Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 12:44:23 Player: GANYMEDE Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (843) 843 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4853 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 78/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Small Storage Unit Phase Cannon Power Sword Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Visual Processing Unit Weapon Cycler Hardened Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Phase Cannon Heavy Flak Cannon Power Sword [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 . . . 2 . Utility 5 | . . 1 2 . 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 32 | 6 2 4 4 8 1 6 1 Power 7 | 1 . . 1 2 . 2 1 Engine 3 | 1 . . . 1 . . 1 Core 4 | . . . 1 1 . 2 . Reactor . | . . . . . . . . Propulsion 4 | 2 . 2 . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 . 3 2 1 1 . Device 3 | . 1 . . 1 . 1 . Storage 1 | 1 . . . . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . 1 . . Protection 4 | . . . 3 1 . . . Artifact . | . . . . . . . . Weapon 11 | 2 . 2 . 4 . 3 . Energy Gun 2 | 1 . . . . . 1 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 4 | 1 . . . 3 . . . Ballistic Cannon 3 | . . 2 . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 19 | . . . . . 1 17 1 Power 4 | . . . . . . 4 . Propulsion 4 | . . . . . . 4 . Utility 6 | . . . . . 1 4 1 Weapon 5 | . . . . . . 5 . Highest Loss Streak 11 | . . . . . 1 11 1 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 4 6 6 7 7 6 4 Power 1 | . . . . . 1 2 1 Propulsion . | . . . 1 1 1 . . Utility 1 | . 2 2 1 3 1 . 1 Weapon 2 | . 2 3 3 2 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 5 | . . . . 1 2 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . 1 . . . Weapon 4 | . . . . . 2 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 98 97 98 99 97 74 . Engine 5 | . 14 11 1 7 6 3 . Core 4 | . . . 7 6 6 5 . Wheel 19 | . 28 32 27 23 20 14 . Device 9 | . 6 10 9 13 10 9 . Storage 6 | . 14 11 9 7 6 4 . Processor 5 | . 6 11 9 7 6 4 . Hackware 1 | . . . . . 6 4 . Protection 6 | . . . 16 8 12 7 . Energy Gun 1 | . 14 . . . . 1 . Energy Cannon 3 | . . . . 5 6 3 . Ballistic Gun 8 | . 14 . . 13 13 7 . Ballistic Cannon 4 | . . 19 18 3 . . . Peak Build Rating 49 | 6 8 12 18 37 42 49 12 Average Rating 26 | 3 7 11 16 33 41 40 2 On Entrance 15 | . 6 8 12 18 37 41 2 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . Naked Turns 329 | . . . . . . 43 286 Heaviest Build 46 | 14 15 17 25 44 42 46 2 Greatest Support 50 | 26 26 40 40 40 40 50 3 Greatest Overweight (x) 10 | . . . . 1 1 10 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 Most Carried 8 | 5 6 8 8 8 8 8 5 Average Carried 6 | 1 4 6 6 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 1 6 6 8 8 8 5 4 Class Distribution -------------------- 42% | Mutant 31% | Skirmisher 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 726 | 262 43 77 34 80 127 103 . Remotely . | . . . . . . . . Salvage Created 949 | . 59 78 . 124 185 503 . Parts 35 | . 6 3 . 5 7 14 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 15 | . 1 2 . 2 3 7 . Guns 9 | . 1 . . 1 2 5 . Cannons 6 | . . 2 . 1 1 2 . Classes Destroyed 6 | . 2 1 . . . 3 . Hauler 1 | . . . . . . 1 . Watcher 2 | . 1 . . 1 . . . Grunt 10 | . 1 1 . 1 3 4 . Brawler 1 | . . . . . . 1 . Sentry 2 | . . 1 . 1 . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 3 | . 1 1 . 1 3 3 . Combat Bots Only 3 | . 1 1 . 1 3 3 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 264 | . 12 4 2 32 43 127 44 Missed 81 | . 3 1 . 18 15 26 18 Hits 183 | . 9 3 2 14 28 101 26 Projectile 183 | . 9 3 2 14 28 101 26 Critical Strikes 11 | . . 1 . 1 3 6 . Damage Taken 3182 | . 100 43 27 162 402 2057 391 Core 1117 | . 46 . . . 70 629 372 Absorbed by Shields 41 | . . . . . . 41 . Redirected to Shielding 53 | . . . . 3 13 37 . Core Remaining (%) 95 | 100 81 100 100 100 91 . . Volleys Fired 52 | . 6 3 3 8 7 25 . Largest 3 | . 2 2 2 3 3 3 . Hottest 162 | . 70 60 60 121 121 162 . Shots Fired 137 | . 12 6 6 24 21 68 . Gun 83 | . 12 . . 14 14 43 . Cannon 54 | . . 6 6 10 7 25 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 86 | . 6 6 6 18 14 36 . Thermal 51 | . 6 . . 6 7 32 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 3 2 3 3 5 8 . Robot Miss Streak 7 | . 3 1 2 4 5 7 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 94 | . 6 3 2 14 13 56 . Core Hits 65 | . 3 2 1 12 8 39 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . Destroy 1 | . . . . . 1 . . Blast 1 | . . 1 . . . . . Melee Attacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Slashing 5 | . . . . . . 5 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2066 | . 78 57 34 249 270 1378 . Guns 1042 | . 78 . . 146 191 627 . Cannons 800 | . . 57 34 103 79 527 . Explosions . | . . . . . . . . Melee 146 | . . . . . . 146 . Ramming 78 | . . . . . . 78 . Kinetic 1073 | . 41 57 34 195 191 555 . Thermal 769 | . 37 . . 54 79 599 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 146 | . . . . . . 146 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 1 2 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . . . 7 . Projectiles 2 | . . . . . . 2 . Explosions . | . . . . . . . . Melee 5 | . . . . . . 5 . Knockbacks 8 | . . . 2 . . 6 . Impact . | . . . . . . . . Kinetic 7 | . . . 2 . . 5 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 37 | . . . . . . 37 . Shots . | . . . . . . . . Rammed 5 | . . . . . . 5 . Targets Rammed 5 | . . . . . . 5 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 482 | . 54 4 6 164 482 128 . Average Temperature 86 | . 22 4 3 62 244 34 . Received Heat Transfer 1210 | . 54 27 9 96 135 778 111 Effects 3 | . . . . . 3 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1184 | . 111 . . 74 111 888 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 97 . Level 1 . | . . . . . . 2 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 211 | . 30 61 21 80 56 211 . Initial 21 | . . 3 21 . 17 17 . Average 34 | . 6 15 4 13 16 102 . Influence Increases 972 | . 37 91 1 181 86 486 90 Destroy 0b10 Robot/C 300 | . 20 40 . 40 60 140 . Destroy 0b10 Robot/NC 15 | . 5 . . 5 . 5 . Destroy Leader 86 | . 12 20 . 22 10 22 . Successful Hack 9 | . . . . 9 . . . Disable Machine 30 | . . . . 15 . 15 . Destroy Structure 7 | . . 1 1 . 1 4 . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 510 | . . 30 . 90 . 300 90 Influence Decreases 947 | . 27 50 52 145 86 386 201 Entered New Map 126 | . . 7 30 . 19 19 51 Time Decay 631 | . 27 43 22 145 57 197 140 Lost Part 190 | . . . . . 10 170 10 Squads Dispatched 12 | . 2 1 2 1 2 4 . Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . 1 . 1 . Reinforcement 6 | . 2 1 1 . . 2 . Assault . | . . . . . . . . Garrison 3 | . . . 1 . 1 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 6 5 3 12 7 29 12 Peak Tracking Total 6 | . 2 4 6 4 4 6 6 Tactical Retreats 16 | . . 2 . 2 . 10 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 7 | . . . . 2 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 2 | . . . . 1 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 4 | . . . . 3 . 1 . Terminals 4 | . . . . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . . 4 . 1 . Successful 3 | . . . . 3 . . . Failed 2 | . . . . 1 . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . 4 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . 3 . . . Open DSF 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 2 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 1891 | . 134 222 130 795 173 437 . Optics 1821 | . 64 222 130 795 173 437 . Sensors 1327 | . 70 210 130 795 122 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 2283 | 43 146 222 130 795 173 481 293 Spaces Moved 1808 | 41 115 199 115 667 135 369 167 Core 278 | 21 . . . . . 90 167 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1530 | 20 115 199 115 667 135 279 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 93 93 108 50 50 Average Speed 94 | 69 90 92 93 104 108 95 50 Slowest Speed 550 | 90 90 93 93 108 108 550 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 4 24 24 18 23 5 13 23 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . 1 1 . Melee . | . . . . . . . . Projectile 2 | . . . . . 1 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 2287 | 55 144 232 131 751 150 447 377 Wait 301 | . 16 16 4 45 1 12 207 Move 1801 | 40 114 198 114 666 134 368 167 Hop . | . . . . . . . . Pick Up 44 | 7 6 5 5 14 4 3 . Fast Attach . | . . . . . . . . Attach 32 | 7 1 5 2 5 2 8 2 Detach 7 | 1 . 2 . . . 3 1 Swap 8 | . 1 . 2 4 . 1 . Drop 18 | . . 3 1 9 2 3 . Fire 52 | . 6 3 3 8 7 25 . Melee 5 | . . . . . . 5 . Ram 5 | . . . . . . 5 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . . 14 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 156 | -10/Materials | Discovered new exit (range 9) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 396 | -9/Materials | Discovered new exit (range 18) 412 | -9/Materials | Entered another Materials area 412 | -8/Materials | Evolved 2 slots: Utility x2 514 | -8/Materials | Garrison activated, responded to threat 536 | -8/Materials | Discovered new exit (range 5) 542 | -8/Materials | Entered Factory 542 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 746 | -7/Factory | Allied Derelicts emerged from ambush trap array 955 | -7/Factory | Build established: Skirmisher 975 | -7/Factory | Lost 3 allies 1315 | -7/Factory | Discovered new exit (range 16) 1337 | -7/Factory | Entered another Factory area 1337 | -6/Factory | Evolved 2 slots: Utility x2 1456 | -6/Factory | Garrison activated, responded to threat 1491 | -6/Factory | Discovered new exit (range 18) 1510 | -6/Factory | Entered another Factory area 1510 | -5/Factory | Evolved 2 slots: Propulsion x2 1654 | -5/Factory | Build established: Tank 1743 | -5/Factory | Garrison activated, responded to threat 1853 | -5/Factory | Lost 4 parts (2p1n1w) 1948 | -5/Factory | Core integrity fell below 50% 1971 | -5/Factory | Lost 11 parts (2p2n3u4w) 1984 | -5/Factory | Discovered new exit (range 16) 1991 | -5/Factory | Entered Upper Caves 2004 | -5/Upper Caves | Spotted B-75 Beast 2178 | -5/Upper Caves | Build established: Mutant 2254 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2262 | -5/Upper Caves | Core integrity fell below 20% 2284 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Discarded Visual Processing Unit. K-01 Serf collects debris. K-01 Serf cleans the Power Conduit. Slug penetrates Wall. EXIT=FOUND Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. System corrupted: Energy discharge (-23). EM :N1ITEZUX>U#5FYXXM Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. Identified Hvy. Deuterium Engine. Slug penetrates Wall. Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ???????????????????## ???????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ?????????????? ? ????????? | | ?????????????????????? ????###?????# ??????? | | ??????????????????????# ??## ##????# ?????? | | ??????????????????????# ??# #????# ??????? | | ??????????????????????# ### #???## ??????? | | ??????????????????????# @ #????# ??????? | | ??????????????????????# ####?# ??????? | | ??????????????????????# ### ## #??????# | | ?????????????????????## % # ## ######## | | ????????????????????## b | | ????????????????????# g ## | | ????????????????????# g g ## | | ????????????????????## Y## | | ?????????????????????## ##### | | ??????????????????????# ## #???? | | ??????????????????????# # ##???? | | ??????????????????????## # #????? | | ??????????????????????#; ## # # ##????? | | ??????????????????????# #### # # #####?????? | | ?????????????????????## ###### #????????? | | ????????????????????## ### ### # #????????# | | ????????????????????# ##########????????# | | ????????????????????# ##?????????????????# | | ???????????????????# #???????####??????## | | ???????????????????# #?????## ######## | | ???????????????????# #?????# # | | ???????????????????# ##????## # # | | ???????????????????# ###????## ## ## # | | ???????????????????## ##??????# #### | | ????????????????????## ##???????## ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed BlinkSmartbombWell Manual? 0 Play Time 00:31:52 Cumulative 7.5 hours Start 2026.09.29 @ 16:12:02 End 2026.10.13 @ 12:44:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0f65827-bc84-4ffb-b4b4-d0600fc09b4b