Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.02 @ 22:21:31 Player: FrostySpirit Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (57) 57 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1387 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scanner Terrain Scan Processor Seismic Detector Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Power Shielding > --- WEAPON ----------- Mini Grenade Launcher Datajack > --- INVENTORY -------- Flight Unit Small Storage Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Light Armor Plating Light EM Pulse Cannon Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 6 . 5 6 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 3 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 2 . 3 1 Utility 6 | 1 2 . 1 2 Device . | . . . . . Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 1 . 1 3 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 73 57 77 64 Engine 10 | . 14 14 11 8 Leg 4 | . 14 . . . Flight 26 | . 11 28 44 31 Storage 11 | . 14 14 11 8 Protection 1 | . . . . 4 Energy Gun 5 | . 17 . . . Special Melee Weapon 4 | . . . 11 7 Naked Turns 1 | . . . . 1 Heaviest Build 18 | 12 17 8 14 18 Greatest Support 20 | 20 20 8 16 16 Greatest Overweight (x) 3 | 1 3 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 Average Capacity 8 | 6 8 8 9 9 Most Carried 10 | 4 8 8 9 10 Average Carried 6 | 3 5 8 6 8 Final Capacity 10 | 8 8 8 10 5 Final Carried 8 | 4 8 8 7 5 Class Distribution -------------------- 59% | Mutant 41% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 294 | 200 40 . . 54 Remotely . | . . . . . Salvage Created 89 | . 40 . . 49 Parts 11 | . 7 . . 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 5 | . 3 . . 2 Guns 4 | . 3 . . 1 Cannons 1 | . . . . 1 Classes Destroyed 2 | . 1 . . 1 Tunneler 1 | . . . . 1 Swarmer 5 | . 3 . . 2 Best Kill Streak 3 | . 3 . . 3 Combat Bots Only 3 | . 3 . . 2 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 976 | . 72 . 45 859 Core 427 | . 23 . 31 373 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . . . . 8 Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 22 | . 7 . . 15 Largest 2 | . 2 . . 1 Hottest 100 | . 100 . . 56 Shots Fired 29 | . 14 . . 15 Gun 24 | . 14 . . 10 Cannon 4 | . . . . 4 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 10 | . . . . 10 Thermal 14 | . 14 . . . Explosive 1 | . . . . 1 Electromagnetic 4 | . . . . 4 Robot Hit Streak 5 | . 2 . . 5 Robot Miss Streak 5 | . 3 . . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | . 6 . 4 22 Core Hits 8 | . 3 . . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 18 | . . . 4 14 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 225 | . 73 . . 152 Guns 129 | . 73 . . 56 Cannons 38 | . . . . 38 Explosions 44 | . . . . 44 Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 56 | . . . . 56 Thermal 73 | . 73 . . . Explosive 44 | . . . . 44 Electromagnetic 38 | . . . . 38 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . . . 52 Shots 1 | . . . . 1 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | . 255 . 2 68 Average Temperature 94 | . 124 . 1 32 Received Heat Transfer 96 | . . . 18 78 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 222 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 115 | . 115 44 76 70 Initial 44 | . . 44 16 29 Average 30 | . 44 44 26 28 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 7 . 4 14 Peak Tracking Total 8 | . 3 . 7 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful . | . . . . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . no_distress 1 | . . . 1 . find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 509 | 60 156 25 63 205 Spaces Moved 832 | 45 170 66 153 398 Core 62 | 9 1 . . 52 Treads . | . . . . . Legs 88 | 36 52 . . . Wheels . | . . . . . Hover . | . . . . . Flight 682 | . 117 66 153 346 Fastest Speed 29 | 50 37 37 29 29 Average Speed 43 | 107 66 37 29 32 Slowest Speed 200 | 120 200 37 31 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 2 2 2 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 36 21 12 77 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 937 | 54 202 63 166 452 Wait 14 | . 4 . . 10 Move 815 | 44 165 62 148 396 Hop 6 | . 2 1 2 1 Pick Up 17 | 4 5 . 4 4 Fast Attach 10 | 6 2 . . 2 Attach 10 | . 3 . 4 3 Detach 8 | . 7 . 1 . Swap 3 | . 1 . 1 1 Drop 10 | . 6 . 2 2 Fire 22 | . 7 . . 15 Melee 18 | . . . 4 14 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 217 | -10/Materials | Entered Mines 223 | -10/Mines | Discovered new exit (range 6) 242 | -10/Mines | Entered Materials 242 | -9/Materials | Evolved 2 slots: Propulsion x2 277 | -9/Materials | Discovered new exit (range 13) 305 | -9/Materials | Entered Mines 409 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 413 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 419 | -9/Mines | Learned 2 Materials zone layouts 477 | -9/Mines | Core integrity fell below 50% 490 | -9/Mines | Core integrity fell below 20% 505 | -9/Mines | Discovered new exit (range 8) 507 | -9/Mines | Lost 10 parts (1p5n1u3w) 510 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00453_ S-10 Pest destroyed. 00458_ Lgt. EM Pulse Cannon destroyed. 00461_ Power Shielding destroyed. 00461_ Lgt. Ion Engine destroyed. 00461_ Flight Unit destroyed. 00465_ C-30 ARC bursts open, deploying its payload. 00465_ S-10 Pest unfolds itself. 00468_ Flight Unit destroyed. 00469_ S-10 Pest destroyed. 00476_ Lgt. Assault Rifle destroyed. 00477_ Knocked back. 00478_ Dropped Med. Storage Unit. 00479_ Acquired Signal Interpreter. 00480_ U-05 Engineer lays Concrete. 00482_ Acquired 14 matter. 00482_ Acquired 16 matter. 00492_ S-10 Pest destroyed. 00504_ Slammed into S-10 Pest. 00505_ EXIT=FOUND 00506_ Slammed into S-10 Pest. 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