Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 18:36:48

Player: Trione

Result: Heading to fleet!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (34)       6800
Robots Destroyed (484)     2420
Value Destroyed (20578)    20578
Prototype IDs (234)        4680
Alien Tech Used (12)       2400
Bonus (32187)              32187
              TOTAL SCORE: 73565

 Bonus
-------
Triggered Max Security     2000
High Alert Combat Kills    4639
Follower Combat Kills      11
Met Data Miner             300
Used Data Conduit          3000
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1812
Found Hidden Lab           3000
Decrypted A0 Command       3000
Used Core Reset Matrix     3000
Pursued by Intercept       2500
Integrated Exoskeleton     5000
Win                        3000
Friendly Fire              -675

 Cogmind 
---------
Core Integrity             162/2100
Matter                     3/300
Energy                     338/450
System Corruption          10%
Temperature                Cool (0)
Movement                   Walking (90) Ox1
Location                   To Fleet Rendezvous

 Parts 
-------
>              --- POWER (1) --------
    Reinforced Quantum Reactor
>              --- PROPULSION (3) ---
               Sigix Exoskeleton
>              --- UTILITY (3) ------
               Huge Storage Unit
>              --- WEAPON (4) -------
      Improved Potential Cannon
>              --- INVENTORY (25) ---
    Reinforced Quantum Reactor
  Experimental Cooling System
  Experimental Energy Well (368)
  Experimental Matter Compressor (0)
        Medium Regenerative Plating
      Advanced Dynamic Insulation System
               Transdimensional Reconstructor
               Microwarp Drive
               Warp Gun
               Sigix Sheargun
               Sigix Sheargun
    Long-range Proton Cannon
               Vortex Cannon (3)
               L-Cannon (24)
               Neutron Missile Launcher
               Neutron Missile Launcher
      Improved Datajack
               Nanosword

 Peak State 
------------
>              --- POWER ------------
    Reinforced Quantum Reactor
>              --- PROPULSION -------
               Sigix Exoskeleton
>              --- UTILITY ----------
               Huge Storage Unit
               Microwarp Drive
>              --- WEAPON -----------
               L-Cannon
>              --- INVENTORY --------
    Reinforced Quantum Reactor
  Experimental Cooling System
  Experimental Energy Well
  Experimental Energy Well
  Experimental Matter Compressor
        Medium Regenerative Plating
      Advanced Dynamic Insulation System
               Transdimensional Reconstructor
               Warp Gun
               Sigix Sheargun
               Sigix Sheargun
    Long-range Proton Cannon
               Vortex Cannon
      Improved Potential Cannon
               Neutron Missile Launcher
               Neutron Missile Launcher
      Improved Datajack
               Nanosword
[Rating: 264]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Improved Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Antimatter Reactor
Propulsion                 Armored Wheel
  Treads                   Biometal Heavy Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Device                   Sensor Drone Bay
  Storage                  Huge Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Heavy Reactive Plating
  Artifact                 LC Capacitor
Weapon                     Heavy Ion Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Long-range Missile Launcher
  Special Weapon           Guided Remote Datajack
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Nanosword
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Slots Evolved              18   | .   .   .   2   .   2   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Utility                  11   | .   .   .   1   .   1   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   2   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Parts Attached             845  | 8   14  4   54  12  44  102 11  109 4   11  15  23  11  9   16  6   8   16  11  11  5   13  51  5   21  22  23  24  9   11  21  52  68  21  
  Power                    35   | 1   1   .   5   .   1   2   .   2   .   .   .   1   .   1   2   .   1   .   2   .   1   1   1   .   1   .   .   .   2   .   3   3   3   1   
    Engine                 14   | 1   1   .   5   .   1   2   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   2   .   3   3   3   1   
  Propulsion               76   | 2   2   2   19  2   9   10  .   6   .   .   3   .   2   .   .   .   .   1   2   1   .   .   4   .   3   .   .   1   .   .   .   2   5   .   
    Treads                 37   | .   .   .   15  .   6   4   .   1   .   .   2   .   .   .   .   .   .   1   1   .   .   .   3   .   2   .   .   1   .   .   .   .   1   .   
    Leg                    4    | 2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  35   | .   1   2   3   2   3   6   .   5   .   .   1   .   2   .   .   .   .   .   1   1   .   .   1   .   1   .   .   .   .   .   .   2   4   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  346  | 2   6   2   6   5   14  41  6   50  .   3   7   7   4   4   7   2   5   7   2   8   1   4   29  1   9   8   10  15  5   6   9   20  33  8   
    Device                 205  | 1   1   2   .   2   5   24  5   28  .   2   5   5   2   4   6   1   4   7   2   5   1   4   22  1   8   7   7   12  3   3   5   13  8   .   
    Storage                21   | 1   2   .   2   1   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   6   2   
    Processor              7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   1   .   .   .   .   1   .   1   .   
    Hackware               13   | .   .   .   .   .   2   2   .   3   .   .   .   .   1   .   .   1   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   
    Protection             88   | .   3   .   4   2   6   14  .   19  .   1   2   2   1   .   1   .   .   .   .   2   .   .   1   .   1   .   3   2   1   2   2   6   10  3   
    Artifact               12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   8   3   
  Weapon                   388  | 3   5   .   24  5   20  49  5   51  4   8   5   15  5   4   7   4   2   8   5   2   3   8   17  4   8   14  13  8   2   5   9   27  27  12  
    Energy Gun             16   | 1   1   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   2   6   
    Energy Cannon          153  | .   2   .   7   .   7   22  .   22  2   2   .   4   2   2   3   .   2   3   2   1   .   3   5   2   5   4   6   3   .   2   4   13  19  4   
    Ballistic Gun          29   | 2   2   .   4   .   .   3   2   3   .   1   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   2   .   .   2   3   .   .   
    Ballistic Cannon       25   | .   .   .   .   .   6   .   .   1   .   .   1   2   1   .   .   .   .   .   1   1   .   1   5   .   1   .   .   .   1   .   1   3   .   .   
    Launcher               62   | .   .   .   6   2   4   8   3   11  2   .   1   1   .   1   2   1   .   3   .   .   1   3   .   2   1   1   2   3   .   .   .   .   3   1   
    Special Weapon         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   1   .   .   
    Impact Weapon          9    | .   .   .   3   .   2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        37   | .   .   .   2   2   1   2   .   .   .   1   .   5   2   1   2   .   .   1   .   .   1   .   3   .   1   1   2   .   .   2   1   4   2   1   
    Piercing Weapon        35   | .   .   .   .   .   .   8   .   12  .   1   1   2   .   .   .   2   .   .   2   .   1   1   3   .   .   2   .   .   .   .   .   .   .   .   
    Special Melee Weapon   15   | .   .   .   .   1   .   1   .   2   .   3   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   2   1   .   
  Unidentified Prototypes  27   | .   .   .   2   1   .   1   .   1   .   .   .   .   1   1   .   1   .   .   .   .   1   .   1   .   .   4   .   .   1   4   1   5   2   .   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 53   | .   4   1   10  3   7   2   .   6   .   .   .   1   .   .   .   .   .   .   1   3   .   .   1   .   2   .   .   .   .   .   1   6   5   .   
  Power                    7    | .   1   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   
  Propulsion               18   | .   1   .   5   1   4   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   3   .   
  Utility                  21   | .   1   1   4   2   1   1   .   2   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   1   3   1   .   
  Weapon                   7    | .   1   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Highest Loss Streak      4    | .   3   1   3   3   3   1   .   2   .   .   .   1   .   .   .   .   .   .   1   2   .   .   1   .   1   .   .   .   .   .   1   4   3   .   
  To Critical Strikes      2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     87   | .   99  99  99  92  96  99  100 88  76  73  77  76  74  80  84  86  87  88  90  88  88  88  88  85  84  84  85  80  80  79  74  74  71  68  
  Engine                   5    | .   14  14  10  11  9   7   7   7   7   7   7   7   6   6   6   6   6   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   9   12  12  5   9   11  11  11  8   5   3   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   5   6   10  10  15  15  13  13  13  11  11  10  9   
  Treads                   9    | .   .   .   29  11  22  16  .   .   .   .   3   .   .   .   .   .   .   5   7   2   .   .   2   15  14  15  15  13  13  13  12  10  5   .   
  Leg                      1    | .   27  24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   9   
  Wheel                    10   | .   .   3   2   21  13  13  30  19  15  15  13  15  14  19  18  18  18  16  15  20  22  22  16  .   .   .   .   .   .   .   .   2   4   .   
  Device                   11   | .   6   8   10  4   10  14  23  10  7   6   7   14  13  12  11  11  12  13  16  20  22  22  14  10  10  11  14  12  13  14  13  9   7   .   
  Storage                  7    | .   14  14  14  15  9   7   7   7   7   7   7   7   6   6   6   6   6   7   5   5   5   5   5   5   5   5   5   4   4   4   4   4   8   9   
  Processor                4    | .   .   .   .   .   .   .   6   7   7   7   5   .   .   .   .   .   .   .   .   2   5   5   10  15  15  13  10  9   9   7   5   8   5   .   
  Hackware                 7    | .   .   .   .   .   1   14  .   13  7   7   7   7   12  12  12  12  12  11  11  3   .   .   9   10  10  10  10  12  13  11  8   6   2   .   
  Protection               6    | .   7   5   7   6   10  7   7   4   7   6   8   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   3   4   4   7   5   .   
  Energy Gun               1    | .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   18  
  Energy Cannon            6    | .   1   28  13  .   8   9   .   8   14  3   .   6   5   9   6   .   5   4   2   5   .   10  6   9   5   1   4   4   3   1   5   2   4   3   
  Ballistic Gun            1    | .   13  .   2   .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   
  Slashing Weapon          1    | .   .   .   2   10  .   .   .   .   .   2   .   4   4   3   5   6   .   2   2   .   5   .   .   .   3   5   4   1   .   2   1   1   .   8   
  Piercing Weapon          1    | .   .   .   .   .   .   3   .   4   .   4   6   1   1   .   .   5   6   .   2   .   5   .   .   .   .   3   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             224  | 15  34  34  100 110 124 133 120 155 155 155 147 155 141 151 159 153 159 164 180 185 173 182 195 190 195 193 194 194 197 203 222 224 224 143 
  Greatest Support         225  | 20  20  26  60  32  66  66  54  56  56  56  56  56  56  52  52  52  52  52  52  64  64  64  150 150 170 170 170 225 225 225 225 225 150 70  
  Greatest Overweight (x)  18   | 2   3   1   9   6   7   10  2   4   2   2   5   2   2   2   3   2   3   3   4   4   2   2   4   1   12  1   1   .   .   .   .   11  18  2   
  Average Overweight (x)   1    | .   .   1   1   3   1   5   2   2   2   2   2   2   2   2   2   2   2   3   3   2   2   2   1   1   1   1   1   .   .   .   .   2   2   1   
Largest Inventory Capacity 25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         24   | 7   14  15  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  25  
  Most Carried             25   | 6   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          23   | 5   12  14  22  24  24  24  24  24  25  24  23  24  24  24  25  24  25  23  24  23  23  25  23  25  24  24  24  23  24  24  24  24  22  21  
  Final Capacity           25   | 8   15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 6   15  15  25  25  25  25  25  25  25  25  25  25  24  25  25  25  25  25  25  23  25  25  25  25  23  25  25  25  24  25  25  23  22  22  

 Class Distribution 
--------------------
 41% | Hacker-Mutant
 21% | Mutant
 11% | Hacker-Assassin
  8% | Scavenger-Mutant
  5% | Trapper-Mutant
  4% | Derelict-Mutant
  3% | Alien-Sigix

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
           Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
 Scavenger-Mutant | -7/Waste
    Hacker-Mutant | -7/Factory
   Trapper-Mutant | -7/Lower Caves
   Trapper-Mutant | -7/Lower Caves
           Mutant | -7/Data Miner
           Mutant | -6/Proximity Caves
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Zion
    Hacker-Mutant | -5/Proximity Caves
    Hacker-Mutant | -5/Factory
    Hacker-Mutant | -5/Upper Caves
  Derelict-Mutant | -5/Upper Caves
   Trapper-Mutant | -5/Zhirov
  Derelict-Mutant | -4/Proximity Caves
  Derelict-Mutant | -4/Factory
    Hacker-Mutant | -4/Upper Caves
  Hacker-Assassin | -4/Upper Caves
  Hacker-Assassin | -4/Warlord
  Hacker-Assassin | -3/Proximity Caves
    Hacker-Mutant | -3/Research
  Hacker-Assassin | -3/Armory
    Hacker-Mutant | -3/Lab
    Hacker-Mutant | -2/Research
    Hacker-Mutant | -2/Testing
     Alien-Mutant | -2/Section 7
      Alien-Sigix | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   
-----------                Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  
Matter Collected           14899 | 340  518  40   808  157  820  1245 438  1726 104  198  288  851  81   187  244  58   102  145  250  295  60   206  674  103  276  330  491  457  73   .    1324 826  1016 168  
  Remotely                 2064  | .    .    .    .    .    .    229  428  217  .    .    .    .    .    .    .    .    .    125  .    .    .    .    299  .    111  .    34   400  .    .    221  .    .    .    
Salvage Created            20512 | 208  577  115  1712 274  1424 1963 942  2356 348  51   119  551  124  212  135  .    188  251  311  151  238  271  1065 255  184  221  291  613  72   .    502  938  2553 1297 
  Parts                    849   | 7    35   11   100  17   71   110  .    101  3    4    4    18   5    12   7    .    7    12   6    3    .    12   41   6    4    6    14   38   2    .    14   49   61   69   
Haulers Intercepted        14    | .    2    .    5    .    5    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Recyclers Shooed           18    | .    .    1    1    .    3    4    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    1    .    .    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      64    | .    .    .    .    .    .    .    .    .    1    .    .    15   .    11   5    .    7    .    .    5    .    7    .    3    2    .    8    .    .    .    .    .    .    .    
  Prevented                14    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    5    .    3    .    .    4    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Combat Hostiles Destroyed  351  | .   10  6   38  6   28  31  4   34  4   1   2   8   2   4   7   .   4   8   1   3   .   7   13  3   4   12  11  12  1   .   8   14  47  18  
  Melee                    17   | .   .   .   3   1   1   3   .   2   .   .   1   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     35   | .   9   .   1   .   .   5   2   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   2   2   9   
  Cannons                  124  | .   .   5   16  .   19  13  .   15  .   .   .   3   2   1   1   .   .   2   1   2   .   2   8   .   2   1   1   3   1   .   6   12  8   .   
  AOE                      161  | .   .   .   17  5   8   7   2   14  4   .   .   4   .   3   6   .   4   6   .   .   .   5   .   2   2   11  9   8   .   .   .   .   35  9   
Classes Destroyed          29   | 2   4   1   6   2   1   1   1   .   1   1   .   1   .   1   .   .   .   .   1   1   .   .   1   .   .   1   .   .   .   .   1   .   2   .   
  Worker                   23   | .   .   .   4   .   1   6   .   6   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   1   
  Builder                  19   | .   .   .   2   .   1   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   6   .   1   
  Tunneler                 17   | 5   .   1   .   2   2   3   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   14   | .   2   .   5   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycler                 31   | 1   .   .   4   2   2   5   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   2   .   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Minesweeper              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 8    | .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Operator                 4    | .   .   .   1   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    5    | .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Watcher                  14   | .   2   .   1   .   4   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   
  Swarmer                  78   | .   .   6   9   3   5   10  .   7   .   .   .   4   .   .   4   .   .   4   .   .   .   4   1   1   .   1   4   5   .   .   .   .   7   3   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Grunt                    124  | .   10  .   15  2   11  7   .   12  3   .   .   .   1   3   .   .   4   4   .   .   .   3   3   1   3   3   4   5   .   .   .   2   23  5   
  Brawler                  11   | .   .   .   .   1   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   
  Duelist                  12   | .   .   .   3   .   1   2   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   
  Protector                4    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Sentry                   38   | .   .   .   10  .   9   5   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   1   .   3   .   .   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   12   | .   .   .   .   .   2   2   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   
  Programmer               41   | .   .   .   .   .   .   4   .   5   .   .   .   1   1   .   1   .   .   .   .   2   .   .   6   .   .   3   .   1   .   .   .   6   6   5   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Compactor                4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Combat Programmer        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   
  Protovariant H           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Samaritan                6    | .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           18   | 2   3   3   6   5   6   5   2   8   4   1   1   4   1   4   4   .   4   4   1   1   .   4   3   3   3   12  7   11  1   .   2   12  18  7   
  Combat Bots Only         15   | .   2   3   5   3   4   4   2   4   4   1   1   4   1   4   4   .   4   4   1   1   .   4   3   3   3   12  7   6   1   .   2   3   15  7   
Max Kills in Single Turn   8    | 1   1   1   3   2   2   4   1   5   4   1   1   4   1   3   2   .   4   3   1   1   .   4   1   2   1   5   3   3   1   .   1   2   8   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 8    | .   .   .   3   2   2   3   1   3   4   .   .   4   .   3   2   .   4   3   .   .   .   4   .   2   1   5   3   3   .   .   .   .   8   2   
  Melee                    1    | .   .   .   1   1   1   1   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Data Miner (-7/Data Miner)

 Combat                          | -11   -10   -10   -9    -9    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -2    -1    
--------                   Run   | Jun   Mat   Min   Mat   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Arm   Lab   Res   Tes   Sec   Acc   
Damage Taken               25300 | .     651   175   1738  223   1541  1543  15    1985  22    .     828   305   261   .     356   .     186   97    82    312   .     139   986   67    803   216   240   275   11    27    1922  3379  3219  3696  
  Core                     4805  | .     151   45    200   77    111   89    .     253   .     .     182   27    20    .     .     .     11    .     .     9     .     11    21    .     88    14    32    15    .     .     85    124   1366  1874  
  Absorbed by Shields      6412  | .     .     .     .     .     .     46    .     .     .     .     .     44    .     .     68    .     99    60    87    330   .     141   602   71    516   223   258   168   12    28    1220  1760  679   .     
  Reduced by Siege Mode    441   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    .     39    .     15    15    .     .     162   159   30    .     
  Regen/Repaired (Parts)   1902  | .     .     .     .     .     .     .     .     130   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     148   .     .     504   .     34    873   213   .     
Core Remaining (%)         58    | 100   .     21    .     30    79    .     .     .     .     .     .     21    .     .     .     .     96    .     .     .     .     98    .     .     .     .     86    .     .     91    .     .     16    7     
Volleys Fired              1839  | 20    67    20    114   4     236   164   20    146   11    29    9     44    43    24    12    .     19    18    9     70    .     63    58    17    111   6     81    44    12    1     103   92    79    93    
  Largest                  2     | 2     2     2     2     1     2     2     2     2     2     2     2     2     2     2     2     .     1     2     2     2     .     2     2     2     2     1     2     2     1     1     2     2     2     2     
  Hottest                  900   | 70    70    120   136   33    136   145   79    145   130   130   76    130   130   130   140   .     90    165   136   151   .     180   180   171   180   90    171   171   90    10    194   200   218   900   
Shots Fired                2670  | 39    133   37    214   4     309   208   26    232   21    34    17    54    68    47    20    .     19    21    14    87    .     124   85    22    127   6     94    56    12    1     148   120   128   143   
  Gun                      487   | 39    133   .     31    .     .     17    5     13    .     1     10    .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     10    13    .     .     37    26    23    126   
  Cannon                   2035  | .     .     37    163   .     294   181   .     202   18    33    7     53    68    46    16    .     17    17    14    87    .     122   82    21    124   1     71    37    12    .     111   91    95    15    
  Launcher                 138   | .     .     .     20    4     15    10    21    17    3     .     .     1     .     1     4     .     2     4     .     .     .     2     .     1     3     .     12    6     .     .     .     .     10    2     
  Special                  10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     1     .     .     1     .     3     .     .     
  Kinetic                  426   | 20    66    .     27    .     62    15    5     14    .     1     17    8     7     .     .     .     .     .     5     25    .     3     25    .     11    .     10    13    6     .     49    37    .     .     
  Thermal                  1867  | 19    67    37    163   .     232   183   .     201   18    33    .     45    61    46    15    .     17    15    5     62    .     119   53    16    112   1     64    28    6     .     77    61    94    17    
  Explosive                147   | .     .     .     20    4     15    10    21    17    3     .     .     1     .     1     4     .     2     4     .     .     .     2     .     1     3     5     13    6     .     .     .     3     10    2     
  Electromagnetic          67    | .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     4     .     .     .     7     5     1     .     7     9     .     .     22    4     1     .     
  Slashing                 147   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    124   
  Entropic                 15    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     15    .     .     
  Robot Hit Streak         43    | 6     8     4     16    9     12    18    10    10    5     3     6     8     4     6     4     .     4     5     2     8     .     6     19    23    26    8     12    16    22    .     39    43    28    7     
  Robot Miss Streak        6     | 2     4     3     5     .     6     6     2     6     1     3     3     6     3     3     3     .     1     2     2     2     .     1     1     .     1     1     1     3     .     .     3     3     2     6     
  Penetration Max          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     2     
  Secondary Targets        3     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     
Shots Hit Robots           1229  | 21    77    18    140   10    111   114   8     122   12    6     26    34    18    5     8     .     4     7     10    27    10    20    65    10    29    5     23    27    16    .     80    73    61    32    
  Core Hits                755   | 7     27    6     71    7     69    75    14    95    13    4     17    16    4     8     10    .     11    9     5     5     3     10    20    3     11    22    17    26    1     .     22    36    77    34    
  Critical Kills           14    | .     .     1     1     .     .     4     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     1     .     .     3     1     .     
  Critical Parts Destroyed 16    | .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     5     .     1     1     .     1     .     .     .     1     .     1     2     .     .     
  Critical Strikes         55    | 1     4     1     2     .     2     6     .     2     .     .     1     2     .     .     .     .     .     .     2     8     1     2     2     .     2     1     1     .     2     .     2     10    1     .     
    Burn                   5     | 1     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               9     | .     .     1     .     .     .     4     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
    Destroy                24    | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     7     .     2     1     .     2     .     .     .     2     .     2     5     .     .     
    Blast                  3     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
    Corrupt                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
    Smash                  2     | .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  2     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Impale                 5     | .     .     .     .     .     .     1     .     1     .     .     1     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sunder                 4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     
Melee Attacks              367   | .     .     .     15    12    9     86    .     69    .     4     31    32    19    1     .     15    5     1     6     .     10    .     18    .     .     4     .     .     10    13    .     2     5     .     
  Impact                   27    | .     .     .     11    1     6     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 110   | .     .     .     4     10    3     2     .     .     .     3     .     16    16    1     .     13    .     .     2     .     2     .     14    .     .     4     .     .     .     13    .     2     5     .     
  Piercing                 213   | .     .     .     .     .     .     75    .     68    .     1     30    13    3     .     .     2     5     .     4     .     8     .     4     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            60    | .     .     .     1     7     1     11    .     9     .     2     2     3     2     .     .     .     1     1     5     .     .     .     4     .     .     .     .     .     10    .     .     1     .     .     
    Combat Hostiles        2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        11    | .     .     .     1     .     1     2     .     .     .     .     .     1     .     .     .     .     .     .     1     .     2     .     3     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           72932 | 301   1027  316   4362  869   3658  4464  2095  6430  831   227   693   1717  715   589   1126  .     650   854   504   803   721   1137  2755  563   1581  2533  1686  2757  52    .     2649  4540  14490 5237  
  Guns                     6872  | 301   1027  .     301   .     .     211   113   164   .     16    192   .     .     .     .     .     .     .     .     .     .     .     33    .     .     .     237   330   .     .     869   505   671   1902  
  Cannons                  25750 | .     .     316   2031  .     2475  1876  .     2526  348   133   198   533   509   203   280   .     .     192   110   803   .     714   1751  306   907   47    329   714   52    .     1780  2733  3125  759   
  Explosions               33236 | .     .     .     1731  434   948   1214  1982  3170  483   .     .     310   .     386   846   .     530   662   .     .     .     423   .     257   674   2278  1076  1639  .     .     .     993   10671 2529  
  Melee                    6381  | .     .     .     241   435   210   1148  .     570   .     78    303   874   206   .     .     .     120   .     394   .     721   .     971   .     .     .     .     .     .     .     .     110   .     .     
  Ramming                  271   | .     .     .     58    .     25    15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     74    .     .     .     29    23    47    
  Kinetic                  5993  | 177   504   .     276   .     682   176   113   164   .     16    390   100   150   .     .     .     .     .     35    285   .     42    388   .     182   .     237   330   52    .     1018  676   .     .     
  Thermal                  30367 | 124   523   316   2176  .     1793  1911  .     3186  348   133   .     433   359   203   361   .     .     190   .     518   .     771   1187  191   687   47    297   597   .     .     1143  1608  8333  2932  
  Explosive                24584 | .     .     .     1586  434   948   1214  1982  2510  483   .     .     310   .     386   765   .     530   626   .     .     .     324   .     257   674   2278  984   1625  .     .     .     858   5428  382   
  Electromagnetic          1313  | .     .     .     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     38    75    .     .     .     209   115   38    .     124   131   .     .     488   35    35    .     
  Impact                   604   | .     .     .     144   .     148   312   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 5382  | .     .     .     97    435   62    .     .     .     .     14    .     328   206   .     .     .     .     .     118   .     199   .     844   .     .     208   44    .     .     .     .     280   671   1876  
  Piercing                 3364  | .     .     .     .     .     .     836   .     570   .     64    303   546   .     .     .     .     120   .     276   .     522   .     127   .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 1054  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1054  .     .     
Highest Corruption         31    | .     .     .     .     3     .     3     18    19    16    16    16    16    .     .     .     .     3     .     1     2     2     4     2     2     2     2     1     1     1     1     12    31    31    10    
  Average Corruption       8     | .     .     .     .     3     .     1     11    15    16    16    16    16    .     .     .     .     2     .     1     1     2     2     1     2     2     1     1     1     1     1     10    18    7     4     
  Corruption Purged        14    | .     .     .     .     .     .     .     .     14    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       51    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     24    .     .     .     .     27    .     .     .     
  Effects                  541   | .     .     .     .     8     .     24    8     181   26    40    32    41    .     .     .     .     1     .     2     6     1     11    3     10    26    3     6     2     3     2     14    64    19    8     
    Message Errors         135   | .     .     .     .     5     .     10    1     36    6     14    7     10    .     .     .     .     .     .     .     2     .     3     1     1     5     .     3     1     1     1     3     17    8     .     
    Matter Fused           114   | .     .     .     .     2     .     6     1     42    5     9     8     7     .     .     .     .     .     .     1     .     1     3     .     4     4     .     1     .     1     1     4     11    2     1     
    Heat Flow Errors       61    | .     .     .     .     .     .     3     .     15    3     4     8     6     .     .     .     .     .     .     .     1     .     .     1     2     3     1     2     .     .     .     2     7     2     1     
    Energy Discharges      57    | .     .     .     .     .     .     1     2     22    3     3     2     5     .     .     .     .     .     .     .     1     .     .     .     .     4     2     .     .     1     .     1     7     2     1     
    Parts Rejected         8     | .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     2     .     1     
    Parts Fused            8     | .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     1     1     .     
    Data Loss (minor)      66    | .     .     .     .     1     .     3     .     30    1     4     3     3     .     .     .     .     .     .     .     1     .     2     .     2     3     .     .     .     .     .     2     7     1     3     
    Data Loss (major)      23    | .     .     .     .     .     .     .     3     5     2     2     2     3     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     1     .     .     .     2     .     1     
    Misfires               19    | .     .     .     .     .     .     .     .     12    1     1     .     .     .     .     .     .     .     .     1     .     .     1     .     .     1     .     .     .     .     .     .     1     1     .     
    Alerts                 22    | .     .     .     .     .     .     .     1     6     3     2     1     2     .     .     .     .     .     .     .     .     .     1     1     .     2     .     .     .     .     .     .     2     1     .     
    Misdirections          5     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     
    Weapon Failures        23    | .     .     .     .     .     .     1     .     7     2     1     .     4     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     1     4     1     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            4465  | .     .     .     106   171   110   403   2     502   66    21    .     35    152   7     103   .     57    23    70    .     139   104   356   31    6     116   28    258   .     .     48    350   982   219   
  Projectiles              1470  | .     .     .     15    .     20    48    .     66    66    21    .     .     26    .     43    .     .     .     .     .     .     104   96    31    .     27    .     73    .     .     48    286   406   94    
  Explosions               1594  | .     .     .     91    .     38    45    2     292   .     .     .     .     .     7     60    .     .     23    .     .     .     .     .     .     6     89    28    148   .     .     .     64    576   125   
  Melee                    1401  | .     .     .     .     171   52    310   .     144   .     .     .     35    126   .     .     .     57    .     70    .     139   .     260   .     .     .     .     37    .     .     .     .     .     .     
Knockbacks                 26    | .     .     .     .     .     12    .     .     .     .     .     3     .     1     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     5     1     1     .     
  Impact                   1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Kinetic                  24    | .     .     .     .     .     11    .     .     .     .     .     3     .     1     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     5     1     .     .     
  Secondary                1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      1070  | .     .     .     278   94    .     72    15    207   6     .     .     .     .     .     66    .     118   .     .     .     .     .     .     .     .     .     65    32    .     .     .     .     47    70    
  Shots                    26    | .     .     .     6     2     .     1     1     5     1     .     .     .     .     .     2     .     2     .     .     .     .     .     .     .     .     .     2     1     .     .     .     .     1     2     
  Rammed                   13    | .     .     .     6     .     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     
Targets Rammed             17    | .     .     .     6     .     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     1     3     
  Kicked                   4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        438   | 36    279   426   364   5     352   438   .     333   376   324   259   274   .     .     63    .     72    350   108   316   .     1     284   234   331   408   205   32    64    .     234   195   241   .     
  Average Temperature      89    | 15    59    171   86    5     87    75    .     90    139   117   101   106   .     .     25    .     29    146   49    86    .     1     104   84    86    242   103   20    17    .     117   33    92    .     
  Received Heat Transfer   3415  | .     384   .     330   30    567   288   .     390   9     .     .     18    72    .     .     .     37    30    .     24    .     20    271   16    98    10    60    .     .     .     88    65    392   216   
  Effects                  17    | .     .     1     2     .     3     .     .     4     1     2     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     2     .     .     .     .     .     .     .     .     
    Shutdowns              3     | .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Energy Bleed           6     | .     .     1     1     .     2     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Interference           8     | .     .     .     .     .     1     .     .     4     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          18    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     1     4     1     .     .     3     5     1     .     
  Total Turns              546   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    12    52    11    58    37    .     .     156   144   62    .     
  Longest Duration         102   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    12    52    11    33    37    .     .     102   66    62    .     
Robots Corrupted           3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     1     .     .     .     
  Combat Hostiles          3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     1     .     .     .     
  Parts Fried              7     | .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     2     .     .     .     
  Impact Corruptions       8     | .     .     .     .     .     1     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
Robots Melted              13    | .     1     1     1     .     .     4     .     2     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     2     .     
  Combat Hostiles          11    | .     1     1     1     .     .     3     .     2     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
  Parts Melted             59    | .     5     2     10    .     2     8     .     11    .     .     .     .     .     1     1     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     4     11    .     
  Heat Transferred         32351 | 444   1850  666   4146  .     2812  2790  .     3945  481   185   .     537   407   259   376   .     .     161   .     444   .     259   1073  185   148   .     50    50    .     .     814   1307  6515  2447  
Parts Sabotaged            1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     1     1     .     .     .     .     1     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   
-------                    Run  | Jun  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  
Peak Influence             3385 | 30   181  135  735  206  313  601  130  1106 .    .    .    .    51   .    .    .    .    162  .    .    .    .    228  .    .    .    .    590  203  .    229  389  3029 3385 
  Initial                  1816 | .    19   .    .    45   5    116  75   91   .    .    .    .    12   .    .    .    .    .    .    .    .    .    2    .    .    .    .    150  161  .    .    101  161  1816 
  Average                  301  | 15   41   23   364  113  174  229  113  279  .    .    .    .    12   .    .    .    .    53   .    .    .    .    83   .    .    .    .    349  137  .    70   182  900  2217 
Maximum Alert Level        5    | .    .    .    3    1    1    2    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    1    .    1    1    5    5    
  Low Security (%)         58   | 100  100  100  23   58   59   49   100  68   .    .    .    .    100  .    .    .    .    100  .    .    .    .    86   .    .    .    .    25   65   .    94   57   6    .    
  Level 1                  21   | .    .    .    35   41   40   32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    23   34   .    5    42   48   .    
  Level 2                  12   | .    .    .    32   .    .    18   .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    16   .    
  Level 3                  2    | .    .    .    8    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   47   
Squads Dispatched          129  | .    4    .    5    .    5    11   .    13   .    .    .    .    3    .    .    .    .    .    .    .    .    .    4    .    .    .    .    5    1    .    6    8    25   39   
  Investigation            12   | .    4    .    2    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    
  Extermination            20   | .    .    .    .    .    .    5    .    5    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    3    2    1    
  Reinforcement            27   | .    .    .    2    .    5    4    .    5    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    3    1    2    2    
  Assault                  58   | .    .    .    1    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   33   
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    3    3    .    3    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       7    | .    .    .    1    .    2    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Distress Signals           66   | .   1   1   5   .   7   2   .   4   .   .   .   32  .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   1   .   .   4   2   2   .   
Communications Jammed      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   
  Distress Signals         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   
Times Spotted              593  | .   24  6   60  5   48  51  5   52  4   1   2   9   3   1   6   .   4   8   1   3   .   5   22  3   3   25  8   15  1   1   8   23  101 85  
  Peak Tracking Total      30   | .   4   3   5   3   5   5   2   5   4   1   1   4   1   1   4   .   4   4   1   2   .   3   7   3   2   13  7   7   2   1   4   5   27  30  
  Tactical Retreats        37   | .   1   .   3   .   2   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   1   .   .   .   3   9   10  

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Traps Triggered            17   | .   1   .   .   .   .   4   .   7   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         67   | .   .   .   .   .   .   .   .   67  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             8    | .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   5    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   
Traps Extracted            9    | .   .   .   .   .   .   .   .   8   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                18   | .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   2   .   .   2   4   .   .   .   .   .   .   .   .   
  Triggered                26   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   21  1   .   .   .   .   .   .   .   
Most Traps Carried         10   | .   .   .   .   .   .   .   .   8   8   10  10  .   .   5   5   5   8   8   8   8   8   8   8   8   8   8   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
----------                 Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Machines Disabled          95   | .   .   .   6   .   5   4   .   22  .   .   .   4   1   .   1   1   .   .   .   .   .   .   1   .   1   .   .   2   2   1   1   7   27  9   
  Max in Single Turn       16   | .   .   .   3   .   1   2   .   16  .   .   .   1   1   .   1   1   .   .   .   .   .   .   1   .   1   .   .   1   1   1   1   1   4   2   
  Garrison Access          8    | .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
---------                  Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Machines Accessed          129  | .   10  .   12  1   10  22  .   21  .   3   4   .   5   1   .   .   .   5   1   .   5   .   6   .   .   5   .   2   3   2   2   5   2   2   
  Terminals                75   | .   8   .   10  .   10  15  .   14  .   .   .   .   3   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   1   .   1   4   2   2   
  Fabricators              6    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   1   .   .   
  Recycling Units          6    | .   2   .   2   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
Total Hacks                375  | .   35  .   36  1   30  51  .   41  .   8   30  .   16  1   .   .   .   14  1   .   22  .   19  .   .   12  .   4   9   24  2   12  4   3   
  Successful               247  | .   15  .   20  1   15  28  .   25  .   8   30  .   12  1   .   .   .   6   1   .   22  .   9   .   .   12  .   2   6   24  1   7   2   .   
  Failed                   128  | .   20  .   16  .   15  23  .   16  .   .   .   .   4   .   .   .   .   8   .   .   .   .   10  .   .   .   .   2   3   .   1   5   2   3   
    Catastrophic           15   | .   .   .   2   .   3   7   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   165  | .   22  .   25  .   24  31  .   19  .   .   .   .   10  .   .   .   .   5   .   .   .   .   12  .   .   1   .   .   3   .   2   6   4   1   
  Terminals                209  | .   27  .   32  .   30  38  .   29  .   .   .   .   11  .   .   .   .   8   .   .   .   .   13  .   .   .   .   .   3   .   1   10  4   3   
  Fabricators              13   | .   .   .   .   .   .   2   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   
  Repair Stations          15   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   6   .   1   2   .   .   
  Recycling Units          15   | .   8   .   4   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   .   6   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   3   .   3   .   .   .   .   1   .   .   .   .   4   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   
Terminal Hacks             152  | .   4   .   11  1   11  12  .   5   .   8   30  .   5   1   .   .   .   2   1   .   22  .   2   .   .   12  .   .   .   24  .   1   .   .   
  Record                   69   | .   .   .   .   .   2   1   .   .   .   6   11  .   .   .   .   .   .   .   1   .   14  .   .   .   .   11  .   .   .   23  .   .   .   .   
  Part Schematic           16   | .   .   .   .   .   .   1   .   .   .   .   11  .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        12   | .   1   .   1   .   2   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   .   .   1   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           5    | .   1   .   1   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          17   | .   1   .   5   .   2   4   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Locate Traps             13   | .   1   .   1   .   2   3   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Release Object           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           11   | .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   
  Load Schematic           5    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Build                    6    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
Repair Station Hacks       11   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   2   .   .   
  Scan Component           7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   
  Repair                   4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   
Recycling Unit Hacks       4    | .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Process                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      3    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   .   .   .   .   5   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  4    | .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      7    | .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              7    | .   .   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         55   | .   9   .   8   .   4   6   .   10  .   .   .   .   4   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   1   .   1   4   2   .   
  Terminals                50   | .   7   .   6   .   4   6   .   10  .   .   .   .   4   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   1   .   .   4   2   .   
    Track                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             9    | .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
    Botnet                 31   | .   5   .   5   .   4   5   .   4   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   2   2   .   
    Operators              8    | .   2   .   1   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         98   | .   10  .   11  .   10  19  .   19  .   .   .   .   4   .   .   .   .   5   .   .   .   .   4   .   .   .   .   2   3   .   2   5   2   2   
  Full Trace Events        6    | .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   33   | .   .   .   .   .   .   3   .   1   .   .   11  .   .   .   .   14  .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              7    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Time                   614  | .   .   .   .   .   .   95  .   95  .   .   .   .   95  .   .   .   .   .   .   .   .   .   234 .   .   .   .   95  .   .   .   .   .   .   
  Total Part Build Rating  43   | .   .   .   .   .   .   5   .   5   .   .   .   .   5   .   .   .   .   .   .   .   .   .   23  .   .   .   .   5   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   
  Time                     122  | .   .   .   .   .   .   .   .   22  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   50  .   .   50  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          21   | .   .   .   .   .   .   .   .   21  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     6    | .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
------------               Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Non-combat               2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             2    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
--------                   Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Total Allies               55   | .   .   .   .   .   .   .   .   2   .   2   .   2   1   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   5   .   .   .   .   40  
  Largest Group            8    | .   .   .   .   .   .   .   .   2   .   2   .   2   1   .   .   .   .   1   2   2   .   .   .   .   .   .   .   .   5   .   .   .   .   8   
  Highest-Rated Group      234  | .   .   .   .   .   .   .   .   36  .   40  .   68  10  .   .   .   .   10  59  59  .   .   .   .   .   .   .   .   234 .   .   .   .   118 
  Highest-Rated Ally       56   | .   .   .   .   .   .   .   .   26  .   20  .   34  10  .   .   .   .   10  31  31  .   .   .   .   .   .   .   .   56  .   .   .   .   15  
Total Orders               198  | .   .   .   .   8   11  36  .   40  8   7   6   10  10  6   6   4   1   5   .   4   .   13  16  .   .   .   .   .   7   .   .   .   .   .   
  STAY                     54   | .   .   .   .   2   4   12  .   12  2   2   2   3   1   2   1   .   .   .   .   1   .   5   3   .   .   .   .   .   2   .   .   .   .   .   
  ROAM                     4    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  FOLLOW                   47   | .   .   .   .   1   2   3   .   13  .   2   .   3   4   1   2   1   .   1   .   1   .   5   5   .   .   .   .   .   3   .   .   .   .   .   
  EXPLORE                  22   | .   .   .   .   .   .   9   .   .   3   3   1   1   2   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  RETURN                   71   | .   .   .   .   4   5   12  .   15  3   .   3   3   3   3   3   1   1   3   .   2   .   3   7   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               55   | .   .   .   .   .   .   .   .   .   .   4   .   9   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   9   .   .   .   .   20  
  Total Damage             1270 | .   .   .   .   .   .   .   .   .   .   149 .   349 .   .   .   .   .   .   .   210 .   .   .   .   .   .   .   .   228 .   .   .   .   334 
  Kills                    5    | .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Allies Corrupted           2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -2  -1  
-------                    Run  | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc 
Robot Analysis Total       135  | .   .   .   3   .   .   1   .   .   .   .   131 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    17   | .   .   1   .   .   .   .   .   .   2   2   .   .   .   2   2   2   2   .   1   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
Drone Launches             98   | .   .   .   .   4   5   15  .   22  4   10  3   5   3   3   2   1   2   5   .   1   .   6   7   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         86   | .   .   .   .   3   5   14  .   16  4   8   4   4   2   3   2   2   1   5   .   1   .   6   6   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  
Turns Passed               43088 | 260  2033 528  3417 603  3509 4289 218  4043 634  1095 774  843  1067 1140 506  1558 546  568  540  621  281  1129 1003 774  1513 2221 1054 907  585  377  910  1388 1149 1005 
Spaces Moved               22033 | 161  979  257  1252 347  1417 1928 122  2380 451  745  424  418  446  673  344  1225 370  314  338  341  201  717  384  322  536  916  347  311  304  203  362  482  921  1095 
  Core                     19    | 19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   5561  | .    .    .    1052 .    679  1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   322  531  916  347  311  304  203  362  387  112  .    
  Legs                     2164  | 142  977  204  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    254  587  
  Wheels                   13337 | .    2    53   200  347  738  1927 122  2380 451  745  424  418  446  673  344  1225 370  314  338  341  201  717  350  .    5    .    .    .    .    .    .    95   111  .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            30    | 50   120  105  105  145  130  122  122  120  130  130  130  130  123  123  123  123  123  138  123  122  122  122  122  225  225  233  233  150  150  150  150  150  30   90   
  Average Speed            156   | 114  176  172  224  145  182  169  122  124  130  130  132  130  128  123  129  123  123  138  139  128  122  122  131  225  227  233  233  150  150  150  150  182  141  104  
  Slowest Speed            350   | 150  190  190  320  190  230  230  122  160  130  130  175  130  130  123  138  123  138  138  150  150  122  122  225  225  330  233  233  150  150  150  150  245  350  150  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Teleports                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    
  Microwarps               63    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   29   
Exploration Rate (%)       58    | 8    97   52   89   64   92   68   69   68   83   94   81   44   17   75   55   89   52   10   58   48   63   78   17   68   77   87   64   5    17   99   19   54   58   32   
  Regions Visited          34
    Branch Regions         22
  Pre-discovered Areas     39    | .    2    .    2    .    .    .    .    .    .    .    26   .    .    .    1    3    .    .    .    .    3    1    .    .    1    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        23    | .    .    .    .    1    .    .    .    1    .    1    1    1    1    1    .    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      9     | 1    1    1    1    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             32    | .    .    1    .    1    .    .    .    .    4    3    .    4    .    2    2    2    2    .    2    2    .    1    .    4    .    .    2    .    .    .    .    .    .    .    
Spaces Dug                 684   | .    .    .    18   9    66   64   10   42   17   6    .    24   18   9    20   3    9    9    2    10   .    33   13   4    30   4    32   9    5    1    21   11   39   146  
Terrain Destroyed          2742  | .    .    .    174  41   264  123  120  282  43   15   1    44   30   60   76   3    57   61   7    49   .    128  23   36   170  64   230  110  5    1    61   53   103  308  
  Melee                    127   | .    .    .    10   3    4    36   .    37   .    1    .    5    14   1    .    3    2    .    1    .    .    .    .    .    .    4    .    .    .    1    .    1    4    .    
  Projectile               1002  | .    .    .    .    .    129  35   .    23   2    14   1    20   16   19   1    .    12   11   6    49   .    99   23   11   93   1    60   17   5    .    61   28   41   225  
  AOE                      1613  | .    .    .    164  38   131  52   120  222  41   .    .    19   .    40   75   .    43   50   .    .    .    29   .    25   77   59   170  93   .    .    .    24   58   83   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -2   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Arm  Lab  Res  Tes  Sec  Acc  
Total                      27883 | 193  1158 304  1623 428  2013 2575 159  3093 476  831  575  608  844  933  375  1255 430  419  385  438  223  828  755  349  693  994  473  679  419  258  569  859  815  854  
  Wait                     3009  | .    72   19   116  42   281  223  .    282  9    28   71   82   327  223  3    6    28   69   4    8    .    34   233  5    22   13   21   293  76   10   67   191  59   92   
  Move                     21109 | 160  978  256  1251 346  1416 1928 121  2379 450  744  423  417  445  672  343  1224 369  313  337  340  200  716  383  321  535  915  346  310  303  202  361  481  510  614  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  250   | 5    16   3    40   7    14   25   3    17   1    6    5    6    1    1    .    1    .    2    5    .    5    .    7    .    .    11   1    4    2    5    9    12   31   5    
  Fast Attach              122   | 7    3    .    3    1    3    7    .    11   .    2    1    1    .    3    1    4    1    .    .    3    1    .    3    .    2    7    .    .    5    7    2    17   21   6    
  Attach                   158   | .    4    1    12   5    11   6    1    10   .    4    5    1    3    1    .    .    .    2    2    6    2    .    6    .    2    3    .    2    1    3    4    11   38   12   
  Detach                   98    | .    1    .    .    1    4    1    1    4    .    1    5    .    1    1    .    1    .    .    .    7    1    .    2    .    1    4    .    .    .    4    .    9    35   14   
  Swap                     577   | 1    7    3    39   6    30   89   10   88   4    5    9    21   8    6    15   2    7    14   9    2    3    13   42   5    17   12   23   22   4    2    15   24   16   4    
  Drop                     246   | .    10   2    28   5    8    34   3    18   1    8    6    5    .    1    1    4    1    .    4    2    3    .    7    1    1    15   1    3    6    11   8    19   20   10   
  Fire                     1839  | 20   67   20   114  4    236  164  20   146  11   29   9    44   43   24   12   .    19   18   9    70   .    63   58   17   111  6    81   44   12   1    103  92   79   93   
  Melee                    348   | .    .    .    14   11   7    84   .    69   .    4    31   31   16   1    .    13   5    1    5    .    8    .    14   .    .    4    .    .    10   13   .    2    5    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    
  Crush                    13    | .    .    .    6    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    
  Escape Stasis            13    | .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Rewire                   12    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     85    | .    .    .    .    .    .    .    .    67   .    .    10   .    .    .    .    .    .    .    .    .    .    2    .    .    2    4    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines
-9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto)
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Waste
-7/Factory (discovered 4 exits: *Fac x3 / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: Fac x3 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / [*Zio])
-6/Zion (discovered 2 exits: [*Dee] / *Pro)
-5/Proximity Caves
-5/Factory (discovered 2 exits: Fac / *Upp)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2)
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research
-3/Armory
-3/Lab
-2/Research
-2/Testing (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
To Fleet Rendezvous

 History 
---------
  Turn | Location           | Event
    14 | -11/Junkyard       | Discovered new exit (range 15)
   261 | -11/Junkyard       | Entered Materials
   300 | -10/Materials      | Build established: Mutant
   547 | -10/Materials      | Discovered new exit (range 8)
   823 | -10/Materials      | Discovered new exit (range 15)
  1033 | -10/Materials      | Discovered new exit (range 12)
  1263 | -10/Materials      | Lost 3 parts (1p1n1u)
  1464 | -10/Materials      | Discovered new exit (range 8)
  1563 | -10/Materials      | Core integrity fell below 50%
  1584 | -10/Materials      | Discovered new exit (range 16)
  2294 | -10/Materials      | Entered Mines
  2697 | -10/Mines          | Discovered new exit (range 3)
  2743 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2786 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  2789 | -10/Mines          | Found Prototype Device
  2822 | -10/Mines          | Entered Materials
  2822 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2823 | -9/Materials       | Identified exit to Storage
  4599 | -9/Materials       | Discovered new exit (range 4)
  4852 | -9/Materials       | Build established: Scavenger-Mutant
  5120 | -9/Materials       | Lost 3 parts (1p1n1u)
  5163 | -9/Materials       | Discovered new exit (range 15)
  5388 | -9/Materials       | Discovered new exit (range 12)
  6022 | -9/Materials       | First assault squad dispatched
  6032 | -9/Materials       | Discovered new exit (range 11)
  6239 | -9/Materials       | Entered Mines
  6241 | -9/Mines           | Core integrity fell below 50%
  6275 | -9/Mines           | Lost 3 parts (1n2u)
  6500 | -9/Mines           | Found the Drone Emporium
  6524 | -9/Mines           | Found Prototype Device
  6533 | -9/Mines           | Identified Sensor Drone Bay
  6758 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  6775 | -9/Mines           | Discovered new exit (range 5)
  6820 | -9/Mines           | Identified exit to Materials
  6842 | -9/Mines           | Entered Materials
  6842 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  7422 | -8/Materials       | Lost 3 parts (2n1u)
  7698 | -8/Materials       | Build established: Mutant
  7813 | -8/Materials       | Discovered new exit (range 9)
  8168 | -8/Materials       | Discovered new exit (range 8)
  8532 | -8/Materials       | Discovered new exit (range 16)
 10351 | -8/Materials       | Entered Factory
 10351 | -7/Factory         | Evolved 2 slots: Utility x2
 10351 | -7/Factory         | Discovered new exit (range 14)
 10664 | -7/Factory         | Build established: Hacker-Mutant
 10937 | -7/Factory         | Discovered new exit (range 7)
 10983 | -7/Factory         | Identified exit to Factory
 12609 | -7/Factory         | Discovered exit to Factory (range 5)
 12971 | -7/Factory         | Found Prototype Launcher
 12971 | -7/Factory         | Identified Rocket Array
 13195 | -7/Factory         | Identified Exp. Sensor Array
 13835 | -7/Factory         | Discovered new exit (range 12)
 13919 | -7/Factory         | Identified exit to Lower Caves
 13951 | -7/Factory         | First assault squad dispatched
 14578 | -7/Factory         | Fabricated Lrn. Missile Launcher (x1)
 14640 | -7/Factory         | Sucked down chute
 14640 | -7/Factory         | Entered Waste
 14649 | -7/Waste           | Spotted C-40 Crusher
 14650 | -7/Waste           | Found Hvy. Reactive Plating
 14655 | -7/Waste           | EMP discharged
 14655 | -7/Waste           | System corruption reached 10%
 14675 | -7/Waste           | Build established: Scavenger-Mutant
 14690 | -7/Waste           | 1 allies followed down the chute
 14718 | -7/Waste           | Destroyed C-40 Crusher
 14723 | -7/Waste           | Spotted C-40 Crusher
 14728 | -7/Waste           | Destroyed C-40 Crusher
 14747 | -7/Waste           | Spotted C-40 Crusher
 14755 | -7/Waste           | EMP discharged
 14755 | -7/Waste           | Destroyed C-40 Crusher
 14758 | -7/Waste           | Spotted C-40 Crusher
 14762 | -7/Waste           | Destroyed C-40 Crusher
 14840 | -7/Waste           | Discovered new exit (range 16)
 14855 | -7/Waste           | EMP discharged
 14858 | -7/Waste           | Entered Factory
 15605 | -7/Factory         | Build established: Hacker-Mutant
 16191 | -7/Factory         | Fabricated Hvy. Reactive Plating (x1)
 16799 | -7/Factory         | Discovered exit to Factory (range 5)
 17308 | -7/Factory         | Repaired Arm. Huge Wheel
 17965 | -7/Factory         | Discovered exit to Factory (range 10)
 18489 | -7/Factory         | Discovered exit to Factory (range 7)
 18858 | -7/Factory         | First assault squad dispatched
 18859 | -7/Factory         | Discovered exit to Lower Caves (range 16)
 18901 | -7/Factory         | Entered Lower Caves
 19051 | -7/Lower Caves     | Build established: Trapper-Mutant
 19165 | -7/Lower Caves     | Learned Factory stockpile data
 19303 | -7/Lower Caves     | Learned Factory stockpile data
 19311 | -7/Lower Caves     | Encountered a Warlord checkpoint
 19518 | -7/Lower Caves     | Discovered new exit (range 8)
 19535 | -7/Lower Caves     | Entered another Lower Caves area
 19580 | -7/Lower Caves     | Discovered exit to Factory (range 19)
 19613 | -7/Lower Caves     | Learned Factory terminal intel
 19721 | -7/Lower Caves     | A Commander dispatched an escort
 19738 | -7/Lower Caves     | Learned Factory stockpile data
 19738 | -7/Lower Caves     | Learned Armory stockpile data
 19738 | -7/Lower Caves     | Learned Factory garrison access intel
 20087 | -7/Lower Caves     | Learned location of 1 exit from Factory
 20094 | -7/Lower Caves     | Discovered new exit (range 69)
 20103 | -7/Lower Caves     | Identified exit to Data Miner
 20630 | -7/Lower Caves     | Entered Data Miner
 20630 | -7/Data Miner      | Accompanied by 1 ally
 20631 | -7/Data Miner      | Discovered new exit (range 7)
 20650 | -7/Data Miner      | Identified exit to Proximity Caves
 20665 | -7/Data Miner      | Met Data Miner
 20785 | -7/Data Miner      | Learned location of Section 7 (-2)
 20785 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 20812 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 21010 | -7/Data Miner      | Destroyed Data Miner
 21013 | -7/Data Miner      | Interfaced with the Data Conduit
 21078 | -7/Data Miner      | Core integrity fell below 50%
 21177 | -7/Data Miner      | Build established: Mutant
 21248 | -7/Data Miner      | Found Prototype Hackware
 21404 | -7/Data Miner      | Entered Proximity Caves
 21585 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter
 21634 | -6/Proximity Caves | Found Nanosword
 22247 | -6/Proximity Caves | Entered Factory
 22247 | -6/Factory         | Accompanied by 1 ally
 22247 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 22248 | -6/Factory         | Identified exit to Factory
 22249 | -6/Factory         | Identified exit to Lower Caves
 22251 | -6/Factory         | Loaded intel: 300 machine locations
 22252 | -6/Factory         | Loaded intel: 26 terminal locations
 22253 | -6/Factory         | Loaded intel: 4 garrison access locations
 22268 | -6/Factory         | Identified System Mapper
 22556 | -6/Factory         | Build established: Hacker-Mutant
 23140 | -6/Factory         | Fabricated Hvy. Reactive Plating (x1)
 23300 | -6/Factory         | Discovered exit to Lower Caves (range 4)
 23314 | -6/Factory         | Entered Lower Caves
 23314 | -6/Lower Caves     | Accompanied by 1 ally
 23868 | -6/Lower Caves     | Encountered a Warlord checkpoint
 23872 | -6/Lower Caves     | Learned location of 1 exit from Factory
 24165 | -6/Lower Caves     | Found Alien Artifact
 24165 | -6/Lower Caves     | Identified Core Expander
 24165 | -6/Lower Caves     | Installed Core Expander, added new Power slot
 24373 | -6/Lower Caves     | Learned Factory non-interactive machine intel
 24426 | -6/Lower Caves     | Discovered new exit (range 5)
 24435 | -6/Lower Caves     | Identified exit to Lower Caves
 24454 | -6/Lower Caves     | Entered another Lower Caves area
 24454 | -6/Lower Caves     | Accompanied by 1 ally
 24466 | -6/Lower Caves     | Discovered exit to Factory (range 11)
 24508 | -6/Lower Caves     | Spotted B-75 Beast
 24753 | -6/Lower Caves     | Learned location of 1 exit from Factory
 24864 | -6/Lower Caves     | Discovered new exit (range 15)
 24960 | -6/Lower Caves     | Entered Zion
 24960 | -6/Zion            | Accompanied by 1 ally
 25086 | -6/Zion            | Discovered new exit (range 27)
 25123 | -6/Zion            | Identified exit to Proximity Caves
 25463 | -6/Zion            | Found Prototype Special Weapon
 25463 | -6/Zion            | Identified RU-N14's Throwing Claymores
 25535 | -6/Zion            | Learned Factory terminal intel
 26136 | -6/Zion            | Discovered new exit (range 4)
 26139 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 26518 | -6/Zion            | Entered Proximity Caves
 26953 | -5/Proximity Caves | Learned Factory stockpile data
 26967 | -5/Proximity Caves | Learned Factory terminal intel
 27044 | -5/Proximity Caves | Discovered exit to Factory (range 7)
 27064 | -5/Proximity Caves | Entered Factory
 27064 | -5/Factory         | Accompanied by 1 ally
 27064 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 27065 | -5/Factory         | Identified exit to Factory
 27065 | -5/Factory         | Identified exit to Upper Caves
 27067 | -5/Factory         | Loaded intel: 303 machine locations
 27068 | -5/Factory         | Loaded intel: 251 non-interactive machine locations
 27069 | -5/Factory         | Loaded intel: 26 terminal locations
 27632 | -5/Factory         | Entered Upper Caves
 27632 | -5/Upper Caves     | Accompanied by 1 ally
 27878 | -5/Upper Caves     | Learned Factory trap positions
 27914 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 28143 | -5/Upper Caves     | Discovered new exit (range 16)
 28172 | -5/Upper Caves     | Entered another Upper Caves area
 28172 | -5/Upper Caves     | Accompanied by 3 allies
 28311 | -5/Upper Caves     | Spotted B-75 Beast
 28337 | -5/Upper Caves     | Destroyed B-75 Beast
 28671 | -5/Upper Caves     | Build established: Derelict-Mutant
 28776 | -5/Upper Caves     | Discovered new exit (range 11)
 28793 | -5/Upper Caves     | Entered Zhirov
 28793 | -5/Zhirov          | Accompanied by 1 ally
 28794 | -5/Zhirov          | Discovered new exit (range 4)
 28804 | -5/Zhirov          | Identified exit to Proximity Caves
 28826 | -5/Zhirov          | Met Zhirov
 28878 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 28914 | -5/Zhirov          | Found Alien Artifact
 28914 | -5/Zhirov          | Identified Integrated Dissipator
 28914 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 28930 | -5/Zhirov          | Found Alien Artifact
 29074 | -5/Zhirov          | Entered Proximity Caves
 29074 | -4/Proximity Caves | Accompanied by 1 ally
 29095 | -4/Proximity Caves | Build established: Trapper-Mutant
 29447 | -4/Proximity Caves | Build established: Derelict-Mutant
 29894 | -4/Proximity Caves | Spotted B-86 Titan
 30178 | -4/Proximity Caves | Discovered exit to Factory (range 13)
 30203 | -4/Proximity Caves | Entered Factory
 30203 | -4/Factory         | Accompanied by 1 ally
 30203 | -4/Factory         | Evolved 2 slots: Utility x2
 30204 | -4/Factory         | Loaded intel: 102 trap records
 30206 | -4/Factory         | Loaded intel: 223 machine locations
 30207 | -4/Factory         | Loaded intel: 28 terminal locations
 30346 | -4/Factory         | Identified exit to Upper Caves
 30346 | -4/Factory         | Identified exit to Extension
 30576 | -4/Factory         | Fabricated Hvy. Reactive Plating (x1)
 30780 | -4/Factory         | Fabricated Biometal Heavy Treads?
 30880 | -4/Factory         | Found Prototype Processor
 30880 | -4/Factory         | Identified Exp. Signal Interpreter
 30901 | -4/Factory         | Found Exp. Signal Interpreter
 31201 | -4/Factory         | Discovered new exit (range 11)
 31206 | -4/Factory         | Entered Upper Caves
 31208 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 31554 | -4/Upper Caves     | Build established: Hacker-Mutant
 31662 | -4/Upper Caves     | Discovered new exit (range 18)
 31698 | -4/Upper Caves     | Identified exit to Upper Caves
 31980 | -4/Upper Caves     | Entered another Upper Caves area
 32335 | -4/Upper Caves     | Build established: Hacker-Assassin
 33094 | -4/Upper Caves     | Spotted B-86 Titan
 33239 | -4/Upper Caves     | Destroyed B-86 Titan
 33441 | -4/Upper Caves     | Acquired the password to a Derelict Tinkerer's latest research
 33456 | -4/Upper Caves     | Discovered new exit (range 16)
 33491 | -4/Upper Caves     | Identified exit to Warlord
 33493 | -4/Upper Caves     | Entered Warlord
 33583 | -4/Warlord         | System corruption cleaned by Quarantine Array
 33781 | -4/Warlord         | Found Prototype Special Weapon
 33781 | -4/Warlord         | Identified RU-N14's Throwing Claymores v3
 33797 | -4/Warlord         | Found RU-N14's Throwing Claymores v3
 34665 | -4/Warlord         | Discovered new exit (range 16)
 34693 | -4/Warlord         | Identified exit to Proximity Caves
 34764 | -4/Warlord         | Warlord's base attacked by MAIN.C
 34993 | -4/Warlord         | Met Warlord
 35014 | -4/Warlord         | Opened Warlord's prototype stash
 35030 | -4/Warlord         | Found Vortex Chain Reactor
 35036 | -4/Warlord         | Found Exp. Targeting Computer
 35048 | -4/Warlord         | Found System Mapper
 35054 | -4/Warlord         | Found Prototype Processor
 35054 | -4/Warlord         | Identified Exp. Target Analyzer
 35114 | -4/Warlord         | Warlord forces counterattacked
 35317 | -4/Warlord         | Found Prototype Energy Cannon
 35317 | -4/Warlord         | Identified Vortex Cannon
 35326 | -4/Warlord         | Found Prototype Energy Gun
 35326 | -4/Warlord         | Identified Vortex Rifle
 35439 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 35445 | -4/Warlord         | Spotted Striker
 35664 | -4/Warlord         | Spotted Executioner
 35664 | -4/Warlord         | Spotted Executioner
 35668 | -4/Warlord         | Destroyed Executioner
 35672 | -4/Warlord         | Destroyed Executioner
 35700 | -4/Warlord         | Destroyed 12 combat bots
 35714 | -4/Warlord         | Entered Proximity Caves
 35720 | -3/Proximity Caves | Spotter reported a threat
 35935 | -3/Proximity Caves | Destroyed 7 combat bots
 36364 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 36754 | -3/Proximity Caves | Discovered new exit (range 7)
 36766 | -3/Proximity Caves | Identified exit to Research
 36768 | -3/Proximity Caves | Entered Research
 36768 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 36769 | -3/Research        | Loaded intel: 132 machine locations
 36773 | -3/Research        | Discovered new exit (range 15)
 36974 | -3/Research        | Identified exit to Armory
 37290 | -3/Research        | Build established: Hacker-Mutant
 37351 | -3/Research        | Fabricated Hvy. Reactive Plating?
 37660 | -3/Research        | Intercept squad dispatched
 37675 | -3/Research        | Spotted Tracker
 37675 | -3/Research        | Entered Armory
 37677 | -3/Armory          | Loaded intel: 78 machine locations
 37929 | -3/Armory          | Repaired Hvy. Reactive Plating
 37960 | -3/Armory          | Repaired Lrn. Missile Launcher
 38069 | -3/Armory          | Build established: Hacker-Assassin
 38253 | -3/Armory          | Intercept squad dispatched
 38258 | -3/Armory          | Identified Transdimensional Reconstructor
 38258 | -3/Armory          | Warped through subspace to slip node
 38258 | -3/Armory          | Discovered new exit (range 1)
 38258 | -3/Armory          | Identified exit to Lab
 38260 | -3/Armory          | Entered Lab
 38260 | -3/Lab             | Discovered new exit (range 9)
 38271 | -3/Lab             | Identified exit to Research
 38277 | -3/Lab             | Hidden lab's door opened automatically
 38277 | -3/Lab             | Sensor layout match revealed
 38278 | -3/Lab             | Gained access to the hidden lab's interior
 38304 | -3/Lab             | Decrypted terminal
 38350 | -3/Lab             | Found Prototype Special Weapon
 38351 | -3/Lab             | Identified Gui. Remote Datajack
 38372 | -3/Lab             | Decrypted terminal
 38372 | -3/Lab             | Acquired modification code for an L2 power cell
 38395 | -3/Lab             | Detected by scanners
 38403 | -3/Lab             | Destroyed A5 with code downloaded from Data Conduit
 38404 | -3/Lab             | Confronted by A5
 38434 | -3/Lab             | Found Integrated Dissipator
 38434 | -3/Lab             | Installed Integrated Dissipator, increased core heat dissipation (+20)
 38456 | -3/Lab             | Found Transdimensional Reconstructor
 38493 | -3/Lab             | Found Prototype Protection
 38493 | -3/Lab             | Identified Med. Regenerative Plating
 38499 | -3/Lab             | Found Prototype Energy Cannon
 38499 | -3/Lab             | Identified Potential Cannon
 38594 | -3/Lab             | Decrypted terminal
 38595 | -3/Lab             | Found Alien Artifact
 38595 | -3/Lab             | Identified LC Capacitor
 38637 | -3/Lab             | Entered Research
 38637 | -2/Research        | Warlord forces began assault on 0b10
 38637 | -2/Research        | Evolved 2 slots: Utility x2
 38638 | -2/Research        | Loaded intel: 98 machine locations
 38747 | -2/Research        | Research machine network offline
 38796 | -2/Research        | Build established: Hacker-Mutant
 39130 | -2/Research        | Borebot progress halted
 39228 | -2/Research        | Spotted Tracker
 39228 | -2/Research        | Spotted Tracker
 39254 | -2/Research        | Destroyed Tracker
 39262 | -2/Research        | Spotted Combat Programmer
 39289 | -2/Research        | Destroyed Tracker
 39317 | -2/Research        | System corruption reached 10%
 39331 | -2/Research        | Destroyed Combat Programmer
 39346 | -2/Research        | Found Prototype Energy Gun
 39347 | -2/Research        | Identified Immobilizer
 39364 | -2/Research        | Found Exp. Targeting Computer
 39375 | -2/Research        | Spotted Striker
 39378 | -2/Research        | Spotted Striker
 39391 | -2/Research        | Destroyed Striker
 39411 | -2/Research        | Destroyed Striker
 39477 | -2/Research        | Discovered new exit (range 14)
 39488 | -2/Research        | Borebot progress halted
 39543 | -2/Research        | Identified exit to Testing
 39547 | -2/Research        | Entered Testing
 39548 | -2/Testing         | Loaded intel: 78 machine locations
 39659 | -2/Testing         | Repaired Hvy. Reactive Plating
 39732 | -2/Testing         | Found Prototype Device
 39732 | -2/Testing         | Identified AEGIS Remote Shield
 39831 | -2/Testing         | Found Prototype Energy Cannon
 39831 | -2/Testing         | Identified Imp. Potential Cannon
 39951 | -2/Testing         | Found Prototype Ballistic Cannon
 39951 | -2/Testing         | Identified Perforator
 40137 | -2/Testing         | Spotted PH-AL6763VU6U
 40161 | -2/Testing         | Destroyed PH-AL6763VU6U
 40368 | -2/Testing         | Intercept squad dispatched
 40369 | -2/Testing         | Spotted Tracker
 40370 | -2/Testing         | Spotted Tracker
 40375 | -2/Testing         | Spotted Combat Programmer
 40377 | -2/Testing         | Destroyed Tracker
 40379 | -2/Testing         | Destroyed Tracker
 40387 | -2/Testing         | Spotted Combat Programmer
 40432 | -2/Testing         | Destroyed Combat Programmer
 40440 | -2/Testing         | Destroyed Combat Programmer
 40461 | -2/Testing         | Lost 4 parts (1p1n1u1w)
 40597 | -2/Testing         | Discovered new exit (range 6)
 40610 | -2/Testing         | Identified exit to Access
 40628 | -2/Testing         | Found Prototype Energy Gun
 40628 | -2/Testing         | Identified Warp Gun
 40751 | -2/Testing         | Spotted Fortress
 40889 | -2/Testing         | System corruption reached 30%
 40918 | -2/Testing         | Discovered new exit (range 6)
 40933 | -2/Testing         | Identified exit to Section 7
 40935 | -2/Testing         | Entered Section 7
 40936 | -2/Section 7       | Loaded intel: 165 machine locations
 41105 | -2/Section 7       | Found Alien Artifact
 41105 | -2/Section 7       | Identified Microwarp Drive
 41154 | -2/Section 7       | Found Alien Artifact
 41155 | -2/Section 7       | Identified Core Reset Matrix
 41155 | -2/Section 7       | Used Core Reset Matrix
 41159 | -2/Section 7       | Sensed 18 artifacts in vicinity
 41358 | -2/Section 7       | Spotted Alpha 7
 41359 | -2/Section 7       | Spotted B-99 Colossus
 41410 | -2/Section 7       | Lost 3 parts (1p2n)
 41411 | -2/Section 7       | Found Integrated Reactor
 41411 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 41442 | -2/Section 7       | Build established: Alien-Mutant
 41513 | -2/Section 7       | Found Integrated Dissipator
 41514 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 41562 | -2/Section 7       | Core integrity fell below 50%
 41595 | -2/Section 7       | Found Drained L-Cannon
 41596 | -2/Section 7       | Installed L-Cannon capacitor
 41624 | -2/Section 7       | Found Transdimensional Reconstructor
 41626 | -2/Section 7       | Found Transdimensional Reconstructor
 41675 | -2/Section 7       | Integrated with Sigix Exoskeleton
 41856 | -2/Section 7       | Destroyed 15 combat bots
 41892 | -2/Section 7       | Found LRC Armor
 41892 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 41898 | -2/Section 7       | Found LRC Armor
 41898 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 41900 | -2/Section 7       | Found LRC Boosters
 41900 | -2/Section 7       | Installed LRC Boosters, increased mass support (+10)
 41941 | -2/Section 7       | Warped through subspace
 41960 | -2/Section 7       | Destroyed 14 combat bots
 41983 | -2/Section 7       | Build established: Alien-Sigix
 42003 | -2/Section 7       | Spotted Executioner
 42004 | -2/Section 7       | Spotted Executioner
 42035 | -2/Section 7       | Destroyed 7 combat bots
 42046 | -2/Section 7       | Spotted S7 Guard
 42056 | -2/Section 7       | Discovered exit to Access (range 16)
 42057 | -2/Section 7       | Sigix Exoskeleton integrity reduced to 80%
 42066 | -2/Section 7       | Spotted Striker
 42066 | -2/Section 7       | Spotted Executioner
 42066 | -2/Section 7       | Spotted Executioner
 42074 | -2/Section 7       | Core integrity fell below 20%
 42084 | -2/Section 7       | Entered Access
 42084 | -1/Access          | Evolved 2 slots: Weapon x2
 42089 | -1/Access          | Emitted hypermatrix ping
 42094 | -1/Access          | Assembled emerged from beneath the floor
 42265 | -1/Access          | Assembled emerged from beneath the floor
 42334 | -1/Access          | First assault squad dispatched
 42370 | -1/Access          | Assembled emerged from beneath the floor
 42600 | -1/Access          | Assembled emerged from beneath the floor
 42667 | -1/Access          | Destroyed 7 combat bots
 42683 | -1/Access          | Assembled emerged from beneath the floor
 42752 | -1/Access          | Assembled emerged from beneath the floor
 42813 | -1/Access          | Discovered new exit (range 18)
 42826 | -1/Access          | Crushed by falling debris
 42863 | -1/Access          | Core integrity fell below 50%
 42882 | -1/Access          | Warped through subspace
 42998 | -1/Access          | Spotted Striker
 43007 | -1/Access          | Intercept squad dispatched
 43018 | -1/Access          | Fired L-Cannon
 43027 | -1/Access          | Spotted Tracker
 43028 | -1/Access          | Spotted Tracker
 43036 | -1/Access          | Sigix Exoskeleton integrity reduced to 60%
 43052 | -1/Access          | Core integrity fell below 20%
 43065 | -1/Access          | Spotted Combat Programmer
 43066 | -1/Access          | Spotted Combat Programmer
 43073 | -1/Access          | Sigix Exoskeleton integrity reduced to 40%
 43086 | -1/Access          | Spotted Executioner
 43086 | -1/Access          | Destroyed Executioner
 43088 | -1/Access          | System corruption reached 10%
 43089 | ***                | Heading to fleet!

 Last Messages 
---------------
43081_ Penetrated by EMDS Slug. <x3>
43085_ Dropped Exp. Energy Well.
43085_ Penetrated by EMDS Slug.
43086_ Extracted 428 energy.
43086_ C-30 ARC bursts open, deploying its payload.
43086_ P-80 Master unfolds itself.
43086_ H-88 Terminator unfolds itself.
43086_ I-47 Archangel unfolds itself.
43086_ Executioner destroyed.
43087_ L-61 Swordsman unfolds itself.
43087_ G-73 Enforcer unfolds itself.
43087_ M-36 Artificer unfolds itself.
43087_ Slug penetrates Sealed Barrier.
43087_ Penetrated by Slug.
43087_ C-30 ARC bursts open, deploying its payload.
43087_ G-73 Enforcer unfolds itself. <x3>
43087_ B-74 Champion unfolds itself.
43087_ E-15 Imp unfolds itself.
43087_ Penetrated by EMDS Slug.
43087_ EMDS Slug penetrates Sealed Heavy Doors.

 Map 
-----
+----------------------------------------------------+
| ######    #######/#############/######  #  """ = # |
| ####### ######|       ####           #  +  "T    # |
| ####### ######    !   ####           #  #  """   # |
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| #######/###### ///    ## #           #  #       !# |
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| ##    """#####    !   #######        #             |
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| ##       ####################    "   /l ###    ! # |
| ##       ####################        #  ##"      # |
| ##       ####################        #  ##    =  # |
| ##       ############################"%          # |
| ##       #########################   lgi     [   # |
| ##       #####################"##""; %gm     ##+## |
| ##      !#       """"         "    gh !      ##  + |
| ##       #    BB """"         "     p p      ## ## |
| ???###+###    BB """"               pg       ## ## |
| ????????         """"     !         s         # ## |
| ?????????        """"   "X     e    b g% "    " "# |
|    ??????        """"   ""    %*%/   s g "   *" "" |
|       ???        """" "         !        "    "    |
| ######+#?#    BB """" """""                   #    |
|          #    BB """"         "  "      ""    +    |
|          #       """"         """"T""CR ""    #### |
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| "T""     #############################  ##    #### |
|          #############################  ########## |
|          #############################C #          |
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|          ##############        #######  +          |
|          ##############        #######  #        = |
| =        ##############  A     #######  #          |
| =         #############        #######  #!!!       |
|          ##############        #######  #!!!       |
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| ### #########    #######         #+############### |
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| #            "  "      #       ""#        ######## |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           187
Energy Generation          85
Energy Capacity            1435
Matter Stores              500
Matter Capacity            500
Sight Range                22
Robot Scan Range           20
Terrain Scan Density       10
Jamming Range              14
EM Shielding               4
Armor Coverage             2100
Resistance: KI             50
Resistance: TH             50
Resistance: EX             50
Resistance: EM             50
Resistance: I              50
Resistance: S              50
Resistance: P              50
Evasion (%)                55
Targeting Accuracy         12
Core Analysis              6
Recoil Reduction           6
Offensive Hacking          44
Authchip Count             1
Trap Extractor Capacity    8

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Lrn. Missile Launcher | x1 | -7/Factory  
 Hvy. Reactive Plating | x1 | -7/Factory  
 Hvy. Reactive Plating | x1 | -6/Factory  
 Hvy. Reactive Plating | x1 | -4/Factory  | Authchip
 Biometal Heavy Treads | x2 | -4/Factory  | Preloaded
 Hvy. Reactive Plating | x1 | -3/Research 

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Transdimensional Reconstructor
LC Capacitor
Microwarp Drive
Core Reset Matrix
Integrated Reactor
Sigix Exoskeleton
Sigix Sheargun
LRC Armor
LRC Boosters
L-Cannon

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MachineCompactDevice
  Manual?         0
Play Time         09:15:16
  Cumulative      1283.2 hours
  Start           2024.01.08 @ 17:13:06
  End             2024.01.14 @ 18:36:48
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          459
  Rogue           459
  Adventurer      0
  Explorer        0
Win Type          2
  Total           28
  Types           14/2/8/0/0/0/4/0/0
Lore%             92
Gallery%          93
Achievement%      85
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              12/Crisp
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c9c537ca-9cd2-4734-9e7c-aaf5f954f788