Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 08:30:52 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (2257) 2257 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 6365 Bonus ------- High Alert Combat Kills 217 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 430/550 Matter 6/300 Energy 160/160 System Corruption 2% Temperature Cool (36) Movement Treading (232) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Flying Fortress v7 Improved Heat Sink Compact Battery (200) Large Matter Pod (150) Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite Hacking Suite EM Pulse Cannon High-powered Shotgun Rocket Launcher Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Flight Unit Improved Flight Unit Improved Heat Sink Compact Battery Large Matter Pod Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Improved Propulsion Shielding Hacking Suite Hacking Suite EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mace [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 72 | 9 3 7 36 7 2 1 7 Power 7 | 1 . 1 3 . 1 . 1 Engine 6 | 1 . 1 3 . 1 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 21 | 4 1 . 8 5 . . 3 Treads 12 | 2 . . 7 1 . . 2 Leg . | . . . . . . . . Wheel 6 | 2 1 . . 3 . . . Hover . | . . . . . . . . Flight 3 | . . . 1 1 . . 1 Utility 16 | 2 2 1 7 . 1 1 2 Device 3 | 1 . . 2 . . . . Storage 3 | 1 1 1 . . . . . Processor 4 | . . . 2 . 1 1 . Hackware 1 | . . . . . . . 1 Protection 5 | . 1 . 3 . . . 1 Artifact . | . . . . . . . . Weapon 28 | 2 . 5 18 2 . . 1 Energy Gun 7 | 1 . 3 3 . . . . Energy Cannon 4 | . . . 3 1 . . . Ballistic Gun 7 | 1 . 1 4 . . . 1 Ballistic Cannon 3 | . . . 3 . . . . Launcher 4 | . . 1 2 1 . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 17 | . . 3 6 2 . . 6 Power 4 | . . . 3 . . . 1 Propulsion 5 | . . 1 1 2 . . 1 Utility 2 | . . . . . . . 2 Weapon 6 | . . 2 2 . . . 2 Highest Loss Streak 3 | . . 3 3 1 . . 3 To Critical Strikes . | . . . . . . . . Average Backups 21 | 6 11 23 23 24 23 21 20 Power 1 | . 1 3 1 1 1 1 1 Propulsion 4 | 4 4 4 5 5 3 4 3 Utility 9 | . 4 8 10 10 11 11 10 Weapon 5 | 1 1 6 6 7 7 5 5 Tool/Special . | . . . . . . . . Unused Backups 20 | . 2 2 5 1 1 . 9 Power 2 | . . 1 1 . . . . Propulsion 3 | . . . 2 . . . 1 Utility 11 | . 1 1 1 . 1 . 7 Weapon 3 | . 1 . 1 . . . 1 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 95 | . 100 98 96 100 80 99 92 Engine 8 | . 14 14 8 11 11 11 1 Core 1 | . . . . . . . 7 Treads 21 | . . 8 32 32 . . 11 Wheel 10 | . 28 18 . . 33 33 17 Device 4 | . 5 10 3 9 11 9 . Storage 13 | . 14 17 14 11 11 11 9 Processor 9 | . . . 12 11 11 11 10 Hackware 1 | . . . . . . . 7 Protection 3 | . 8 . 2 1 . 1 8 Energy Gun 3 | . 14 19 3 . . . . Energy Cannon 3 | . . . 3 15 . . . Ballistic Gun 5 | . 14 6 7 . . . 2 Ballistic Cannon 5 | . . . 4 6 . 21 10 Impact Weapon 2 | . . . 3 . 3 . 5 Peak Build Rating 50 | 7 9 12 24 25 25 25 50 Average Rating 18 | 4 7 10 18 22 19 23 28 On Entrance 14 | . 7 9 12 21 25 21 24 Naked Turns . | . . . . . . . . Heaviest Build 104 | 14 91 95 102 104 96 98 98 Greatest Support 63 | 26 26 40 63 63 36 36 45 Greatest Overweight (x) 6 | 3 3 5 6 2 2 2 4 Average Overweight (x) 1 | . 1 2 1 1 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 25 Most Carried 25 | 8 20 25 25 25 25 25 25 Average Carried 22 | 6 11 23 23 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 20 22 25 25 25 25 21 Class Distribution -------------------- 77% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2745 | 300 78 157 1204 583 . 138 285 Remotely . | . . . . . . . . Salvage Created 2693 | 114 252 193 1417 387 . 22 308 Parts 199 | 3 10 8 114 36 . 7 21 Haulers Intercepted 5 | . . . 4 . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 87 | . 7 9 42 18 . 3 8 Guns 30 | . 7 6 15 . . . 2 Cannons 27 | . . . 9 9 . 3 6 AOE 29 | . . 3 18 8 . . . Classes Destroyed 13 | 2 4 1 5 . . . 1 Worker 3 | . . . 2 1 . . . Builder 6 | . . . 2 1 . . 3 Tunneler 3 | 1 . . 1 1 . . . Hauler 5 | . . . 4 . . . 1 Recycler 5 | 1 . . 2 1 . . 1 Mechanic 1 | . . . 1 . . . . Operator 3 | . 1 . 2 . . . . Watcher 5 | . 1 . 4 . . . . Swarmer 46 | . 3 3 21 13 . 3 3 Grunt 27 | . 4 2 12 5 . . 4 Brawler 1 | . . . . . . . 1 Sentry 9 | . . . 9 . . . . Assembled 4 | . . 4 . . . . . Best Kill Streak 5 | 2 3 4 5 4 . 2 5 Combat Bots Only 4 | . 3 4 4 4 . 2 4 Max Kills in Single Turn 5 | 1 2 2 5 3 . 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 4 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 449 | . 33 35 186 91 . 22 82 Missed 116 | . 3 11 43 30 . 8 21 Hits 333 | . 30 24 143 61 . 14 61 Melee 1 | . . 1 . . . . . Projectile 332 | . 30 23 143 61 . 14 61 AOE 1 | . . 1 . . . . . Critical Strikes 9 | . . . 4 1 . . 4 Actively Blocked 1 | . . . . . . . 1 Damage Taken 4105 | . 300 300 1854 569 . 113 969 Core 524 | . 51 68 213 51 . 21 120 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 82 | . . . . . . . 82 Regen/Repaired (Parts) 311 | . . . 311 . . . . Core Remaining (%) 60 | 100 . 52 . . . 28 . Volleys Fired 259 | 10 29 22 128 26 . 9 35 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 126 | 70 70 90 113 126 . 66 66 Shots Fired 471 | 20 59 42 220 52 . 18 60 Gun 266 | 20 59 39 138 . . . 10 Cannon 178 | . . . 71 45 . 18 44 Launcher 25 | . . 3 9 7 . . 6 Special 2 | . . . 2 . . . . Kinetic 247 | 10 30 4 114 17 . 18 54 Thermal 112 | 10 29 7 66 . . . . Explosive 25 | . . 3 9 7 . . 6 Electromagnetic 87 | . . 28 31 28 . . . Robot Hit Streak 19 | 8 8 8 19 8 . 2 7 Robot Miss Streak 8 | 2 4 4 3 2 . 8 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 290 | 14 33 24 152 24 . 6 37 Core Hits 164 | 4 20 19 75 23 . 3 20 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 6 | 2 1 . 2 . . . 1 Burn 3 | 2 1 . . . . . . Destroy 1 | . . . 1 . . . . Smash 2 | . . . 1 . . . 1 Melee Attacks 33 | . . . 12 . . . 21 Impact 33 | . . . 12 . . . 21 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . 2 . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7601 | 145 421 409 4016 1147 . 112 1351 Guns 2335 | 145 378 251 1407 . . . 154 Cannons 2377 | . . . 1100 590 . 112 575 Explosions 2413 | . . 150 1333 556 . . 374 Melee 405 | . . . 157 . . . 248 Ramming 71 | . 43 8 19 1 . . . Kinetic 2504 | 57 104 24 1342 136 . 112 729 Thermal 1331 | 88 274 45 846 78 . . . Explosive 2249 | . . 150 1247 478 . . 374 Electromagnetic 1041 | . . 182 405 454 . . . Impact 405 | . . . 157 . . . 248 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 2 2 2 2 2 Average Corruption 1 | . 1 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 101 | . 1 3 49 16 10 4 18 Message Errors 20 | . . 1 11 5 2 . 1 Matter Fused 24 | . . . 14 2 3 1 4 Heat Flow Errors 7 | . . . 3 2 1 1 . Energy Discharges 17 | . . . 6 2 2 1 6 Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 12 | . . . 5 2 . 1 4 Data Loss (major) 8 | . . . 5 1 1 . 1 Misfires 4 | . 1 2 . 1 . . . Alerts 1 | . . . . . 1 . . Weapon Failures 7 | . . . 4 1 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 221 | . . . 65 8 . 5 143 Projectiles 31 | . . . 15 8 . 5 3 Explosions 23 | . . . . . . . 23 Melee 167 | . . . 50 . . . 117 Knockbacks 14 | . . . 2 3 . . 9 Impact 2 | . . . . . . . 2 Kinetic 12 | . . . 2 3 . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 228 | . 21 . 92 45 . . 70 Shots 6 | . . . 3 1 . . 2 Rammed 11 | . 5 2 4 . . . . Targets Rammed 13 | . 5 2 5 1 . . . Kicked . | . . . . . . . . Crushed 2 | . . . 1 1 . . . Highest Temperature 259 | 80 241 193 258 242 132 259 57 Average Temperature 62 | 28 71 61 62 75 69 138 20 Received Heat Transfer 1152 | . 60 57 573 48 . . 414 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted 4 | . . . 1 1 . . 2 Combat Hostiles 1 | . . . . 1 . . . Parts Fried 5 | . . 1 . 1 . . 3 Impact Corruptions 9 | . . . 3 . . . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 5 . . . . Heat Transferred 3160 | 407 888 111 1654 100 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 3 2 . . . Low Security (%) 52 | 100 100 100 32 . . 100 100 Level 1 11 | . . . 12 35 . . . Level 2 25 | . . . 32 64 . . . Level 3 11 | . . . 22 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 853 | 5 70 70 853 495 . 53 112 Initial 328 | . . . . 328 . . 2 Average 268 | . 19 16 412 414 . 12 30 Influence Increases 2704 | 10 208 129 1413 554 . 77 313 Destroy 0b10 Robot/C 1660 | . 140 100 840 360 . 60 160 Destroy 0b10 Robot/NC 155 | 10 10 . 90 20 . . 25 Destroy Leader 330 | . 32 20 206 50 . 10 12 Successful Hack 65 | . 26 . 30 . . 4 5 Disable Machine 90 | . . . 60 30 . . . Destroy Structure 269 | . . 9 127 64 . 3 66 Lose Combat Pursuer 135 | . . . 60 30 . . 45 Influence Decreases 2664 | 10 208 129 571 1002 394 70 280 Entered New Map 913 | . . . . 514 394 . 5 Time Decay 1567 | 10 203 99 512 458 . 70 215 Lost Part 159 | . . 30 59 20 . . 50 Lost Ally 20 | . . . . 10 . . 10 Purge Threat 5 | . 5 . . . . . . Squads Dispatched 6 | . 1 . 5 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault 2 | . . . 2 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 3 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 17 12 69 20 . 3 15 Peak Tracking Total 6 | . 4 4 6 4 . 3 4 Tactical Retreats 8 | . . . 4 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 4 2 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 6 . 11 . 5 1 2 Terminals 17 | . 6 . 8 . . 1 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 92 | . 17 . 40 . 28 1 6 Successful 65 | . 8 . 25 . 28 1 3 Failed 27 | . 9 . 15 . . . 3 Catastrophic 4 | . 1 . 3 . . . . Database Lockouts . | . . . . . . . . Manual 31 | . 11 . 16 . 1 . 3 Terminals 54 | . 17 . 30 . . 1 6 Fabricators . | . . . . . . . . Repair Stations 7 | . . . 7 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . 6 . 13 . 28 1 2 Record 27 | . . . . . 27 . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . . . Emergency Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 6 | . 1 . 4 . . . 1 Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . Transport Status 3 | . . . 3 . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 . 4 . . . 1 Terminals 7 | . 2 . 4 . . . 1 Assimilate 2 | . . . 1 . . . 1 Botnet 5 | . 2 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 18 | . 6 . 10 . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 78 | . . . 78 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . 1 . . . 1 Largest Group 1 | . . . 1 1 . . 1 Highest-Rated Group 10 | . . . 10 10 . . 10 Highest-Rated Ally 10 | . . . 10 10 . . 10 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3630 | 23 259 306 1097 1026 622 297 . Terrain 643 | . . . 494 . . 149 . Seismic 2987 | 23 259 306 603 1026 622 148 . Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8661 | 162 740 420 3935 1149 622 356 1277 Spaces Moved 3741 | 80 518 185 1358 428 511 233 428 Core 14 | 14 . . . . . . . Treads 1987 | 65 . 37 1355 407 . . 123 Legs . | . . . . . . . . Wheels 1740 | 1 518 148 3 21 511 233 305 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 135 190 120 120 120 120 Average Speed 184 | 143 110 173 239 234 120 120 176 Slowest Speed 480 | 200 135 320 320 240 120 120 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 87 39 92 95 65 58 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 3 . 1 . Spaces Dug 36 | . . . 10 . . . 26 Terrain Destroyed 314 | . . 9 134 83 . 3 85 Melee 23 | . . . 8 . . . 15 Projectile 12 | . . . 3 3 . 3 3 AOE 279 | . . 9 123 80 . . 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4908 | 106 630 239 1765 511 522 289 846 Wait 555 | . 53 5 108 21 . 42 326 Move 3734 | 79 517 184 1357 427 510 232 428 Hop . | . . . . . . . . Pick Up 78 | 8 16 9 33 6 2 1 3 Fast Attach 14 | 5 . . 5 . . . 4 Attach 29 | 2 . 3 12 2 1 1 8 Detach 3 | . . . . . 2 . 1 Swap 126 | 2 6 9 66 24 2 4 13 Drop 54 | . 4 5 29 4 5 . 7 Fire 259 | 10 29 22 128 26 . 9 35 Melee 33 | . . . 12 . . . 21 Ram 5 | . 5 . . . . . . Kick . | . . . . . . . . Crush 8 | . . 2 5 1 . . . Escape Stasis . | . . . . . . . . Rewire 10 | . . . 10 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 4) 763 | -10/Materials | Derelicts attacked the area 810 | -10/Materials | Discovered new exit (range 10) 903 | -10/Materials | Entered Mines 904 | -10/Mines | Assembled infested the area 935 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1065 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1201 | -10/Mines | Lost 3 parts (1n2w) 1271 | -10/Mines | Discovered new exit (range 3) 1281 | -10/Mines | Discovered new exit (range 8) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1772 | -9/Materials | Lost 3 parts (2p1w) 2665 | -9/Materials | Discovered new exit (range 15) 3114 | -9/Materials | Discovered new exit (range 15) 3723 | -9/Materials | First assault squad dispatched 3930 | -9/Materials | Repaired Lgt. Treads 3957 | -9/Materials | Repaired Lgt. Treads 4619 | -9/Materials | Core integrity fell below 50% 4864 | -9/Materials | Discovered new exit (range 7) 4936 | -9/Materials | Repaired Lgt. Armor Plating 5205 | -9/Materials | Discovered new exit (range 16) 5258 | -9/Materials | Entered Mines 5258 | -9/Mines | Accompanied by 1 ally 5673 | -9/Mines | Build established: Scavenger-Mutant 5881 | -9/Mines | Learned 2 Materials zone layouts 5885 | -9/Mines | Learned location of Storage (-8) 6011 | -9/Mines | Discovered new exit (range 10) 6078 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6242 | -9/Mines | Discovered new exit (range 8) 6401 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6402 | -9/Mines | Discovered new exit (range 5) 6407 | -9/Mines | Entered Exiles 6438 | -9/Exiles | Met 8R-AWN 6445 | -9/Exiles | Discovered new exit (range 14) 6493 | -9/Exiles | Met EX-HEX 6529 | -9/Exiles | Met EX-BIN 6543 | -9/Exiles | Met EX-DEC 6549 | -9/Exiles | Learned location of Zion (-6) 6657 | -9/Exiles | Aligned with FarCom system 6658 | -9/Exiles | Given EX-Vault access code 6683 | -9/Exiles | Build established: Mutant 6693 | -9/Exiles | Opened EX-Vault 6706 | -9/Exiles | Found Flying Fortress v7 6729 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7018 | -9/Exiles | Discovered new exit (range 10) 7029 | -9/Exiles | Left Exiles lab with Flying Fortress v7 7029 | -9/Exiles | Entered Mines 7356 | -8/Mines | Discovered new exit (range 11) 7384 | -8/Mines | Identified exit to Materials 7385 | -8/Mines | Entered Materials 7385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8245 | -8/Materials | Lost 3 parts (1n1u1w) 8662 | -8/Materials | Self-destructed Last Messages --------------- 08499_ The unstable cave ceiling collapses. 08500_ U-05 Engineer lays Concrete. 08501_ U-05 Engineer builds a Wall. 08506_ System corrupted: Component data lost. 08506_ U-05 Engineer builds a Wall. 08506_ U-05 Engineer lays Concrete. 08507_ U-05 Engineer builds a Wall. 08572_ System corrupted: Matter fused (-8). 08577_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. 08638_ System corrupted: Energy discharge (-43). 08658_ U-05 Engineer lays Concrete. 08659_ Imp. Light Cannon destroyed. 08660_ U-05 Engineer destroyed. 08660_ Destroyed Datajack. 08661_ Technician 3a destroyed. 08661_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ????????/####?#??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????? ???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | ######## #???????????????????????????????????? | | # #???????????????????????????????????? | | ! # ###+######??????????????????????????? | | """ # ??????^^?????????????????? | | """"" + ??????^^?????????????????? | | """"" # ??????^^?????????????????? | | """"" # !! ##?????????????????????????????? | | """ # !! #??###?????????????????????????? | | # !! #### ###??????????????????????? | | ######## ## #??????????????????????? | | ???????# ! ##?????????????????????? | | ???????# gg #?????????????????????? | | ???????# *%|g #?????????????????????? | | ???????# = @ #?????????????????????? | | ???????###"T"#### ##?????????????????????? | | ?????????#"""#??#### Y #???????????????????? | | ?????????#####?????# """ #??????????????????? | | ???????????????????#/ * "T" ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ """ #???????????????????? | | #####??????????????# """ """ #???????????????????? | | #??????????????# """ ""? #???????????????????? | | ! ###???##???????# ???#???????????????????? | | ############???#???###???????????????????????? | | ![ #?# = #?????????????????????????????????? | | !! #?# == ##????????????????????????????????? | | #?#==* ##????????????????????????????????? | | #+##### = * % ##????????????????????????????????? | | +% |% #?????????????????????????????????? | | #####= ! #?????###?????????????????????????? | | #???#% #######"##????????????????????????? | | #???# % #"//===="#????????????????????????? | | ]#???# % ##//====##????????????????????????? | | #########+##### #?????????????????????????? | | / %%#### ##########????????????????? | | #### /!! ?????????? | | ## !! ##+#+############+##????????????????? | | ## # #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 16% | -9/Materials Lgt. Treads | 16% | -9/Materials Lgt. Armor Plating | 14% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Survived The Infestation Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SwarmAngularTrap Manual? 0 Play Time 01:48:50 Cumulative 34.0 hours Start 2025.06.11 @ 09:56:51 End 2025.06.19 @ 08:30:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4f911ec-822c-46f8-bd49-e97d908bc73f