Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:43:27 Player: Fractal Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1194) 1194 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 4908 Bonus ------- Follower Combat Kills 49 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Titanium Leg High-capacity Storage Unit Improved Shield Generator Gatling Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Experimental Sensor Array Reactive Plating Reflective Plating > --- WEAPON ----------- Beamcaster Gauss Rifle Mace > --- INVENTORY -------- Light Deuterium Engine Heat Sink Advanced Weight Redist. System Sensor Array Seismic Detector Light EM Pulse Cannon Improved Light Cannon Grenade Launcher Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . 2 . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 91 | 7 7 6 18 7 20 6 20 Power 11 | 1 1 1 2 . 1 1 4 Engine 7 | 1 1 . 2 . 1 1 1 Core 4 | . . 1 . . . . 3 Reactor . | . . . . . . . . Propulsion 22 | 4 1 3 5 2 1 1 5 Treads 4 | . . . 4 . . . . Leg 8 | 2 1 3 1 . . 1 . Wheel 10 | 2 . . . 2 1 . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 1 2 4 3 5 3 8 Device 16 | . . 1 2 3 2 2 6 Storage 4 | . 1 1 1 . 1 . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 5 | . . . . . 2 1 2 Artifact . | . . . . . . . . Weapon 32 | 2 4 . 7 2 13 1 3 Energy Gun 13 | 2 3 . 4 2 . . 2 Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 6 | . 1 . 2 . 3 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 3 | . . . . . 2 1 . Special Weapon 1 | . . . . . 1 . . Impact Weapon 3 | . . . . . 3 . . Slashing Weapon 3 | . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 1 . . . Parts Lost 49 | . 2 7 1 3 14 . 22 Power 5 | . 1 1 . . 1 . 2 Propulsion 12 | . . 3 . 1 3 . 5 Utility 18 | . 1 1 . 1 4 . 11 Weapon 14 | . . 2 1 1 6 . 4 Highest Loss Streak 15 | . 1 6 1 2 12 . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 85 76 93 97 91 21 47 Engine 8 | . 10 . 10 11 8 2 2 Treads 10 | . . . 20 19 . . . Leg 4 | . 27 24 1 . . 2 1 Wheel 5 | . . . . 2 15 . 14 Device 14 | . . 3 18 19 14 10 12 Storage 9 | . 7 14 11 11 8 . . Processor 7 | . . . 8 11 8 . . Protection 4 | . 12 9 . . 9 2 7 Energy Gun 9 | . 25 9 9 9 5 . 2 Energy Cannon 4 | . . . 1 11 3 . . Ballistic Gun 4 | . 1 9 10 1 4 . . Impact Weapon 1 | . . . . . 8 . . Naked Turns 10 | . . . . . 10 . . Heaviest Build 81 | 7 19 81 26 27 53 24 63 Greatest Support 40 | 20 20 20 40 40 32 29 39 Greatest Overweight (x) 9 | . . 4 1 1 9 . 4 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 5 10 25 25 10 15 5 5 Average Capacity 9 | 5 7 13 10 10 11 5 5 Most Carried 12 | 4 9 10 10 10 12 5 5 Average Carried 8 | 2 5 8 8 9 9 3 3 Final Capacity 25 | 5 10 25 10 10 5 5 5 Final Carried 10 | 4 9 7 10 10 5 1 5 Class Distribution -------------------- 93% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 1132 | 270 70 87 330 95 240 . 40 Remotely . | . . . . . . . . Salvage Created 1326 | 49 182 91 470 225 301 . 8 Parts 86 | 2 7 2 40 16 16 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 38 | 1 3 2 12 10 8 . 2 Melee 1 | . . . . . 1 . . Guns 18 | 1 3 1 9 3 1 . . Cannons 15 | . . . 3 6 6 . . AOE 3 | . . 1 . . . . 2 Classes Destroyed 7 | 1 1 . 3 . 1 . 1 Tunneler 1 | . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 13 | . . . 4 7 2 . . Cutter 2 | . . . . . . . 2 Grunt 15 | 1 3 2 5 3 1 . . Sentry 5 | . . . 3 . 2 . . Hunter 3 | . . . . . 3 . . Best Kill Streak 5 | 1 2 2 4 3 5 . 2 Combat Bots Only 5 | 1 2 2 4 3 5 . 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 573 | . 33 19 76 35 157 . 253 Missed 170 | . 11 2 24 6 35 . 92 Damage Taken 5722 | . 269 713 484 251 1699 . 2306 Core 1530 | . 56 171 66 39 486 . 712 Absorbed by Shields 297 | . . . 106 23 . . 168 Ignored by Resistances 590 | . . . . . 56 . 534 Core Remaining (%) 48 | 100 . 9 . 73 11 . . Volleys Fired 133 | 1 19 6 40 24 35 . 8 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 135 | 100 95 68 83 135 135 . 80 Shots Fired 238 | 2 31 12 73 46 66 . 8 Gun 173 | 2 31 12 69 22 34 . 3 Cannon 58 | . . . 4 24 30 . . Launcher 6 | . . . . . 1 . 5 Special 1 | . . . . . 1 . . Kinetic 96 | . 3 6 40 12 35 . . Thermal 87 | 2 15 . 4 34 29 . 3 Explosive 6 | . . . . . 1 . 5 Electromagnetic 49 | . 13 6 29 . 1 . . Robot Hit Streak 8 | 2 5 6 7 6 8 . 4 Robot Miss Streak 7 | . 5 1 5 7 4 . 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 147 | 2 16 9 53 24 38 . 5 Core Hits 65 | 2 8 5 17 11 15 . 7 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . 2 2 . . Burn 2 | . 1 . . 1 . . . Meltdown 1 | . . . . 1 . . . Sever 2 | . . . . . 2 . . Melee Attacks 11 | . . . . . 11 . . Impact 6 | . . . . . 6 . . Slashing 5 | . . . . . 5 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3021 | 25 326 183 756 419 1052 . 260 Guns 1692 | 25 326 130 685 185 277 . 64 Cannons 702 | . . . 68 228 406 . . Explosions 319 | . . 53 . . 70 . 196 Melee 289 | . . . . . 289 . . Ramming 9 | . . . 3 6 . . . Kinetic 998 | . 15 31 432 88 432 . . Thermal 847 | 25 76 53 68 325 236 . 64 Explosive 266 | . . . . . 70 . 196 Electromagnetic 612 | . 235 99 253 . 25 . . Impact 224 | . . . . . 224 . . Slashing 65 | . . . . . 65 . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . . . . 7 Projectiles . | . . . . . . . . Explosions 7 | . . . . . . . 7 Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact 2 | . . . . . 2 . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . 92 Shots 3 | . . . . . . . 3 Rammed 3 | . . . 1 2 . . . Targets Rammed 3 | . . . 1 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 415 | 39 251 53 78 415 300 . 1 Average Temperature 84 | 20 118 26 32 111 86 . 1 Received Heat Transfer 1251 | . 168 45 116 66 774 . 82 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 2 1 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 5 | . . . . 4 1 . . Heat Transferred 1989 | 74 296 100 148 740 481 . 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 224 | 20 131 145 224 207 175 15 48 Initial 87 | . 13 51 29 87 31 . 10 Average 86 | 3 57 102 140 94 70 12 10 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 86 | 100 100 100 76 73 100 100 100 Level 1 13 | . . . 23 26 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . 2 . 2 . 1 Investigation 2 | . . . 1 . 1 . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 5 | . 1 . 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | 1 13 4 18 11 21 . 11 Peak Tracking Total 8 | 1 6 4 4 5 7 . 8 Tactical Retreats 5 | . . 1 2 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 5 | . 2 . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 12 | . 1 . 3 . 6 2 . Terminals 7 | . . . 2 . 4 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 2 . 10 . 23 3 . Successful 26 | . 2 . 7 . 15 2 . Failed 12 | . . . 3 . 8 1 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . . 5 . . Terminals 24 | . . . 5 . 18 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . 2 . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 7 | . . . 5 . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . . 2 . 11 1 . Record 7 | . . . 1 . 6 . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 2 | . . . . . 2 . . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . . . 1 . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 7 | . . . 5 . 2 . . Insert Component 3 | . . . 2 . 1 . . Analyze 4 | . . . 3 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 2 . 3 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed 3 | . . . 2 . 1 . . Part Schematics Acquired 3 | . . . 2 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 3 | . . 2 . 1 . . . Largest Group 2 | . . 2 . 1 . . . Highest-Rated Group 43 | . . 43 . 31 . . . Highest-Rated Ally 31 | . . 31 . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . 3 . 14 . . . Total Damage 247 | . . 42 . 205 . . . Kills 3 | . . 1 . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 3554 | 88 327 224 709 1099 804 78 225 Spaces Moved 2226 | 73 215 113 355 663 538 116 153 Core 164 | 19 . 9 . . 20 99 17 Treads 875 | . . . 331 544 . . . Legs 435 | 46 215 104 24 . . 17 29 Wheels 752 | 8 . . . 119 518 . 107 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 50 50 Average Speed 131 | 97 120 178 158 149 116 61 102 Slowest Speed 500 | 120 120 400 190 240 500 130 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 6 41 28 23 77 40 4 82 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 32 | . . 5 . . 6 . 21 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 32 | . . 5 . . 6 . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 2584 | 84 252 127 433 726 632 122 208 Wait 46 | . 1 1 5 24 7 . 8 Move 2219 | 72 214 112 354 662 537 115 153 Hop . | . . . . . . . . Pick Up 43 | 4 7 2 6 3 11 1 9 Fast Attach 33 | 5 6 1 6 1 1 1 12 Attach 38 | . . 4 5 6 12 5 6 Detach 9 | . 1 . 2 3 2 . 1 Swap 21 | 2 1 1 8 . 7 . 2 Drop 21 | . 3 . 6 1 9 . 2 Fire 133 | 1 19 6 40 24 35 . 8 Melee 11 | . . . . . 11 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . 1 2 . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 434 | -10/Mines | Assembled infested the area 439 | -10/Mines | Assisted by a Guerilla fighting off Assembled 449 | -10/Mines | Discovered new exit (range 5) 472 | -10/Mines | Discovered new exit (range 8) 566 | -10/Mines | Core integrity fell below 50% 579 | -10/Mines | Core integrity fell below 20% 609 | -10/Mines | Lost 6 parts (1p2n1u2w) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Evolved 2 slots: Utility x2 1235 | -9/Materials | Discovered new exit (range 10) 1349 | -9/Materials | Entered Mines 1536 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1536 | -9/Mines | Discovered new exit (range 9) 1540 | -9/Mines | Found Prototype Device 1541 | -9/Mines | Identified Exp. Sensor Array 1711 | -9/Mines | Learned 4 Materials zone layouts 1772 | -9/Mines | Escorted by a lone wolf Derelict 2364 | -9/Mines | Discovered new exit (range 7) 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2449 | -8/Materials | Identified exit to Factory 3218 | -8/Materials | Core integrity fell below 50% 3242 | -8/Materials | Released all parts (4) 3246 | -8/Materials | Core integrity fell below 20% 3252 | -8/Materials | Entered Factory 3252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3274 | -7/Factory | Lost 12 parts (1p1n4u6w) 3330 | -7/Factory | Identified exit to DSF 3330 | -7/Factory | Entered DSF 3387 | -7/DSF | Additional patrols routed to DSF 3441 | -7/DSF | Lost 7 parts (1p1n3u2w) 3514 | -7/DSF | Core integrity fell below 50% 3549 | -7/DSF | Core integrity fell below 20% 3555 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Acquired Gatling Laser. Wheel destroyed. Triggered Alarm Trap. An alarm sounds. Imp. Shield Generator destroyed. Med. Reactive Plating destroyed. Wheel destroyed. Imp. Shield Generator destroyed. Wheel destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Nuclear Core destroyed. Gatling Laser destroyed. Acquired Imp. Shield Generator. Gatling Laser destroyed. Acquired Imp. Shield Generator. Imp. Shield Generator destroyed. Dropped Wheel. Acquired Imp. Shield Generator. Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | #?????????????????????????????????????? | | #??######???????###???????????????????? | | #### # ######## ##???????????????????? | | "# # !!! ####????????????????? | | "# !! # #?????????????? | | * = ??????????? | | * ??????????? | | ## ### ## #]]## ???????????? | | ### # ### #??? #????????????????? | | ########## " #????????????????????? | | #????????"%" #????????????????????? | | #???????? " #????????????????????? | | ###??????### ###????????????????????? | | ==#??????# !??????????????????????? | | ==#??????# !??????????????????????? | | ==#??????? !!?????????????????????? | | #########??# ###########?????#??????? | | ##!!!#!!!### ###!!!#!!!#??? #??????? | | ##!!!#!!!"# ##!!!#s ## #??????? | | ^ xss =@ #??????? | | H s #??????? | | x #??????? | | ##!!!# ##a Y##!!!# ## #??????? | | #?!!!#?? ### ###!!!# #? #??????? | | ######???### ###########??####??????? | | * #??????#!! !!#????????????????????? | | **#??????#!! !!#????????????????????? | | **#??????#!! !!#????????????????????? | | "##??????### ###????????????????????? | | **#??????# #????????????????????? | | **#??????# #????????????????????? | | ########## #????????????????????? | | "##**#***"## ###????????????????????? | | ##**#***### ###????????????????????? | | #????????????????????? | | #????????????????????? | | "##**#***" [ [[#????????????????????? | | "########" [[#????????????????????? | | ##??????##########????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Let's See Who's Tougher Made in Tau Ceti IV Please Form A Line Challenges ------------ None Game ------ Seed DeuteriumHugeLattice Manual? 0 Play Time 01:45:30 Cumulative 3.7 hours Start 2024.04.04 @ 20:34:33 End 2024.04.04 @ 22:43:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9c9d0b1-28fc-41bd-8f26-da862f933906