Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 18:36:48 Player: Trione Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (484) 2420 Value Destroyed (20578) 20578 Prototype IDs (234) 4680 Alien Tech Used (12) 2400 Bonus (32187) 32187 TOTAL SCORE: 73565 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4639 Follower Combat Kills 11 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1812 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 2500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -675 Cogmind --------- Core Integrity 162/2100 Matter 3/300 Energy 338/450 System Corruption 10% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- Improved Potential Cannon > --- INVENTORY (25) --- Reinforced Quantum Reactor Experimental Cooling System Experimental Energy Well (368) Experimental Matter Compressor (0) Medium Regenerative Plating Advanced Dynamic Insulation System Transdimensional Reconstructor Microwarp Drive Warp Gun Sigix Sheargun Sigix Sheargun Long-range Proton Cannon Vortex Cannon (3) L-Cannon (24) Neutron Missile Launcher Neutron Missile Launcher Improved Datajack Nanosword Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Huge Storage Unit Microwarp Drive > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Medium Regenerative Plating Advanced Dynamic Insulation System Transdimensional Reconstructor Warp Gun Sigix Sheargun Sigix Sheargun Long-range Proton Cannon Vortex Cannon Improved Potential Cannon Neutron Missile Launcher Neutron Missile Launcher Improved Datajack Nanosword [Rating: 264] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Heavy Reactive Plating Artifact LC Capacitor Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 11 | . . . 1 . 1 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 845 | 8 14 4 54 12 44 102 11 109 4 11 15 23 11 9 16 6 8 16 11 11 5 13 51 5 21 22 23 24 9 11 21 52 68 21 Power 35 | 1 1 . 5 . 1 2 . 2 . . . 1 . 1 2 . 1 . 2 . 1 1 1 . 1 . . . 2 . 3 3 3 1 Engine 14 | 1 1 . 5 . 1 2 . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . 1 1 . . . 2 . 1 1 . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 2 . 3 3 3 1 Propulsion 76 | 2 2 2 19 2 9 10 . 6 . . 3 . 2 . . . . 1 2 1 . . 4 . 3 . . 1 . . . 2 5 . Treads 37 | . . . 15 . 6 4 . 1 . . 2 . . . . . . 1 1 . . . 3 . 2 . . 1 . . . . 1 . Leg 4 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 35 | . 1 2 3 2 3 6 . 5 . . 1 . 2 . . . . . 1 1 . . 1 . 1 . . . . . . 2 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 346 | 2 6 2 6 5 14 41 6 50 . 3 7 7 4 4 7 2 5 7 2 8 1 4 29 1 9 8 10 15 5 6 9 20 33 8 Device 205 | 1 1 2 . 2 5 24 5 28 . 2 5 5 2 4 6 1 4 7 2 5 1 4 22 1 8 7 7 12 3 3 5 13 8 . Storage 21 | 1 2 . 2 1 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 1 6 2 Processor 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . 1 . . . . 1 . 1 . Hackware 13 | . . . . . 2 2 . 3 . . . . 1 . . 1 . . . . . . 3 . . . . 1 . . . . . . Protection 88 | . 3 . 4 2 6 14 . 19 . 1 2 2 1 . 1 . . . . 2 . . 1 . 1 . 3 2 1 2 2 6 10 3 Artifact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 3 Weapon 388 | 3 5 . 24 5 20 49 5 51 4 8 5 15 5 4 7 4 2 8 5 2 3 8 17 4 8 14 13 8 2 5 9 27 27 12 Energy Gun 16 | 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 6 Energy Cannon 153 | . 2 . 7 . 7 22 . 22 2 2 . 4 2 2 3 . 2 3 2 1 . 3 5 2 5 4 6 3 . 2 4 13 19 4 Ballistic Gun 29 | 2 2 . 4 . . 3 2 3 . 1 2 . . . . . . . . . . . 1 . . . 2 2 . . 2 3 . . Ballistic Cannon 25 | . . . . . 6 . . 1 . . 1 2 1 . . . . . 1 1 . 1 5 . 1 . . . 1 . 1 3 . . Launcher 62 | . . . 6 2 4 8 3 11 2 . 1 1 . 1 2 1 . 3 . . 1 3 . 2 1 1 2 3 . . . . 3 1 Special Weapon 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . 1 . 1 . . Impact Weapon 9 | . . . 3 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 37 | . . . 2 2 1 2 . . . 1 . 5 2 1 2 . . 1 . . 1 . 3 . 1 1 2 . . 2 1 4 2 1 Piercing Weapon 35 | . . . . . . 8 . 12 . 1 1 2 . . . 2 . . 2 . 1 1 3 . . 2 . . . . . . . . Special Melee Weapon 15 | . . . . 1 . 1 . 2 . 3 . 1 . . . . . 1 . . . . . . . 2 . . 1 . . 2 1 . Unidentified Prototypes 27 | . . . 2 1 . 1 . 1 . . . . 1 1 . 1 . . . . 1 . 1 . . 4 . . 1 4 1 5 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Parts Lost 53 | . 4 1 10 3 7 2 . 6 . . . 1 . . . . . . 1 3 . . 1 . 2 . . . . . 1 6 5 . Power 7 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Propulsion 18 | . 1 . 5 1 4 . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 3 . Utility 21 | . 1 1 4 2 1 1 . 2 . . . 1 . . . . . . . 2 . . 1 . . . . . . . 1 3 1 . Weapon 7 | . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Highest Loss Streak 4 | . 3 1 3 3 3 1 . 2 . . . 1 . . . . . . 1 2 . . 1 . 1 . . . . . 1 4 3 . To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 99 92 96 99 100 88 76 73 77 76 74 80 84 86 87 88 90 88 88 88 88 85 84 84 85 80 80 79 74 74 71 68 Engine 5 | . 14 14 10 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 9 12 12 5 9 11 11 11 8 5 3 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 6 10 10 15 15 13 13 13 11 11 10 9 Treads 9 | . . . 29 11 22 16 . . . . 3 . . . . . . 5 7 2 . . 2 15 14 15 15 13 13 13 12 10 5 . Leg 1 | . 27 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 Wheel 10 | . . 3 2 21 13 13 30 19 15 15 13 15 14 19 18 18 18 16 15 20 22 22 16 . . . . . . . . 2 4 . Device 11 | . 6 8 10 4 10 14 23 10 7 6 7 14 13 12 11 11 12 13 16 20 22 22 14 10 10 11 14 12 13 14 13 9 7 . Storage 7 | . 14 14 14 15 9 7 7 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 4 4 4 4 4 8 9 Processor 4 | . . . . . . . 6 7 7 7 5 . . . . . . . . 2 5 5 10 15 15 13 10 9 9 7 5 8 5 . Hackware 7 | . . . . . 1 14 . 13 7 7 7 7 12 12 12 12 12 11 11 3 . . 9 10 10 10 10 12 13 11 8 6 2 . Protection 6 | . 7 5 7 6 10 7 7 4 7 6 8 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 7 5 . Energy Gun 1 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 18 Energy Cannon 6 | . 1 28 13 . 8 9 . 8 14 3 . 6 5 9 6 . 5 4 2 5 . 10 6 9 5 1 4 4 3 1 5 2 4 3 Ballistic Gun 1 | . 13 . 2 . . . 3 . . . 3 . . . . . . . . . . . . . . . . 2 . . . 1 . . Slashing Weapon 1 | . . . 2 10 . . . . . 2 . 4 4 3 5 6 . 2 2 . 5 . . . 3 5 4 1 . 2 1 1 . 8 Piercing Weapon 1 | . . . . . . 3 . 4 . 4 6 1 1 . . 5 6 . 2 . 5 . . . . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 15 34 34 100 110 124 133 120 155 155 155 147 155 141 151 159 153 159 164 180 185 173 182 195 190 195 193 194 194 197 203 222 224 224 143 Greatest Support 225 | 20 20 26 60 32 66 66 54 56 56 56 56 56 56 52 52 52 52 52 52 64 64 64 150 150 170 170 170 225 225 225 225 225 150 70 Greatest Overweight (x) 18 | 2 3 1 9 6 7 10 2 4 2 2 5 2 2 2 3 2 3 3 4 4 2 2 4 1 12 1 1 . . . . 11 18 2 Average Overweight (x) 1 | . . 1 1 3 1 5 2 2 2 2 2 2 2 2 2 2 2 3 3 2 2 2 1 1 1 1 1 . . . . 2 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 12 14 22 24 24 24 24 24 25 24 23 24 24 24 25 24 25 23 24 23 23 25 23 25 24 24 24 23 24 24 24 24 22 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 23 25 25 25 25 23 25 25 25 24 25 25 23 22 22 Class Distribution -------------------- 41% | Hacker-Mutant 21% | Mutant 11% | Hacker-Assassin 8% | Scavenger-Mutant 5% | Trapper-Mutant 4% | Derelict-Mutant 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Trapper-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Warlord Hacker-Assassin | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Assassin | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Matter Collected 14899 | 340 518 40 808 157 820 1245 438 1726 104 198 288 851 81 187 244 58 102 145 250 295 60 206 674 103 276 330 491 457 73 . 1324 826 1016 168 Remotely 2064 | . . . . . . 229 428 217 . . . . . . . . . 125 . . . . 299 . 111 . 34 400 . . 221 . . . Salvage Created 20512 | 208 577 115 1712 274 1424 1963 942 2356 348 51 119 551 124 212 135 . 188 251 311 151 238 271 1065 255 184 221 291 613 72 . 502 938 2553 1297 Parts 849 | 7 35 11 100 17 71 110 . 101 3 4 4 18 5 12 7 . 7 12 6 3 . 12 41 6 4 6 14 38 2 . 14 49 61 69 Haulers Intercepted 14 | . 2 . 5 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 18 | . . 1 1 . 3 4 . 3 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 1 . . 15 . 11 5 . 7 . . 5 . 7 . 3 2 . 8 . . . . . . . Prevented 14 | . . . . . . . . . . . . 2 . . . . . . . . . 5 . 3 . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Combat Hostiles Destroyed 351 | . 10 6 38 6 28 31 4 34 4 1 2 8 2 4 7 . 4 8 1 3 . 7 13 3 4 12 11 12 1 . 8 14 47 18 Melee 17 | . . . 3 1 1 3 . 2 . . 1 1 . . . . . . . . . . 5 . . . . . . . . . . . Guns 35 | . 9 . 1 . . 5 2 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 2 2 9 Cannons 124 | . . 5 16 . 19 13 . 15 . . . 3 2 1 1 . . 2 1 2 . 2 8 . 2 1 1 3 1 . 6 12 8 . AOE 161 | . . . 17 5 8 7 2 14 4 . . 4 . 3 6 . 4 6 . . . 5 . 2 2 11 9 8 . . . . 35 9 Classes Destroyed 29 | 2 4 1 6 2 1 1 1 . 1 1 . 1 . 1 . . . . 1 1 . . 1 . . 1 . . . . 1 . 2 . Worker 23 | . . . 4 . 1 6 . 6 . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 1 Builder 19 | . . . 2 . 1 . . 5 . . . . . . . . . . . . . . . . . . . 4 . . . 6 . 1 Tunneler 17 | 5 . 1 . 2 2 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 . 5 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 31 | 1 . . 4 2 2 5 . 11 . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Minesweeper 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Mechanic 8 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Operator 4 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 5 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 14 | . 2 . 1 . 4 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Swarmer 78 | . . 6 9 3 5 10 . 7 . . . 4 . . 4 . . 4 . . . 4 1 1 . 1 4 5 . . . . 7 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 124 | . 10 . 15 2 11 7 . 12 3 . . . 1 3 . . 4 4 . . . 3 3 1 3 3 4 5 . . . 2 23 5 Brawler 11 | . . . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 4 2 Duelist 12 | . . . 3 . 1 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 Protector 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Sentry 38 | . . . 10 . 9 5 . 4 . . . 1 . . . . . . . . . . 1 1 . . 1 1 1 . 3 . . 1 Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 12 | . . . . . 2 2 . 3 . . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . . Programmer 41 | . . . . . . 4 . 5 . . . 1 1 . 1 . . . . 2 . . 6 . . 3 . 1 . . . 6 6 5 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Compactor 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Samaritan 6 | . . . . . . . . . 2 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 3 3 6 5 6 5 2 8 4 1 1 4 1 4 4 . 4 4 1 1 . 4 3 3 3 12 7 11 1 . 2 12 18 7 Combat Bots Only 15 | . 2 3 5 3 4 4 2 4 4 1 1 4 1 4 4 . 4 4 1 1 . 4 3 3 3 12 7 6 1 . 2 3 15 7 Max Kills in Single Turn 8 | 1 1 1 3 2 2 4 1 5 4 1 1 4 1 3 2 . 4 3 1 1 . 4 1 2 1 5 3 3 1 . 1 2 8 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 3 2 2 3 1 3 4 . . 4 . 3 2 . 4 3 . . . 4 . 2 1 5 3 3 . . . . 8 2 Melee 1 | . . . 1 1 1 1 . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Damage Taken 25300 | . 651 175 1738 223 1541 1543 15 1985 22 . 828 305 261 . 356 . 186 97 82 312 . 139 986 67 803 216 240 275 11 27 1922 3379 3219 3696 Core 4805 | . 151 45 200 77 111 89 . 253 . . 182 27 20 . . . 11 . . 9 . 11 21 . 88 14 32 15 . . 85 124 1366 1874 Absorbed by Shields 6412 | . . . . . . 46 . . . . . 44 . . 68 . 99 60 87 330 . 141 602 71 516 223 258 168 12 28 1220 1760 679 . Reduced by Siege Mode 441 | . . . . . . . . . . . . . . . . . . . . . . . 21 . 39 . 15 15 . . 162 159 30 . Regen/Repaired (Parts) 1902 | . . . . . . . . 130 . . . . . . . . . . . . . . . . . 148 . . 504 . 34 873 213 . Core Remaining (%) 58 | 100 . 21 . 30 79 . . . . . . 21 . . . . 96 . . . . 98 . . . . 86 . . 91 . . 16 7 Volleys Fired 1839 | 20 67 20 114 4 236 164 20 146 11 29 9 44 43 24 12 . 19 18 9 70 . 63 58 17 111 6 81 44 12 1 103 92 79 93 Largest 2 | 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 . 1 2 2 2 . 2 2 2 2 1 2 2 1 1 2 2 2 2 Hottest 900 | 70 70 120 136 33 136 145 79 145 130 130 76 130 130 130 140 . 90 165 136 151 . 180 180 171 180 90 171 171 90 10 194 200 218 900 Shots Fired 2670 | 39 133 37 214 4 309 208 26 232 21 34 17 54 68 47 20 . 19 21 14 87 . 124 85 22 127 6 94 56 12 1 148 120 128 143 Gun 487 | 39 133 . 31 . . 17 5 13 . 1 10 . . . . . . . . . . . 3 . . . 10 13 . . 37 26 23 126 Cannon 2035 | . . 37 163 . 294 181 . 202 18 33 7 53 68 46 16 . 17 17 14 87 . 122 82 21 124 1 71 37 12 . 111 91 95 15 Launcher 138 | . . . 20 4 15 10 21 17 3 . . 1 . 1 4 . 2 4 . . . 2 . 1 3 . 12 6 . . . . 10 2 Special 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 . 3 . . Kinetic 426 | 20 66 . 27 . 62 15 5 14 . 1 17 8 7 . . . . . 5 25 . 3 25 . 11 . 10 13 6 . 49 37 . . Thermal 1867 | 19 67 37 163 . 232 183 . 201 18 33 . 45 61 46 15 . 17 15 5 62 . 119 53 16 112 1 64 28 6 . 77 61 94 17 Explosive 147 | . . . 20 4 15 10 21 17 3 . . 1 . 1 4 . 2 4 . . . 2 . 1 3 5 13 6 . . . 3 10 2 Electromagnetic 67 | . . . 4 . . . . . . . . . . . 1 . . 2 4 . . . 7 5 1 . 7 9 . . 22 4 1 . Slashing 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 124 Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Robot Hit Streak 43 | 6 8 4 16 9 12 18 10 10 5 3 6 8 4 6 4 . 4 5 2 8 . 6 19 23 26 8 12 16 22 . 39 43 28 7 Robot Miss Streak 6 | 2 4 3 5 . 6 6 2 6 1 3 3 6 3 3 3 . 1 2 2 2 . 1 1 . 1 1 1 3 . . 3 3 2 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1229 | 21 77 18 140 10 111 114 8 122 12 6 26 34 18 5 8 . 4 7 10 27 10 20 65 10 29 5 23 27 16 . 80 73 61 32 Core Hits 755 | 7 27 6 71 7 69 75 14 95 13 4 17 16 4 8 10 . 11 9 5 5 3 10 20 3 11 22 17 26 1 . 22 36 77 34 Critical Kills 14 | . . 1 1 . . 4 . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 3 1 . Critical Parts Destroyed 16 | . . . 1 . . 1 . . . . . . . . . . . . 2 5 . 1 1 . 1 . . . 1 . 1 2 . . Critical Strikes 55 | 1 4 1 2 . 2 6 . 2 . . 1 2 . . . . . . 2 8 1 2 2 . 2 1 1 . 2 . 2 10 1 . Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . 1 . . . 4 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Destroy 24 | . . . 1 . . . . . . . . . . . . . . . 2 7 . 2 1 . 2 . . . 2 . 2 5 . . Blast 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Smash 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Impale 5 | . . . . . . 1 . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 367 | . . . 15 12 9 86 . 69 . 4 31 32 19 1 . 15 5 1 6 . 10 . 18 . . 4 . . 10 13 . 2 5 . Impact 27 | . . . 11 1 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . 4 10 3 2 . . . 3 . 16 16 1 . 13 . . 2 . 2 . 14 . . 4 . . . 13 . 2 5 . Piercing 213 | . . . . . . 75 . 68 . 1 30 13 3 . . 2 5 . 4 . 8 . 4 . . . . . . . . . . . Sneak Attacks 60 | . . . 1 7 1 11 . 9 . 2 2 3 2 . . . 1 1 5 . . . 4 . . . . . 10 . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 11 | . . . 1 . 1 2 . . . . . 1 . . . . . . 1 . 2 . 3 . . . . . . . . . . . Damage Inflicted 72932 | 301 1027 316 4362 869 3658 4464 2095 6430 831 227 693 1717 715 589 1126 . 650 854 504 803 721 1137 2755 563 1581 2533 1686 2757 52 . 2649 4540 14490 5237 Guns 6872 | 301 1027 . 301 . . 211 113 164 . 16 192 . . . . . . . . . . . 33 . . . 237 330 . . 869 505 671 1902 Cannons 25750 | . . 316 2031 . 2475 1876 . 2526 348 133 198 533 509 203 280 . . 192 110 803 . 714 1751 306 907 47 329 714 52 . 1780 2733 3125 759 Explosions 33236 | . . . 1731 434 948 1214 1982 3170 483 . . 310 . 386 846 . 530 662 . . . 423 . 257 674 2278 1076 1639 . . . 993 10671 2529 Melee 6381 | . . . 241 435 210 1148 . 570 . 78 303 874 206 . . . 120 . 394 . 721 . 971 . . . . . . . . 110 . . Ramming 271 | . . . 58 . 25 15 . . . . . . . . . . . . . . . . . . . . . 74 . . . 29 23 47 Kinetic 5993 | 177 504 . 276 . 682 176 113 164 . 16 390 100 150 . . . . . 35 285 . 42 388 . 182 . 237 330 52 . 1018 676 . . Thermal 30367 | 124 523 316 2176 . 1793 1911 . 3186 348 133 . 433 359 203 361 . . 190 . 518 . 771 1187 191 687 47 297 597 . . 1143 1608 8333 2932 Explosive 24584 | . . . 1586 434 948 1214 1982 2510 483 . . 310 . 386 765 . 530 626 . . . 324 . 257 674 2278 984 1625 . . . 858 5428 382 Electromagnetic 1313 | . . . 25 . . . . . . . . . . . . . . 38 75 . . . 209 115 38 . 124 131 . . 488 35 35 . Impact 604 | . . . 144 . 148 312 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5382 | . . . 97 435 62 . . . . 14 . 328 206 . . . . . 118 . 199 . 844 . . 208 44 . . . . 280 671 1876 Piercing 3364 | . . . . . . 836 . 570 . 64 303 546 . . . . 120 . 276 . 522 . 127 . . . . . . . . . . . Entropic 1054 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1054 . . Highest Corruption 31 | . . . . 3 . 3 18 19 16 16 16 16 . . . . 3 . 1 2 2 4 2 2 2 2 1 1 1 1 12 31 31 10 Average Corruption 8 | . . . . 3 . 1 11 15 16 16 16 16 . . . . 2 . 1 1 2 2 1 2 2 1 1 1 1 1 10 18 7 4 Corruption Purged 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 27 . . . Effects 541 | . . . . 8 . 24 8 181 26 40 32 41 . . . . 1 . 2 6 1 11 3 10 26 3 6 2 3 2 14 64 19 8 Message Errors 135 | . . . . 5 . 10 1 36 6 14 7 10 . . . . . . . 2 . 3 1 1 5 . 3 1 1 1 3 17 8 . Matter Fused 114 | . . . . 2 . 6 1 42 5 9 8 7 . . . . . . 1 . 1 3 . 4 4 . 1 . 1 1 4 11 2 1 Heat Flow Errors 61 | . . . . . . 3 . 15 3 4 8 6 . . . . . . . 1 . . 1 2 3 1 2 . . . 2 7 2 1 Energy Discharges 57 | . . . . . . 1 2 22 3 3 2 5 . . . . . . . 1 . . . . 4 2 . . 1 . 1 7 2 1 Parts Rejected 8 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . 1 2 . 1 Parts Fused 8 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 1 . Data Loss (minor) 66 | . . . . 1 . 3 . 30 1 4 3 3 . . . . . . . 1 . 2 . 2 3 . . . . . 2 7 1 3 Data Loss (major) 23 | . . . . . . . 3 5 2 2 2 3 . . . . 1 . . . . . . 1 . . . 1 . . . 2 . 1 Misfires 19 | . . . . . . . . 12 1 1 . . . . . . . . 1 . . 1 . . 1 . . . . . . 1 1 . Alerts 22 | . . . . . . . 1 6 3 2 1 2 . . . . . . . . . 1 1 . 2 . . . . . . 2 1 . Misdirections 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 23 | . . . . . . 1 . 7 2 1 . 4 . . . . . . . 1 . 1 . . . . . . . . 1 4 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4465 | . . . 106 171 110 403 2 502 66 21 . 35 152 7 103 . 57 23 70 . 139 104 356 31 6 116 28 258 . . 48 350 982 219 Projectiles 1470 | . . . 15 . 20 48 . 66 66 21 . . 26 . 43 . . . . . . 104 96 31 . 27 . 73 . . 48 286 406 94 Explosions 1594 | . . . 91 . 38 45 2 292 . . . . . 7 60 . . 23 . . . . . . 6 89 28 148 . . . 64 576 125 Melee 1401 | . . . . 171 52 310 . 144 . . . 35 126 . . . 57 . 70 . 139 . 260 . . . . 37 . . . . . . Knockbacks 26 | . . . . . 12 . . . . . 3 . 1 . . . . . . 3 . . . . . . . . . . 5 1 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 24 | . . . . . 11 . . . . . 3 . 1 . . . . . . 3 . . . . . . . . . . 5 1 . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1070 | . . . 278 94 . 72 15 207 6 . . . . . 66 . 118 . . . . . . . . . 65 32 . . . . 47 70 Shots 26 | . . . 6 2 . 1 1 5 1 . . . . . 2 . 2 . . . . . . . . . 2 1 . . . . 1 2 Rammed 13 | . . . 6 . 3 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Targets Rammed 17 | . . . 6 . 3 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 3 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 36 279 426 364 5 352 438 . 333 376 324 259 274 . . 63 . 72 350 108 316 . 1 284 234 331 408 205 32 64 . 234 195 241 . Average Temperature 89 | 15 59 171 86 5 87 75 . 90 139 117 101 106 . . 25 . 29 146 49 86 . 1 104 84 86 242 103 20 17 . 117 33 92 . Received Heat Transfer 3415 | . 384 . 330 30 567 288 . 390 9 . . 18 72 . . . 37 30 . 24 . 20 271 16 98 10 60 . . . 88 65 392 216 Effects 17 | . . 1 2 . 3 . . 4 1 2 . . . . . . . . . . . . 2 . . 2 . . . . . . . . Shutdowns 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 6 | . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 8 | . . . . . 1 . . 4 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 4 1 . . 3 5 1 . Total Turns 546 | . . . . . . . . . . . . . . . . . . . . . . . 14 12 52 11 58 37 . . 156 144 62 . Longest Duration 102 | . . . . . . . . . . . . . . . . . . . . . . . 14 12 52 11 33 37 . . 102 66 62 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Parts Fried 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . Impact Corruptions 8 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Melted 13 | . 1 1 1 . . 4 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . Combat Hostiles 11 | . 1 1 1 . . 3 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Parts Melted 59 | . 5 2 10 . 2 8 . 11 . . . . . 1 1 . . . . 4 . . . . . . . . . . . 4 11 . Heat Transferred 32351 | 444 1850 666 4146 . 2812 2790 . 3945 481 185 . 537 407 259 376 . . 161 . 444 . 259 1073 185 148 . 50 50 . . 814 1307 6515 2447 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Peak Influence 3385 | 30 181 135 735 206 313 601 130 1106 . . . . 51 . . . . 162 . . . . 228 . . . . 590 203 . 229 389 3029 3385 Initial 1816 | . 19 . . 45 5 116 75 91 . . . . 12 . . . . . . . . . 2 . . . . 150 161 . . 101 161 1816 Average 301 | 15 41 23 364 113 174 229 113 279 . . . . 12 . . . . 53 . . . . 83 . . . . 349 137 . 70 182 900 2217 Maximum Alert Level 5 | . . . 3 1 1 2 . 4 . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 1 5 5 Low Security (%) 58 | 100 100 100 23 58 59 49 100 68 . . . . 100 . . . . 100 . . . . 86 . . . . 25 65 . 94 57 6 . Level 1 21 | . . . 35 41 40 32 . . . . . . . . . . . . . . . . 13 . . . . 23 34 . 5 42 48 . Level 2 12 | . . . 32 . . 18 . 18 . . . . . . . . . . . . . . . . . . . 50 . . . . 16 . Level 3 2 | . . . 8 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 47 Squads Dispatched 129 | . 4 . 5 . 5 11 . 13 . . . . 3 . . . . . . . . . 4 . . . . 5 1 . 6 8 25 39 Investigation 12 | . 4 . 2 . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . Extermination 20 | . . . . . . 5 . 5 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . 3 2 1 Reinforcement 27 | . . . 2 . 5 4 . 5 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 3 1 2 2 Assault 58 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 21 33 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 3 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Distress Signals 66 | . 1 1 5 . 7 2 . 4 . . . 32 . . . . . . . . . . . . . 4 1 1 . . 4 2 2 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . . Times Spotted 593 | . 24 6 60 5 48 51 5 52 4 1 2 9 3 1 6 . 4 8 1 3 . 5 22 3 3 25 8 15 1 1 8 23 101 85 Peak Tracking Total 30 | . 4 3 5 3 5 5 2 5 4 1 1 4 1 1 4 . 4 4 1 2 . 3 7 3 2 13 7 7 2 1 4 5 27 30 Tactical Retreats 37 | . 1 . 3 . 2 2 . 2 . . . . . . . . . . . . . . 3 . . 1 . 1 . . . 3 9 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Traps Triggered 17 | . 1 . . . . 4 . 7 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 67 | . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . 1 . . . . . . . . Traps Extracted 9 | . . . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Installed 18 | . . . . . . . . . . . 10 . . . . . . . . . . 2 . . 2 4 . . . . . . . . Triggered 26 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . 21 1 . . . . . . . Most Traps Carried 10 | . . . . . . . . 8 8 10 10 . . 5 5 5 8 8 8 8 8 8 8 8 8 8 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Machines Disabled 95 | . . . 6 . 5 4 . 22 . . . 4 1 . 1 1 . . . . . . 1 . 1 . . 2 2 1 1 7 27 9 Max in Single Turn 16 | . . . 3 . 1 2 . 16 . . . 1 1 . 1 1 . . . . . . 1 . 1 . . 1 1 1 1 1 4 2 Garrison Access 8 | . . . . . . 3 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Machines Accessed 129 | . 10 . 12 1 10 22 . 21 . 3 4 . 5 1 . . . 5 1 . 5 . 6 . . 5 . 2 3 2 2 5 2 2 Terminals 75 | . 8 . 10 . 10 15 . 14 . . . . 3 . . . . 2 . . . . 3 . . . . . 1 . 1 4 2 2 Fabricators 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Repair Stations 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . 1 1 . . Recycling Units 6 | . 2 . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . Total Hacks 375 | . 35 . 36 1 30 51 . 41 . 8 30 . 16 1 . . . 14 1 . 22 . 19 . . 12 . 4 9 24 2 12 4 3 Successful 247 | . 15 . 20 1 15 28 . 25 . 8 30 . 12 1 . . . 6 1 . 22 . 9 . . 12 . 2 6 24 1 7 2 . Failed 128 | . 20 . 16 . 15 23 . 16 . . . . 4 . . . . 8 . . . . 10 . . . . 2 3 . 1 5 2 3 Catastrophic 15 | . . . 2 . 3 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 22 . 25 . 24 31 . 19 . . . . 10 . . . . 5 . . . . 12 . . 1 . . 3 . 2 6 4 1 Terminals 209 | . 27 . 32 . 30 38 . 29 . . . . 11 . . . . 8 . . . . 13 . . . . . 3 . 1 10 4 3 Fabricators 13 | . . . . . . 2 . 2 . . . . 4 . . . . . . . . . 3 . . . . 2 . . . . . . Repair Stations 15 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . 6 . 1 2 . . Recycling Units 15 | . 8 . 4 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . 3 . 3 . . . . 1 . . . . 4 . . . . 3 . . . . 2 . . . . . . Terminal Hacks 152 | . 4 . 11 1 11 12 . 5 . 8 30 . 5 1 . . . 2 1 . 22 . 2 . . 12 . . . 24 . 1 . . Record 69 | . . . . . 2 1 . . . 6 11 . . . . . . . 1 . 14 . . . . 11 . . . 23 . . . . Part Schematic 16 | . . . . . . 1 . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . 1 . 2 . . . . . 3 . . . . . . 1 . . 4 . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 17 | . 1 . 5 . 2 4 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . Locate Traps 13 | . 1 . 1 . 2 3 . 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 11 | . . . . . . 2 . 2 . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . Load Schematic 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Build 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 11 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 5 . . 2 . . Scan Component 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 . . Repair 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Recycling Unit Hacks 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 3 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . 3 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 9 . 8 . 4 6 . 10 . . . . 4 . . . . 2 . . . . 4 . . . . . 1 . 1 4 2 . Terminals 50 | . 7 . 6 . 4 6 . 10 . . . . 4 . . . . 2 . . . . 4 . . . . . 1 . . 4 2 . Track 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Assimilate 9 | . . . . . . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . Botnet 31 | . 5 . 5 . 4 5 . 4 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . 2 2 . Operators 8 | . 2 . 1 . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 10 . 11 . 10 19 . 19 . . . . 4 . . . . 5 . . . . 4 . . . . 2 3 . 2 5 2 2 Full Trace Events 6 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . 3 . 1 . . 11 . . . . 14 . . . . 4 . . . . . . . . . . . . . Parts Built 7 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 614 | . . . . . . 95 . 95 . . . . 95 . . . . . . . . . 234 . . . . 95 . . . . . . Total Part Build Rating 43 | . . . . . . 5 . 5 . . . . 5 . . . . . . . . . 23 . . . . 5 . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Time 122 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 50 . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Non-combat 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . parse_system 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Total Allies 55 | . . . . . . . . 2 . 2 . 2 1 . . . . 1 2 . . . . . . . . . 5 . . . . 40 Largest Group 8 | . . . . . . . . 2 . 2 . 2 1 . . . . 1 2 2 . . . . . . . . 5 . . . . 8 Highest-Rated Group 234 | . . . . . . . . 36 . 40 . 68 10 . . . . 10 59 59 . . . . . . . . 234 . . . . 118 Highest-Rated Ally 56 | . . . . . . . . 26 . 20 . 34 10 . . . . 10 31 31 . . . . . . . . 56 . . . . 15 Total Orders 198 | . . . . 8 11 36 . 40 8 7 6 10 10 6 6 4 1 5 . 4 . 13 16 . . . . . 7 . . . . . STAY 54 | . . . . 2 4 12 . 12 2 2 2 3 1 2 1 . . . . 1 . 5 3 . . . . . 2 . . . . . ROAM 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . FOLLOW 47 | . . . . 1 2 3 . 13 . 2 . 3 4 1 2 1 . 1 . 1 . 5 5 . . . . . 3 . . . . . EXPLORE 22 | . . . . . . 9 . . 3 3 1 1 2 . . 1 . 1 . . . . 1 . . . . . . . . . . . RETURN 71 | . . . . 4 5 12 . 15 3 . 3 3 3 3 3 1 1 3 . 2 . 3 7 . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . 4 . 9 . . . . . . . 13 . . . . . . . . 9 . . . . 20 Total Damage 1270 | . . . . . . . . . . 149 . 349 . . . . . . . 210 . . . . . . . . 228 . . . . 334 Kills 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Robot Analysis Total 135 | . . . 3 . . 1 . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . . 2 2 . . . 2 2 2 2 . 1 1 . 1 . . 1 . . . . . . . . . Drone Launches 98 | . . . . 4 5 15 . 22 4 10 3 5 3 3 2 1 2 5 . 1 . 6 7 . . . . . . . . . . . Drone Recoveries 86 | . . . . 3 5 14 . 16 4 8 4 4 2 3 2 2 1 5 . 1 . 6 6 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Turns Passed 43088 | 260 2033 528 3417 603 3509 4289 218 4043 634 1095 774 843 1067 1140 506 1558 546 568 540 621 281 1129 1003 774 1513 2221 1054 907 585 377 910 1388 1149 1005 Spaces Moved 22033 | 161 979 257 1252 347 1417 1928 122 2380 451 745 424 418 446 673 344 1225 370 314 338 341 201 717 384 322 536 916 347 311 304 203 362 482 921 1095 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5561 | . . . 1052 . 679 1 . . . . . . . . . . . . . . . . 34 322 531 916 347 311 304 203 362 387 112 . Legs 2164 | 142 977 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254 587 Wheels 13337 | . 2 53 200 347 738 1927 122 2380 451 745 424 418 446 673 344 1225 370 314 338 341 201 717 350 . 5 . . . . . . 95 111 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 105 105 145 130 122 122 120 130 130 130 130 123 123 123 123 123 138 123 122 122 122 122 225 225 233 233 150 150 150 150 150 30 90 Average Speed 156 | 114 176 172 224 145 182 169 122 124 130 130 132 130 128 123 129 123 123 138 139 128 122 122 131 225 227 233 233 150 150 150 150 182 141 104 Slowest Speed 350 | 150 190 190 320 190 230 230 122 160 130 130 175 130 130 123 138 123 138 138 150 150 122 122 225 225 330 233 233 150 150 150 150 245 350 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Microwarps 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 29 Exploration Rate (%) 58 | 8 97 52 89 64 92 68 69 68 83 94 81 44 17 75 55 89 52 10 58 48 63 78 17 68 77 87 64 5 17 99 19 54 58 32 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 39 | . 2 . 2 . . . . . . . 26 . . . 1 3 . . . . 3 1 . . 1 . . . . . . . . . Known Exits Taken 23 | . . . . 1 . . . 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 1 . . . . 4 3 . 4 . 2 2 2 2 . 2 2 . 1 . 4 . . 2 . . . . . . . Spaces Dug 684 | . . . 18 9 66 64 10 42 17 6 . 24 18 9 20 3 9 9 2 10 . 33 13 4 30 4 32 9 5 1 21 11 39 146 Terrain Destroyed 2742 | . . . 174 41 264 123 120 282 43 15 1 44 30 60 76 3 57 61 7 49 . 128 23 36 170 64 230 110 5 1 61 53 103 308 Melee 127 | . . . 10 3 4 36 . 37 . 1 . 5 14 1 . 3 2 . 1 . . . . . . 4 . . . 1 . 1 4 . Projectile 1002 | . . . . . 129 35 . 23 2 14 1 20 16 19 1 . 12 11 6 49 . 99 23 11 93 1 60 17 5 . 61 28 41 225 AOE 1613 | . . . 164 38 131 52 120 222 41 . . 19 . 40 75 . 43 50 . . . 29 . 25 77 59 170 93 . . . 24 58 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Sec Acc Total 27883 | 193 1158 304 1623 428 2013 2575 159 3093 476 831 575 608 844 933 375 1255 430 419 385 438 223 828 755 349 693 994 473 679 419 258 569 859 815 854 Wait 3009 | . 72 19 116 42 281 223 . 282 9 28 71 82 327 223 3 6 28 69 4 8 . 34 233 5 22 13 21 293 76 10 67 191 59 92 Move 21109 | 160 978 256 1251 346 1416 1928 121 2379 450 744 423 417 445 672 343 1224 369 313 337 340 200 716 383 321 535 915 346 310 303 202 361 481 510 614 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | 5 16 3 40 7 14 25 3 17 1 6 5 6 1 1 . 1 . 2 5 . 5 . 7 . . 11 1 4 2 5 9 12 31 5 Fast Attach 122 | 7 3 . 3 1 3 7 . 11 . 2 1 1 . 3 1 4 1 . . 3 1 . 3 . 2 7 . . 5 7 2 17 21 6 Attach 158 | . 4 1 12 5 11 6 1 10 . 4 5 1 3 1 . . . 2 2 6 2 . 6 . 2 3 . 2 1 3 4 11 38 12 Detach 98 | . 1 . . 1 4 1 1 4 . 1 5 . 1 1 . 1 . . . 7 1 . 2 . 1 4 . . . 4 . 9 35 14 Swap 577 | 1 7 3 39 6 30 89 10 88 4 5 9 21 8 6 15 2 7 14 9 2 3 13 42 5 17 12 23 22 4 2 15 24 16 4 Drop 246 | . 10 2 28 5 8 34 3 18 1 8 6 5 . 1 1 4 1 . 4 2 3 . 7 1 1 15 1 3 6 11 8 19 20 10 Fire 1839 | 20 67 20 114 4 236 164 20 146 11 29 9 44 43 24 12 . 19 18 9 70 . 63 58 17 111 6 81 44 12 1 103 92 79 93 Melee 348 | . . . 14 11 7 84 . 69 . 4 31 31 16 1 . 13 5 1 5 . 8 . 14 . . 4 . . 10 13 . 2 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Crush 13 | . . . 6 . 3 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Escape Stasis 13 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 12 | . . . . . . . . 2 . . . . . . . . . . 10 . . . . . . . . . . . . . . . Trap 85 | . . . . . . . . 67 . . 10 . . . . . . . . . . 2 . . 2 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 261 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 8) 823 | -10/Materials | Discovered new exit (range 15) 1033 | -10/Materials | Discovered new exit (range 12) 1263 | -10/Materials | Lost 3 parts (1p1n1u) 1464 | -10/Materials | Discovered new exit (range 8) 1563 | -10/Materials | Core integrity fell below 50% 1584 | -10/Materials | Discovered new exit (range 16) 2294 | -10/Materials | Entered Mines 2697 | -10/Mines | Discovered new exit (range 3) 2743 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2786 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2789 | -10/Mines | Found Prototype Device 2822 | -10/Mines | Entered Materials 2822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -9/Materials | Identified exit to Storage 4599 | -9/Materials | Discovered new exit (range 4) 4852 | -9/Materials | Build established: Scavenger-Mutant 5120 | -9/Materials | Lost 3 parts (1p1n1u) 5163 | -9/Materials | Discovered new exit (range 15) 5388 | -9/Materials | Discovered new exit (range 12) 6022 | -9/Materials | First assault squad dispatched 6032 | -9/Materials | Discovered new exit (range 11) 6239 | -9/Materials | Entered Mines 6241 | -9/Mines | Core integrity fell below 50% 6275 | -9/Mines | Lost 3 parts (1n2u) 6500 | -9/Mines | Found the Drone Emporium 6524 | -9/Mines | Found Prototype Device 6533 | -9/Mines | Identified Sensor Drone Bay 6758 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6775 | -9/Mines | Discovered new exit (range 5) 6820 | -9/Mines | Identified exit to Materials 6842 | -9/Mines | Entered Materials 6842 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7422 | -8/Materials | Lost 3 parts (2n1u) 7698 | -8/Materials | Build established: Mutant 7813 | -8/Materials | Discovered new exit (range 9) 8168 | -8/Materials | Discovered new exit (range 8) 8532 | -8/Materials | Discovered new exit (range 16) 10351 | -8/Materials | Entered Factory 10351 | -7/Factory | Evolved 2 slots: Utility x2 10351 | -7/Factory | Discovered new exit (range 14) 10664 | -7/Factory | Build established: Hacker-Mutant 10937 | -7/Factory | Discovered new exit (range 7) 10983 | -7/Factory | Identified exit to Factory 12609 | -7/Factory | Discovered exit to Factory (range 5) 12971 | -7/Factory | Found Prototype Launcher 12971 | -7/Factory | Identified Rocket Array 13195 | -7/Factory | Identified Exp. Sensor Array 13835 | -7/Factory | Discovered new exit (range 12) 13919 | -7/Factory | Identified exit to Lower Caves 13951 | -7/Factory | First assault squad dispatched 14578 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 14640 | -7/Factory | Sucked down chute 14640 | -7/Factory | Entered Waste 14649 | -7/Waste | Spotted C-40 Crusher 14650 | -7/Waste | Found Hvy. Reactive Plating 14655 | -7/Waste | EMP discharged 14655 | -7/Waste | System corruption reached 10% 14675 | -7/Waste | Build established: Scavenger-Mutant 14690 | -7/Waste | 1 allies followed down the chute 14718 | -7/Waste | Destroyed C-40 Crusher 14723 | -7/Waste | Spotted C-40 Crusher 14728 | -7/Waste | Destroyed C-40 Crusher 14747 | -7/Waste | Spotted C-40 Crusher 14755 | -7/Waste | EMP discharged 14755 | -7/Waste | Destroyed C-40 Crusher 14758 | -7/Waste | Spotted C-40 Crusher 14762 | -7/Waste | Destroyed C-40 Crusher 14840 | -7/Waste | Discovered new exit (range 16) 14855 | -7/Waste | EMP discharged 14858 | -7/Waste | Entered Factory 15605 | -7/Factory | Build established: Hacker-Mutant 16191 | -7/Factory | Fabricated Hvy. Reactive Plating (x1) 16799 | -7/Factory | Discovered exit to Factory (range 5) 17308 | -7/Factory | Repaired Arm. Huge Wheel 17965 | -7/Factory | Discovered exit to Factory (range 10) 18489 | -7/Factory | Discovered exit to Factory (range 7) 18858 | -7/Factory | First assault squad dispatched 18859 | -7/Factory | Discovered exit to Lower Caves (range 16) 18901 | -7/Factory | Entered Lower Caves 19051 | -7/Lower Caves | Build established: Trapper-Mutant 19165 | -7/Lower Caves | Learned Factory stockpile data 19303 | -7/Lower Caves | Learned Factory stockpile data 19311 | -7/Lower Caves | Encountered a Warlord checkpoint 19518 | -7/Lower Caves | Discovered new exit (range 8) 19535 | -7/Lower Caves | Entered another Lower Caves area 19580 | -7/Lower Caves | Discovered exit to Factory (range 19) 19613 | -7/Lower Caves | Learned Factory terminal intel 19721 | -7/Lower Caves | A Commander dispatched an escort 19738 | -7/Lower Caves | Learned Factory stockpile data 19738 | -7/Lower Caves | Learned Armory stockpile data 19738 | -7/Lower Caves | Learned Factory garrison access intel 20087 | -7/Lower Caves | Learned location of 1 exit from Factory 20094 | -7/Lower Caves | Discovered new exit (range 69) 20103 | -7/Lower Caves | Identified exit to Data Miner 20630 | -7/Lower Caves | Entered Data Miner 20630 | -7/Data Miner | Accompanied by 1 ally 20631 | -7/Data Miner | Discovered new exit (range 7) 20650 | -7/Data Miner | Identified exit to Proximity Caves 20665 | -7/Data Miner | Met Data Miner 20785 | -7/Data Miner | Learned location of Section 7 (-2) 20785 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20812 | -7/Data Miner | Received God Mode back door access code from Data Miner 21010 | -7/Data Miner | Destroyed Data Miner 21013 | -7/Data Miner | Interfaced with the Data Conduit 21078 | -7/Data Miner | Core integrity fell below 50% 21177 | -7/Data Miner | Build established: Mutant 21248 | -7/Data Miner | Found Prototype Hackware 21404 | -7/Data Miner | Entered Proximity Caves 21585 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 21634 | -6/Proximity Caves | Found Nanosword 22247 | -6/Proximity Caves | Entered Factory 22247 | -6/Factory | Accompanied by 1 ally 22247 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22248 | -6/Factory | Identified exit to Factory 22249 | -6/Factory | Identified exit to Lower Caves 22251 | -6/Factory | Loaded intel: 300 machine locations 22252 | -6/Factory | Loaded intel: 26 terminal locations 22253 | -6/Factory | Loaded intel: 4 garrison access locations 22268 | -6/Factory | Identified System Mapper 22556 | -6/Factory | Build established: Hacker-Mutant 23140 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 23300 | -6/Factory | Discovered exit to Lower Caves (range 4) 23314 | -6/Factory | Entered Lower Caves 23314 | -6/Lower Caves | Accompanied by 1 ally 23868 | -6/Lower Caves | Encountered a Warlord checkpoint 23872 | -6/Lower Caves | Learned location of 1 exit from Factory 24165 | -6/Lower Caves | Found Alien Artifact 24165 | -6/Lower Caves | Identified Core Expander 24165 | -6/Lower Caves | Installed Core Expander, added new Power slot 24373 | -6/Lower Caves | Learned Factory non-interactive machine intel 24426 | -6/Lower Caves | Discovered new exit (range 5) 24435 | -6/Lower Caves | Identified exit to Lower Caves 24454 | -6/Lower Caves | Entered another Lower Caves area 24454 | -6/Lower Caves | Accompanied by 1 ally 24466 | -6/Lower Caves | Discovered exit to Factory (range 11) 24508 | -6/Lower Caves | Spotted B-75 Beast 24753 | -6/Lower Caves | Learned location of 1 exit from Factory 24864 | -6/Lower Caves | Discovered new exit (range 15) 24960 | -6/Lower Caves | Entered Zion 24960 | -6/Zion | Accompanied by 1 ally 25086 | -6/Zion | Discovered new exit (range 27) 25123 | -6/Zion | Identified exit to Proximity Caves 25463 | -6/Zion | Found Prototype Special Weapon 25463 | -6/Zion | Identified RU-N14's Throwing Claymores 25535 | -6/Zion | Learned Factory terminal intel 26136 | -6/Zion | Discovered new exit (range 4) 26139 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26518 | -6/Zion | Entered Proximity Caves 26953 | -5/Proximity Caves | Learned Factory stockpile data 26967 | -5/Proximity Caves | Learned Factory terminal intel 27044 | -5/Proximity Caves | Discovered exit to Factory (range 7) 27064 | -5/Proximity Caves | Entered Factory 27064 | -5/Factory | Accompanied by 1 ally 27064 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27065 | -5/Factory | Identified exit to Factory 27065 | -5/Factory | Identified exit to Upper Caves 27067 | -5/Factory | Loaded intel: 303 machine locations 27068 | -5/Factory | Loaded intel: 251 non-interactive machine locations 27069 | -5/Factory | Loaded intel: 26 terminal locations 27632 | -5/Factory | Entered Upper Caves 27632 | -5/Upper Caves | Accompanied by 1 ally 27878 | -5/Upper Caves | Learned Factory trap positions 27914 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 28143 | -5/Upper Caves | Discovered new exit (range 16) 28172 | -5/Upper Caves | Entered another Upper Caves area 28172 | -5/Upper Caves | Accompanied by 3 allies 28311 | -5/Upper Caves | Spotted B-75 Beast 28337 | -5/Upper Caves | Destroyed B-75 Beast 28671 | -5/Upper Caves | Build established: Derelict-Mutant 28776 | -5/Upper Caves | Discovered new exit (range 11) 28793 | -5/Upper Caves | Entered Zhirov 28793 | -5/Zhirov | Accompanied by 1 ally 28794 | -5/Zhirov | Discovered new exit (range 4) 28804 | -5/Zhirov | Identified exit to Proximity Caves 28826 | -5/Zhirov | Met Zhirov 28878 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28914 | -5/Zhirov | Found Alien Artifact 28914 | -5/Zhirov | Identified Integrated Dissipator 28914 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28930 | -5/Zhirov | Found Alien Artifact 29074 | -5/Zhirov | Entered Proximity Caves 29074 | -4/Proximity Caves | Accompanied by 1 ally 29095 | -4/Proximity Caves | Build established: Trapper-Mutant 29447 | -4/Proximity Caves | Build established: Derelict-Mutant 29894 | -4/Proximity Caves | Spotted B-86 Titan 30178 | -4/Proximity Caves | Discovered exit to Factory (range 13) 30203 | -4/Proximity Caves | Entered Factory 30203 | -4/Factory | Accompanied by 1 ally 30203 | -4/Factory | Evolved 2 slots: Utility x2 30204 | -4/Factory | Loaded intel: 102 trap records 30206 | -4/Factory | Loaded intel: 223 machine locations 30207 | -4/Factory | Loaded intel: 28 terminal locations 30346 | -4/Factory | Identified exit to Upper Caves 30346 | -4/Factory | Identified exit to Extension 30576 | -4/Factory | Fabricated Hvy. Reactive Plating (x1) 30780 | -4/Factory | Fabricated Biometal Heavy Treads? 30880 | -4/Factory | Found Prototype Processor 30880 | -4/Factory | Identified Exp. Signal Interpreter 30901 | -4/Factory | Found Exp. Signal Interpreter 31201 | -4/Factory | Discovered new exit (range 11) 31206 | -4/Factory | Entered Upper Caves 31208 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31554 | -4/Upper Caves | Build established: Hacker-Mutant 31662 | -4/Upper Caves | Discovered new exit (range 18) 31698 | -4/Upper Caves | Identified exit to Upper Caves 31980 | -4/Upper Caves | Entered another Upper Caves area 32335 | -4/Upper Caves | Build established: Hacker-Assassin 33094 | -4/Upper Caves | Spotted B-86 Titan 33239 | -4/Upper Caves | Destroyed B-86 Titan 33441 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 33456 | -4/Upper Caves | Discovered new exit (range 16) 33491 | -4/Upper Caves | Identified exit to Warlord 33493 | -4/Upper Caves | Entered Warlord 33583 | -4/Warlord | System corruption cleaned by Quarantine Array 33781 | -4/Warlord | Found Prototype Special Weapon 33781 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 33797 | -4/Warlord | Found RU-N14's Throwing Claymores v3 34665 | -4/Warlord | Discovered new exit (range 16) 34693 | -4/Warlord | Identified exit to Proximity Caves 34764 | -4/Warlord | Warlord's base attacked by MAIN.C 34993 | -4/Warlord | Met Warlord 35014 | -4/Warlord | Opened Warlord's prototype stash 35030 | -4/Warlord | Found Vortex Chain Reactor 35036 | -4/Warlord | Found Exp. Targeting Computer 35048 | -4/Warlord | Found System Mapper 35054 | -4/Warlord | Found Prototype Processor 35054 | -4/Warlord | Identified Exp. Target Analyzer 35114 | -4/Warlord | Warlord forces counterattacked 35317 | -4/Warlord | Found Prototype Energy Cannon 35317 | -4/Warlord | Identified Vortex Cannon 35326 | -4/Warlord | Found Prototype Energy Gun 35326 | -4/Warlord | Identified Vortex Rifle 35439 | -4/Warlord | Warlord base infiltrated, sounded retreat 35445 | -4/Warlord | Spotted Striker 35664 | -4/Warlord | Spotted Executioner 35664 | -4/Warlord | Spotted Executioner 35668 | -4/Warlord | Destroyed Executioner 35672 | -4/Warlord | Destroyed Executioner 35700 | -4/Warlord | Destroyed 12 combat bots 35714 | -4/Warlord | Entered Proximity Caves 35720 | -3/Proximity Caves | Spotter reported a threat 35935 | -3/Proximity Caves | Destroyed 7 combat bots 36364 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36754 | -3/Proximity Caves | Discovered new exit (range 7) 36766 | -3/Proximity Caves | Identified exit to Research 36768 | -3/Proximity Caves | Entered Research 36768 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36769 | -3/Research | Loaded intel: 132 machine locations 36773 | -3/Research | Discovered new exit (range 15) 36974 | -3/Research | Identified exit to Armory 37290 | -3/Research | Build established: Hacker-Mutant 37351 | -3/Research | Fabricated Hvy. Reactive Plating? 37660 | -3/Research | Intercept squad dispatched 37675 | -3/Research | Spotted Tracker 37675 | -3/Research | Entered Armory 37677 | -3/Armory | Loaded intel: 78 machine locations 37929 | -3/Armory | Repaired Hvy. Reactive Plating 37960 | -3/Armory | Repaired Lrn. Missile Launcher 38069 | -3/Armory | Build established: Hacker-Assassin 38253 | -3/Armory | Intercept squad dispatched 38258 | -3/Armory | Identified Transdimensional Reconstructor 38258 | -3/Armory | Warped through subspace to slip node 38258 | -3/Armory | Discovered new exit (range 1) 38258 | -3/Armory | Identified exit to Lab 38260 | -3/Armory | Entered Lab 38260 | -3/Lab | Discovered new exit (range 9) 38271 | -3/Lab | Identified exit to Research 38277 | -3/Lab | Hidden lab's door opened automatically 38277 | -3/Lab | Sensor layout match revealed 38278 | -3/Lab | Gained access to the hidden lab's interior 38304 | -3/Lab | Decrypted terminal 38350 | -3/Lab | Found Prototype Special Weapon 38351 | -3/Lab | Identified Gui. Remote Datajack 38372 | -3/Lab | Decrypted terminal 38372 | -3/Lab | Acquired modification code for an L2 power cell 38395 | -3/Lab | Detected by scanners 38403 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 38404 | -3/Lab | Confronted by A5 38434 | -3/Lab | Found Integrated Dissipator 38434 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 38456 | -3/Lab | Found Transdimensional Reconstructor 38493 | -3/Lab | Found Prototype Protection 38493 | -3/Lab | Identified Med. Regenerative Plating 38499 | -3/Lab | Found Prototype Energy Cannon 38499 | -3/Lab | Identified Potential Cannon 38594 | -3/Lab | Decrypted terminal 38595 | -3/Lab | Found Alien Artifact 38595 | -3/Lab | Identified LC Capacitor 38637 | -3/Lab | Entered Research 38637 | -2/Research | Warlord forces began assault on 0b10 38637 | -2/Research | Evolved 2 slots: Utility x2 38638 | -2/Research | Loaded intel: 98 machine locations 38747 | -2/Research | Research machine network offline 38796 | -2/Research | Build established: Hacker-Mutant 39130 | -2/Research | Borebot progress halted 39228 | -2/Research | Spotted Tracker 39228 | -2/Research | Spotted Tracker 39254 | -2/Research | Destroyed Tracker 39262 | -2/Research | Spotted Combat Programmer 39289 | -2/Research | Destroyed Tracker 39317 | -2/Research | System corruption reached 10% 39331 | -2/Research | Destroyed Combat Programmer 39346 | -2/Research | Found Prototype Energy Gun 39347 | -2/Research | Identified Immobilizer 39364 | -2/Research | Found Exp. Targeting Computer 39375 | -2/Research | Spotted Striker 39378 | -2/Research | Spotted Striker 39391 | -2/Research | Destroyed Striker 39411 | -2/Research | Destroyed Striker 39477 | -2/Research | Discovered new exit (range 14) 39488 | -2/Research | Borebot progress halted 39543 | -2/Research | Identified exit to Testing 39547 | -2/Research | Entered Testing 39548 | -2/Testing | Loaded intel: 78 machine locations 39659 | -2/Testing | Repaired Hvy. Reactive Plating 39732 | -2/Testing | Found Prototype Device 39732 | -2/Testing | Identified AEGIS Remote Shield 39831 | -2/Testing | Found Prototype Energy Cannon 39831 | -2/Testing | Identified Imp. Potential Cannon 39951 | -2/Testing | Found Prototype Ballistic Cannon 39951 | -2/Testing | Identified Perforator 40137 | -2/Testing | Spotted PH-AL6763VU6U 40161 | -2/Testing | Destroyed PH-AL6763VU6U 40368 | -2/Testing | Intercept squad dispatched 40369 | -2/Testing | Spotted Tracker 40370 | -2/Testing | Spotted Tracker 40375 | -2/Testing | Spotted Combat Programmer 40377 | -2/Testing | Destroyed Tracker 40379 | -2/Testing | Destroyed Tracker 40387 | -2/Testing | Spotted Combat Programmer 40432 | -2/Testing | Destroyed Combat Programmer 40440 | -2/Testing | Destroyed Combat Programmer 40461 | -2/Testing | Lost 4 parts (1p1n1u1w) 40597 | -2/Testing | Discovered new exit (range 6) 40610 | -2/Testing | Identified exit to Access 40628 | -2/Testing | Found Prototype Energy Gun 40628 | -2/Testing | Identified Warp Gun 40751 | -2/Testing | Spotted Fortress 40889 | -2/Testing | System corruption reached 30% 40918 | -2/Testing | Discovered new exit (range 6) 40933 | -2/Testing | Identified exit to Section 7 40935 | -2/Testing | Entered Section 7 40936 | -2/Section 7 | Loaded intel: 165 machine locations 41105 | -2/Section 7 | Found Alien Artifact 41105 | -2/Section 7 | Identified Microwarp Drive 41154 | -2/Section 7 | Found Alien Artifact 41155 | -2/Section 7 | Identified Core Reset Matrix 41155 | -2/Section 7 | Used Core Reset Matrix 41159 | -2/Section 7 | Sensed 18 artifacts in vicinity 41358 | -2/Section 7 | Spotted Alpha 7 41359 | -2/Section 7 | Spotted B-99 Colossus 41410 | -2/Section 7 | Lost 3 parts (1p2n) 41411 | -2/Section 7 | Found Integrated Reactor 41411 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41442 | -2/Section 7 | Build established: Alien-Mutant 41513 | -2/Section 7 | Found Integrated Dissipator 41514 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41562 | -2/Section 7 | Core integrity fell below 50% 41595 | -2/Section 7 | Found Drained L-Cannon 41596 | -2/Section 7 | Installed L-Cannon capacitor 41624 | -2/Section 7 | Found Transdimensional Reconstructor 41626 | -2/Section 7 | Found Transdimensional Reconstructor 41675 | -2/Section 7 | Integrated with Sigix Exoskeleton 41856 | -2/Section 7 | Destroyed 15 combat bots 41892 | -2/Section 7 | Found LRC Armor 41892 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 41898 | -2/Section 7 | Found LRC Armor 41898 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 41900 | -2/Section 7 | Found LRC Boosters 41900 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 41941 | -2/Section 7 | Warped through subspace 41960 | -2/Section 7 | Destroyed 14 combat bots 41983 | -2/Section 7 | Build established: Alien-Sigix 42003 | -2/Section 7 | Spotted Executioner 42004 | -2/Section 7 | Spotted Executioner 42035 | -2/Section 7 | Destroyed 7 combat bots 42046 | -2/Section 7 | Spotted S7 Guard 42056 | -2/Section 7 | Discovered exit to Access (range 16) 42057 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 42066 | -2/Section 7 | Spotted Striker 42066 | -2/Section 7 | Spotted Executioner 42066 | -2/Section 7 | Spotted Executioner 42074 | -2/Section 7 | Core integrity fell below 20% 42084 | -2/Section 7 | Entered Access 42084 | -1/Access | Evolved 2 slots: Weapon x2 42089 | -1/Access | Emitted hypermatrix ping 42094 | -1/Access | Assembled emerged from beneath the floor 42265 | -1/Access | Assembled emerged from beneath the floor 42334 | -1/Access | First assault squad dispatched 42370 | -1/Access | Assembled emerged from beneath the floor 42600 | -1/Access | Assembled emerged from beneath the floor 42667 | -1/Access | Destroyed 7 combat bots 42683 | -1/Access | Assembled emerged from beneath the floor 42752 | -1/Access | Assembled emerged from beneath the floor 42813 | -1/Access | Discovered new exit (range 18) 42826 | -1/Access | Crushed by falling debris 42863 | -1/Access | Core integrity fell below 50% 42882 | -1/Access | Warped through subspace 42998 | -1/Access | Spotted Striker 43007 | -1/Access | Intercept squad dispatched 43018 | -1/Access | Fired L-Cannon 43027 | -1/Access | Spotted Tracker 43028 | -1/Access | Spotted Tracker 43036 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 43052 | -1/Access | Core integrity fell below 20% 43065 | -1/Access | Spotted Combat Programmer 43066 | -1/Access | Spotted Combat Programmer 43073 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 43086 | -1/Access | Spotted Executioner 43086 | -1/Access | Destroyed Executioner 43088 | -1/Access | System corruption reached 10% 43089 | *** | Heading to fleet! Last Messages --------------- 43081_ Penetrated by EMDS Slug. 43085_ Dropped Exp. Energy Well. 43085_ Penetrated by EMDS Slug. 43086_ Extracted 428 energy. 43086_ C-30 ARC bursts open, deploying its payload. 43086_ P-80 Master unfolds itself. 43086_ H-88 Terminator unfolds itself. 43086_ I-47 Archangel unfolds itself. 43086_ Executioner destroyed. 43087_ L-61 Swordsman unfolds itself. 43087_ G-73 Enforcer unfolds itself. 43087_ M-36 Artificer unfolds itself. 43087_ Slug penetrates Sealed Barrier. 43087_ Penetrated by Slug. 43087_ C-30 ARC bursts open, deploying its payload. 43087_ G-73 Enforcer unfolds itself. 43087_ B-74 Champion unfolds itself. 43087_ E-15 Imp unfolds itself. 43087_ Penetrated by EMDS Slug. 43087_ EMDS Slug penetrates Sealed Heavy Doors. 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" " | | ######+#?# BB """" """"" # | | # BB """" " " "" + | | # """" """"T""CR "" #### | | """" #####################"#######C "# !#### | | "T"" ############################# ## #### | | ############################# ########## | | #############################C # | | ############## ####### # ! | | ############## ####### + | | ############## ####### # = | | = ############## A ####### # | | = ############# ####### #!!! | | ############## ####### #!!! | | ####################### ####### #!!! | | ####################### ####### ########## | | ####################### ####### ########## | | ############# ##########+########## ########## | | ############# ########## | | + ######### ########## | | ### ######### ####### #+############### | | ###+########## ######## ""# ######## | | # " " # ""# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 85 Energy Capacity 1435 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 4 Armor Coverage 2100 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 44 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory Hvy. Reactive Plating | x1 | -7/Factory Hvy. Reactive Plating | x1 | -6/Factory Hvy. Reactive Plating | x1 | -4/Factory | Authchip Biometal Heavy Treads | x2 | -4/Factory | Preloaded Hvy. Reactive Plating | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor LC Capacitor Microwarp Drive Core Reset Matrix Integrated Reactor Sigix Exoskeleton Sigix Sheargun LRC Armor LRC Boosters L-Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed MachineCompactDevice Manual? 0 Play Time 09:15:16 Cumulative 1283.2 hours Start 2024.01.08 @ 17:13:06 End 2024.01.14 @ 18:36:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type 2 Total 28 Types 14/2/8/0/0/0/4/0/0 Lore% 92 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9c537ca-9cd2-4734-9e7c-aaf5f954f788