Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 01:03:00 Player: JoshKwa Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1371) 1371 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3466 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Sensor Array > --- WEAPON ----------- Shock Rifle Ion Cannon Shock Maul > --- INVENTORY -------- Aluminum Leg Cesium-ion Thruster [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Weapon Shock Maul Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 49 | 6 5 2 13 23 Power 14 | 1 2 1 4 6 Engine 9 | 1 2 . 3 3 Core 5 | . . 1 1 3 Reactor . | . . . . . Propulsion 14 | 2 . . 6 6 Treads 8 | . . . 3 5 Leg 3 | . . . 3 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 5 | 1 1 1 . 2 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 2 . 3 9 Energy Gun 8 | 1 1 . 1 5 Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 1 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 24 | . 2 . 6 16 Power 6 | . . . 2 4 Propulsion 8 | . 1 . 3 4 Utility 3 | . . . . 3 Weapon 7 | . 1 . 1 5 Highest Loss Streak 7 | . 2 . 2 7 To Critical Strikes 1 | . . . . 1 Average Backups 2 | 1 2 1 2 2 Power . | . 1 . . . Propulsion 1 | . . 1 1 1 Utility . | . . . . . Weapon . | 1 . . . . Tool/Special . | . . . . . Unused Backups 3 | . . . 1 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 78 81 93 74 Engine 10 | . 14 11 12 9 Core 4 | . . 11 7 4 Treads 9 | . . . 9 11 Leg 3 | . . . 7 2 Wheel 3 | . 19 11 1 . Flight 1 | . . . . 2 Device 11 | . 3 11 11 13 Storage 7 | . 14 11 11 3 Processor 8 | . . 4 11 8 Energy Gun 7 | . 12 11 8 5 Energy Cannon 4 | . . . . 7 Ballistic Gun 4 | . 14 11 7 . Impact Weapon 3 | . . . 5 3 Peak Build Rating 33 | 6 6 12 20 33 Average Rating 17 | 3 5 10 16 21 On Entrance 8 | . 6 6 12 17 Avg Prop Armor Cover (%) 2 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 28 | 12 13 18 26 28 Greatest Support 84 | 26 26 10 40 84 Greatest Overweight (x) 4 | . 1 1 2 4 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 6 8 8 8 6 Most Carried 5 | 4 3 2 5 5 Average Carried 2 | 1 2 1 2 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 3 | 2 2 1 3 . Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 818 | 158 176 . 237 247 Remotely . | . . . . . Salvage Created 1410 | . 187 . 677 546 Parts 67 | . 8 . 28 31 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 30 | . 4 . 14 12 Melee 4 | . . . 3 1 Guns 14 | . 4 . 8 2 Cannons 1 | . . . . 1 AOE 7 | . . . . 7 Classes Destroyed 7 | . 2 . 1 4 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Watcher 2 | . 1 . . 1 Grunt 19 | . 4 . 7 8 Brawler 1 | . . . . 1 Sentry 9 | . . . 7 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 4 . 3 9 Combat Bots Only 5 | . 3 . 3 5 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 334 | . 51 5 94 184 Missed 90 | . 12 3 24 51 Hits 244 | . 39 2 70 133 Melee 6 | . . . . 6 Projectile 238 | . 39 2 70 127 Critical Strikes 14 | . . . 5 9 Damage Taken 3877 | . 470 23 1074 2310 Core 968 | . 184 12 219 553 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 32 | . . . 32 . Core Remaining (%) 56 | 100 26 . 42 . Volleys Fired 78 | . 17 . 34 27 Largest 2 | . 2 . 2 2 Hottest 110 | . 70 . 73 110 Shots Fired 115 | . 26 . 46 43 Gun 90 | . 26 . 46 18 Cannon 16 | . . . . 16 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 45 | . 17 . 25 3 Thermal 40 | . 3 . 21 16 Explosive 9 | . . . . 9 Electromagnetic 21 | . 6 . . 15 Robot Hit Streak 12 | . 6 . 12 8 Robot Miss Streak 3 | . 2 . 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 100 | . 18 . 44 38 Core Hits 54 | . 10 . 16 28 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . . . 3 1 Critical Strikes 9 | . . . 8 1 Burn 3 | . . . 3 . Smash 6 | . . . 5 1 Melee Attacks 25 | . . . 12 13 Impact 25 | . . . 12 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3110 | . 356 . 945 1809 Guns 992 | . 237 . 483 272 Cannons 245 | . . . . 245 Explosions 1009 | . 116 . . 893 Melee 854 | . . . 462 392 Ramming 10 | . 3 . . 7 Kinetic 476 | . 149 . 280 47 Thermal 899 | . 141 . 203 555 Explosive 583 | . . . . 583 Electromagnetic 288 | . 63 . . 225 Impact 854 | . . . 462 392 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 324 | . 23 . 183 118 Projectiles 24 | . . . . 24 Explosions 46 | . 23 . . 23 Melee 254 | . . . 183 71 Knockbacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . 1 . . 168 Shots 3 | . . . . 3 Rammed 3 | . 1 . . 2 Targets Rammed 3 | . 1 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 374 | . 69 . 126 374 Average Temperature 76 | . 32 . 43 120 Received Heat Transfer 1680 | . 243 12 453 972 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 3 1 Combat Hostiles 4 | . . . 3 1 Parts Fried 8 | . 1 . 5 2 Impact Corruptions 7 | . . . 5 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1808 | . 324 . 777 707 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 206 | . 85 20 160 206 Initial 59 | . . 20 . 59 Average 62 | . 40 8 43 83 Influence Increases 1207 | . 147 . 419 641 Destroy 0b10 Robot/C 600 | . 80 . 280 240 Destroy 0b10 Robot/NC 25 | . 5 . . 20 Destroy Leader 196 | . 22 . 110 64 Successful Hack 26 | . 14 . 12 . Disable Machine 45 | . . . . 45 Destroy Structure 105 | . 11 . 2 92 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 195 | . 15 . 15 165 Influence Decreases 1020 | . 98 49 277 596 Entered New Map 112 | . . 29 . 83 Time Decay 696 | . 78 20 227 371 Lost Part 212 | . 20 . 50 142 Squads Dispatched 7 | . 1 . 3 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 9 | . 3 . 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 16 3 17 40 Peak Tracking Total 10 | . 8 3 5 10 Tactical Retreats 7 | . 1 . 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 7 | . 1 1 3 2 Terminals 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 20 | . 4 3 4 9 Successful 15 | . 2 1 4 8 Failed 4 | . 2 1 . 1 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 15 | . 4 . 2 9 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 2 8 Record 3 | . 1 . . 2 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . . 2 . Alert Level 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Patrol Status 1 | . . . . 1 Transport Status 1 | . . . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1802 | . 53 68 626 1055 Sensors 1802 | . 53 68 626 1055 Machine Analysis 1477 | . . 29 626 822 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2023 | 57 211 68 626 1061 Spaces Moved 1082 | 51 166 69 310 486 Core 63 | 7 . . . 56 Treads 403 | . . . 122 281 Legs 190 | . . . 101 89 Wheels 366 | 44 166 69 87 . Hover . | . . . . . Flight 60 | . . . . 60 Fastest Speed 50 | 50 80 95 95 50 Average Speed 146 | 84 93 95 143 179 Slowest Speed 275 | 90 95 95 260 275 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 41 7 48 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 118 | . 10 . . 108 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 116 | . 10 . . 106 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1364 | 64 196 71 423 610 Wait 41 | . . . 26 15 Move 1079 | 50 166 68 309 486 Hop . | . . . . . Pick Up 53 | 8 5 1 17 22 Fast Attach . | . . . . . Attach 36 | 6 2 2 8 18 Detach 6 | . . . 1 5 Swap 19 | . 3 . 8 8 Drop 25 | . 3 . 8 14 Fire 78 | . 17 . 34 27 Melee 25 | . . . 12 13 Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Core integrity fell below 50% 243 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 270 | -9/Materials | Discovered new exit (range 7) 280 | -9/Materials | Central database locked down 329 | -9/Materials | Build established: Mutant 337 | -9/Materials | Entered Storage 375 | -9/Storage | Repaired Wheel 864 | -9/Storage | Discovered new exit (range 16) 929 | -9/Storage | Core integrity fell below 50% 963 | -9/Storage | Entered Materials 963 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1267 | -8/Materials | Lost 4 parts (2p1n1w) 1904 | -8/Materials | Core integrity fell below 50% 1919 | -8/Materials | Lost 4 parts (1p1n1u1w) 1968 | -8/Materials | Core integrity fell below 20% 2002 | -8/Materials | Lost 7 parts (1p2n1u3w) 2024 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01974_ K-01 Serf collects debris. 01975_ M-13 Machinist repairs G-47 Trooper Aluminum Leg. 01975_ U-05 Engineer lays Concrete. 01977_ T-07 Excavator is excavating. 01977_ U-05 Engineer lays Concrete. 01977_ K-01 Serf collects debris. 01979_ Arm. Treads severed. 01981_ T-07 Excavator is excavating. 01982_ K-01 Serf destroyed. 01984_ K-01 Serf collects debris. 01985_ U-05 Engineer lays Concrete. 01988_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] 01992_ Acquired Autogun. 01993_ System corrupted: Energy discharge (-31). 02018_ Sensor Array destroyed. 02021_ Slammed into G-47 Trooper. 02023_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ???????????????# #??? | | ???????????????# #??? | | ???????????????# " #??? | | ???????????????# = """" #??? | | ???????????????# """"" #??? | | ???????????????######## """" #??? | | ??????????????????????# """ #??? | | ??????????????????????# [[! !! #??? | | ?????????????#######??# ! [[! !!"#??? | | ????????????? ?# [[! ] !"%#??? | | ??????????????? # " ??? | | ???????????????"" """ # ??? | | ???????????????"" """ + ###+########### ??? | | ???????????????"" """ #= #?????????????? #??? | | ??????????????? ??#u #??????????????????????? | | ????????????? ????# #??????????????????????? | | ????????????# [??????# % #??????????????????????? | | ????????????##??????### ! #??????????????????????? | | ????????????????????# # #??????????????????????? | | ????????????????????# k ##########?????????????? | | ????????????????????# # # #?????????????? | | ????????????????????###k # """"" #?????????????? | | ??????????? ###########k # """"" #?????????????? | | ????????? c a# """"" #?????????????? | | ????????? c + """"" #?????????????? | | ????????? c @# """"" #?????????????? | | ?????????? #### #### # """"" #?????????????? | | ???????????????# ????# # """"" #?????????????? | | ???????????????# ?????# # #?????????????? | | ???????????????#??????# ##########?????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????H????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 20% | -9/Storage Studied --------- Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Item+ Overwhelming Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed ShadeRapidBeamcaster Manual? 0 Play Time 00:22:40 Cumulative 17.7 hours Start 2025.10.22 @ 00:42:22 End 2025.10.22 @ 01:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8ef2d58-2a4e-4ba3-8e2a-1ced789dd425