Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.02 @ 11:51:05 Player: youngster Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (3073) 3073 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 9162 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 322 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Actuator Array Thief Drone Bay (3/3) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Spiked Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Signal Interpreter Makeshift Transmission Jammer Thief Drone Bay > --- WEAPON ----------- Makeshift Laser Coil Gun Heavy Machine Gun Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Improved Medium Treads Cooling System Improved Energy Well Experimental Sensor Array Improved Terrain Scan Processor Hardened Heavy Armor Plating Improved Medium Armor Plating Medium Reactive Plating Proton Missile Launcher Rocket Launcher Fire Trap Fire Trap [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Makeshift Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 4 | . . . . . 2 . . . . . 2 . . Weapon 2 | . . . . . 1 1 . . . . . . . Parts Attached 127 | 6 8 2 3 2 30 20 11 3 . 9 21 2 10 Power 7 | 1 . . 1 . 3 1 . . . . 1 . . Engine 4 | 1 . . 1 . 2 . . . . . . . . Core 2 | . . . . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 27 | 2 4 . . . 8 6 1 1 . 1 3 1 . Treads 26 | 2 3 . . . 8 6 1 1 . 1 3 1 . Leg 1 | . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 53 | 1 2 . 2 . 8 6 7 2 . 6 12 . 7 Device 27 | . . . . . 3 2 4 2 . 4 7 . 5 Storage 7 | 1 2 . 2 . . . . . . . 2 . . Processor 3 | . . . . . 1 2 . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 15 | . . . . . 4 2 3 . . 2 3 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 2 . 2 11 7 3 . . 2 5 1 3 Energy Gun 6 | 1 . . . . 3 . 1 . . . . . 1 Energy Cannon 2 | . . . . . . . 1 . . . . . 1 Ballistic Gun 20 | 1 2 1 . 1 7 4 1 . . 1 2 . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . Launcher 5 | . . 1 . 1 1 . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . 1 . 1 Parts Lost 35 | . 3 1 . . 9 5 3 . . 1 5 5 3 Power 4 | . . 1 . . 2 1 . . . . . . . Propulsion 11 | . 1 . . . 3 2 1 . . . 2 2 . Utility 4 | . . . . . . . . . . . 1 1 2 Weapon 16 | . 2 . . . 4 2 2 . . 1 2 2 1 Highest Loss Streak 5 | . 1 1 . . 2 3 3 . . 1 4 5 1 Average Slot Usage (%) 85 | . 98 94 99 100 87 94 94 100 100 92 97 68 10 Engine 4 | . 14 8 14 14 3 2 . . . . . . . Core 2 | . . . . . 5 2 7 7 7 7 1 . . Treads 24 | . 22 28 28 28 24 28 29 30 30 30 25 18 1 Device 4 | . . . . . . 4 6 7 7 6 15 8 4 Storage 17 | . 27 28 27 28 18 15 15 15 15 15 13 8 . Processor 3 | . . . . . 4 7 7 7 7 7 6 4 . Protection 1 | . . . . . 6 2 . . . . 4 4 1 Energy Gun 3 | . 9 . . . 4 . 1 7 7 7 6 4 . Energy Cannon 1 | . . . . . . . 1 7 7 7 5 . 1 Ballistic Gun 16 | . 18 28 28 28 20 24 18 15 15 7 5 8 . Naked Turns 320 | . . . . . . . . . . . . 18 302 Heaviest Build 97 | 13 41 41 41 42 55 58 71 54 53 68 97 77 58 Greatest Support 100 | 40 46 46 46 46 69 83 93 93 90 98 100 100 75 Greatest Overweight (x) 2 | . 2 . . . 1 1 1 . . . . . . Average Overweight (x) . | . 1 . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 4 Average Capacity 14 | 5 15 16 15 16 16 16 16 16 16 16 16 12 4 Most Carried 16 | 2 14 16 16 16 16 16 16 16 16 16 16 14 4 Average Carried 12 | 1 7 15 15 15 15 15 15 16 16 16 15 10 1 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 4 4 Final Carried 16 | 2 13 16 16 16 16 15 16 16 16 16 13 4 . Class Distribution -------------------- 41% | Mutant 27% | Skirmisher 13% | Scavenger-Tank 9% | Scavenger-Skirmisher 3% | Trapper-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Trapper-Mutant | -10/Exiles Trapper-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2661 | 249 236 26 . 37 617 563 231 95 . 196 219 181 11 Remotely . | . . . . . . . . . . . . . . Salvage Created 3801 | . 844 . . . 902 762 129 66 . 245 389 335 129 Parts 186 | . 48 . . . 60 36 7 3 . 9 19 1 3 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 5 3 . 14 . . . Prevented 4 | . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 69 | . 17 . . . 22 12 2 1 . 4 7 1 3 Melee 1 | . . . . . . . . . . . . . 1 Guns 55 | . 16 . . . 18 12 2 . . 3 4 . . Cannons 6 | . . . . . . . . 1 . 1 3 . 1 AOE 5 | . 1 . . . 4 . . . . . . . . Classes Destroyed 13 | . 6 . . . 2 2 1 . . 1 . 1 . Worker 1 | . 1 . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 9 | . 3 . . . 6 . . . . . . . . Grunt 36 | . 14 . . . 9 5 . . . 3 2 . 3 Duelist 1 | . . . . . . . . . . 1 . . . Sentry 12 | . . . . . 4 5 . 1 . . 2 . . Hunter 6 | . . . . . 3 . 1 . . . 2 . . Programmer 3 | . . . . . . 2 . . . . 1 . . Behemoth 1 | . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 6 . . . 4 3 1 1 . 4 2 1 1 Combat Bots Only 4 | . 4 . . . 4 3 1 1 . 4 2 1 1 Max Kills in Single Turn 2 | . 2 . . . 2 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 7027 | . 756 55 . 15 1610 1052 635 78 . 420 834 283 1289 Core 1299 | . 119 6 . . 143 92 33 13 . 39 111 60 683 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 50 74 . . . . 74 . . . Volleys Fired 221 | . 51 1 . . 70 32 12 4 . 10 24 7 10 Largest 4 | . 2 1 . . 3 4 4 4 . 4 3 4 1 Hottest 158 | . 60 33 . . 118 89 94 158 . 158 140 143 90 Shots Fired 558 | . 102 1 . . 189 98 32 16 . 25 71 14 10 Gun 515 | . 102 . . . 187 98 32 12 . 18 57 9 . Cannon 34 | . . . . . . . . 4 . 6 14 . 10 Launcher 9 | . . 1 . . 2 . . . . 1 . 5 . Special . | . . . . . . . . . . . . . . Kinetic 413 | . 62 . . . 162 98 32 8 . 12 33 6 . Thermal 91 | . . . . . 20 . . 8 . 12 38 3 10 Explosive 8 | . . 1 . . 2 . . . . . . 5 . Electromagnetic 46 | . 40 . . . 5 . . . . 1 . . . Robot Hit Streak 34 | . 11 . . . 23 34 10 8 . 23 23 12 15 Robot Miss Streak 3 | . 3 . . . 2 2 2 2 . 1 2 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . . Shots Hit Robots 411 | . 69 . . . 137 81 30 13 . 15 51 9 6 Core Hits 197 | . 36 . . . 53 41 16 5 . 13 22 6 5 Critical Hits 1 | . . . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Melee Attacks 63 | . . . . . . 6 7 . . . 2 . 48 Impact 1 | . . . . . . 1 . . . . . . . Slashing 13 | . . . . . . 4 7 . . . 2 . . Piercing 49 | . . . . . . 1 . . . . . . 48 Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7283 | 3 1055 . . 3 1803 1427 527 230 . 439 942 569 285 Guns 5524 | . 846 . . . 1599 1317 527 159 . 257 690 129 . Cannons 593 | . . . . . . . . 71 . 69 252 . 201 Explosions 877 | . 154 . . . 170 . . . . 113 . 440 . Melee 110 | . . . . . . 110 . . . . . . . Ramming 179 | 3 55 . . 3 34 . . . . . . . 84 Kinetic 4332 | . 439 . . . 1289 1317 527 92 . 171 402 95 . Thermal 1469 | . 154 . . . 247 . . 138 . 155 540 34 201 Explosive 610 | . . . . . 170 . . . . . . 440 . Electromagnetic 583 | . 407 . . . 63 . . . . 113 . . . Impact . | . . . . . . . . . . . . . . Slashing 43 | . . . . . . 43 . . . . . . . Piercing 67 | . . . . . . 67 . . . . . . . Highest Corruption 20 | . 1 1 1 1 . 3 3 3 3 3 1 1 20 Average Corruption 2 | . 1 1 1 1 . 2 3 3 3 3 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 93 | . 3 4 1 . . 15 18 12 4 14 1 2 19 Message Errors 30 | . . 2 1 . . 7 6 3 1 4 1 . 5 Matter Fused 20 | . . . . . . 2 5 3 2 6 . . 2 Heat Flow Errors 7 | . . . . . . . 1 1 1 1 . . 3 Energy Discharges 16 | . 2 . . . . 4 2 2 . 3 . 1 2 Data Loss (minor) 16 | . 1 2 . . . 2 2 3 . . . 1 5 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 89 | . 41 . . . 21 8 . . . . . . 19 Projectiles 19 | . . . . . . . . . . . . . 19 Explosions 62 | . 41 . . . 21 . . . . . . . . Melee 8 | . . . . . . 8 . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . 46 . . . 96 . . . . . . 142 46 Shots 8 | . 2 . . . 2 . . . . . . 4 . Rammed 34 | 3 9 . . 2 9 . . . . . . . 11 Targets Rammed 36 | 3 10 . . 2 9 . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . 1 Highest Temperature 367 | . 72 . . . 232 24 226 122 195 212 367 63 246 Average Temperature 67 | . 23 . . . 76 7 44 33 109 71 117 24 96 Received Heat Transfer 1953 | . 306 9 . . 558 357 72 18 . 180 111 . 342 Effects 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . 1 . . . . . 2 3 . Heat Transferred 2744 | . 150 . . . 629 . . 259 . 296 1036 74 300 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 450 | . 286 139 . 60 450 228 . . . . 168 24 110 Initial 198 | . . 73 . . 23 198 . . . . 70 . 10 Average 116 | . 156 57 . 9 225 128 . . . . 100 9 17 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . Low Security (%) 79 | 100 62 100 . 100 34 87 . . . . 100 100 100 Level 1 19 | . 37 . . . 55 12 . . . . . . . Level 2 1 | . . . . . 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . 6 . . . 5 4 . . . . 3 . 2 Investigation 6 | . 3 . . . 2 1 . . . . . . . Extermination 5 | . . . . . . 3 . . . . 1 . 1 Reinforcement 7 | . 3 . . . 1 . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 4 | . 1 . . . 2 1 . . . . . . . Communications Jammed 30 | . . . . . . . . . . . 30 . . Distress Signals 30 | . . . . . . . . . . . 30 . . Times Spotted 143 | . 38 7 . 3 37 21 4 1 . 7 11 6 8 Peak Tracking Total 5 | . 5 3 . 3 5 4 2 1 . 4 3 4 3 Tactical Retreats 20 | . 4 . . . 10 2 . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 4 | . 1 . . . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 4 | . . . . . 2 . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . Installed 6 | . . . . . 2 1 . . . . 1 2 . Triggered 4 | . . . . . 2 . 1 . . 1 . . . Exploded 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 5 | . 1 . . . 2 . . . . . 2 . . Max in Single Turn 1 | . 1 . . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 34 | . 6 2 1 . 10 10 1 . 4 . . . . Terminals 16 | . 4 1 . . 5 6 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 83 | . 11 3 1 . 21 17 1 . 29 . . . . Successful 56 | . 5 2 1 . 12 6 1 . 29 . . . . Failed 27 | . 6 1 . . 9 11 . . . . . . . Catastrophic 4 | . . . . . 1 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 5 . . . 1 3 . . . . . . . Terminals 30 | . 8 2 . . 10 10 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 6 | . . . . . 6 . . . . . . . . Recycling Units 6 | . 3 . . . 1 2 . . . . . . . Scanalyzers 6 | . . . . . 3 3 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Terminal Hacks 41 | . 3 2 1 . 3 2 1 . 29 . . . . Record 12 | . . . 1 . . . . . 11 . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 8 | . 3 . . . 2 . . . 3 . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 3 . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . Analyze 4 | . . . . . 2 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 1 . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 4 1 . . 5 9 . . . . . . . Full Trace Events 3 | . 1 . . . 1 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 1 . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 106 | . . . . . 106 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 6 | . . 4 . . . 1 . . . 1 . . . Largest Group 4 | . . 4 3 3 2 1 . . . 1 1 . . Highest-Rated Group 94 | . . 71 40 40 32 26 . . . 94 94 . . Highest-Rated Ally 94 | . . 31 16 16 16 26 . . . 94 94 . . Total Orders 6 | . . . . . 1 2 . . . . 3 . . STAY 1 | . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . RETURN 2 | . . . . . 1 . . . . . 1 . . Ally Attacks 69 | . . 30 . 6 13 . . . . 7 13 . . Total Damage 1137 | . . 329 . 80 144 . . . . 276 308 . . Kills 16 | . . 7 . 3 . . . . . 5 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . . . . Drone Launches 3 | . . . . . 1 . . . . . 2 . . Drone Recoveries 3 | . . . . . 1 . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 9655 | 68 1337 995 280 119 1267 1481 759 577 141 634 831 184 982 Spaces Moved 4947 | 37 597 600 165 70 557 774 420 344 88 356 396 169 374 Core 386 | 5 . . . . . . . . . . . 105 276 Treads 4561 | 32 597 600 165 70 557 774 420 344 88 356 396 64 98 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 162 162 162 160 50 50 Average Speed 154 | 145 181 160 160 160 160 160 162 162 162 162 161 91 78 Slowest Speed 200 | 160 200 160 160 160 180 180 183 162 162 162 162 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . 4 Exploration Rate (%) 47 | 4 79 98 49 22 44 24 62 56 75 51 16 74 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . 2 . . . 1 . 1 . 1 . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . 2 . 2 . . . Spaces Dug 79 | . . . . . . 4 7 . . . 2 18 48 Terrain Destroyed 136 | . 9 8 . . 31 4 7 . . . 2 23 52 Melee 61 | . . . . . . 4 7 . . . 2 . 48 Projectile 5 | . . . . . . . . . . . . 1 4 AOE 70 | . 9 8 . . 31 . . . . . . 22 . Terrain Rammed 23 | . . . . . . . . . . . . . 23 Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 6331 | 47 741 635 181 75 787 935 457 353 87 392 532 186 923 Wait 786 | . 63 22 5 . 88 78 1 1 . 13 68 2 445 Move 4933 | 36 596 599 164 69 556 773 419 343 87 355 396 168 372 Hop . | . . . . . . . . . . . . . . Pick Up 60 | 2 10 7 7 1 9 9 4 . . 2 7 2 . Fast Attach 55 | 6 4 . 2 . 13 8 3 1 . . 10 1 7 Attach 21 | . 1 . 1 . 7 3 . . . . 6 . 3 Detach 10 | . 1 . . . 6 2 . . . . . . 1 Swap 51 | . 3 2 . 2 10 9 8 2 . 9 5 1 . Drop 63 | . 2 4 2 1 17 14 3 1 . 3 13 2 1 Fire 221 | . 51 1 . . 70 32 12 4 . 10 24 7 10 Melee 63 | . . . . . . 6 7 . . . 2 . 48 Ram 22 | . . . . . . . . . . . . . 22 Kick . | . . . . . . . . . . . . . . Crush 36 | 3 10 . . 2 9 . . . . . . . 12 Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire 2 | . . . . . . . . 1 . . . 1 . Trap 6 | . . . . . 2 1 . . . . 1 2 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Discovered new exit (range 13) 1153 | -10/Materials | Discovered new exit (range 14) 1393 | -10/Materials | Discovered new exit (range 9) 1406 | -10/Materials | Entered Mines 1478 | -10/Mines | Discovered new exit (range 13) 1494 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1558 | -10/Mines | Received a Mining Laser from a helpful Derelict 1639 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1717 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1717 | -10/Mines | Discovered new exit (range 5) 1744 | -10/Mines | Discovered new exit (range 13) 1774 | -10/Mines | Learned 4 Materials zone layouts 1813 | -10/Mines | Found a hidden stash of uninstalled traps 1987 | -10/Mines | Found the Drone Emporium 1995 | -10/Mines | Found Prototype Device 2401 | -10/Mines | Entered Exiles 2401 | -10/Exiles | Found Exiles lab abandoned 2401 | -10/Exiles | Accompanied by 3 allies 2426 | -10/Exiles | Discovered new exit (range 15) 2660 | -10/Exiles | Discovered new exit (range 11) 2681 | -10/Exiles | Entered Mines 2681 | -9/Mines | Accompanied by 3 allies 2697 | -9/Mines | Met a Derelict bent on vengeance 2723 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2725 | -9/Mines | Build established: Trapper-Mutant 2727 | -9/Mines | Found Prototype Device 2773 | -9/Mines | Discovered new exit (range 11) 2800 | -9/Mines | Entered Materials 2800 | -8/Materials | Accompanied by 2 allies 2800 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2801 | -8/Materials | Identified exit to Factory 2802 | -8/Materials | Identified Thief Drone Bay 2803 | -8/Materials | Identified Exp. Sensor Array 2901 | -8/Materials | Repaired Faulty Exp. Sensor Array 3269 | -8/Materials | Repaired Lgt. Assault Rifle 3527 | -8/Materials | Build established: Scavenger-Tank 3733 | -8/Materials | Garrison activated, responded to threat 3916 | -8/Materials | Garrison activated, responded to threat 4067 | -8/Materials | Entered Factory 4067 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4644 | -7/Factory | Build established: Scavenger-Skirmisher 4843 | -7/Factory | Lost 3 parts (2n1w) 4932 | -7/Factory | Found Powered Armor 5533 | -7/Factory | Discovered new exit (range 7) 5546 | -7/Factory | Identified exit to Lower Caves 5548 | -7/Factory | Entered Lower Caves 5836 | -7/Lower Caves | Spotted B-75 Beast 5869 | -7/Lower Caves | Destroyed B-75 Beast 5897 | -7/Lower Caves | Lost 3 parts (1n2w) 6058 | -7/Lower Caves | Encountered a Warlord checkpoint 6292 | -7/Lower Caves | Discovered new exit (range 9) 6305 | -7/Lower Caves | Identified exit to Lower Caves 6307 | -7/Lower Caves | Entered another Lower Caves area 6309 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6395 | -7/Lower Caves | Discovered new exit (range 7) 6403 | -7/Lower Caves | Identified exit to Factory 6423 | -7/Lower Caves | Build established: Skirmisher 6866 | -7/Lower Caves | Discovered new exit (range 14) 6883 | -7/Lower Caves | Identified exit to Data Miner 6884 | -7/Lower Caves | Entered Data Miner 6884 | -7/Data Miner | Discovered new exit (range 6) 6893 | -7/Data Miner | Identified exit to Proximity Caves 6915 | -7/Data Miner | Met Data Miner 6967 | -7/Data Miner | Learned location of Section 7 (-3) 6967 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6990 | -7/Data Miner | Received God Mode back door access code from Data Miner 7025 | -7/Data Miner | Entered Proximity Caves 7283 | -6/Proximity Caves | Escorted by Enhanced Grunt 7283 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7577 | -6/Proximity Caves | Discovered exit to Factory (range 12) 7659 | -6/Proximity Caves | Entered Factory 7659 | -6/Factory | Accompanied by 1 ally 7659 | -6/Factory | Evolved 2 slots: Utility x2 7700 | -6/Factory | Discovered new exit (range 8) 7806 | -6/Factory | Identified exit to Factory 8413 | -6/Factory | Lost 4 parts (2n1u1w) 8490 | -6/Factory | Sucked down chute 8490 | -6/Factory | Entered Waste 8523 | -6/Waste | Spotted C-40 Crusher 8526 | -6/Waste | Spotted C-40 Crusher 8553 | -6/Waste | Destroyed C-40 Crusher 8565 | -6/Waste | Found Damper Plating 8568 | -6/Waste | Spotted C-40 Crusher 8571 | -6/Waste | Spotted C-40 Crusher 8613 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8616 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8619 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8619 | -6/Waste | Released all parts (6) 8649 | -6/Waste | Spotted C-40 Crusher 8650 | -6/Waste | Lost 5 parts (2n1u2w) 8655 | -6/Waste | Spotted C-40 Crusher 8666 | -6/Waste | Discovered new exit (range 16) 8674 | -6/Waste | Entered Factory 8911 | -6/Factory | Build established: Mutant 8972 | -6/Factory | Released all parts (4) 9087 | -6/Factory | Crushed by falling debris 9088 | -6/Factory | Core integrity fell below 50% 9135 | -6/Factory | Crushed by falling debris 9163 | -6/Factory | Crushed by falling debris 9166 | -6/Factory | Crushed by falling debris 9613 | -6/Factory | System corruption reached 10% 9615 | -6/Factory | Core integrity fell below 20% 9656 | -6/Factory | Core destroyed Last Messages --------------- 09622_ Slammed into Earth. 09622_ Destabilizing: Core damaged (-34). 09624_ Slammed into Earth. 09632_ Destabilizing: System corrupted (+1). 09632_ Destabilizing: System corrupted (+2). 09633_ System corrupted: Matter fused (-7). 09634_ Slammed into Earth. 09634_ Destabilizing: System corrupted (+1). 09636_ Slammed into Earth. 09638_ Destabilizing: System corrupted (+2). 09640_ Slammed into Earth. 09640_ Destabilizing: System corrupted (+1). 09642_ Slammed into Earth. 09646_ Destabilizing: Core damaged (-42). 09648_ Slammed into Earth. 09650_ Destabilizing: Core damaged (-25). 09650_ Destabilizing: Core damaged (-17). 09652_ Slammed into Earth. 09656_ Destabilizing: Core damaged (-17). [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????######################??????????????????????? | | ????## # #@#??????????????????????? | | ???## #####################??????????????????????? | | #### ##??????????????????????????????????????????? | | # ###???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed InsulatedFissionCarapace Manual? 1 Play Time 01:40:51 Cumulative 45.0 hours Start 2021.08.01 @ 17:42:38 End 2021.08.02 @ 11:51:05 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3f6c222c-7cc4-4362-a955-06831a984d61