Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.07 @ 14:11:25 Player: Smie Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (26) 130 Value Destroyed (1074) 1074 Prototype IDs (239) 4780 Alien Tech Used (1) 200 Bonus (9877) 9877 TOTAL SCORE: 23161 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 77 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 68/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads > --- UTILITY (12) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Light Particle Reactor Cooling System Improved Propulsion Shielding Advanced Force Field Dispersion Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Makeshift Cloaking Device Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Makeshift Sword > --- INVENTORY -------- Light Particle Reactor Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Q-thruster Cooling System Improved Propulsion Shielding Rocket Launcher Improved Grenade Launcher [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . 1 . . Utility 10 | . . . . . 2 1 . 2 . . . . 2 . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 79 | 6 11 3 . 11 6 1 1 5 7 1 1 3 3 . 1 10 1 8 Power 5 | 1 1 1 . . 1 . . . . 1 . . . . . . . . Engine 4 | 1 1 1 . . 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 18 | 2 3 1 . 4 1 . . . . . . . 1 . . 4 . 2 Treads 1 | . . . . . . . . . . . . . . . . . . 1 Leg 7 | . 2 1 . 4 . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . 1 . . . . . . . 1 . . 4 . 1 Utility 27 | 1 2 . . 1 2 1 1 4 3 . . 3 2 . 1 4 . 2 Device 15 | . . . . 1 1 . . 3 3 . . 2 . . . 3 . 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 1 1 . . . . . . . . . . Hackware 4 | . . . . . 1 . . . . . . . 1 . 1 1 . . Protection 3 | . 1 . . . . . . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 5 1 . 6 2 . . 1 4 . 1 . . . . 2 1 4 Energy Gun 13 | 1 3 1 . 3 1 . . . 2 . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . . 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 10 | . 2 . . 3 1 . . . 2 . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . . . . . 2 Parts Lost 20 | . 1 . . 1 1 . 1 . . 2 2 1 . . . 10 1 . Power 2 | . . . . . 1 . . . . 1 . . . . . . . . Propulsion 6 | . 1 . . . . . . . . . . . . . . 5 . . Utility 6 | . . . . 1 . . . . . . 2 1 . . . 2 . . Weapon 6 | . . . . . . . 1 . . 1 . . . . . 3 1 . Highest Loss Streak 9 | . 1 . . 1 1 . 1 . . 1 2 1 . . . 9 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 93 100 100 99 54 65 69 68 73 68 66 73 72 82 76 62 40 42 Engine 7 | . 14 14 14 14 7 7 7 6 6 4 . . . . . . . . Core 1 | . . . . . . . . . . . 6 6 5 5 5 2 . . Leg 10 | . 9 28 28 28 . . . . . . . . . . . . . . Wheel 1 | . 17 . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 9 7 7 6 6 6 6 6 6 11 9 3 . . Device 7 | . . . . 7 10 15 7 12 13 13 12 6 5 5 5 7 4 3 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 5 2 . . Processor 9 | . . . . . . 3 15 16 20 20 20 20 17 17 15 14 14 14 Hackware 5 | . . . . . 1 7 7 6 6 6 6 6 6 11 13 17 19 19 Protection 4 | . 8 14 14 6 . . . . . . . 6 11 11 10 5 . . Energy Gun 11 | . 18 28 28 20 17 15 15 6 5 2 . . . . . . . . Ballistic Gun 3 | . 8 . . . . . . 5 6 6 6 6 5 5 5 2 . . Launcher 1 | . . . . 7 . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 13 24 18 18 21 18 18 17 20 22 22 24 25 32 32 32 33 7 8 Greatest Support 57 | 32 32 20 20 20 50 50 50 50 50 50 50 50 57 57 57 50 3 3 Greatest Overweight (x) 2 | . 1 1 . 1 . . . . . . . . . . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 9 7 4 6 9 10 5 5 Average Carried 8 | 4 8 9 9 9 9 10 9 9 9 9 8 5 4 5 6 7 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 9 8 5 4 6 9 4 5 5 Class Distribution -------------------- 54% | Mutant 21% | Scout 16% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Matter Collected 971 | 213 204 . . 232 18 . . 121 86 51 . . . . . 30 . 16 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 698 | . 248 . . 364 28 . . . 28 . . . . . . 30 . . Parts 28 | . 9 . . 10 4 . . . 3 . . . . . . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Combat Hostiles Destroyed 24 | . 6 . . 9 4 . . . 4 . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Guns 10 | . 4 . . 5 . . . . 1 . . . . . . . . . AOE 13 | . 2 . . 4 4 . . . 3 . . . . . . . . . Classes Destroyed 5 | . 2 . . 1 1 . . . . . . . . . . 1 . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 8 | . . . . . 4 . . . 4 . . . . . . . . . Grunt 14 | . 6 . . 8 . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 4 | . 4 . . 3 4 . . . 4 . . . . . . 2 . . Combat Bots Only 4 | . 4 . . 3 4 . . . 4 . . . . . . 1 . . Max Kills in Single Turn 4 | . 2 . . 2 4 . . . 2 . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 4 . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Damage Taken 4463 | . 426 39 . 336 83 . 93 20 232 400 225 92 . . 19 1873 275 350 Core 1653 | . 120 . . 109 9 . . 20 . 48 . 35 . . . 987 161 164 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 25 | . . . . . . . . . . . . 13 . . 12 . . . Core Remaining (%) 84 | 100 . . . 8 98 . 100 . . . . 87 . 100 100 . . . Volleys Fired 73 | . 23 . . 27 2 . . . 5 . . . . . . 12 1 3 Largest 2 | . 2 . . 2 2 . . . 2 . . . . . . 1 1 1 Hottest 88 | . 80 . . 80 80 . . . 58 . . . . . . 33 36 88 Shots Fired 115 | . 45 . . 41 4 . . . 9 . . . . . . 12 1 3 Gun 96 | . 43 . . 35 3 . . . 4 . . . . . . 8 . 3 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 19 | . 2 . . 6 1 . . . 5 . . . . . . 4 1 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 33 | . 20 . . . . . . . 4 . . . . . . 8 . 1 Thermal 63 | . 23 . . 35 3 . . . . . . . . . . . . 2 Explosive 19 | . 2 . . 6 1 . . . 5 . . . . . . 4 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 7 . . 12 1 . . . 1 . . . . . . 2 . . Robot Miss Streak 4 | . 3 . . 1 1 . . . 1 . . . . . . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 65 | . 31 . . 24 1 . . . 2 . 1 . . . . 6 . . Core Hits 53 | . 16 . . 22 3 . . . 7 . . . . . . 5 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . . 1 . 6 . . 13 . 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . 1 . 6 . . 13 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2242 | . 556 . . 507 233 . . . 480 . 72 . . . . 394 . . Guns 655 | . 353 . . 243 10 . . . 14 . . . . . . 35 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1479 | . 203 . . 264 223 . . . 466 . . . . . . 323 . . Melee 108 | . . . . . . . . . . . 72 . . . . 36 . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 226 | . 177 . . . . . . . 14 . . . . . . 35 . . Thermal 429 | . 176 . . 243 10 . . . . . . . . . . . . . Explosive 1479 | . 203 . . 264 223 . . . 466 . . . . . . 323 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . . . . 72 . . . . 36 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . 4 4 4 Average Corruption 3 | . . . . . . . . . . . . . . . . 1 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . 3 1 Message Errors 2 | . . . . . . . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . 21 . . . 36 . 12 . . . . 44 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 101 | . . . . . 21 . . . 36 . . . . . . 44 . . Melee 12 | . . . . . . . . . . . 12 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . 48 49 . . . 23 . . . . . . . 29 . Shots 4 | . . . . 1 1 . . . 1 . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 156 . . 276 . . . . 9 . . . . . . . . 2 Average Temperature 87 | . 70 . . 141 . . . . 6 . . . . . . . . 2 Received Heat Transfer 612 | . 258 . . 165 9 . . 9 54 42 . . . . . 27 30 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . . . . . . . Heat Transferred 975 | . 400 . . 550 25 . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Peak Influence 1660 | . 339 . . 231 234 106 74 110 . . . . 47 32 76 297 297 1660 Initial 222 | . . . . . 89 106 74 33 . . . . 9 32 16 39 222 161 Average 160 | . 151 . . 47 127 106 72 34 . . . . 25 32 45 96 259 1605 Maximum Alert Level 5 | . 1 . . 1 1 . . . . . . . . . . 1 1 5 Low Security (%) 83 | 100 65 100 . 99 76 100 100 100 . . . . 100 100 100 95 . . Level 1 11 | . 34 . . . 23 . . . . . . . . . . 4 100 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 17 | . 1 . . . . . 1 2 . . . . . . . 7 . 6 Investigation 2 | . . . . . . . . 2 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Reinforcement 4 | . 1 . . . . . 1 . . . . . . . . 2 . . Assault 6 | . . . . . . . . . . . . . . . . . . 6 Garrison 2 | . . . . . . . . . . . . . . . . 2 . . Intercept 2 | . . . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Distress Signals 2 | . . . . . 1 . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 107 | . 9 . . 9 7 . 4 5 11 10 4 2 . . 4 18 3 21 Peak Tracking Total 17 | . 5 . . 3 7 . 4 2 8 7 4 2 . . 3 13 3 17 Tactical Retreats 14 | . . . . . 1 . . 2 4 3 . 1 . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Traps Triggered 4 | . . 1 . . . . . 1 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Machines Disabled 4 | . 1 . . . . . . . . . . . . . . 1 1 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Machines Accessed 39 | . 4 1 2 . 1 1 . 8 1 1 4 . 6 . 6 4 . . Terminals 24 | . 3 . . . 1 1 . 6 . . . . 5 . 5 3 . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 108 | . 10 1 5 . 5 1 . 18 1 1 27 . 14 . 17 8 . . Successful 74 | . 6 1 5 . 1 1 . 10 1 1 27 . 7 . 9 5 . . Failed 34 | . 4 . . . 4 . . 8 . . . . 7 . 8 3 . . Catastrophic 7 | . . . . . . . . 1 . . . . 2 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 5 . 1 . 2 . . 7 . . . . 6 . 8 3 . . Terminals 65 | . 9 . . . 5 1 . 15 . . . . 13 . 16 6 . . Fabricators 3 | . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . 2 . . Terminal Hacks 59 | . 4 1 5 . . 1 . 6 1 1 27 . 4 . 6 3 . . Record 18 | . . . 4 . . . . 1 . . 11 . . . 1 1 . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . . Unreport Threat 4 | . 1 . . . . . . 2 . . . . . . 1 . . . Locate Traps 5 | . 1 . . . . . . . . . . . 2 . 2 . . . Patrol Status 2 | . 1 . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 1 . . . 1 . . 2 . . . . 2 . 2 1 . . Terminals 9 | . 1 . . . 1 . . 2 . . . . 2 . 2 1 . . Botnet 9 | . 1 . . . 1 . . 2 . . . . 2 . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 1 . . 7 . . . . 4 . 4 4 . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . . . . . . . . . . Total Damage 215 | . . . . 215 . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Robot Analysis Total 129 | . . . . . . . . 1 . . 128 . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Turns Passed 4672 | 75 452 137 313 1083 152 20 24 422 355 140 290 183 160 15 152 342 172 185 Spaces Moved 5397 | 42 312 102 259 694 203 37 41 738 557 271 185 350 228 30 338 533 163 314 Core 659 | 1 . . . . . . . . . . . . . . . 181 163 314 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1181 | . 126 102 259 694 . . . . . . . . . . . . . . Wheels 227 | 41 186 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3330 | . . . . . 203 37 41 738 557 271 185 350 228 30 338 352 . . Fastest Speed 44 | 50 100 120 120 120 50 50 50 50 50 50 50 50 44 44 44 50 50 50 Average Speed 69 | 98 108 120 120 130 50 50 50 50 50 50 50 50 47 44 44 50 83 50 Slowest Speed 190 | 100 190 190 120 190 50 50 50 50 50 50 50 50 50 44 50 115 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . 3 . 2 22 2 . 2 1 . . 6 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 47 28 61 93 22 1 49 20 68 57 82 62 9 46 13 25 37 39 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 31 | . . . 1 . . . . . 1 . 28 1 . . . . . . Known Exits Taken 9 | . . . . . . 1 . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . . . . . 1 . . . . . . . . Spaces Dug 81 | . 6 . . 11 15 . . . 23 . . . 6 . . 11 9 . Terrain Destroyed 237 | . 49 . . 57 15 . . . 34 . . . 6 . . 67 9 . Melee 17 | . . . . . . . . . . . . . 6 . . 11 . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 220 | . 49 . . 57 15 . . . 34 . . . . . . 56 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Gar Qua Total 6129 | 72 380 115 263 828 244 37 42 767 621 275 379 356 271 31 334 583 196 335 Wait 504 | 19 18 9 . 91 29 . . 42 51 2 195 5 35 . . 8 . . Move 5302 | 41 311 101 258 693 196 36 36 697 552 270 180 347 227 29 325 527 162 314 Hop 37 | . . . . . 3 . 2 18 2 . 2 1 . . 6 3 . . Pick Up 36 | 6 8 1 1 1 5 . 1 2 2 1 . . . 2 1 3 2 . Fast Attach 38 | 6 6 3 . 1 3 1 1 2 . . . . 2 . 1 4 . 8 Attach 19 | . 1 . . . 1 . . 2 . 1 1 3 1 . . 5 1 3 Detach 7 | . 1 . . . . . . . . . . . . . 1 1 . 4 Swap 25 | . 4 . . 10 2 . . 1 7 . . . . . . 1 . . Drop 35 | . 8 1 4 5 3 . 2 1 2 1 . . . . . 6 . 2 Fire 73 | . 23 . . 27 2 . . . 5 . . . . . . 12 1 3 Melee 21 | . . . . . . . . . . . 1 . 6 . . 13 . 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 2 . . . . . . . . 30 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / DSF) -5/DSF -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: Arm / Qua x2 / Gar) -3/Garrison -3/Quarantine History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Entered Mines 544 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 590 | -10/Mines | Discovered new exit (range 8) 609 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 656 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 656 | -10/Mines | Discovered new exit (range 5) 665 | -10/Mines | Entered Exiles 665 | -10/Exiles | Accompanied by 3 allies 694 | -10/Exiles | Met 8R-AWN 715 | -10/Exiles | Met EX-HEX 748 | -10/Exiles | Met EX-BIN 809 | -10/Exiles | Aligned with FarCom system 811 | -10/Exiles | Given EX-Vault access code 838 | -10/Exiles | Opened EX-Vault 849 | -10/Exiles | Found Flying Fortress v7 876 | -10/Exiles | Warned to stay clear of 0b10 Research branches 907 | -10/Exiles | Met EX-DEC 917 | -10/Exiles | Learned location of Zion (-7) 967 | -10/Exiles | Discovered new exit (range 11) 978 | -10/Exiles | Left Exiles lab with Flying Fortress v7 978 | -10/Exiles | Entered Mines 978 | -9/Mines | Accompanied by 3 allies 1004 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1134 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1439 | -9/Mines | Core integrity fell below 50% 1712 | -9/Mines | Found a hidden stash of uninstalled traps 1909 | -9/Mines | Core integrity fell below 20% 1999 | -9/Mines | Learned Materials terminal intel 2046 | -9/Mines | Discovered new exit (range 5) 2061 | -9/Mines | Entered Materials 2061 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2062 | -8/Materials | Loaded intel: 12 terminal locations 2209 | -8/Materials | Discovered new exit (range 8) 2213 | -8/Materials | Entered Factory 2213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2233 | -7/Factory | Identified exit to DSF 2233 | -7/Factory | Entered DSF 2244 | -7/DSF | Discovered new exit (range 20) 2257 | -7/DSF | Identified exit to Factory 2257 | -7/DSF | Entered Factory 2257 | -6/Factory | Evolved 2 slots: Utility x2 2481 | -6/Factory | Identified exit to Lower Caves 2679 | -6/Factory | Entered Lower Caves 2757 | -6/Lower Caves | Build established: Scout 2803 | -6/Lower Caves | Encountered a Warlord checkpoint 3030 | -6/Lower Caves | Discovered new exit (range 10) 3034 | -6/Lower Caves | Identified exit to Lower Caves 3034 | -6/Lower Caves | Entered another Lower Caves area 3035 | -6/Lower Caves | Discovered new exit (range 9) 3098 | -6/Lower Caves | Spotted B-75 Beast 3167 | -6/Lower Caves | Learned location of 2 exits from Factory 3167 | -6/Lower Caves | Discovered new exit (range 15) 3174 | -6/Lower Caves | Identified exit to Data Miner 3174 | -6/Lower Caves | Entered Data Miner 3174 | -6/Data Miner | Discovered new exit (range 6) 3182 | -6/Data Miner | Met Data Miner 3194 | -6/Data Miner | Learned location of Section 7 (-3) 3194 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3203 | -6/Data Miner | Received God Mode back door access code from Data Miner 3433 | -6/Data Miner | Identified exit to Proximity Caves 3450 | -6/Data Miner | Interfaced with the Data Conduit 3464 | -6/Data Miner | Entered Proximity Caves 3577 | -5/Proximity Caves | Spotted B-75 Beast 3639 | -5/Proximity Caves | Discovered new exit (range 17) 3647 | -5/Proximity Caves | Identified exit to Factory 3647 | -5/Proximity Caves | Entered Factory 3647 | -5/Factory | Evolved 2 slots: Utility x2 3648 | -5/Factory | Identified exit to Factory 3649 | -5/Factory | Loaded intel: 316 machine locations 3807 | -5/Factory | Identified exit to DSF 3807 | -5/Factory | Entered DSF 3808 | -5/DSF | Loaded intel: 3 machine locations 3814 | -5/DSF | Discovered exit to Factory (range 19) 3822 | -5/DSF | Entered Factory 3822 | -4/Factory | Evolved 2 slots: Utility x2 3823 | -4/Factory | Loaded intel: 264 machine locations 3930 | -4/Factory | Identified exit to Research 3936 | -4/Factory | Discovered new exit (range 13) 3943 | -4/Factory | Identified exit to Upper Caves 3974 | -4/Factory | Entered Research 3974 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3975 | -3/Research | Loaded intel: 110 machine locations 4056 | -3/Research | Build established: Hacker-Mutant 4098 | -3/Research | Identified exit to Armory 4098 | -3/Research | Identified exit to Quarantine 4131 | -3/Research | Found Exp. Terrain Scanner 4152 | -3/Research | Intercept squad dispatched 4173 | -3/Research | Spotted Tracker 4185 | -3/Research | Garrison activated, responded to threat 4238 | -3/Research | Destroyed Tracker 4246 | -3/Research | Spotted Combat Programmer 4277 | -3/Research | Lost 9 parts (5n2u2w) 4299 | -3/Research | Core integrity fell below 50% 4312 | -3/Research | Spotted B-86 Titan 4316 | -3/Research | Identified exit to Garrison 4316 | -3/Research | Entered Garrison 4317 | -3/Garrison | Loaded intel: 20 machine locations 4319 | -3/Garrison | Installed Relay Interface Framework 4383 | -3/Garrison | Garrison Relay disabled 4406 | -3/Garrison | Triggered checkpoint 4454 | -3/Garrison | Spotted B-86 Titan 4463 | -3/Garrison | Core integrity fell below 20% 4465 | -3/Garrison | Triggered checkpoint 4479 | -3/Garrison | Discovered exit to Quarantine (range 19) 4488 | -3/Garrison | Entered Quarantine 4489 | -3/Quarantine | Maximum security lockdown engaged 4489 | -3/Quarantine | Loaded intel: 72 machine locations 4505 | -3/Quarantine | Found Alien Artifact 4505 | -3/Quarantine | Identified Core Reset Matrix 4505 | -3/Quarantine | Used Core Reset Matrix 4509 | -3/Quarantine | Detected hypermatrix surge 4509 | -3/Quarantine | Sensed 13 artifacts in vicinity 4670 | -3/Quarantine | Cryocooling Duct disabled 4673 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04641_ M-36 Artificer unfolds itself. 04654_ Biostim Tank disabled. 04654_ C-30 ARC bursts open, deploying its payload. 04654_ G-73 Enforcer unfolds itself. 04654_ L-61 Swordsman unfolds itself. 04654_ B-74 Champion unfolds itself. 04654_ E-15 Imp unfolds itself. 04656_ Graphene Brace blown off. 04656_ E-15 Imp destroyed. 04659_ Acquired 16 matter. 04660_ Acquired Unknown Flight Unit. 04660_ Identified Cesium-ion Thruster. 04661_ Cesium-ion Thruster severed. 04667_ Scanalyzer disabled. 04669_ Acquired Prototype Ballistic Gun. 04669_ Identified Adv. KE Penetrator. 04670_ Slug penetrates Cryocooling Duct. 04670_ Cryocooling Duct disabled. 04671_ P-80 Master resets P-80 Master, system corruption cleaned. 04672_ Dropped Adv. KE Penetrator. Map ----- +----------------------------------------------------+ | ?###??# #?????????????????????????# ##????????? | | ##T#### #?????????????????????????# ????????? | | #?????????????????????????# ????????? | | #?????????????????????????# ?????????? | | #?????????????????????????+ ?????????? | | """ #??##########?????????????# #?????????? | | """ #??# #?????????????# #?????????? | | """ #### ]#############?# #?????????? | | + """ # #?# #?????????? | | # """" # #?# #?????????? | | # """" # #?# #?????????? | | # """ + #?# #?????????? | | ! # # ### #?# #?????????? | | ! # # #?# #?# #?????????? | | # # #?# ### ########### | | ########## #?# | | #????????# #?# | | #????????# #?# | | #????????# #?# | | ######+######???# #?####################### | | #= #???# #############??# # | | # #???# # #??# """ # | | + " """ #???# # """ """ #??# !!""" # | | # """ """ #???# # """" """"g#??# = """ # | | # """" """ #???# # g i####b # | | # """ #???# @ [ """ """glhgCg """ # | | # #???# # """ """ ####C "" # | | #############???# # p p #??# g """ # | | ################# ######+##/###??#! % # | | #????#####/#### | | #?????# " | | #?????# | | #?????# | | ?????#########+##############+####+##????# | | ?????????????# #???# #????####+#### | | ?????????????# #???# #???????????# | | ?????????????#"" ""#???# #???????????# | | ?????????????#"""""#???# """"""""" #???????????# | | ?????????????#"""""#???# "!""!""!" #???????????# | | ?????????????#######???# """"""""" #???????????# | | ???????????????????????# """"""""" #???????????# | | ???????????????????????# """"""" #???????????# | | ???????????????????????# ?? #???????????# | | ???????????????????????# ? ???????????????# | | ???????????????????????# ????? ????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 30 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 68 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed AntigravHardenedDoomcannon Manual? 0 Play Time 01:36:27 Cumulative 83.1 hours Start 2022.07.07 @ 12:27:15 End 2022.07.07 @ 14:11:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 40 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1782f202-3f4c-4e8d-a282-93223d8833cc