Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 10:53:12 Player: MoonDog Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1784) 1784 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 5342 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 446/450 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Compact Battery Advanced Melee Analysis Suite Target Analyzer Core Analyzer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Spear > --- INVENTORY (12) --- Improved Titanium Leg Compact Battery (300) Compact Battery (300) Improved ECM Suite Heavy Mace Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Small Battery Advanced Melee Analysis Suite Target Analyzer Microactuators Layered Heavy Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Core Analyzer Greatsword Greatsword [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Microactuators Device Microactuators Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 2 . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 86 | 3 9 7 . 13 26 1 19 8 Power 11 | . 1 . . 4 2 . 3 1 Engine 3 | . 1 . . 1 1 . . . Core 8 | . . . . 3 1 . 3 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 4 2 . 5 8 . 6 1 Treads 2 | . . . . . 2 . . . Leg 10 | . . . . . 5 . 5 . Wheel 4 | 2 . . . . . . 1 1 Hover 5 | . 4 . . . 1 . . . Flight 7 | . . 2 . 5 . . . . Utility 37 | . 4 3 . 4 11 1 9 5 Device 8 | . . 3 . . 4 . 1 . Storage 9 | . 3 . . . 1 . 2 3 Processor 9 | . . . . 3 3 . 3 . Hackware 2 | . 1 . . . . . 1 . Protection 9 | . . . . 1 3 1 2 2 Artifact . | . . . . . . . . . Weapon 10 | 1 . 2 . . 5 . 1 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . Slashing Weapon 5 | . . . . . 4 . 1 . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 23 | . 2 . . 4 4 . 13 . Power 4 | . . . . 2 1 . 1 . Propulsion 10 | . 2 . . 2 2 . 4 . Utility 7 | . . . . . 1 . 6 . Weapon 2 | . . . . . . . 2 . Highest Loss Streak 8 | . 2 . . 4 2 . 8 . Average Slot Usage (%) 87 | . 65 96 100 93 86 83 88 64 Engine 1 | . 8 11 11 4 1 . . . Core 4 | . . . . 3 2 7 6 7 Leg 16 | . . . . . 17 23 22 . Hover 1 | . 18 13 . . . . . . Flight 2 | . . 9 22 17 . . . . Device 13 | . . 21 22 18 19 7 9 . Storage 9 | . 9 11 11 9 7 15 11 12 Processor 16 | . . . . 16 15 15 19 23 Hackware 4 | . 8 11 11 9 4 . 3 . Protection 4 | . . . . 1 5 6 5 7 Impact Weapon 2 | . . 19 22 13 1 . . . Slashing Weapon 5 | . . . . . 5 7 6 . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 2 9 12 12 13 33 38 50 49 Greatest Support 58 | 3 12 12 12 18 50 50 58 28 Greatest Overweight (x) 10 | . 1 1 . 3 2 . 10 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 12 | 4 8 6 6 6 6 6 12 12 Average Capacity 6 | 4 5 6 6 6 6 6 7 12 Most Carried 10 | 2 5 6 6 6 6 6 10 10 Average Carried 5 | 1 3 3 6 5 5 6 5 6 Final Capacity 12 | 4 6 6 6 6 6 6 12 12 Final Carried 10 | 2 2 6 6 4 6 6 10 6 Class Distribution -------------------- 65% | Gladiator 21% | Mutant 7% | Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Matter Collected 985 | 230 70 77 8 30 305 . 185 80 Remotely . | . . . . . . . . . Salvage Created 2389 | 61 170 78 . 132 1074 . 794 80 Parts 105 | 3 13 3 . . 42 . 41 3 Haulers Intercepted 4 | . 1 1 . . 2 . . . Recyclers Shooed 4 | . . . . 1 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 29 | . . . . . 16 . 13 . Melee 26 | . . . . . 13 . 13 . Classes Destroyed 14 | 1 4 . . . 7 . 1 1 Worker 5 | . 1 1 . . 3 . . . Hauler 4 | . 1 1 . . 2 . . . Recycler 6 | 1 1 . . 1 3 . . . Mechanic 1 | . . . . . . . 1 . Operator 4 | . 2 1 . . . . 1 . Watcher 7 | . 1 1 . 2 2 . 1 . Swarmer 10 | . . . . . 8 . 2 . Grunt 8 | . . . . . 2 . 6 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . . . 2 . 4 . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . 1 . 1 . Samaritan 2 | . . . . . . . . 2 Best Kill Streak 4 | 1 3 2 . 1 4 . 4 . Combat Bots Only 4 | . . . . . 4 . 2 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Damage Taken 4449 | 40 136 . 22 291 1124 48 2374 414 Core 859 | 40 27 . 8 69 177 . 491 47 Absorbed by Shields 138 | . . . . . 138 . . . Core Remaining (%) 85 | 84 73 . 98 87 . . . . Volleys Fired 20 | 1 19 . . . . . . . Largest 1 | 1 1 . . . . . . . Hottest 40 | 40 40 . . . . . . . Shots Fired 20 | 1 19 . . . . . . . Gun 20 | 1 19 . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 20 | 1 19 . . . . . . . Robot Hit Streak 2 | 1 2 . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 120 | 1 9 4 . 7 59 . 38 2 Core Hits 51 | 1 6 1 . . 25 . 16 2 Critical Hits 6 | . . . . . 3 . 3 . Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 4 | . . . . . 2 . 2 . Melee Attacks 174 | . . 4 2 25 88 . 50 5 Impact 46 | . . 4 2 25 15 . . . Slashing 123 | . . . . . 73 . 50 . Piercing 5 | . . . . . . . . 5 Sneak Attacks 20 | . . 3 . 2 9 . 4 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . 1 . 1 . . . . Damage Inflicted 7268 | 75 224 353 . 285 3632 . 2514 185 Guns 209 | 15 194 . . . . . . . Cannons . | . . . . . . . . . Explosions 276 | 60 30 186 . . . . . . Melee 6779 | . . 167 . 285 3632 . 2510 185 Ramming 4 | . . . . . . . 4 . Kinetic . | . . . . . . . . . Thermal 90 | 60 30 . . . . . . . Explosive 186 | . . 186 . . . . . . Electromagnetic 209 | 15 194 . . . . . . . Impact 644 | . . 167 . 285 192 . . . Slashing 5950 | . . . . . 3440 . 2510 . Piercing 185 | . . . . . . . . 185 Highest Corruption 2 | . . . . . 2 2 2 2 Average Corruption 2 | . . . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . Effects 25 | . . . . . 2 1 20 2 Message Errors 7 | . . . . . . . 7 . Heat Flow Errors 8 | . . . . . . . 6 2 Energy Discharges 4 | . . . . . . . 4 . Data Loss (minor) 4 | . . . . . 1 1 2 . Targeting Errors 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1298 | . . 74 . 67 561 . 596 . Projectiles . | . . . . . . . . . Explosions 44 | . . 21 . . . . 23 . Melee 1254 | . . 53 . 67 561 . 573 . Knockbacks 4 | . . 2 . 1 1 . . . Impact 4 | . . 2 . 1 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 234 | 40 . . . . . . 194 . Shots 3 | 1 . . . . . . 2 . Rammed 3 | . . . . . . . 3 . Targets Rammed 3 | . . . . . . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 277 | 7 17 . . 4 . . 220 277 Average Temperature 87 | 4 8 . . 4 . . 95 138 Received Heat Transfer 971 | . 78 . . 81 125 . 687 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 18 | . 1 9 . 5 3 . . . Impact Corruptions 11 | . . 3 . 4 4 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Peak Influence 559 | 5 193 194 164 122 255 88 559 . Initial 75 | . 3 72 75 63 27 73 61 . Average 229 | 2 104 107 119 65 144 82 375 . Maximum Alert Level 2 | . . . . . 1 . 2 . Low Security (%) 50 | 100 100 100 100 100 72 100 5 . Level 1 28 | . . . . . 27 . 43 . Level 2 21 | . . . . . . . 50 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 1 . . 5 . 6 . Investigation 3 | . . . . . 2 . 1 . Extermination 4 | . . . . . 2 . 2 . Reinforcement 6 | . 3 1 . . 1 . 1 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Distress Signals 4 | . . . . 1 . . 3 . Communications Jammed 4 | . . . . . 4 . . . Distress Signals 4 | . . . . . 4 . . . Times Spotted 125 | . 14 4 6 23 24 6 44 4 Peak Tracking Total 16 | . 8 3 3 16 5 6 10 4 Tactical Retreats 13 | . . 1 . 5 . . 6 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Traps Triggered 7 | . . . . 3 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . 6 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Disabled 7 | . . 1 . . . . 6 . Max in Single Turn 4 | . . 1 . . . . 4 . Garrison Access 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Accessed 32 | . 1 4 . 7 11 . 9 . Terminals 24 | . 1 4 . 7 5 . 7 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 97 | . 3 20 . 23 31 . 20 . Successful 62 | . 1 13 . 17 22 . 9 . Failed 35 | . 2 7 . 6 9 . 11 . Catastrophic 7 | . 1 1 . 1 . . 4 . Database Lockouts . | . . . . . . . . . Manual 57 | . 2 15 . 20 13 . 7 . Terminals 78 | . 3 20 . 23 15 . 17 . Fabricators 4 | . . . . . 2 . 2 . Repair Stations 3 | . . . . . 3 . . . Recycling Units 5 | . . . . . 5 . . . Scanalyzers 6 | . . . . . 6 . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 18 | . 1 5 . 4 4 . 4 . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 3 | . . 1 . 1 1 . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . 3 . . . . Disarm Traps 1 | . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 4 | . . 2 . . 1 . 1 . Fabricator Hacks 4 | . . . . . 2 . 2 . Load Schematic 2 | . . . . . 1 . 1 . Build 2 | . . . . . 1 . 1 . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . 4 . . . Retrieve Matter 2 | . . . . . 2 . . . Retrieve Components 2 | . . . . . 2 . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 28 | . . 8 . 13 4 . 3 . Terminals 28 | . . 8 . 13 4 . 3 . Track 8 | . . 2 . 5 . . 1 . Assimilate 1 | . . . . 1 . . . . Botnet 17 | . . 4 . 7 4 . 2 . Detonate 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 1 4 . 7 8 . 8 . Full Trace Events 3 | . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built 4 | . . . . . 2 . 2 . Matter 336 | . . . . . 168 . 168 . Time 126 | . . . . . 84 . 42 . Total Part Build Rating 16 | . . . . . 8 . 8 . Parts Repaired 1 | . . . . . 1 . . . Time 22 | . . . . . 22 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total Allies 2 | . . . 1 . . . . 1 Largest Group 1 | . . . 1 . . . . 1 Highest-Rated Group 113 | . . . 31 . . . . 113 Highest-Rated Ally 113 | . . . 31 . . . . 113 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . Total Damage 166 | . . . 166 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Turns Passed 5011 | 32 146 215 60 419 1728 167 2033 211 Spaces Moved 3717 | 44 142 367 72 427 1052 125 1324 164 Core 154 | 44 37 . . 63 8 . 2 . Treads 155 | . . . . . 155 . . . Legs 2235 | . . . . . 811 125 1299 . Wheels 187 | . . . . . . . 23 164 Hover 288 | . 105 183 . . . . . . Flight 698 | . . 184 72 364 78 . . . Fastest Speed 37 | 50 50 37 37 37 37 123 110 110 Average Speed 103 | 50 56 46 37 60 122 123 124 110 Slowest Speed 550 | 50 120 120 37 200 160 123 550 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 21 | . . 3 . 18 . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 30 | 3 27 32 17 42 37 70 30 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . 1 . . . . 1 Spaces Dug 25 | . . . . 15 9 . 1 . Terrain Destroyed 75 | . 3 23 . 15 9 . 25 . Melee 25 | . . . . 15 9 . 1 . Projectile . | . . . . . . . . . AOE 50 | . 3 23 . . . . 24 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total 4590 | 51 187 402 101 530 1378 138 1616 187 Wait 522 | . 8 17 28 78 170 11 202 8 Move 3671 | 43 141 360 71 393 1052 124 1323 164 Hop 18 | . . 3 . 15 . . . . Pick Up 38 | 3 5 5 . 4 14 . 7 . Fast Attach 47 | 3 3 5 . 6 16 1 10 3 Attach 22 | . 4 1 . 6 4 . 2 5 Detach 17 | . 2 3 . 1 6 . 3 2 Swap 17 | . 2 1 . 1 6 . 7 . Drop 43 | 1 3 4 . 2 22 2 9 . Fire 20 | 1 19 . . . . . . . Melee 172 | . . 3 2 24 88 . 50 5 Ram 3 | . . . . . . . 3 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 389 | -9/Materials | Discovered new exit (range 9) 394 | -9/Materials | Entered Mines 399 | -9/Mines | Escorted by a lone wolf Derelict 408 | -9/Mines | Discovered new exit (range 10) 419 | -9/Mines | Learned location of Storage (-8) 454 | -9/Mines | Entered Materials 454 | -8/Materials | Evolved 2 slots: Utility x2 658 | -8/Materials | Crushed by falling debris 815 | -8/Materials | Lost 4 parts (2p2n) 852 | -8/Materials | Discovered new exit (range 17) 866 | -8/Materials | Discovered new exit (range 9) 872 | -8/Materials | Identified exit to Factory 873 | -8/Materials | Entered Factory 873 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -7/Factory | Build established: Assassin 1742 | -7/Factory | Repaired Greatsword 1886 | -7/Factory | Fabricated Greatsword (x2) 2048 | -7/Factory | Build established: Gladiator 2319 | -7/Factory | Discovered new exit (range 15) 2601 | -7/Factory | Sucked down chute 2601 | -7/Factory | Entered Waste 2635 | -7/Waste | Spotted C-40 Crusher 2658 | -7/Waste | Spotted C-40 Crusher 2658 | -7/Waste | Spotted C-40 Crusher 2667 | -7/Waste | Spotted C-40 Crusher 2668 | -7/Waste | Spotted C-40 Crusher 2697 | -7/Waste | Spotted C-40 Crusher 2752 | -7/Waste | Discovered new exit (range 11) 2768 | -7/Waste | Entered Factory 3197 | -7/Factory | Fabricated Spear (x2) 4042 | -7/Factory | Discovered new exit (range 12) 4650 | -7/Factory | Identified exit to Lower Caves 4689 | -7/Factory | Discovered new exit (range 11) 4691 | -7/Factory | Core integrity fell below 50% 4793 | -7/Factory | Core integrity fell below 20% 4801 | -7/Factory | Entered Lower Caves 4802 | -7/Lower Caves | Encountered a Warlord checkpoint 4820 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 5012 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 04802_ 2G-SSE(M): "Unaware activity is slow around here lately. Bring on the action!" 04862_ Searching scrap... 04862_ Found Hvy. Riot Gun. 04862_ Found 23 Matter. 04863_ Acquired 20 matter. 04866_ Sneak attack on Z9-RHM(S). 04866_ Z9-RHM(S) destroyed. 04869_ Acquired 10 matter. 04871_ Acquired Com. Battery. 04873_ Acquired 10 matter. 04875_ Sneak attack on 9E-VJF(S). 04875_ 9E-VJF(S) destroyed. 04897_ Acquired Com. Battery. 04905_ Acquired 24 matter. 04907_ Acquired 16 matter. 04926_ System corrupted: Heat flow error (+294). 04973_ System corrupted: Heat flow error (+281). A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????#%#?????????????? | | ?????????????????????????????????# #######???????? | | ??????????????????????????#####??# #???????? | | ?????????????????????????## #### #???????? | | ????????????? ??????????## #????????? | | ???????????? #????????# %! ##??????### | | ?????????????? ??????## #### #???????# | | ???????????# # ###### ##??# #???????# | | ????????????# s ##???# ########## | | ???????????????# ####### ### | | ?????????????# #### s ### ###### # | | ??????????????# #### ### ######## | | ??????????????# ### #### ### | | ?????????? @## ## #?# | | ???????????#### " "" ## #### ##?# | | ??????????????# "" """" ## ##??# ##??# ## | | ??????????????#? 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" " ??????#####????# [% | | ??????????????? #??????????????## | | ????????????????? #??????????????# % ### | | ?????????????????? ########??????????????# #?# | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????## #### | | ??????????????????????????????????????????##### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Armor Coverage 600 Propulsion Shielding 33 Melee Speed Boost 40 Evasion (%) 62 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Greatsword | -7/Factory | Scanalyzed Spear | -7/Factory | Hacked Core Analyzer | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory Spear | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackUtilityImmobilizer Manual? 0 Play Time 01:04:37 Cumulative 118.6 hours Start 2021.03.13 @ 08:11:57 End 2021.03.13 @ 10:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f1dde77-a28b-4578-bc53-bf649934f4cf