Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 14:59:07 Player: RNGesus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (47) 235 Value Destroyed (851) 851 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 9256 Bonus ------- High Alert Combat Kills 10 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 79/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Compact HERF Cannon Nova Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Improved Surge Thruster Impulse Thruster Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Particle Reactor Compact HERF Cannon Nova Cannon Hellfire Missile Launcher Spear [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Flight Unit Impulse Thruster Array Utility Advanced Terrain Scan Processor Device Advanced Sensor Array Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Spear Energy Cannon Nova Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 1 1 . . 1 . . . . . 1 1 1 Utility 11 | . . 1 1 1 . . 1 2 . 2 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 85 | 3 3 3 9 1 2 . 22 2 6 9 . 9 6 2 8 Power 9 | 1 . . 1 . 1 . 3 . . . . 1 . 1 1 Engine 6 | 1 . . 1 . 1 . 3 . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 34 | 2 . 2 3 . 1 . 9 . 6 5 . 4 1 . 1 Treads 7 | 2 . 1 . . . . 3 . . 1 . . . . . Leg 11 | . . . . . . . 4 . 6 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . . 1 3 . 1 . 2 . . 3 . 4 1 . 1 Utility 27 | . 2 1 2 . . . 8 2 . 3 . 2 3 1 3 Device 11 | . 1 1 1 . . . 1 1 . 2 . . 1 . 3 Storage . | . . . . . . . . . . . . . . . . Processor 13 | . 1 . 1 . . . 7 1 . 1 . 1 . 1 . Hackware 3 | . . . . . . . . . . . . 1 2 . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | . 1 . 3 1 . . 2 . . 1 . 2 2 . 3 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . 1 . 2 . . . 1 . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 1 1 . . Piercing Weapon 3 | . . . . 1 . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . 1 . 1 1 1 1 Parts Lost 41 | . . 3 2 . 4 . 8 . . 4 2 2 3 4 9 Power 3 | . . 1 1 . . . . . . . . . . 1 . Propulsion 22 | . . 1 1 . 3 . 7 . . 2 1 2 1 2 2 Utility 14 | . . 1 . . 1 . 1 . . 2 1 . 2 1 5 Weapon 2 | . . . . . . . . . . . . . . . 2 Highest Loss Streak 7 | . . 2 2 . 4 . 4 . . 3 2 2 3 4 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 52 | . 45 33 29 39 24 11 58 47 58 75 55 59 75 62 45 Engine 1 | . 14 3 1 . . . 2 . . . . . . . . Treads 3 | . 28 5 5 . . . 4 . . 2 5 4 . . . Leg 6 | . . . . . . . 12 . 11 19 5 5 4 . . Flight 5 | . . 6 6 15 4 . 3 . . 5 4 6 16 11 5 Device 4 | . . 6 4 7 2 . 2 5 5 9 5 5 9 4 6 Processor 21 | . 1 11 8 7 7 7 24 35 35 35 35 31 28 29 21 Hackware 1 | . . . . . . . . . . . . 4 6 8 7 Piercing Weapon 2 | . . . . 1 7 3 5 5 5 1 . . . . 2 Naked Turns 16 | . . . . . . . . . . . . . . . 16 Heaviest Build 18 | 3 4 4 4 5 5 2 11 3 3 5 1 7 11 12 18 Greatest Support 34 | 3 3 5 8 8 13 3 20 3 20 4 3 26 34 30 29 Greatest Overweight (x) 3 | . 1 . . . 1 . 3 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 5 5 4 3 4 4 5 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 5 5 4 5 5 5 4 5 5 4 Class Distribution -------------------- 63% | Mutant 14% | Hacker-Scout 10% | Scavenger-Mutant 4% | Ninja 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Infiltrator-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Matter Collected 831 | 101 . . 22 37 35 . 446 . . . . 25 20 . 145 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1267 | . 12 . 36 37 18 . 886 . . . . 35 20 . 223 Parts 94 | . 8 . 10 2 . . 46 . . . . 9 1 . 18 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 25 | . 3 . 8 . . . 6 . . . . 2 . . 6 Melee 4 | . . . . . . . 4 . . . . . . . . AOE 21 | . 3 . 8 . . . 2 . . . . 2 . . 6 Classes Destroyed 10 | . 2 . . 1 1 . 5 . . . . 1 . . . Worker 10 | . . . . 2 . . 3 . . . . . 1 . 4 Builder 4 | . 1 . . . . . 2 . . . . . . . 1 Hauler 2 | . . . . . . . 2 . . . . . . . . Recycler 3 | . . . . . . . 2 . . . . . . . 1 Minesweeper 1 | . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . Swarmer 20 | . 3 . 8 . . . 3 . . . . . . . 6 Cutter 2 | . . . . . . . . . . . . 2 . . . Grunt 3 | . . . . . . . 3 . . . . . . . . Best Kill Streak 9 | . 4 . 8 2 1 . 6 . . . . 2 1 . 9 Combat Bots Only 8 | . 3 . 8 . . . 3 . . . . 2 . . 6 Max Kills in Single Turn 4 | . 2 . 3 1 1 . 2 . . . . 2 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . . . 2 . . . . 2 . . 4 Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Damage Taken 6354 | . 59 366 293 . 247 13 1271 . 64 706 117 431 374 299 2114 Core 2776 | . 7 190 85 . 154 13 279 . 13 101 . 98 122 104 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 97 52 84 . . 76 67 . 98 . . 82 90 92 . Volleys Fired 12 | . 2 . 4 . . . 1 . . . . 2 . . 3 Largest 1 | . 1 . 1 . . . 1 . . . . 1 . . 1 Hottest 60 | . 30 . 36 . . . 36 . . . . 36 . . 60 Shots Fired 12 | . 2 . 4 . . . 1 . . . . 2 . . 3 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . 2 . 4 . . . 1 . . . . 2 . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 12 | . 2 . 4 . . . 1 . . . . 2 . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . 1 . . . . . . . . 2 . . 1 Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 37 | . . . 1 2 3 . 19 . . . . 1 3 . 8 Core Hits 47 | . 4 . 8 . . . 19 . . . . 3 . . 13 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . Critical Strikes 5 | . . . . 1 1 . 3 . . . . . . . . Smash 2 | . . . . 1 1 . . . . . . . . . . Impale 3 | . . . . . . . 3 . . . . . . . . Melee Attacks 78 | . . . 2 2 3 . 34 . . 1 . . 14 6 16 Impact 5 | . . . 2 2 1 . . . . . . . . . . Slashing 25 | . . . . . . . . . . 1 . . 14 6 4 Piercing 48 | . . . . . 2 . 34 . . . . . . . 12 Sneak Attacks 19 | . . . . 2 1 . 11 . . . . . 2 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . Damage Inflicted 3910 | . 172 . 428 137 121 . 1129 . . . . 155 205 2 1561 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2073 | . 172 . 423 . . . 118 . . . . 154 . . 1206 Melee 1822 | . . . . 137 121 . 1006 . . . . . 203 . 355 Ramming 15 | . . . 5 . . . 5 . . . . 1 2 2 . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2073 | . 172 . 423 . . . 118 . . . . 154 . . 1206 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 162 | . . . . 137 25 . . . . . . . . . . Slashing 203 | . . . . . . . . . . . . . 203 . . Piercing 1457 | . . . . . 96 . 1006 . . . . . . . 355 Highest Corruption 12 | . . . . . 8 8 1 . . . . . 1 5 12 Average Corruption 2 | . . . . . 8 8 1 . . . . . 1 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 13 | . . . . . 5 2 4 . . . . . . . 2 Message Errors 5 | . . . . . 2 1 1 . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . . . . . . . . Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . 1 Energy Discharges 3 | . . . . . . 1 2 . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 368 | . 10 . . 97 56 . 21 . . . . . 93 . 91 Projectiles . | . . . . . . . . . . . . . . . . Explosions 45 | . 10 . . . . . . . . . . . . . 35 Melee 323 | . . . . 97 56 . 21 . . . . . 93 . 56 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . 26 . 104 . . . 2 . . . . 52 1 1 . Shots 5 | . 1 . 3 . . . . . . . . 1 . . . Rammed 6 | . . . 1 . . . 2 . . . . 1 1 1 . Targets Rammed 6 | . . . 1 . . . 2 . . . . 1 1 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 254 | . . 3 7 . 254 . . . . . . 15 . . 231 Average Temperature 91 | . . 3 3 . 148 . . . . . . 10 . . 128 Received Heat Transfer 1257 | . . 171 117 . 135 . 480 . 30 135 . 18 27 . 144 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . Impact Corruptions 3 | . . . . 2 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Peak Influence 481 | . 213 239 367 176 . . 336 161 131 315 125 285 214 166 481 Initial 166 | . . 89 100 166 . . 60 161 116 68 110 73 144 111 75 Average 163 | . 97 146 203 171 . . 187 161 119 115 112 170 179 136 161 Maximum Alert Level 2 | . 1 1 1 . . . 1 . . 1 . 1 1 . 2 Low Security (%) 73 | 100 75 85 56 100 . . 56 100 100 88 100 62 91 100 80 Level 1 24 | . 24 14 43 . . . 43 . . 11 . 37 8 . 5 Level 2 2 | . . . . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 . . . . 6 . . 2 . 3 2 2 2 Investigation 5 | . . . . . . . 4 . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 14 | . 1 1 . . . . 2 . . 2 . 3 2 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Distress Signals 13 | . 2 2 . . . . 1 . . 2 . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 173 | . 7 15 13 . 6 4 29 . 2 25 6 11 8 13 34 Peak Tracking Total 19 | . 8 16 8 . 3 4 11 . 2 19 6 5 7 14 16 Tactical Retreats 22 | . 1 2 . . 2 . 6 . 1 4 . 2 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Traps Triggered 7 | . . . . . . . 3 . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Machines Disabled 4 | . 2 . 2 . . . . . . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Machines Accessed 16 | . . 1 4 . . . 3 1 . . . 1 1 1 4 Terminals 16 | . . 1 4 . . . 3 1 . . . 1 1 1 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 32 | . . 1 7 . . . 9 2 . . . 1 3 2 7 Successful 10 | . . . 1 . . . . 1 . . . 1 1 1 5 Failed 22 | . . 1 6 . . . 9 1 . . . . 2 1 2 Catastrophic 9 | . . 1 1 . . . 5 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . . 1 6 . . . 9 . . . . . 3 2 5 Terminals 32 | . . 1 7 . . . 9 2 . . . 1 3 2 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . 1 . . . . 1 . . . 1 1 1 2 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 1 1 Machine Index 1 | . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . 3 Terminals 3 | . . . . . . . . . . . . . . . 3 Botnet 3 | . . . . . . . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 3 . . . 3 . . . . . . 1 4 Full Trace Events 4 | . . . . . . . 3 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Turns Passed 2359 | 23 77 142 152 62 187 25 671 14 32 190 45 161 190 59 329 Spaces Moved 4052 | 31 134 304 270 143 376 47 1015 22 41 280 89 260 376 123 541 Core 2438 | 31 134 124 159 . 277 47 987 22 39 279 89 174 . . 76 Treads . | . . . . . . . . . . . . . . . . Legs 4 | . . . . . . . 2 . 2 . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1610 | . . 180 111 143 99 . 26 . . 1 . 86 376 123 465 Fastest Speed 26 | 50 50 40 37 37 32 50 50 50 50 50 50 26 32 32 39 Average Speed 47 | 50 50 44 44 37 47 50 53 50 53 58 50 54 37 32 42 Slowest Speed 200 | 50 100 50 60 37 100 50 200 50 120 100 50 90 42 45 50 Overloaded Moves 16 | . . . . . . . . . . . . 16 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . Robots Hopped 10 | . . 7 . . . . . . . . . 1 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 43 49 39 6 58 9 35 2 43 16 80 14 21 7 26 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 . . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 44 | . . . 10 . . . 6 . . 1 . 8 10 6 3 Terrain Destroyed 90 | . 9 . 28 . . . 7 . . 1 . 8 10 6 21 Melee 28 | . . . 2 . . . 6 . . 1 . . 10 6 3 Projectile . | . . . . . . . . . . . . . . . . AOE 62 | . 9 . 26 . . . 1 . . . . 8 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac DSF Fac Was Fac Res Res Acc Total 4317 | 36 140 306 292 147 381 48 1084 24 47 306 88 273 403 132 610 Wait 45 | . . . . . . . . . . 6 . . . . 39 Move 4022 | 30 133 291 269 142 375 46 1014 21 40 280 88 257 374 123 539 Hop 8 | . . 5 . . . . . . . . . 1 1 . 1 Pick Up 17 | 3 . 3 2 1 . . 3 . 1 1 . . 3 . . Fast Attach 62 | 3 3 1 7 1 2 . 17 . 6 6 . 6 4 2 4 Attach 22 | . . 2 2 . . . 4 2 . 3 . 3 2 . 4 Detach 22 | . 2 . 3 . . 1 5 1 . 3 . 3 1 . 3 Swap 1 | . . . . . . . 1 . . . . . . . . Drop 22 | . . 4 2 1 2 1 3 . . 6 . . 1 1 1 Fire 12 | . 2 . 4 . . . 1 . . . . 2 . . 3 Melee 77 | . . . 2 2 2 . 34 . . 1 . . 14 6 16 Ram 4 | . . . 1 . . . 2 . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 6) 82 | -10/Materials | Discovered new exit (range 7) 101 | -10/Materials | Identified exit to Materials 101 | -10/Materials | Entered another Materials area 101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 200 | -9/Materials | Discovered new exit (range 15) 223 | -9/Materials | Discovered new exit (range 15) 233 | -9/Materials | Identified exit to Mines 235 | -9/Materials | Discovered new exit (range 16) 242 | -9/Materials | Identified exit to Materials 243 | -9/Materials | Entered another Materials area 243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -8/Materials | Build established: Mutant 373 | -8/Materials | Destroyed 8 combat bots 383 | -8/Materials | Discovered new exit (range 13) 395 | -8/Materials | Entered Factory 395 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 451 | -7/Factory | Discovered new exit (range 11) 457 | -7/Factory | Entered Lower Caves 457 | -7/Lower Caves | Spotted B-75 Beast 563 | -7/Lower Caves | Lost 4 parts (3n1u) 640 | -7/Lower Caves | Discovered new exit (range 10) 644 | -7/Lower Caves | Entered another Lower Caves area 659 | -7/Lower Caves | Discovered new exit (range 15) 669 | -7/Lower Caves | Entered Factory 669 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 684 | -6/Factory | Discovered new exit (range 6) 1264 | -6/Factory | Discovered new exit (range 14) 1270 | -6/Factory | Identified exit to Lower Caves 1334 | -6/Factory | Discovered new exit (range 5) 1338 | -6/Factory | Identified exit to Factory 1340 | -6/Factory | Entered another Factory area 1340 | -5/Factory | Evolved 2 slots: Utility x2 1354 | -5/Factory | Identified exit to DSF 1354 | -5/Factory | Entered DSF 1356 | -5/DSF | Lost 4 parts (3n1u) 1358 | -5/DSF | Discovered new exit (range 21) 1376 | -5/DSF | Additional patrols routed to DSF 1385 | -5/DSF | Identified exit to Factory 1386 | -5/DSF | Entered Factory 1386 | -4/Factory | Evolved 2 slots: Utility x2 1576 | -4/Factory | Sucked down chute 1576 | -4/Factory | Entered Waste 1577 | -4/Waste | Met a frightened Derelict 1596 | -4/Waste | Lost 3 parts (2n1u) 1596 | -4/Waste | Spotted C-40 Crusher 1600 | -4/Waste | Spotted C-40 Crusher 1604 | -4/Waste | Spotted C-40 Crusher 1606 | -4/Waste | Spotted C-40 Crusher 1608 | -4/Waste | Spotted C-40 Crusher 1608 | -4/Waste | Spotted C-40 Crusher 1613 | -4/Waste | Crushed by Compactor (1 part destroyed) 1614 | -4/Waste | Discovered new exit (range 14) 1620 | -4/Waste | Identified exit to Factory 1621 | -4/Waste | Entered Factory 1663 | -4/Factory | Spotted B-86 Titan 1775 | -4/Factory | Discovered new exit (range 21) 1782 | -4/Factory | Identified exit to Research 1782 | -4/Factory | Entered Research 1782 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -3/Research | Found Prototype Launcher 1791 | -3/Research | Identified Hellfire Missile Launcher 1938 | -3/Research | Identified exit to Research 1972 | -3/Research | Discovered new exit (range 9) 1972 | -3/Research | Entered another Research area 1972 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -2/Research | Found Prototype Processor 1976 | -2/Research | Identified Spectral Analyzer 1978 | -2/Research | Identified exit to Access 2002 | -2/Research | Lost 3 parts (1n2u) 2031 | -2/Research | Entered Access 2031 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -1/Access | Lost 4 parts (1p2n1u) 2258 | -1/Access | Build established: Hacker-Scout 2287 | -1/Access | Spotted B-99 Colossus 2321 | -1/Access | System corruption reached 10% 2325 | -1/Access | Spotted B-99 Colossus 2344 | -1/Access | Core integrity fell below 50% 2353 | -1/Access | Core integrity fell below 20% 2359 | -1/Access | Lost 7 parts (2n4u1w) 2359 | -1/Access | Identified exit to Surface 2360 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02344_ Adv. Signal Interpreter severed. 02347_ System corrupted: Heat flow error (+283). 02347_ C-57 Dissector destroyed. 02349_ Slug penetrates Wall. 02351_ Wave Collapse Detector explodes. 02351_ C-57 Dissector destroyed. 02351_ Spectral Interrupter explodes. 02351_ Slug penetrates Wall. 02351_ Penetrated by Slug. 02351_ Slug penetrates Wall. 02351_ Penetrated by Slug. 02352_ K-01 Serf collects debris. 02352_ Penetrated by Slug. 02354_ K-01 Serf cleans the Spectral Interrupter. 02355_ Acquired 1 matter. 02359_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (154,112) Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????""" | | ??????????????????????????????????????????""? | | ????????????????????????????????"????????F""?? | | ??????????????????????????????""""???????"""??? | | ?????????????????????????????"""""?????????????? | | ??????????????????????????????"""""?????????????? | | ????????????????????????? """"???????????????? | | ??????????????????????? ?"??? ????????????? | | ????????????????????# ???? ?????????? | | ????????????????????# ??? ???????? | | ????????????????????# ?? ?????? | | ????????????????????# ?" ???? | | ???????????????????## """" ??? | | ??????????????????? """"" #?? | | ???????????????????? """"" #?? | | ?????????????????????? """" #?? | | ???????????????????????# " #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????# % #?? | | ???????????????????????# #?? | | ??????????????????###### ! #?? | | ??????????????+ ##### #?? | | ???????????????##########+###### ### | | ?????????????????????# ## | | ?????????????????????# = @ p #### # | | ?????????????????????# "" # | | ?????????????????????# "" + %= | | ?????????????????????# [ T" =# * ! | | ?????????????????????# "" # "" | | ?????????????????????# "" # "" | | ?????????????????????# # | | ?????????????????????# # | | ?????????????????????########## | | ??????????????????????????????# = | | ??????????????????????????????# # %! | | ??????????????????????????????# # ## | | ??????????????????????????????######%=## #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# #? | | ?????????????????????????????????## # #######? | | ?????????????????????????????????? ##??????? | | ????????????????????????????????? ?#???????? | | ????????????????????????????????? ????????? | | ???????????????????????????????? ????????? | | ??????????????????????????????? #???????? | | ??????????????????????????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 410 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileFieldNullifier Manual? 0 Play Time 00:40:45 Cumulative 370.7 hours Start 2022.04.29 @ 21:45:04 End 2022.04.30 @ 14:59:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 524 Rogue 524 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e45f64ed-5ae3-4421-b09d-5e23ee93d3b2