Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 11:25:48 Player: phosphophyllite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (4148) 4148 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 7534 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (27) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Target Analyzer Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Recalibrator Heavy Assault Rifle Autogun Flak Cannon Remote Datajack Scythe [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . 2 . Parts Attached 98 | 7 3 16 14 13 45 Power 20 | 2 1 2 . 2 13 Engine 6 | 2 . 2 . 1 1 Core 14 | . 1 . . 1 12 Reactor . | . . . . . . Propulsion 36 | 2 . 8 8 3 15 Treads 13 | . . . 4 3 6 Leg 23 | 2 . 8 4 . 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 2 3 2 5 Device 4 | . 1 . 1 . 2 Storage 4 | 1 1 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . 1 2 2 1 Artifact . | . . . . . . Weapon 27 | 2 . 4 3 6 12 Energy Gun 7 | 2 . 3 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 15 | . . 1 3 6 5 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 8 | . . . . . 8 Parts Lost 59 | . . 10 5 2 42 Power 7 | . . 1 . . 6 Propulsion 23 | . . 3 4 2 14 Utility 7 | . . 2 . . 5 Weapon 22 | . . 4 1 . 17 Highest Loss Streak 21 | . . 7 2 2 21 To Critical Strikes . | . . . . . . Average Backups 12 | 2 7 9 13 14 12 Power 2 | 1 2 2 3 2 2 Propulsion 3 | 1 3 3 2 3 3 Utility 1 | . . 1 1 1 1 Weapon 4 | . 1 2 5 6 4 Tool/Special . | . . . . . . Unused Backups 24 | . 4 1 8 8 3 Power 6 | . 1 . 2 2 1 Propulsion 4 | . 3 . . . 1 Utility 5 | . . . 1 3 1 Weapon 9 | . . 1 5 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 97 97 97 99 95 Engine 6 | . 2 4 11 7 1 Core 5 | . 11 6 . 1 12 Treads 17 | . . . 11 35 23 Leg 17 | . 28 43 30 . 5 Device 3 | . 11 5 1 . 3 Storage 10 | . 14 11 11 9 10 Processor 1 | . . . . . 2 Protection 6 | . . 3 8 9 4 Energy Gun 4 | . 28 16 . . 3 Ballistic Gun 21 | . . 4 21 35 22 Peak Build Rating 44 | 6 11 17 15 23 44 Average Rating 21 | 4 10 13 14 20 32 On Entrance 11 | . 6 11 11 15 23 Avg Prop Armor Cover (%) 5 | . . . 4 . 8 Naked Turns . | . . . . . . Heaviest Build 60 | 14 20 35 43 49 60 Greatest Support 80 | 20 20 43 80 80 80 Greatest Overweight (x) 17 | . . . 1 1 17 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 Most Carried 15 | 5 9 13 15 15 15 Average Carried 12 | 3 7 9 13 14 12 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 5 9 13 14 15 15 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Mutant 7% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 4016 | 205 85 284 714 1024 1704 Remotely . | . . . . . . Salvage Created 5641 | 50 291 585 1202 1265 2248 Parts 330 | 1 15 34 93 66 121 Haulers Intercepted 5 | . . . 4 1 . Recyclers Shooed 7 | . . . 2 2 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 98 | . 7 15 19 22 35 Melee 3 | . . . . . 3 Guns 84 | . 7 13 19 22 23 Cannons 7 | . . . . . 7 AOE 4 | . . 2 . . 2 Classes Destroyed 14 | 1 4 2 3 . 4 Worker 17 | . 1 2 7 1 6 Builder 11 | . . . 2 2 7 Tunneler 1 | . . . . . 1 Hauler 5 | . . . 4 1 . Recycler 10 | 1 . . 2 1 6 Mechanic 1 | . . . . . 1 Operator 2 | . . . 1 . 1 Watcher 7 | . 2 1 1 1 2 Swarmer 26 | . 3 3 9 4 7 Grunt 48 | . 4 10 2 14 18 Brawler 2 | . . 1 . 1 . Sentry 15 | . . 1 8 3 3 Hunter 3 | . . . . . 3 Programmer 4 | . . . . . 4 Best Kill Streak 9 | 1 6 7 6 7 9 Combat Bots Only 7 | . 5 7 3 7 5 Max Kills in Single Turn 6 | 1 1 3 2 2 6 Gunslinging 1 | . . . 1 1 1 Exploded 1 | . . 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 806 | . 46 112 84 90 474 Missed 199 | . 14 33 21 16 115 Hits 607 | . 32 79 63 74 359 Melee 3 | . . 1 . 1 1 Projectile 604 | . 32 78 63 73 358 Critical Strikes 25 | . 2 . 2 5 16 Part Disruptions 1 | . . . . . 1 Damage Taken 8452 | . 367 971 781 977 5356 Core 1149 | . 159 103 120 55 712 Absorbed by Shields . | . . . . . . Redirected to Shielding 126 | . . 19 . . 107 Regen/Repaired (Parts) 32 | . . . 32 . . Core Remaining (%) 67 | 100 36 . 44 90 . Volleys Fired 318 | 2 29 42 94 51 100 Largest 4 | 2 2 2 2 4 4 Hottest 153 | 100 100 95 63 94 153 Shots Fired 871 | 4 58 74 180 201 354 Gun 841 | 4 58 74 180 201 324 Cannon 29 | . . . . . 29 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 718 | . . 23 173 201 321 Thermal 131 | 4 58 30 7 . 32 Explosive . | . . . . . . Electromagnetic 21 | . . 21 . . . Robot Hit Streak 17 | 2 15 6 14 17 15 Robot Miss Streak 6 | 1 3 4 3 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 22 | . . 2 3 8 9 Max Gunslinging Chain 2 | . . 1 1 2 2 Shots Hit Robots 541 | 3 40 47 119 115 217 Core Hits 254 | 2 18 26 53 52 103 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 15 | 1 3 4 2 2 3 Burn 7 | 1 3 3 . . . Destroy 4 | . . . 2 2 . Blast 2 | . . . . . 2 Corrupt 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 24 | . . . . . 24 Impact . | . . . . . . Slashing 24 | . . . . . 24 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11207 | 36 526 965 1842 1899 5939 Guns 8542 | 36 523 707 1842 1899 3535 Cannons 454 | . . . . . 454 Explosions 1564 | . . 258 . . 1306 Melee 644 | . . . . . 644 Ramming 3 | . 3 . . . . Kinetic 7673 | . . 289 1797 1899 3688 Thermal 2233 | 36 523 508 45 . 1121 Explosive 283 | . . . . . 283 Electromagnetic 371 | . . 168 . . 203 Impact . | . . . . . . Slashing 644 | . . . . . 644 Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 373 | . . . . . 373 Projectiles 1 | . . . . . 1 Explosions 335 | . . . . . 335 Melee 37 | . . . . . 37 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 196 | . . 39 . . 157 Shots 6 | . . 2 . . 4 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 546 | 78 223 99 24 337 546 Average Temperature 105 | 40 50 35 9 114 140 Received Heat Transfer 3069 | . 192 387 201 486 1803 Effects 30 | . 1 . . 3 26 Shutdowns 9 | . . . . . 9 Energy Bleed 2 | . 1 . . . 1 Interference 9 | . . . . 3 6 Matter Decay 1 | . . . . . 1 Short Circuit 4 | . . . . . 4 Damage (minor) 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 6 1 . . . Heat Transferred 4490 | 185 1776 1276 100 . 1153 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 77 | 100 100 100 100 48 57 Level 1 17 | . . . . 51 26 Level 2 4 | . . . . . 13 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 715 | 5 100 148 117 361 715 Initial 132 | . . 18 55 20 132 Average 136 | . 46 59 58 193 227 Influence Increases 3258 | 5 189 377 613 631 1443 Destroy 0b10 Robot/C 1960 | . 140 300 380 440 700 Destroy 0b10 Robot/NC 275 | 5 15 15 90 30 120 Destroy Leader 474 | . 34 52 120 94 174 Successful Hack 7 | . . 2 5 . . Disable Machine 255 | . . . 15 45 195 Destroy Structure 47 | . . 8 3 7 29 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 225 | . . . . 15 210 Influence Decreases 2713 | 5 144 289 697 389 1189 Entered New Map 293 | . . 27 78 29 159 Time Decay 1830 | 5 144 162 569 340 610 Lost Part 590 | . . 100 50 20 420 Squads Dispatched 21 | . 1 . 1 4 15 Investigation 4 | . . . . 2 2 Extermination 3 | . . . . . 3 Reinforcement 11 | . 1 . 1 1 8 Assault . | . . . . . . Garrison 3 | . . . . 1 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 3 | . . . . . 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 8 | . . 1 3 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 13 19 25 28 56 Peak Tracking Total 9 | . 3 9 3 5 5 Tactical Retreats 11 | . . . . 1 10 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . . . 2 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 17 | . . . 1 3 13 Max in Single Turn 4 | . . . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 3 | . . 1 2 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 1 4 . . Successful 5 | . . 1 4 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 44 | . . . 44 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 624 | . . . . . 624 Optics 624 | . . . . . 624 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5789 | 79 369 444 2005 881 2011 Spaces Moved 2399 | 54 140 225 959 368 653 Core 25 | 10 . . . . 15 Treads 1195 | . . . 321 368 506 Legs 1179 | 44 140 225 638 . 132 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 Average Speed 156 | 107 120 120 163 160 166 Slowest Speed 900 | 120 120 120 190 240 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 35 21 67 39 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . 7 . . 29 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 26 | . . 7 . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3792 | 67 285 324 1230 565 1321 Wait 741 | . 95 9 110 90 437 Move 2394 | 53 139 224 958 367 653 Hop . | . . . . . . Pick Up 112 | 5 11 21 27 22 26 Fast Attach 26 | 6 1 . 4 2 13 Attach 58 | . . 14 9 5 30 Detach 4 | . . . 2 . 2 Swap 41 | 1 2 8 3 9 18 Drop 73 | . 7 6 23 19 18 Fire 318 | 2 29 42 94 51 100 Melee 24 | . . . . . 24 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 9) 225 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x2 726 | -9/Materials | Lost 7 parts (1p2n1u3w) 729 | -9/Materials | Build established: Scavenger-Mutant 745 | -9/Materials | Destroyed 7 combat bots 850 | -9/Materials | Discovered new exit (range 7) 893 | -9/Materials | Entered Storage 1199 | -9/Storage | Repaired Corrupted Particle Gun 2156 | -9/Storage | Core integrity fell below 50% 2161 | -9/Storage | Discovered new exit (range 9) 2898 | -9/Storage | Entered Materials 2898 | -8/Materials | Evolved 2 slots: Weapon x2 3152 | -8/Materials | Destroyed 7 combat bots 3228 | -8/Materials | Build established: Scavenger-Tank 3459 | -8/Materials | Garrison activated, responded to threat 3549 | -8/Materials | Discovered new exit (range 11) 3779 | -8/Materials | Entered Factory 3779 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4033 | -7/Factory | Garrison activated, responded to threat 4325 | -7/Factory | Garrison activated, responded to threat 4452 | -7/Factory | Lost 3 parts (1p2w) 4765 | -7/Factory | Cargo convoy interrupted 5025 | -7/Factory | Lost 3 parts (1n2u) 5127 | -7/Factory | Lost 4 parts (2n2w) 5400 | -7/Factory | Build established: Scavenger-Gunner 5527 | -7/Factory | Lost 3 parts (1p1n1w) 5548 | -7/Factory | System corruption reached 10% 5632 | -7/Factory | Lost 3 parts (1u2w) 5636 | -7/Factory | Discovered new exit (range 15) 5691 | -7/Factory | Core integrity fell below 50% 5701 | -7/Factory | Core integrity fell below 20% 5790 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05736_ U-05 Engineer builds a Wall. 05737_ Critical hit (Burn: +37). 05740_ System corrupted: Energy discharge (-12). 05740_ R-06 Scavenger collects Terrain Scanner. 05743_ R-06 Scavenger collects Lgt. Ion Engine. 05747_ Critical hit (Burn: +37). 05757_ Carbon-fiber Leg destroyed. 05767_ Hcp. Matter Pod destroyed. 05769_ Imp. Carbon-fiber Leg destroyed. 05775_ K-01 Serf destroyed. 05775_ K-01 Serf collects debris. 05779_ Remote Datajack destroyed. 05780_ :LV3,PJ7QFLLN OPNE#KKZI|Z#N=XNHBU8R#B, 05782_ Critical hit (Burn: +37). 05783_ K-01 Serf collects debris. 05788_ Recalibrator destroyed. 05788_ K-01 Serf collects debris. 05788_ Remote Datajack destroyed. 05789_ K-01 Serf collects debris. 05790_ Critical hit (Burn: +37). 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"# # #?????????????????????????????# | | ???? ##?# #?????????????????????????????# | | ????????#^ #????????????????????????????## | | ????????# ^^ #????????????????????????????# | | ????????# #??? ????????????????????????#T | | ????????# #?""""???????????????????????## | | ?????#### # """"????????????????????????# | | ?????+ + """"????????????????????????# | | ?????####### # ""????????????????????#### #### | | ???????????# # ??????????????????? | | ???????????# #? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 57% | -9/Storage | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Hydra Please Form A Line Safety First Spot Them First Challenges ------------ None Game ------ Seed AssembledNeutronLauncher Manual? 0 Play Time 01:07:36 Cumulative 7.5 hours Start 2026.01.12 @ 20:18:37 End 2026.01.13 @ 11:25:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7e4728c-468b-41bf-aca1-28362c8eef1c