Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 19:11:12 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (64) 320 Value Destroyed (2299) 2299 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 11599 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 283/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array IFF Parser Advanced Targeting Computer Improved Medium Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Antigrav System Antigrav System Quantum Rifle Quantum Rifle Improved Grenade Launcher [Rating: 135] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Enhanced Optical Array Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . 2 . . . . 1 1 . . . 1 . . . . 1 . . Utility 8 | . . . . . . 2 . 1 1 . . 1 . . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 111 | 8 2 9 . . 2 9 6 12 12 . 3 2 2 2 7 . 15 14 6 Power 19 | 1 1 1 . . 2 2 . 4 3 . . 1 . . . . 2 1 1 Engine 6 | 1 1 1 . . 2 . . 1 . . . . . . . . . . . Core 7 | . . . . . . 2 . 2 3 . . . . . . . . . . Reactor 6 | . . . . . . . . 1 . . . 1 . . . . 2 1 1 Propulsion 38 | 2 . 6 . . . 1 3 4 5 . 1 1 . . 4 . 6 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 26 | . . 4 . . . 1 3 4 2 . . . . . 3 . 5 4 . Flight 8 | . . . . . . . . . 3 . 1 1 . . 1 . 1 . 1 Utility 33 | 2 1 2 . . . 3 . 1 3 . 2 . 2 . 3 . 3 8 3 Device 18 | 1 . 1 . . . 1 . . 2 . 1 . . . 2 . 2 6 2 Storage 3 | 1 1 . . . . . . . . . . . . . . . . 1 . Processor 6 | . . 1 . . . 1 . 1 1 . 1 . 1 . . . . . . Hackware 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Protection 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 . . . . . 3 3 3 1 . . . . 2 . . 4 1 1 Energy Gun 9 | 3 . . . . . . . 1 . . . . . 2 . . 2 1 . Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . . . 1 Ballistic Gun 2 | . . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 2 2 2 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 1 2 3 . . . . . . 4 . 2 4 1 Parts Lost 39 | . . . . . . 1 1 3 2 . . . . 2 . . 1 14 15 Power 6 | . . . . . . . . 1 . . . . . . . . 1 1 3 Propulsion 16 | . . . . . . 1 1 1 2 . . . . 1 . . . 6 4 Utility 11 | . . . . . . . . 1 . . . . . 1 . . . 2 7 Weapon 6 | . . . . . . . . . . . . . . . . . . 5 1 Highest Loss Streak 14 | . . . . . . 1 1 2 1 . . . . 2 . . 1 14 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 9 6 5 5 5 4 5 4 4 3 3 2 4 3 4 5 4 5 2 Power . | . 1 . 1 1 1 1 1 1 1 . . . . . . . . . . Propulsion 1 | 1 3 1 1 1 1 . . . 1 1 1 1 1 1 1 3 . 1 . Utility . | . 2 1 1 1 1 1 . . . . . . . . . . . . . Weapon 2 | . 3 2 2 2 2 2 2 2 2 2 2 1 3 2 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 3 . . . 1 3 . . . . . . . . . 1 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . . . . . Weapon 7 | . . 2 . . . . 2 . . . . . . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 97 100 100 100 94 88 89 43 29 38 45 48 48 53 68 75 87 52 Engine 2 | . 14 11 11 11 11 1 . . . . . . . . . . . . . Core 2 | . . . . . . 7 7 1 3 5 5 5 5 5 5 5 3 . . Reactor 2 | . . . . . . . . 4 . . . 4 5 5 5 5 3 9 5 Leg 2 | . 28 15 . . . . . . . . . . . . . . . . . Hover 21 | . . 27 44 44 44 36 34 36 13 11 11 1 . . 1 . 25 31 16 Flight 3 | . . . . . . . . . 1 11 16 20 21 15 15 21 2 . . Device 7 | . 14 11 11 11 11 9 7 6 4 . . 5 5 . 3 10 9 10 10 Storage 1 | . 14 3 . . . . . . . . . . . . . . . 2 2 Processor 10 | . . 6 11 11 11 16 15 19 11 . 2 5 5 10 10 10 9 9 7 Hackware 1 | . . . . . . . . . . . . . . . 1 5 4 8 5 Protection 2 | . . . . . . 7 7 5 . . . . . . . . 2 3 . Energy Gun 7 | . 28 22 22 22 22 4 . . . . . . . 9 10 10 11 10 . Ballistic Cannon 4 | . . . . . . 9 15 13 5 . . 3 5 . . . . . . Peak Build Rating 135 | 7 8 19 19 19 21 31 43 63 79 31 46 62 69 86 106 100 130 135 115 Average Rating 54 | 5 7 15 19 19 20 28 36 55 38 31 40 59 63 69 78 100 108 124 70 On Entrance 47 | . 7 8 19 19 19 21 31 40 62 31 31 46 62 69 69 100 100 130 79 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . 17 15 11 . . . . . . . Naked Turns 92 | . . . . . . . . . 92 . . . . . . . . . . Heaviest Build 57 | 13 48 48 10 10 14 22 23 36 57 10 14 36 40 46 44 44 52 57 55 Greatest Support 95 | 20 20 40 32 32 32 32 43 57 57 19 26 44 44 44 44 44 88 95 78 Greatest Overweight (x) 6 | . 2 1 . . . . . . 1 1 . 1 . 1 6 . 4 . 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 7 16 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 Most Carried 11 | 6 11 10 5 5 5 5 5 5 5 3 3 4 4 4 5 5 5 8 4 Average Carried 4 | 3 9 6 5 5 5 4 4 4 4 3 3 2 4 3 4 5 4 5 2 Final Capacity 20 | 8 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 11 | 6 11 5 5 5 5 5 5 5 3 3 3 4 4 4 5 5 5 3 2 Class Distribution -------------------- 60% | Mutant 6% | Hacker-Sprinter 6% | Scientist-Sprinter 5% | Gunner 3% | Scavenger-Mutant 3% | Skirmisher 3% | Sprinter 3% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scientist-Sprinter | -4/Factory Scientist-Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Gunner | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 2248 | 280 20 . 14 . 96 121 152 360 201 . . 8 123 113 . 69 157 417 117 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2744 | 149 96 . 48 . 10 92 50 793 373 . . . 16 113 . . 198 690 116 Parts 137 | 14 7 . 7 . 1 5 4 18 10 . . . . 9 . . 12 41 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . . 1 . . 5 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . 9 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 37 | . 2 . 3 . . 5 1 4 3 . . . . 2 . . 6 7 4 Guns 15 | . 2 . 3 . . . . . . . . . . 2 . . 3 5 . Cannons 13 | . . . . . . 5 1 4 3 . . . . . . . . . . AOE 9 | . . . . . . . . . . . . . . . . . 3 2 4 Classes Destroyed 10 | 2 2 . 1 . . 3 . 2 . . . . . . . . . . . Worker 7 | . . . . . . 1 . . 4 . . . . . . . . 1 1 Builder 2 | . 1 . . . . . . . . . . . . . . . . . 1 Tunneler 6 | 5 . . . . 1 . . . . . . . . . . . . . . Recycler 11 | 1 . . . . . . . 6 2 . . . . . . . . 2 . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . Swarmer 19 | . . . 3 . . 3 . 3 . . . . . . . . 4 2 4 Grunt 5 | . 2 . . . . . . . . . . . . . . . . 3 . Sentry 5 | . . . . . . 1 1 . 3 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . 1 . . . . . 2 . . 2 2 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 6 | 2 2 . 3 . 1 3 1 3 6 . . . . 1 . . 4 3 6 Combat Bots Only 4 | . 2 . 3 . . 3 1 3 3 . . . . 1 . . 4 3 4 Max Kills in Single Turn 6 | 1 1 . 1 . 1 1 1 1 6 . . . 1 1 . . 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . 2 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Hostile Shots Fired 640 | . 12 5 9 . 4 45 9 35 95 . . . 37 12 . 4 38 153 182 Missed 291 | . 1 2 4 . 1 22 4 13 39 . . . 31 5 . 2 9 72 86 Hits 349 | . 11 3 5 . 3 23 5 22 56 . . . 6 7 . 2 29 81 96 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 Projectile 347 | . 11 3 5 . 3 23 5 22 56 . . . 6 7 . 2 29 81 94 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 20 | . . . . . . . . 2 5 . . . . . . . 2 2 9 Damage Taken 7084 | . 160 34 36 . 48 264 38 438 1180 . . . 62 117 . 47 734 1590 2336 Core 2528 | . 25 . . . 10 . 5 . 625 . . . . 51 . 25 59 270 1458 Absorbed by Shields 145 | . . . . . . . . . 93 . . . 23 29 . . . . . Regen/Repaired (Parts) 100 | . . . . . . . . . . . . . . . . . 100 . . Core Remaining (%) 86 | 100 90 . . . 97 100 99 100 . . 37 . . . . 93 . 65 . Volleys Fired 146 | 12 9 2 4 . 2 14 2 27 20 . . 3 2 5 . . 12 30 2 Largest 3 | 2 2 2 2 . 2 2 2 3 3 . . 1 1 2 . . 3 3 1 Hottest 228 | 100 100 100 100 . 100 74 80 113 113 . . 40 40 130 . . 224 228 36 Shots Fired 297 | 24 18 4 8 . 4 23 4 56 40 . . 3 2 10 . . 27 72 2 Gun 164 | 24 18 4 8 . 4 . . . . . . . . 10 . . 25 71 . Cannon 128 | . . . . . . 23 4 56 40 . . 3 2 . . . . . . Launcher 5 | . . . . . . . . . . . . . . . . . 2 1 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 118 | . . . . . . 23 4 56 30 . . 3 2 . . . . . . Thermal 158 | 24 18 4 8 . 4 . . . 10 . . . . 10 . . 25 55 . Explosive 5 | . . . . . . . . . . . . . . . . . 2 1 2 Electromagnetic 16 | . . . . . . . . . . . . . . . . . . 16 . Robot Hit Streak 13 | 7 6 1 2 . 4 9 3 7 8 . . 4 1 7 . . 9 13 . Robot Miss Streak 6 | 5 3 1 6 . . 3 2 3 3 . . . 1 1 . . 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 179 | 15 11 2 2 . 3 18 3 34 21 . . 3 1 8 . . 20 38 . Core Hits 113 | 7 6 1 3 . 2 15 2 16 15 . . 1 1 4 . . 11 21 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | 2 5 . 2 . . 1 . 3 1 . . . . . . . . . . Burn 9 | 2 5 . 2 . . . . . . . . . . . . . . . . Blast 5 | . . . . . . 1 . 3 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6370 | 187 135 25 51 . 38 314 83 1041 1175 . . 76 26 305 . . 1052 1315 547 Guns 2500 | 187 135 25 51 . 38 . . . . . . . . 305 . . 668 1091 . Cannons 2187 | . . . . . . 314 83 1041 647 . . 76 26 . . . . . . Explosions 1605 | . . . . . . . . . 502 . . . . . . . 384 224 495 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 78 | . . . . . . . . . 26 . . . . . . . . . 52 Kinetic 2084 | . . . . . . 314 83 1041 544 . . 76 26 . . . . . . Thermal 3095 | 187 135 25 51 . 38 . . . 605 . . . . 305 . . 668 1081 . Explosive 1103 | . . . . . . . . . . . . . . . . . 384 224 495 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . 10 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 1 . 8 8 . . 3 3 4 4 12 18 Average Corruption 4 | . . . . . . . . 1 . 8 8 . . 2 3 3 3 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . 1 . . 1 . . 2 1 2 6 13 10 Message Errors 5 | . . . . . . . . . . . . . . 1 . . 1 1 2 Matter Fused 7 | . . . . . . . . . . . . . . . . 1 2 2 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . Energy Discharges 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . 1 2 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . 1 . . 2 3 Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 219 | . . . . . . . . 24 77 . . . . . . . 78 4 36 Projectiles 24 | . . . . . . . . 24 . . . . . . . . . . . Explosions 190 | . . . . . . . . . 77 . . . . . . . 78 4 31 Melee 5 | . . . . . . . . . . . . . . . . . . . 5 Knockbacks 22 | . . . . . . 10 . 11 . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . 10 . 10 . . . 1 . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . . . . 13 . . . . . . . 67 . 70 Shots 3 | . . . . . . . . . . . . . . . . . 2 . 1 Rammed 3 | . . . . . . . . . 1 . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 156 312 46 168 . 45 81 48 57 252 . . 12 36 218 1 141 341 417 49 Average Temperature 86 | 58 128 25 82 . 25 33 29 17 71 . . 9 19 90 1 82 134 134 34 Received Heat Transfer 627 | . 84 18 . . . 54 12 45 174 . . . . . . . . 114 126 Effects 7 | . . . . . . . . . . . . . . . . . 4 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 2 . . . . . . . . . . . . . . . 1 2 . Heat Transferred 4757 | 703 777 74 296 . 111 . . . 650 . . . . 296 . . 629 1221 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Maximum Alert Level 3 | . . . . . . 1 . . 3 1 . . . . . . 1 . 1 Low Security (%) 84 | 100 100 100 100 . 100 90 100 100 34 . 100 100 . . . . 96 100 70 Level 1 6 | . . . . . . 9 . . 10 100 . . . . . . 3 . 29 Level 2 6 | . . . . . . . . . 42 . . . . . . . . . . Level 3 1 | . . . . . . . . . 11 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 728 | 10 40 15 71 . 5 228 103 106 728 232 155 68 . . . . 200 137 317 Initial 232 | . . . 1 . . . 103 21 27 232 155 68 . . . . . 95 33 Average 113 | 1 6 . 54 . . 56 75 35 391 227 147 47 . . . . 78 95 128 Influence Increases 3106 | 30 55 15 70 . 5 318 30 243 975 . 5 31 120 60 . . 322 295 532 Destroy 0b10 Robot/C 740 | . 40 . 60 . . 100 20 80 60 . . . . 40 . . 120 140 80 Destroy 0b10 Robot/NC 135 | 30 5 . . . 5 5 . 35 30 . . . . . . . . 15 10 Destroy Leader 182 | . 10 . 10 . . 30 10 22 30 . . . . 20 . . 20 20 10 Successful Hack 36 | . . . . . . . . . 5 . 5 16 . . . . . 10 . Disable Machine 585 | . . . . . . . . 15 465 . . . . . . . 15 75 15 Destroy Structure 183 | . . . . . . 3 . 16 100 . . . . . . . 32 20 12 Partial Spotted 45 | . . 15 . . . . . . . . . 15 . . . . 15 . . Lose Combat Pursuer 1200 | . . . . . . 180 . 75 285 . . . 120 . . . 120 15 405 Influence Decreases 2824 | 30 55 10 14 61 5 90 215 230 367 442 87 152 58 141 . . 152 405 310 Entered New Map 939 | . . . 4 61 . . 125 22 29 432 67 72 8 17 . . . 75 27 Time Decay 1465 | 30 55 10 10 . 5 80 80 188 278 10 20 80 50 104 . . 142 180 143 Lost Part 360 | . . . . . . 10 10 10 20 . . . . 20 . . 10 140 140 Lost Ally 60 | . . . . . . . . 10 40 . . . . . . . . 10 . Squads Dispatched 25 | . . 2 . . . 2 . 4 6 . . . . . . . 4 4 3 Investigation 4 | . . . . . . 1 . 2 . . . . . . . . 1 . . Extermination 6 | . . . . . . . . 1 1 . . . . . . . 2 1 1 Reinforcement 11 | . . 2 . . . 1 . . 3 . . . . . . . . 3 2 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 7 | . . 1 . . . 1 . 2 . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 3 6 2 . 1 21 1 15 38 6 . . 10 2 . 2 19 28 37 Peak Tracking Total 13 | . 2 4 2 . 1 9 1 4 12 6 . . 9 1 . 2 7 13 13 Tactical Retreats 31 | . . . . . . 4 . 3 8 . . . 4 . . . 2 1 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 6 | . . . . . . 1 . . 4 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 39 | . . . . . . . . 1 31 . . . . . . . 1 5 1 Max in Single Turn 17 | . . . . . . . . 1 17 . . . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 21 | . . . . . . . 1 3 2 . 1 3 . . 4 1 1 3 2 Terminals 4 | . . . . . . . 1 . . . . . . . . 1 . 1 1 Fabricators 5 | . . . . . . . . 1 2 . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . 1 . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . 1 1 Total Hacks 49 | . . . . . . . 1 5 2 . 1 10 . . 17 1 1 8 3 Successful 35 | . . . . . . . . 1 1 . 1 7 . . 17 1 1 5 1 Failed 14 | . . . . . . . 1 4 1 . . 3 . . . . . 3 2 Catastrophic 4 | . . . . . . . . 2 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . 1 . . . . . . . . . 1 2 2 Terminals 8 | . . . . . . . 1 . . . . . . . . 1 . 4 2 Fabricators 5 | . . . . . . . . 1 2 . 1 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . 6 . . . . . 2 . Garrison Access 7 | . . . . . . . . 4 . . . . . . . . . 2 1 Terminal Hacks 19 | . . . . . . . . . . . . . . . 17 1 . 1 . Record 6 | . . . . . . . . . . . . . . . 5 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 1 1 . 1 1 . . . . . . . Build 4 | . . . . . . . . 1 1 . 1 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . 5 . . . . . 2 . Retrieve Study 7 | . . . . . . . . . . . . 5 . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . 1 1 1 Terminals 2 | . . . . . . . . . . . . . . . . . . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . . 3 1 . . 2 . . . . . 3 2 Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . 1 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . 40 81 . 81 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . 1 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . . 5 . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . . . . . . . . 18 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Total Allies 6 | . . . . . . . . 1 4 . . . . . . . . 1 . Largest Group 4 | . . . . . . . . 1 4 . . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . . 10 24 . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . . 10 6 . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Active Infowar (turns) 3871 | 78 266 150 31 98 108 374 167 513 302 . 36 167 114 238 142 49 328 360 350 Optics 3468 | . . 91 31 98 108 374 167 513 302 . 36 167 114 238 142 49 328 360 350 Sensors 1500 | . . . . . . 265 167 513 302 . . . . . . . . 11 242 IFF 160 | . . . . . . . . . . . . . . . . . . 160 . Seismic 840 | 78 266 150 31 98 108 109 . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 4369 | 196 266 150 31 98 108 374 167 513 603 32 57 167 114 238 142 49 354 360 350 Spaces Moved 6960 | 119 115 158 39 205 181 626 328 914 975 72 145 216 335 202 159 167 721 593 690 Core 364 | 2 . . . . . . . . 182 . . . . . . . . . 180 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 256 | 117 115 24 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 4471 | . . 134 39 205 181 626 328 914 292 3 . . . . 4 . 642 593 510 Flight 1869 | . . . . . . . . . 501 69 145 216 335 202 155 167 79 . . Fastest Speed 28 | 50 120 48 48 48 48 48 42 38 37 37 35 32 32 32 29 29 28 31 40 Average Speed 47 | 118 199 69 48 48 48 48 43 39 47 40 35 34 32 109 71 29 32 33 44 Slowest Speed 525 | 120 260 190 48 48 48 52 48 42 120 120 37 115 32 115 525 29 300 48 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 9 . . 4 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 34 | 6 27 22 14 67 51 55 10 27 30 83 6 5 51 41 61 51 20 47 24 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . . 1 3 . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 . . . . . . . 2 . . 1 . . . Spaces Dug 3 | . . . . . . . . 1 . . . . . . . . . 2 . Terrain Destroyed 104 | . . . . . . 3 . 14 56 . . . . 2 . . 14 11 4 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 37 | . . . . . . 3 . 14 10 . . . . 2 . . 2 6 . AOE 66 | . . . . . . . . . 46 . . . . . . . 12 4 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Total 7669 | 145 135 192 42 204 198 674 348 1011 1067 74 148 302 338 210 187 166 811 688 729 Wait 338 | 1 2 18 . . 10 20 1 46 61 3 1 79 . . . . 44 36 16 Move 6917 | 118 114 157 38 204 180 625 327 913 958 71 144 207 334 201 158 166 720 592 690 Hop 12 | . . . . . . . . . 8 . . 4 . . . . . . . Pick Up 44 | 6 6 2 . . 2 2 4 4 1 . . 3 . . 5 . 5 2 2 Fast Attach 75 | 7 . 1 . . . 3 5 5 10 . 3 2 2 . 11 . 11 9 6 Attach 31 | . . 2 . . . 1 . 4 2 . . 1 . 2 2 . 5 7 5 Detach 5 | . . . . . . . . 1 . . . . . 2 1 . . . 1 Swap 37 | 1 2 6 . . 2 5 1 4 3 . . . . . . . 5 7 1 Drop 61 | . 2 4 . . 2 4 8 7 3 . . 3 . . 10 . 9 5 4 Fire 146 | 12 9 2 4 . 2 14 2 27 20 . . 3 2 5 . . 12 30 2 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . 1 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x2 609 | -9/Materials | Discovered new exit (range 10) 613 | -9/Materials | Entered Mines 641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 642 | -9/Mines | Discovered new exit (range 5) 644 | -9/Mines | Entered Exiles 644 | -9/Exiles | Found Exiles lab abandoned 651 | -9/Exiles | Discovered new exit (range 17) 738 | -9/Exiles | Discovered new exit (range 10) 742 | -9/Exiles | Entered Mines 756 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 845 | -8/Mines | Discovered new exit (range 11) 850 | -8/Mines | Entered Materials 850 | -8/Materials | Evolved 2 slots: Utility x2 1216 | -8/Materials | Discovered new exit (range 7) 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1344 | -7/Factory | Discovered new exit (range 4) 1391 | -7/Factory | Entered another Factory area 1391 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1560 | -6/Factory | Fabricated A-02 Transporter? 1602 | -6/Factory | Garrison activated, responded to threat 1637 | -6/Factory | Discovered new exit (range 20) 1904 | -6/Factory | Entered another Factory area 1904 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2175 | -5/Factory | Spotted B-75 Beast 2206 | -5/Factory | Released all parts (13) 2374 | -5/Factory | Core integrity fell below 50% 2493 | -5/Factory | Fabricated K-01 Serf? 2507 | -5/Factory | Sucked down chute 2507 | -5/Factory | Entered Waste 2515 | -5/Waste | Spotted C-40 Crusher 2516 | -5/Waste | Spotted C-40 Crusher 2520 | -5/Waste | Spotted C-40 Crusher 2520 | -5/Waste | Spotted C-40 Crusher 2522 | -5/Waste | EMP discharged 2528 | -5/Waste | Spotted C-40 Crusher 2528 | -5/Waste | Spotted C-40 Crusher 2534 | -5/Waste | Discovered new exit (range 16) 2539 | -5/Waste | Entered Factory 2592 | -5/Factory | Discovered new exit (range 6) 2596 | -5/Factory | Entered another Factory area 2596 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2674 | -4/Factory | Discovered new exit (range 14) 2752 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 2763 | -4/Factory | Entered Upper Caves 2772 | -4/Upper Caves | Spotted B-86 Titan 2810 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2820 | -4/Upper Caves | Learned Research stockpile data 2841 | -4/Upper Caves | Encountered a Warlord checkpoint 2867 | -4/Upper Caves | Discovered new exit (range 10) 2877 | -4/Upper Caves | Entered another Upper Caves area 2881 | -4/Upper Caves | Discovered new exit (range 4) 2901 | -4/Upper Caves | Learned location of Armory (-4) 3102 | -4/Upper Caves | Discovered new exit (range 5) 3115 | -4/Upper Caves | Entered Zhirov 3115 | -4/Zhirov | Discovered new exit (range 3) 3136 | -4/Zhirov | Met Zhirov 3160 | -4/Zhirov | Learned location of Quarantine (-2) 3160 | -4/Zhirov | Learned location of Testing (-3) 3160 | -4/Zhirov | Learned location of Command (-1) 3171 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3189 | -4/Zhirov | Found Alien Artifact 3194 | -4/Zhirov | Found Alien Artifact 3194 | -4/Zhirov | Identified Integrated Reactor 3194 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3257 | -4/Zhirov | Entered Proximity Caves 3304 | -3/Proximity Caves | Discovered new exit (range 5) 3306 | -3/Proximity Caves | Entered Research 3306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3348 | -3/Research | Garrison activated, responded to threat 3549 | -3/Research | Identified Transdimensional Reconstructor 3549 | -3/Research | Warped through subspace 3586 | -3/Research | Found Prototype Launcher 3586 | -3/Research | Identified Com. Tesla Bomb Launcher 3646 | -3/Research | Discovered new exit (range 3) 3651 | -3/Research | Found Quantum Capacitor 3657 | -3/Research | Spotted B-86 Titan 3660 | -3/Research | Entered Testing 3668 | -3/Testing | Found Prototype Hackware 3668 | -3/Testing | Identified System Mapper 3791 | -3/Testing | Found Prototype Energy Gun 3791 | -3/Testing | Identified Hyp. EM Gauss Rifle 3992 | -3/Testing | System corruption reached 10% 4006 | -3/Testing | Discovered new exit (range 15) 4013 | -3/Testing | Found Prototype Device 4013 | -3/Testing | Identified Adv. Kinecellerator 4020 | -3/Testing | Entered Research 4020 | -2/Research | Evolved 2 slots: Utility x2 4046 | -2/Research | Lost 14 parts (1p6n2u5w) 4263 | -2/Research | System corruption reached 10% 4301 | -2/Research | Core integrity fell below 50% 4303 | -2/Research | Lost 12 parts (2p4n5u1w) 4326 | -2/Research | Core integrity fell below 20% 4370 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04291_ U-05 Engineer lays Concrete. 04293_ U-05 Engineer builds a Wall. 04294_ U-05 Engineer lays Concrete. 04295_ R-10 Processor collects Hvy. Machine Gun. 04296_ U-05 Engineer lays Concrete. 04309_ K-01 Serf cleans the Ion Accelerator. 04310_ Adv. Targeting Computer destroyed. 04312_ AKN6WZCUTC HUAL U5,R %7:UJCFFZ8,>ENX DS 04313_ K-01 Serf cleans the Ion Accelerator. 04319_ P-80 Master resets T-07 Excavator, system corruption cleaned. 04330_ U-05 Engineer destroyed. 04333_ K-01 Serf cleans the Engineering Station. 04336_ System corrupted: Energy discharge (-33). 04352_ System corrupted: Matter fused (-6). 04353_ Adv. Hacking Suite destroyed. 04353_ Penetrated by Slug. 04353_ Slug penetrates Wall. 04359_ Penetrated by Slug. 04359_ Slug penetrates Wall. 04367_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????# #??????# #??????# ###+######## #??? | | ???????????# #??????# #??????## ##???? ??????????? | | ???????????# #??????# #???????# #????? ??????????? | | ???????????# #??????# #???????# #????? ??????????? | | ???????????# #??????# #???????# #????? ??????????? | | ???????????# #??????# #???????# #????? ??????????? | | ???????????# #??????# #???????# #????? ??????????? | | ???????????# #??????# #???????# #????? ??????????? | | ???????????# #??????? ????????# ##+#??/??????????? | | ???????????# #??????? ????????# #?# #?????????? | | ???????????? ??###### ????????#### #?# #?????????? | | ???????????? ? ??????????# #?# #?????????? | | ???????????? ??????????#T #?# #?????????? | | ???????????? ??????????## #?# #?????????? | | ???????????? ??? ############ #?# #?????????? | | ????????????#???????# #?# #?????????? | | ????????????????????# ##?# #?????????? | | ????????????????????# #??# #???###???? | | ????????????????????# #??# #??? #???? | | ????????????????????# #??# #?? #???? | | ????????????????????# #??# #?? #???? | | ????????????????????####p## #?## ## !#???? | | ????????????????????# # ### # #???? | | ????????????????????# # + #???? | | ????????????????????# # ######[ # #???? | | ????????????????????# @# #????##### #???? | | ????????????????????# p #?????????? #???? | | ????????????????????# # #??????????####???? | | ????????????????????# # #?????????????????? | | ????????????????????####### #?????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 57 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Particle Charging 30 Offensive Hacking 34 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded K-01 Serf | x4 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Adv. Assault Cannon | -4/Factory | Hacked Fission Core | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Gravmag Array | -3/Testing | Hacked Imp. Antigrav System | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionChainKinecellerator Manual? 0 Play Time 00:53:22 Cumulative 221.4 hours Start 2025.10.19 @ 17:33:43 End 2025.10.19 @ 19:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 521 Rogue 521 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 62e93c4d-8e74-43b2-91b4-7cdf1e265e5f