 1 . 4 3 1 3 . 2 2 1 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 2 . 1 2 . 1 . . 1 . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 . 1 . . 1 . . . . . Shots Hit Robots 850 | . 62 5 117 140 3 17 . 28 93 32 38 . 12 78 27 16 . 47 135 Core Hits 525 | . 26 3 48 51 8 25 . 15 69 18 34 . 12 36 16 5 . 35 124 Critical Kills 14 | . . . 1 . . . . . 1 . . . . . 2 . . 2 8 Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . . . Critical Strikes 50 | . 1 . 5 17 . 2 . 2 4 2 . . 1 2 2 . . 2 10 Burn 32 | . . . 3 17 . 2 . 2 3 1 . . . 2 . . . . 2 Meltdown 12 | . . . . . . . . . . . . . . . 2 . . 2 8 Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . 1 . . . . . . Melee Attacks 112 | . 16 48 . . . . 1 4 11 8 . . 8 16 . . . . . Impact 16 | . . . . . . . 1 4 11 . . . . . . . . . . Slashing 88 | . 16 48 . . . . . . . 3 . . 8 13 . . . . . Piercing 8 | . . . . . . . . . . 5 . . . 3 . . . . . Sneak Attacks 8 | . . 1 . . . . . . 1 5 . . . 1 . . . . . Combat Hostiles 5 | . . . . . . . . . . 4 . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28890 | . 553 139 2524 3039 550 844 . 637 3055 949 1400 . 1411 2140 1221 562 . 2877 6989 Guns 12261 | . 553 67 1923 3039 24 311 . 637 1931 663 699 . 100 1290 89 172 . . 763 Cannons 7900 | . . . 601 . . . . . . . . . . 763 699 390 . 1370 4077 Explosions 7835 | . . . . . 526 533 . . 913 . 701 . 1082 . 433 . . 1507 2140 Melee 885 | . . 72 . . . . . . 211 286 . . 229 87 . . . . . Ramming 9 | . . . . . . . . . . . . . . . . . . . 9 Kinetic 1607 | . 553 . 88 . . . . . 75 . . . . 539 89 172 . . 91 Thermal 18554 | . . 67 2436 3039 24 311 . 637 1856 663 699 . 100 1514 699 390 . 1370 4749 Explosive 7373 | . . . . . 526 533 . . 913 . 701 . 1082 . 433 . . 1507 1678 Electromagnetic 462 | . . . . . . . . . . . . . . . . . . . 462 Impact 211 | . . . . . . . . . 211 . . . . . . . . . . Slashing 657 | . . 72 . . . . . . . 272 . . 229 84 . . . . . Piercing 17 | . . . . . . . . . . 14 . . . 3 . . . . . Highest Corruption 25 | . . . 1 6 6 6 . . 1 1 1 1 1 7 14 14 14 25 17 Average Corruption 5 | . . . 1 5 6 5 . . 1 1 1 1 1 4 10 14 14 18 7 Corruption Purged 6 | . . . . . . 6 . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . 3 . . . . . Effects 256 | . . . 7 24 17 15 . . 6 3 13 2 5 25 24 24 15 30 46 Message Errors 59 | . . . 1 2 3 5 . . . 2 4 1 1 9 3 6 2 7 13 Matter Fused 56 | . . . 1 4 6 2 . . 3 1 1 . 2 8 6 3 7 3 9 Heat Flow Errors 27 | . . . 1 1 1 2 . . . . . . 2 1 4 7 1 1 6 Energy Discharges 38 | . . . . 7 3 1 . . . . 5 . . 3 4 2 3 5 5 Parts Rejected 4 | . . . . 1 . . . . . . . . . . . . . 1 2 Parts Fused 3 | . . . 1 . . . . . . . . . . . 2 . . . . Data Loss (minor) 29 | . . . 1 3 2 2 . . 2 . 1 1 . 3 2 1 . 6 5 Data Loss (major) 15 | . . . . 3 1 1 . . . . 1 . . . 1 3 1 2 2 Misfires 12 | . . . 2 1 1 2 . . 1 . 1 . . 1 2 . . . 1 Alerts 3 | . . . . 1 . . . . . . . . . . . 1 1 . . Weapon Failures 10 | . . . . 1 . . . . . . . . . . . 1 . 5 3 Overload Shots 2 | . . . . 2 . . . . . . . . . . . . . . . Overflow Damage 565 | . . . . . 2 14 . . 93 . 57 . 123 24 77 2 . 69 104 Projectiles 193 | . . . . . . . . . . . . . . 10 62 2 . 69 50 Explosions 353 | . . . . . 2 14 . . 93 . 57 . 118 . 15 . . . 54 Melee 19 | . . . . . . . . . . . . . 5 14 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . . . . . 71 . 49 . . . . . . 24 . Shots 4 | . . . . . . . . . 1 . 1 . . . . . . 2 . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 822 | . 10 1 408 822 252 210 . 96 470 283 223 . 179 120 257 434 110 324 504 Average Temperature 113 | . 3 1 105 174 71 76 . 34 112 70 69 . 75 46 72 83 56 102 124 Received Heat Transfer 4360 | . 114 36 963 780 72 162 . 18 241 404 78 . . 163 18 392 . 216 703 Effects 56 | . . . 3 37 . . . . 2 . . . . . 1 1 . . 12 Shutdowns 16 | . . . 1 8 . . . . 2 . . . . . . 1 . . 4 Energy Bleed 3 | . . . . 1 . . . . . . . . . . 1 . . . 1 Interference 16 | . . . 2 9 . . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . 1 . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . 2 . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . 4 . . . . . . . . . . . . . . . Damage (major) 11 | . . . . 11 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . 1 3 . . . 1 2 . . . . 2 2 . . 3 10 Combat Hostiles 20 | . . . 1 2 . . . 1 2 . . . . 2 2 . . 3 7 Parts Melted 102 | . . . 9 18 . . . 6 6 1 5 . . 9 5 1 . . 42 Heat Transferred 34487 | . . 75 4399 6689 50 807 . 1505 4025 1419 1507 . 225 2678 1050 550 . 1879 7629 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 541 | . 371 . 428 452 . . . . 541 . . . . 189 . . . . 423 Initial 193 | . . . 7 193 . . . . 150 . . . . 159 . . . . 93 Average 222 | . 147 . 233 312 . . . . 346 . . . . 99 . . . . 181 Maximum Alert Level 2 | . 1 . 2 2 . . . . 2 . . . . . . . . . 2 Low Security (%) 47 | 100 58 . 46 7 . . . . 9 . . . . 100 . . . . 60 Level 1 44 | . 41 . 41 88 . . . . 50 . . . . . . . . . 39 Level 2 8 | . . . 12 3 . . . . 39 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 2 7 . . . . 4 . . . . 4 . . . 1 9 Investigation 6 | . 1 . 1 3 . . . . . . . . . . . . . . 1 Extermination 8 | . . . . 2 . . . . 1 . . . . 2 . . . . 3 Reinforcement 10 | . . . 1 2 . . . . 3 . . . . 2 . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 2 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . . . 4 2 . . . . 1 . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 25 39 39 36 4 10 . 7 36 2 11 . 10 24 11 1 . 22 57 Peak Tracking Total 15 | . 6 6 7 6 3 5 . 2 7 1 4 . 6 4 3 1 . 10 15 Tactical Retreats 16 | . 2 2 . 3 . . . . 3 . . . . 1 3 . . 1 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . 1 . . 1 . . . . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . 1 . . . . . 1 . . . . . 3 3 . . 1 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 16 | . . . 2 3 . . . . 1 . . . . . 1 . . 2 7 Max in Single Turn 3 | . . . 1 1 . . . . 1 . . . . . 1 . . 1 3 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 59 | . 7 1 10 7 . 2 1 . 5 . . 3 . 10 1 . 4 . 8 Terminals 38 | . 7 . 9 3 . . . . 5 . . . . 6 1 . . . 7 Fabricators 5 | . . . . 3 . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Total Hacks 166 | . 16 2 34 18 . 2 6 . 9 . . 19 . 24 2 . 16 . 18 Successful 92 | . 5 2 14 12 . 2 6 . . . . 19 . 13 2 . 16 . 1 Failed 72 | . 10 . 19 6 . . . . 9 . . . . 11 . . . . 17 Catastrophic 21 | . 2 . 4 2 . . . . 5 . . . . 4 . . . . 4 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 55 | . 9 . 18 9 . . . . 2 . . . . 11 . . . . 6 Terminals 94 | . 16 . 30 8 . . . . 9 . . . . 12 2 . . . 17 Fabricators 13 | . . . . 7 . . . . . . . . . 6 . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 8 | . . . 4 . . . . . . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 69 | . 4 2 12 2 . 2 6 . . . . 19 . 4 2 . 16 . . Record 11 | . . 2 . . . . . . . . . 2 . . 2 . 5 . . Part Schematic 19 | . . . 1 . . . 6 . . . . 9 . . . . 3 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . Prototype ID Bank 16 | . . . 5 1 . . . . . . . 3 . 3 . . 4 . . Open Door 2 | . . . . . . 2 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 4 . . . . . . . . . 3 . . . . . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . 2 . . . . . . . . . 1 . . . . . Build 2 | . . . . 1 . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . 2 . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . 2 . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 1 . . 4 . . . . . . . . . 3 . . . . 1 Terminals 4 | . 1 . . 1 . . . . . . . . . 1 . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Fabricators 5 | . . . . 3 . . . . . . . . . 2 . . . . . Prioritize 2 | . . . . 1 . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 43 | . 7 . 10 5 . . . . 5 . . . . 8 1 . . . 7 Full Trace Events 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . 1 Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 2 . . . 21 . . . . 9 . . . . 3 . . Parts Built 3 | . . . . 1 . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . Time 43 | . . . . 25 . . . . . . . . . 18 . . . . . Total Part Build Rating 7 | . . . . 1 . . . . . . . . . 6 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . Time 19 | . . . . 19 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 3 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 27 | . 1 17 . . . . 4 . . 1 . . . . 3 . . 1 . Largest Group 8 | . 1 8 8 . . . 4 4 . 1 . . . . 3 2 . 1 1 Highest-Rated Group 152 | . 10 152 152 . . . 107 107 . 85 . . . . 75 50 . 48 48 Highest-Rated Ally 85 | . 10 21 19 . . . 31 31 . 85 . . . . 25 25 . 48 48 Total Orders 6 | . . . . . . . . . . . . . . . . 4 . 1 1 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . 2 . 1 . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 150 | . . 33 74 . . . . 26 . . . . . . . 5 . 6 6 Total Damage 2698 | . . 487 1145 . . . . 490 . . . . . . . 183 . 148 245 Kills 29 | . . 8 15 . . . . 4 . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 2 . . . 2 3 1 . . 2 . . . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 3 . 1 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 21544 | 29 945 3934 1556 1810 655 771 1652 1033 1280 609 1148 178 704 1673 691 463 381 565 1467 Spaces Moved 10228 | 40 663 2265 741 789 306 302 655 378 530 307 519 93 342 770 346 230 174 234 544 Core 625 | 40 429 149 . . . . . . . . . . . . . . . . 7 Treads 8744 | . 234 2116 741 789 131 260 655 378 530 303 417 . 32 712 346 230 174 234 462 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 859 | . . . . . 175 42 . . . 4 102 93 310 58 . . . . 75 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 156 170 170 250 246 165 130 163 185 162 130 170 170 170 170 50 Average Speed 179 | 50 109 164 160 172 204 238 250 247 179 170 197 186 189 175 170 170 204 175 186 Slowest Speed 250 | 50 250 250 160 250 250 250 250 250 246 245 245 200 200 250 170 170 250 250 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 51 | 4 89 94 71 28 47 40 84 62 21 54 59 69 61 17 59 45 60 48 20 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 1 . . . . 3 . . Known Exits Taken 4 | . . . . 1 . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 24 | . . 6 . . 3 1 . 4 . 3 2 . . . 2 2 . 1 . Spaces Dug 120 | . . 4 . 2 13 . . 5 5 . . . 4 23 . 13 . 30 21 Terrain Destroyed 541 | . . 4 10 2 50 32 . 5 68 . 53 . 70 28 22 14 . 128 55 Melee 28 | . . 4 . . . . . 4 5 . . . 4 11 . . . . . Projectile 123 | . . . 10 2 . . . 1 . . . . 1 17 9 14 . 25 44 AOE 390 | . . . . . 50 32 . . 63 . 53 . 65 . 13 . . 103 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 12065 | 46 777 2373 959 1041 326 329 670 431 733 360 589 98 366 978 414 270 201 308 796 Wait 583 | . 28 32 68 103 5 2 1 10 102 11 32 . . 87 10 11 . 9 72 Move 10209 | 39 662 2264 740 788 305 301 654 377 529 306 518 92 341 769 345 229 173 233 544 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 104 | 3 8 8 14 14 3 6 1 2 8 2 2 . . 13 2 1 3 3 11 Fast Attach 122 | 4 7 3 15 8 1 1 4 5 3 6 3 3 3 13 5 . 11 3 24 Attach 61 | . . 3 5 9 1 1 1 . 4 5 1 . . 6 1 . 1 6 17 Detach 18 | . . 1 2 1 . . . 1 1 3 . . . 1 . . . . 8 Swap 108 | . 3 3 8 9 4 7 3 4 13 7 13 . 4 10 2 6 . 10 2 Drop 120 | . 8 8 25 8 1 1 5 8 6 1 . 3 2 13 6 1 13 1 10 Fire 593 | . 45 3 78 101 6 10 . 20 56 11 20 . 8 49 18 22 . 40 106 Melee 112 | . 16 48 . . . . 1 4 11 8 . . 8 16 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . 1 25 . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 4 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 14) 550 | -10/Materials | Central database locked down 583 | -10/Materials | Discovered new exit (range 14) 917 | -10/Materials | Discovered new exit (range 3) 975 | -10/Materials | Entered Subcaves 1114 | -10/Subcaves | Visited triangular shrine 1129 | -10/Subcaves | Found Prototype Device 1228 | -10/Subcaves | Learned Materials terminal intel 1231 | -10/Subcaves | Identified V3-11A's Pendant 1276 | -10/Subcaves | Befriended Subdweller 1276 | -10/Subcaves | Discovered new exit (range 11) 1361 | -10/Subcaves | Befriended Subdweller 1361 | -10/Subcaves | Befriended Subdweller 1361 | -10/Subcaves | Befriended Subdweller 1430 | -10/Subcaves | Learned Materials stockpile data 1513 | -10/Subcaves | Disturbed a concealed Subdweller 1516 | -10/Subcaves | Befriended Subdweller 1618 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1640 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1826 | -10/Subcaves | Befriended Subdweller 2183 | -10/Subcaves | A Subdweller sparked back to life 2183 | -10/Subcaves | A Subdweller sparked back to life 2183 | -10/Subcaves | A Subdweller sparked back to life 2186 | -10/Subcaves | Befriended Subdweller 2186 | -10/Subcaves | Befriended Subdweller 2186 | -10/Subcaves | Befriended Subdweller 2472 | -10/Subcaves | Discovered new exit (range 13) 2473 | -10/Subcaves | Core integrity fell below 50% 2496 | -10/Subcaves | Found Prototype Power Core 2496 | -10/Subcaves | Identified Meta Core 2497 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2513 | -10/Subcaves | Lost 5 allies 2613 | -10/Subcaves | Discovered new exit (range 7) 2691 | -10/Subcaves | Befriended Subdweller 2701 | -10/Subcaves | Befriended Subdweller 2703 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2785 | -10/Subcaves | Build established: Derelict-Mutant 2856 | -10/Subcaves | Visited Clippyterm 3015 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3081 | -10/Subcaves | Befriended Subdweller 3086 | -10/Subcaves | Befriended Subdweller 3446 | -10/Subcaves | Befriended Subdweller 3605 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3669 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3946 | -10/Subcaves | Befriended Subdweller 3946 | -10/Subcaves | Befriended Subdweller 4031 | -10/Subcaves | Befriended Subdweller 4119 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4909 | -10/Subcaves | Entered Materials 4909 | -8/Materials | Accompanied by 8 allies 4909 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4911 | -8/Materials | Loaded intel: 12 terminal locations 4984 | -8/Materials | Lost 4 allies 5135 | -8/Materials | Central database locked down 5291 | -8/Materials | Lost 3 allies 5343 | -8/Materials | Discovered new exit (range 14) 5347 | -8/Materials | Build established: Subdweller-Mutant 6361 | -8/Materials | Build established: Scavenger-Mutant 6375 | -8/Materials | Discovered new exit (range 15) 6465 | -8/Materials | Entered Factory 6465 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6780 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7116 | -7/Factory | Identified exit to Lower Caves 7378 | -7/Factory | Lost 3 parts (2n1u) 7789 | -7/Factory | Build established: Scavenger-Tank 8067 | -7/Factory | Lost 8 parts (3n2u3w) 8116 | -7/Factory | Repaired Arm. Treads 8275 | -7/Factory | Entered Lower Caves 8288 | -7/Lower Caves | Build established: Mutant 8682 | -7/Lower Caves | Core integrity fell below 50% 8884 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8910 | -7/Lower Caves | Discovered new exit (range 12) 8920 | -7/Lower Caves | Build established: Scavenger-Mutant 8930 | -7/Lower Caves | Entered another Lower Caves area 8947 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8949 | -7/Lower Caves | Discovered new exit (range 9) 9277 | -7/Lower Caves | Learned Factory interactive machine intel 9335 | -7/Lower Caves | Build established: Mutant 9676 | -7/Lower Caves | Discovered new exit (range 11) 9701 | -7/Lower Caves | Entered Zion 9884 | -7/Zion | Discovered new exit (range 12) 10011 | -7/Zion | Learned Factory terminal intel 10590 | -7/Zion | Learned Factory terminal intel 10721 | -7/Zion | Found Prototype Launcher 10721 | -7/Zion | Identified Gui. Missile Launcher 10806 | -7/Zion | Learned location of Data Miner (-6) 10821 | -7/Zion | Received a hallucinogenic algorithm 10916 | -7/Zion | Gained Derelict followers 11353 | -7/Zion | Entered Proximity Caves 11353 | -6/Proximity Caves | Accompanied by 4 allies 11354 | -6/Proximity Caves | Identified exit to Factory 11514 | -6/Proximity Caves | Spotter reported a threat 11521 | -6/Proximity Caves | Build established: Scavenger-Mutant 11855 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12386 | -6/Proximity Caves | Entered Factory 12386 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12387 | -6/Factory | Loaded intel: 50 interactive machine locations 12388 | -6/Factory | Loaded intel: 26 terminal locations 13255 | -6/Factory | Destroyed 7 combat bots 13348 | -6/Factory | Discovered new exit (range 5) 13444 | -6/Factory | Build established: Tank 13460 | -6/Factory | Discovered new exit (range 11) 13666 | -6/Factory | Entered Lower Caves 14003 | -6/Lower Caves | Encountered a Warlord checkpoint 14004 | -6/Lower Caves | Build established: Scavenger-Tank 14045 | -6/Lower Caves | Spotted B-75 Beast 14133 | -6/Lower Caves | Destroyed B-75 Beast 14143 | -6/Lower Caves | Lost 6 parts (2p2n1u1w) 14239 | -6/Lower Caves | Discovered new exit (range 8) 14275 | -6/Lower Caves | Entered another Lower Caves area 14276 | -6/Lower Caves | Encountered a Warlord checkpoint 14310 | -6/Lower Caves | Learned 4 Factory zone layouts 14408 | -6/Lower Caves | Build established: Scavenger-Mutant 15029 | -6/Lower Caves | Build established: Scavenger-Gunner 15113 | -6/Lower Caves | Discovered new exit (range 10) 15133 | -6/Lower Caves | Identified exit to Factory 15423 | -6/Lower Caves | Entered Data Miner 15425 | -6/Data Miner | Discovered new exit (range 6) 15460 | -6/Data Miner | Met Data Miner 15499 | -6/Data Miner | Learned location of Section 7 (-2) 15499 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15525 | -6/Data Miner | Received God Mode back door access code from Data Miner 15601 | -6/Data Miner | Entered Proximity Caves 15604 | -5/Proximity Caves | Spotter reported a threat 16216 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16237 | -5/Proximity Caves | Build established: Scavenger-Mutant 16305 | -5/Proximity Caves | Entered Factory 16305 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16306 | -5/Factory | Identified exit to Upper Caves 16307 | -5/Factory | Loaded intel: 25 terminal locations 16629 | -5/Factory | Lost 3 parts (1n1u1w) 16648 | -5/Factory | Spotted B-75 Beast 17179 | -5/Factory | Cargo convoy interrupted 17266 | -5/Factory | Build established: Scavenger-Gunner 17579 | -5/Factory | Fabricated Reactive Plating (x2) 17901 | -5/Factory | Lost 3 parts (1p2u) 17978 | -5/Factory | Entered Upper Caves 18311 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18355 | -5/Upper Caves | System corruption reached 10% 18420 | -5/Upper Caves | Spotted B-75 Beast 18430 | -5/Upper Caves | Destroyed B-75 Beast 18488 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18559 | -5/Upper Caves | Build established: Derelict-Gunner 18576 | -5/Upper Caves | Learned Factory interactive machine intel 18661 | -5/Upper Caves | Discovered new exit (range 6) 18669 | -5/Upper Caves | Entered another Upper Caves area 18669 | -5/Upper Caves | Accompanied by 2 allies 18970 | -5/Upper Caves | Spotted B-75 Beast 18999 | -5/Upper Caves | Destroyed B-75 Beast 19056 | -5/Upper Caves | Discovered new exit (range 18) 19132 | -5/Upper Caves | Entered Zhirov 19132 | -5/Zhirov | Discovered new exit (range 3) 19197 | -5/Zhirov | Learned location of Quarantine (-3) 19197 | -5/Zhirov | Learned location of Testing (-2) 19197 | -5/Zhirov | Learned location of Command (-1) 19242 | -5/Zhirov | Found Alien Artifact 19242 | -5/Zhirov | Identified Integrated Reactor 19242 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19264 | -5/Zhirov | Found Alien Artifact 19420 | -5/Zhirov | Build established: Derelict-Mutant 19513 | -5/Zhirov | Entered Proximity Caves 19727 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19798 | -4/Proximity Caves | Destroyed 9 combat bots 19872 | -4/Proximity Caves | Crushed by falling debris 19872 | -4/Proximity Caves | Crushed by falling debris 19903 | -4/Proximity Caves | Lost 3 parts (2u1w) 20030 | -4/Proximity Caves | Build established: Gunner 20061 | -4/Proximity Caves | Discovered new exit (range 10) 20078 | -4/Proximity Caves | Entered Factory 20078 | -4/Factory | Accompanied by 1 ally 20078 | -4/Factory | Evolved 2 slots: Utility x2 20079 | -4/Factory | Identified exit to Extension 20080 | -4/Factory | Loaded intel: 54 interactive machine locations 20310 | -4/Factory | Lost 4 parts (1p1n1u1w) 20381 | -4/Factory | Garrison activated, responded to threat 20425 | -4/Factory | Lost 4 parts (1p1n2u) 20533 | -4/Factory | Lost 6 parts (2p1n1u2w) 20557 | -4/Factory | Found Hvy. Insulated Plating 20561 | -4/Factory | Found Hvy. Insulated Plating 20563 | -4/Factory | Found Hvy. Insulated Plating 20566 | -4/Factory | Found Hvy. Insulated Plating 21001 | -4/Factory | Lost 3 parts (1p2u) 21039 | -4/Factory | Build established: Scavenger-Gunner 21155 | -4/Factory | System corruption reached 10% 21161 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 21299 | -4/Factory | Lost 3 parts (2n1u) 21460 | -4/Factory | Spotted B-86 Titan 21511 | -4/Factory | Destroyed B-86 Titan 21515 | -4/Factory | Cargo convoy interrupted 21534 | -4/Factory | Core integrity fell below 50% 21543 | -4/Factory | Core integrity fell below 20% 21544 | -4/Factory | Found Prototype Processor 21544 | -4/Factory | Identified Spectral Analyzer 21545 | -4/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 21535_ Terrain Scanner destroyed. 21536_ Penetrated by Slug. 21536_ Slug penetrates Earth. 21536_ Penetrated by Slug. 21537_ P-70 Sage destroyed. 21539_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 21539_ Penetrated by Slug. 21539_ Matter Neutralizer destroyed. 21539_ Penetrated by Slug. 21539_ Imp. Medium Armor Plating destroyed. 21540_ Dropped Hcp. Storage Unit. 21541_ System corrupted: Energy discharge (-25). 21541_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 21543_ Critical hit (Burn: +37). 21543_ Slug penetrates Wall. 21544_ Acquired Prototype Processor. 21544_ Identified Spectral Analyzer. 21545_ P-70 Sage misfires. Map ----- +----------------------------------------------------+ | ???????????????????????????? """?# #? ] # | | ?????????????????????????????"R"?# ######### # | | ?????????????????????????????" # ###?#????## | | ??????????????????????????????? # ########### | | ???????????????????????????????? # %+% [ | | ?????????????????????????????????# #" | | ?????????????????????????????""??# %#" """"""" | | ???????????????????????????"?????# %=# """"""" | | ?????????????????????????????????# [%#T """"""" | | ?????????????????????????#???#???# #" """"""" | | ????????????????????????????#????# #" | | ?????????????????????????????????# #" """"""" | | ???????????????????????????##??#?# # """"""" | | ?????????????????????????????????#^^^^^# """"""" | | ??????????????????###+############ # """"""" | | ?????????????????## [! # ?? ? | | ?????????????????? [ ##+######+# | | ??????????????????#"" ## | | ??????????????????#" ## | | ??????????????????#"F ## | | ??????????????????#"" ## | | ""G""?????????????# ## | | ""?""?????????????# !!!!!|! % ### | | ??????????????????# !=!=!%%= % | | ????????????????""# !!=%!=!!!*h | | ??????????????? ? + !@!=[%% % ### | | ??????????????????# !=![h x + | | ??????????????????# p # | | ??????????????????# g / # | | ??????????????????# g # | | ??????????????????# gg ########## | | ""?????????????# ##%!;*! """ #????????? | | T"??????????? ?#[!|!= ; """ #????????? | | ????????????####+####?###;!/% ; """ #????????? | | ???????????????????????# ;#;#;# ! #????????? | | ??????????????? ???????# ###########??#?????? | | ??????????????????????? ###?#????#?#?????????? | | ??????????????????????# ##?????#???????????????? | | ??????????????????????# #?????#??????????#??????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 47 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 25 Resistance: EM 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Reactive Plating | -8/Materials | Scanalyzed Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Imp. Thermal Generator | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Greatsword | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive K-01 Serf | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive X-67 Chaingunner | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Reactive Plating | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentSignalProjector Manual? 0 Play Time 02:58:20 Cumulative 352.5 hours Start 2024.03.21 @ 18:00:45 End 2024.03.24 @ 21:30:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 16 Types 5/2/5/1/1/0/1/1/0 Lore% 84 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c8560d7-9307-491b-8d56-af01ac0a0ff3