Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 18:03:53 Player: Endlessblaze Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1856) 1856 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 4953 Bonus ------- Follower Combat Kills 112 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Coolant Injector Target Analyzer Relay Coupler [NC] (23) Relay Coupler [Swarmer] (27) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (19) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Gauss Rifle Heavy Hammer > --- INVENTORY -------- Coolant Injector Large Storage Unit Target Analyzer Improved EM Pulse Cannon Remote Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 65 | 7 2 7 16 24 9 Power 7 | 1 1 1 2 2 . Engine 4 | 1 1 1 1 . . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 23 | 2 1 . 7 12 1 Treads 4 | . . . . 4 . Leg 8 | 2 1 . . 5 . Wheel . | . . . . . . Hover 2 | . . . 1 1 . Flight 9 | . . . 6 2 1 Utility 15 | 2 . 2 1 6 4 Device 10 | 2 . 2 . 3 3 Storage 1 | . . . . 1 . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 20 | 2 . 4 6 4 4 Energy Gun 7 | 2 . 2 . 1 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | . . . 1 2 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 40 | . . 7 9 9 15 Power 6 | . . 1 1 4 . Propulsion 15 | . . 3 4 1 7 Utility 7 | . . 2 . 2 3 Weapon 12 | . . 1 4 2 5 Highest Loss Streak 7 | . . 5 5 5 7 To Critical Strikes . | . . . . . . Average Backups 5 | . 2 4 4 6 11 Power . | . . 1 . . . Propulsion . | . . . . . 1 Utility 2 | . . 1 1 3 7 Weapon 1 | . . 1 3 1 . Tool/Special . | . . . . . . Unused Backups 10 | . . 1 1 . 8 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 7 | . . . 1 . 6 Weapon . | . . . . . . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 75 | . 100 85 48 74 71 Engine 3 | . 14 9 6 . . Core 4 | . . . 1 9 . Treads 6 | . . . . 5 17 Leg 12 | . 28 23 . 12 . Hover 1 | . . . 4 1 . Flight 4 | . . . 13 4 7 Device 11 | . 28 30 . 3 8 Storage 2 | . . . . 2 7 Processor 5 | . . . 7 6 9 Protection 2 | . . . . 5 1 Energy Gun 8 | . 28 19 . 5 2 Ballistic Gun 4 | . . . 3 6 6 Impact Weapon 3 | . . . . 5 6 Peak Build Rating 48 | 9 9 14 24 48 37 Average Rating 22 | 8 9 12 16 32 32 On Entrance 9 | . 9 9 1 3 35 Avg Prop Armor Cover (%) 9 | 25 . 14 12 2 12 Naked Turns 29 | . . 22 7 . . Heaviest Build 61 | 8 10 16 14 61 50 Greatest Support 96 | 20 20 30 15 96 96 Greatest Overweight (x) 20 | . . 1 1 20 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 Average Capacity 8 | 5 5 5 5 8 15 Most Carried 15 | . 5 5 5 13 15 Average Carried 5 | . 2 4 4 6 11 Final Capacity 15 | 5 5 5 5 15 15 Final Carried 13 | . 5 5 4 13 8 Class Distribution -------------------- 61% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1526 | 270 . 120 129 737 270 Remotely 63 | . . 63 . . . Salvage Created 1643 | 147 . 306 158 712 320 Parts 73 | 12 . 12 4 35 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 31 | . . 7 4 11 9 Melee 4 | . . . 1 2 1 Guns 14 | . . 1 . 9 4 Cannons 4 | . . . 3 . 1 AOE 6 | . . 6 . . . Classes Destroyed 8 | 2 . 2 1 2 1 Worker 2 | . . . . 2 . Tunneler 4 | 3 . 1 . . . Recycler 4 | 1 . . 1 2 . Swarmer 7 | . . . 3 . 4 Grunt 13 | . . 3 1 5 4 Sentry 5 | . . 4 . 1 . Hunter 1 | . . . . . 1 Programmer 5 | . . . . 5 . Best Kill Streak 4 | 2 . 4 3 4 3 Combat Bots Only 4 | . . 4 3 2 3 Max Kills in Single Turn 3 | 1 . 3 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 532 | . . 99 109 159 165 Missed 148 | . . 39 25 58 26 Hits 384 | . . 60 84 101 139 Melee 1 | . . . 1 . . Projectile 383 | . . 60 83 101 139 Critical Strikes 15 | . . 3 3 7 2 Part Disruptions 1 | . . . . 1 . Damage Taken 5816 | . 23 913 1321 1480 2079 Core 1546 | . . 371 469 123 583 Absorbed by Shields 53 | . . . . . 53 Core Remaining (%) 55 | 100 100 7 14 . . Volleys Fired 144 | 7 1 10 20 72 34 Largest 2 | 2 2 2 2 2 2 Hottest 106 | 80 80 80 106 93 97 Shots Fired 192 | 14 2 13 22 89 52 Gun 163 | 14 2 8 . 89 50 Cannon 18 | . . . 16 . 2 Launcher 5 | . . 5 . . . Special 6 | . . . 6 . . Kinetic 117 | . . . 13 72 32 Thermal 41 | 7 1 5 6 17 5 Explosive . | . . . . . . Electromagnetic 34 | 7 1 8 3 . 15 Robot Hit Streak 15 | 4 . 11 2 15 6 Robot Miss Streak 6 | 2 2 1 6 2 4 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 160 | 8 . 15 20 77 40 Core Hits 67 | 5 . 15 10 22 15 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 5 | . . . . 5 . Critical Strikes 13 | . . 1 4 8 . Destroy 4 | . . . . 4 . Smash 4 | . . 1 . 3 . Sever 5 | . . . 4 1 . Melee Attacks 121 | . . 6 18 55 42 Impact 91 | . . 6 . 43 42 Slashing 30 | . . . 18 12 . Piercing . | . . . . . . Sneak Attacks 4 | . . . 2 2 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 4857 | 120 . 1311 474 1933 1019 Guns 1930 | 120 . 84 . 1259 467 Cannons 267 | . . . 215 . 52 Explosions 1097 | . . 1097 . . . Melee 1553 | . . 129 259 674 491 Ramming 10 | . . 1 . . 9 Kinetic 1541 | . . . 153 1112 276 Thermal 1161 | 55 . 914 . 147 45 Explosive . | . . . . . . Electromagnetic 592 | 65 . 267 62 . 198 Impact 1118 | . . 129 . 498 491 Slashing 435 | . . . 259 176 . Piercing . | . . . . . . Highest Corruption 11 | . 1 . 4 6 11 Average Corruption 3 | . 1 . 4 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . 1 . 9 15 32 Message Errors 13 | . . . 1 4 8 Matter Fused 16 | . 1 . 2 5 8 Heat Flow Errors 7 | . . . 1 1 5 Energy Discharges 7 | . . . 3 2 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . 1 2 2 Data Loss (major) 3 | . . . . 1 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 373 | . . 41 20 214 98 Projectiles 9 | . . . 8 . 1 Explosions 37 | . . 37 . . . Melee 327 | . . 4 12 214 97 Knockbacks 3 | . . . . 3 . Impact 3 | . . . . 3 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . . 71 . . 2 Shots 3 | . . 3 . . . Rammed 6 | . . . . . 6 Targets Rammed 7 | . . 1 . . 6 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 499 | 72 18 54 445 499 273 Average Temperature 128 | 30 12 25 123 167 103 Received Heat Transfer 1830 | . . 357 729 447 297 Effects 15 | . . . 4 11 . Shutdowns 7 | . . . 1 6 . Energy Bleed 2 | . . . 1 1 . Interference 1 | . . . . 1 . Matter Decay 3 | . . . 1 2 . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 2 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 4 | . . . . 1 3 Impact Corruptions 15 | . . 1 . 7 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . 1 . Heat Transferred 1781 | 125 . 1212 . 333 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 6 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 87 | 100 100 98 100 100 29 Level 1 12 | . . 1 . . 70 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 354 | 10 22 231 186 113 354 Initial 70 | . . . 70 57 56 Average 67 | . 2 25 54 40 252 Influence Increases 1613 | 20 24 339 238 614 378 Destroy 0b10 Robot/C 680 | . . 140 80 280 180 Destroy 0b10 Robot/NC 50 | 20 . 5 5 20 . Destroy Leader 160 | . . 50 10 90 10 Allied During Kill 10 | . . . . 10 . Trap Triggered on 0b10 60 | . . . 60 . . Successful Hack 101 | . 24 27 1 49 . Disable Machine 135 | . . 30 . 105 . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 102 | . . 42 7 30 23 Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 135 | . . 45 75 . 15 Influence Decreases 1329 | 20 24 170 280 660 175 Entered New Map 194 | . . . 99 70 25 Time Decay 784 | 20 24 100 140 500 . Lost Part 341 | . . 70 41 80 150 Lost Ally 10 | . . . . 10 . Squads Dispatched 9 | . . 3 1 5 . Investigation 4 | . . 2 1 1 . Extermination 4 | . . . . 4 . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 1 25 19 23 15 Peak Tracking Total 13 | . 1 13 10 3 6 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . 1 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 6 | . . . 6 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 6 | . . . 6 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 11 | . . 2 . 7 2 Max in Single Turn 2 | . . 1 . 2 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 21 | . 3 4 4 9 1 Terminals 12 | . 3 3 2 3 1 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 . 2 . Recycling Units 3 | . . . 1 2 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 60 | . 9 13 16 20 2 Successful 36 | . 6 8 11 11 . Failed 24 | . 3 5 5 9 2 Catastrophic 4 | . . 2 . 1 1 Database Lockouts . | . . . . . . Manual 28 | . 10 9 5 4 . Terminals 40 | . 9 10 8 11 2 Fabricators 2 | . . . . 2 . Repair Stations 6 | . . 3 . 3 . Recycling Units 5 | . . . 2 3 . Scanalyzers 6 | . . . 6 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . . 3 3 5 . Record 2 | . . . . 2 . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . . 1 . Reprogram Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 4 | . . 2 1 1 . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . 1 1 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 14 | . 6 5 2 1 . Terminals 14 | . 6 5 2 1 . Track 6 | . 3 2 1 . . Assimilate 1 | . . . . 1 . Botnet 7 | . 3 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 4 4 6 1 Full Trace Events 4 | . . 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 106 | . . . . 106 . Total Part Build Rating 6 | . . . . 6 . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 42 | . . . . 42 . Highest-Rated Ally 26 | . . . . 26 . Total Orders 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 16 | . . . . 16 . Total Damage 241 | . . . . 241 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 2071 | 924 235 903 . . 9 Sensors 9 | . . . . . 9 Terrain 1856 | 924 235 697 . . . Seismic 2062 | 924 235 903 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5519 | 1001 235 938 304 2070 971 Spaces Moved 2510 | 71 185 345 265 1125 519 Core 205 | 17 . 53 43 91 1 Treads 519 | . . . . 228 291 Legs 959 | 54 185 292 . 428 . Wheels . | . . . . . . Hover 256 | . . . 91 165 . Flight 571 | . . . 131 213 227 Fastest Speed 29 | 50 120 50 29 32 30 Average Speed 118 | 103 120 110 44 132 134 Slowest Speed 1050 | 120 120 120 112 1050 435 Overloaded Moves 29 | . . . . 29 . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . 5 . 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 28 32 28 18 45 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 24 | . . 1 6 9 8 Terrain Destroyed 88 | . . 46 8 26 8 Melee 18 | . . 1 . 9 8 Projectile 8 | . . . 8 . . AOE 62 | . . 45 . 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4611 | 981 195 880 374 1527 654 Wait 1655 | 897 5 497 47 195 14 Move 2489 | 70 184 344 254 1124 513 Hop 8 | . . . 5 . 3 Pick Up 39 | . 3 5 5 18 8 Fast Attach 36 | 7 . 3 9 15 2 Attach 28 | . . 2 6 11 9 Detach 6 | . . . 1 4 1 Swap 11 | . 2 3 2 2 2 Drop 35 | . . 9 7 14 5 Fire 144 | 7 1 10 20 72 34 Melee 121 | . . 6 18 55 42 Ram 5 | . . . . . 5 Kick 1 | . . 1 . . . Crush 1 | . . . . . 1 Escape Stasis 15 | . . . . . 15 Rewire 17 | . . . . 17 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 1002 | -11/Scrapyard | Entered Materials 1003 | -10/Materials | Build established: Mutant 1182 | -10/Materials | Discovered new exit (range 8) 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -9/Materials | Build established: Scavenger-Mutant 2161 | -9/Materials | Core integrity fell below 50% 2166 | -9/Materials | Core integrity fell below 20% 2167 | -9/Materials | Discovered new exit (range 16) 2174 | -9/Materials | Lost 5 parts (3n1u1w) 2175 | -9/Materials | Entered another Materials area 2175 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2226 | -8/Materials | Build established: Mutant 2440 | -8/Materials | Lost 5 parts (1p2n2w) 2441 | -8/Materials | Core integrity fell below 50% 2471 | -8/Materials | Core integrity fell below 20% 2474 | -8/Materials | Discovered new exit (range 11) 2479 | -8/Materials | Entered Factory 2479 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2494 | -7/Factory | Lost 4 parts (2n2w) 2736 | -7/Factory | Lost 5 parts (2p1u2w) 3260 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 3318 | -7/Factory | Build established: Scavenger-Mutant 3793 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 4528 | -7/Factory | Identified exit to Garrison 4549 | -7/Factory | Entered Garrison 4587 | -7/Garrison | Triggered checkpoint 4630 | -7/Garrison | Garrison Relay disabled 4689 | -7/Garrison | Build established: Mutant 4805 | -7/Garrison | Triggered checkpoint 5022 | -7/Garrison | Discovered new exit (range 10) 5081 | -7/Garrison | Triggered checkpoint 5135 | -7/Garrison | Lost 6 parts (3n1u2w) 5144 | -7/Garrison | Garrison Relay disabled 5311 | -7/Garrison | Triggered checkpoint 5498 | -7/Garrison | Core integrity fell below 50% 5501 | -7/Garrison | System corruption reached 10% 5515 | -7/Garrison | Core integrity fell below 20% 5520 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- effect. 05473_ Hvy. Hammer destroyed. 05479_ Acquired 21 matter. 05480_ System corrupted: Cld. VTOL Module rejected. 05480_ Acquired Cld. VTOL Module. 05480_ Cld. VTOL Module destroyed. 05481_ Slammed into G-47 Trooper. 05495_ P-60 Hacker springs to life. 05495_ Nuclear Pulse Array destroyed. 05499_ Slammed into P-60 Hacker. 05503_ Imp. Sensor Array destroyed. 05504_ Slammed into S-27 Virus. 05506_ S-27 Virus destroyed. 05507_ E8H2O/RUR6Y 05507_ Slammed into P-60 Hacker. 05509_ VTOL Module destroyed. 05515_ Slammed into P-60 Hacker. 05517_ Med. Treads destroyed. 05517_ Slammed into G-47 Trooper. 05517_ Destabilizing: Core damaged (-28). 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Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcMultireflexLance Manual? 0 Play Time 00:50:24 Cumulative 61.7 hours Start 2026.04.20 @ 17:10:59 End 2026.04.20 @ 18:03:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee0802f7-3206-4ee6-8d60-ec77ecc6afac