Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.14 @ 00:35:52 Player: faethon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (214) 1070 Value Destroyed (9475) 9475 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 16931 Bonus ------- High Alert Combat Kills 606 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 89/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Terrain Scan Processor Improved Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Large Storage Unit Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Heavy Dispersion Rifle Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Reinforced Fission Core Armored Leg Armored Leg Advanced ECM Suite Improved Focal Shield Heavy Laser Plasma Rifle [Rating: 111] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 15 | . 1 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . 1 1 . . 1 . 1 . . . Utility 9 | . . . 2 2 1 1 1 . . 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 224 | 9 8 9 27 31 37 36 12 3 4 48 Power 27 | 1 2 . 2 1 3 10 1 . . 7 Engine 13 | 1 1 . 2 1 2 5 . . . 1 Core 11 | . 1 . . . 1 5 1 . . 3 Reactor 3 | . . . . . . . . . . 3 Propulsion 66 | 3 5 5 11 3 12 5 2 3 3 14 Treads 1 | 1 . . . . . . . . . . Leg 62 | 2 5 5 11 3 12 5 2 3 3 11 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 59 | 3 . . 8 10 10 10 4 . 1 13 Device 32 | . . . 4 6 3 6 2 . 1 10 Storage 7 | 1 . . 2 . 2 . 1 . . 1 Processor 8 | 1 . . . 1 2 2 . . . 2 Hackware 4 | . . . 2 . . 2 . . . . Protection 8 | 1 . . . 3 3 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 72 | 2 1 4 6 17 12 11 5 . . 14 Energy Gun 19 | 1 . 1 1 4 1 2 2 . . 7 Energy Cannon 21 | . . . 2 8 5 5 . . . 1 Ballistic Gun 19 | 1 1 2 2 3 2 4 2 . . 2 Ballistic Cannon 3 | . . 1 . . 2 . . . . . Launcher 10 | . . . 1 2 2 . 1 . . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . 2 . 1 . 2 Parts Lost 64 | . . . . . 2 10 2 . . 50 Power 9 | . . . . . . 2 . . . 7 Propulsion 19 | . . . . . 1 1 1 . . 16 Utility 18 | . . . . . 1 2 1 . . 14 Weapon 18 | . . . . . . 5 . . . 13 Highest Loss Streak 26 | . . . . . 1 8 1 . . 26 Average Slot Usage (%) 97 | . 99 98 99 98 99 97 96 100 100 87 Engine 4 | . 11 10 8 6 3 4 . . . . Core 3 | . . . . . 2 5 10 10 10 7 Leg 29 | . 36 39 32 27 30 26 29 30 30 22 Device 9 | . . . 7 13 7 11 13 15 15 13 Storage 8 | . 12 10 11 7 10 9 5 5 5 4 Processor 12 | . 12 10 8 8 12 14 15 15 15 18 Hackware 5 | . . . 4 7 6 8 8 5 5 4 Protection 2 | . . . . 5 6 . . 5 5 2 Energy Gun 3 | . 12 10 2 2 . 2 5 10 10 5 Energy Cannon 4 | . . . 5 9 6 4 3 . . . Ballistic Gun 5 | . 12 9 8 7 4 4 4 5 5 3 Ballistic Cannon 2 | . . 10 8 . 1 . . . . . Launcher 1 | . . . . . 4 1 1 . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 14 17 22 39 48 61 80 77 68 68 72 Greatest Support 136 | 20 30 43 46 56 83 80 113 118 118 136 Greatest Overweight (x) 13 | . . . 2 1 1 1 . . . 13 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 7 9 9 9 8 9 9 10 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 4 Final Carried 10 | 6 8 8 10 10 10 7 10 10 10 . Class Distribution -------------------- 64% | Hacker-Mutant 22% | Hacker-Gunner 9% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Matter Collected 5082 | 234 297 230 595 380 1329 778 268 68 14 889 Remotely . | . . . . . . . . . . . Salvage Created 9451 | . 171 472 907 793 1878 1739 1017 . 14 2460 Parts 460 | . 10 32 54 31 88 80 39 . 5 121 Haulers Intercepted 2 | . . . 1 . 1 . . . . . Recyclers Shooed 8 | . . . . . 3 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 161 | . 4 10 24 13 35 24 17 . . 34 Melee 1 | . . . . . . . . . . 1 Guns 74 | . 4 4 9 6 8 11 6 . . 26 Cannons 50 | . . 6 10 2 20 11 . . . 1 AOE 32 | . . . 5 5 7 2 8 . . 5 Classes Destroyed 15 | . 1 3 4 5 2 . . . . . Worker 13 | . . . . 1 4 2 2 . . 4 Builder 9 | . . 1 . . 2 1 2 . . 3 Tunneler 3 | . . . . 1 1 . . . . 1 Hauler 2 | . . . 1 . 1 . . . . . Recycler 8 | . . . . 2 1 2 1 . . 2 Mechanic 1 | . . . . 1 . . . . . . Operator 3 | . . . . . 1 1 . . 1 . Watcher 14 | . . 1 3 . 2 2 4 . . 2 Swarmer 33 | . . . 7 3 3 5 8 . . 7 Grunt 61 | . 4 5 8 7 12 7 3 . . 15 Brawler 5 | . . . 1 . 1 2 . . . 1 Duelist 6 | . . . 3 . 1 1 . . . 1 Sentry 25 | . . 5 5 1 8 3 2 . . 1 Hunter 4 | . . . . . 2 . 2 . . . Programmer 27 | . . . . 2 8 6 2 . . 9 Best Kill Streak 18 | . 2 3 5 4 7 5 14 . 1 18 Combat Bots Only 13 | . 2 3 4 3 3 4 7 . . 13 Max Kills in Single Turn 4 | . 1 1 3 4 3 3 4 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 3 1 1 3 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Damage Taken 12254 | . 209 100 455 345 1807 2361 485 . . 6492 Core 1897 | . 34 16 64 73 178 200 28 . . 1304 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 86 96 88 89 79 80 . . 97 . Volleys Fired 452 | . 14 17 49 31 128 72 38 . 1 102 Largest 3 | . 2 3 3 3 3 3 3 . 3 3 Hottest 238 | . 70 123 126 167 218 183 153 . 176 238 Shots Fired 966 | . 23 51 129 71 237 149 80 . 3 223 Gun 587 | . 23 34 67 40 72 100 54 . 3 194 Cannon 314 | . . 17 61 29 129 49 20 . . 9 Launcher 65 | . . . 1 2 36 . 6 . . 20 Special . | . . . . . . . . . . . Kinetic 435 | . 14 34 96 29 95 74 20 . 1 72 Thermal 312 | . 9 17 32 27 93 41 . . 1 92 Explosive 49 | . . . 1 2 36 . 6 . . 4 Electromagnetic 170 | . . . . 13 13 34 54 . 1 55 Robot Hit Streak 70 | . 13 34 70 29 41 48 50 . 15 32 Robot Miss Streak 3 | . 1 1 3 1 2 1 1 . . 2 Penetration Max 2 | . . . . 1 1 1 . . . 2 Secondary Targets 7 | . . . . . . . 1 . . 6 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 783 | . 21 42 100 59 181 125 69 . 1 185 Core Hits 423 | . 11 20 43 28 99 58 45 . 1 118 Critical Hits 68 | . . 1 4 1 15 20 2 . . 25 Critical Kills 26 | . . . 1 1 6 9 1 . . 8 Critical Parts Destroyed 42 | . . 1 3 . 9 11 1 . . 17 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24632 | . 241 634 2142 2120 6105 3247 3137 . 31 6975 Guns 9743 | . 241 411 881 785 584 1305 1017 . 31 4488 Cannons 7042 | . . 218 835 726 3279 1323 458 . . 203 Explosions 7735 | . . . 405 609 2221 619 1662 . . 2219 Melee . | . . . . . . . . . . . Ramming 112 | . . 5 21 . 21 . . . . 65 Kinetic 6418 | . 130 392 1173 593 1151 794 326 . . 1859 Thermal 9290 | . 111 237 867 1071 2692 1525 365 . . 2422 Explosive 4896 | . . . 81 237 1875 316 1297 . . 1090 Electromagnetic 3916 | . . . . 219 366 612 1149 . 31 1539 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 1 . . 6 2 3 2 4 4 7 Average Corruption 2 | . 1 . . 4 1 2 1 3 4 4 Corruption Purged 8 | . . . . 1 2 . . . . 5 Effects 74 | . . . . 18 11 10 4 3 5 23 Message Errors 21 | . . . . 7 4 2 2 . . 6 Matter Fused 9 | . . . . 3 . 1 . 1 1 3 Heat Flow Errors 8 | . . . . . 1 . 1 1 3 2 Energy Discharges 12 | . . . . 4 1 3 . . 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 1 3 1 1 1 . . Data Loss (major) 3 | . . . . 1 . . . . . 2 Misfires 1 | . . . . 1 . . . . . . Targeting Errors 11 | . . . . 1 2 3 . . . 5 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 831 | . . . 32 70 301 117 174 . . 137 Projectiles 288 | . . . 16 63 147 25 37 . . . Explosions 541 | . . . 16 7 152 92 137 . . 137 Melee 2 | . . . . . 2 . . . . . Knockbacks 14 | . . . 12 . 2 . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic 13 | . . . 11 . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . 43 201 . . . 84 Shots 12 | . . . . . 3 4 . . . 5 Rammed 8 | . . . . . . . . . . 8 Targets Rammed 29 | . . 1 3 . 2 . . . . 23 Kicked 21 | . . 1 3 . 2 . . . . 15 Crushed . | . . . . . . . . . . . Highest Temperature 522 | . 112 230 392 162 252 522 332 53 13 353 Average Temperature 109 | . 49 67 147 45 69 164 101 30 7 117 Received Heat Transfer 3636 | . 177 81 198 132 696 891 54 . . 1407 Effects 21 | . . . 6 . . 14 1 . . . Shutdowns 3 | . . . . . . 3 . . . . Energy Bleed 4 | . . . 2 . . 2 . . . . Interference 2 | . . . 1 . . . 1 . . . Matter Decay 3 | . . . 2 . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 3 | . . . 1 . . 2 . . . . Damage (major) 5 | . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 . . 1 Combat Hostiles 4 | . . . . . . . 3 . . 1 Parts Fried 19 | . . . . 1 . . 9 . . 9 Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 17 | . 1 . . 3 7 1 . . . 5 Heat Transferred 12347 | . 333 629 1347 1088 3759 1575 200 . . 3416 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 1 2 . . 4 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Peak Influence 882 | . 110 247 296 231 307 882 696 166 109 573 Average Influence 152 | . 35 117 95 73 81 303 421 166 93 199 Maximum Alert Level 3 | . . 1 1 1 1 3 2 . . 2 Low Security (%) 74 | 100 100 70 90 93 89 56 . 100 100 51 Level 1 14 | . . 29 9 6 10 . 56 . . 36 Level 2 8 | . . . . . . 29 43 . . 12 Level 3 2 | . . . . . . 14 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . . . . 3 9 7 2 . . 9 Investigation 4 | . . . . 1 1 1 1 . . . Extermination 13 | . . . . 2 5 3 . . . 3 Reinforcement 6 | . . . . . 2 . 1 . . 3 Assault 1 | . . . . . . . . . . 1 Garrison 6 | . . . . . 1 3 . . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 3 Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Distress Signals 7 | . . . 1 . 2 . 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 226 | . 10 16 24 14 46 31 22 . 1 62 Peak Tracking Total 11 | . 4 3 4 4 4 7 5 . 1 11 Tactical Retreats 14 | . 1 1 . . 3 2 2 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 9 | . 3 . 1 . 1 2 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused 3 | . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 57 | . . . 2 10 13 15 15 . . 2 Max in Single Turn 10 | . . . 1 10 5 6 6 . . 1 Garrison Access 2 | . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 62 | . 4 6 7 5 18 10 7 . 1 4 Terminals 31 | . 3 2 3 1 10 4 4 . 1 3 Fabricators 6 | . . . . 1 3 2 . . . . Repair Stations 10 | . . 1 1 3 1 3 . . . 1 Recycling Units 6 | . 1 1 . . 3 . 1 . . . Scanalyzers 7 | . . 2 2 . 1 1 1 . . . Garrison Access 2 | . . . 1 . . . 1 . . . Total Hacks 216 | . 9 17 23 21 58 57 23 . 1 7 Successful 182 | . 7 17 21 18 48 44 20 . 1 6 Failed 34 | . 2 . 2 3 10 13 3 . . 1 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 74 | . 3 2 4 7 31 16 8 . 1 2 Terminals 119 | . 7 6 12 9 42 21 17 . 1 4 Fabricators 22 | . . . . 1 6 15 . . . . Repair Stations 36 | . . 4 2 11 3 13 . . . 3 Recycling Units 9 | . 2 1 . . 4 . 2 . . . Scanalyzers 28 | . . 6 8 . 3 8 3 . . . Garrison Access 2 | . . . 1 . . . 1 . . . Terminal Hacks 68 | . 5 5 7 5 24 9 11 . . 2 Record 24 | . 1 . . . 7 6 9 . . 1 Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 3 | . . 1 . 1 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . Alert Level 4 | . 1 . 1 . 2 . . . . . Unreport Threat 5 | . . . . 1 3 1 . . . . Locate Traps 8 | . 2 . 1 1 3 . 1 . . . Disarm Traps 1 | . . . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Maintenance Status 4 | . . 1 . . 3 . . . . . Security Status 3 | . . . 1 . 1 . . . . 1 Patrol Status 3 | . . . . . 1 1 1 . . . Reinforcement Status 1 | . . . . . 1 . . . . . Assault Status 1 | . . 1 . . . . . . . . Hauler Manifests 3 | . . 1 2 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 13 | . . . . . 3 10 . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 5 | . . . . . 1 4 . . . . Build 7 | . . . . . 1 6 . . . . Repair Station Hacks 31 | . . 4 2 10 2 11 . . . 2 Scan Component 16 | . . 2 1 5 1 6 . . . 1 Repair 15 | . . 2 1 5 1 5 . . . 1 Recycling Unit Hacks 4 | . 1 . . . 2 . 1 . . . Report Inventory 3 | . 1 . . . 1 . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . . . Scanalyzer 26 | . . 6 8 . 2 8 2 . . . Insert Component 12 | . . 3 4 . 1 3 1 . . . Analyze 14 | . . 3 4 . 1 5 1 . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . Seal Access 2 | . . . 1 . . . 1 . . . Unauthorized Hacks 77 | . 2 4 6 6 30 13 10 . 2 4 Terminals 26 | . . 1 3 2 10 3 4 . 1 2 Track 6 | . . 1 2 1 2 . . . . . Assimilate 2 | . . . . 1 . . 1 . . . Botnet 17 | . . . . . 8 3 3 . 1 2 Detonate 1 | . . . 1 . . . . . . . Fabricators 7 | . . . . 1 3 3 . . . . Report 1 | . . . . . . 1 . . . . Siphon 4 | . . . . . 2 2 . . . . Download 2 | . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 1 . . 2 . 1 . . . Monitor 5 | . 1 1 . . 2 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . 1 . Used . | . . . . . . . . . . . Hacking Detections 44 | . 4 4 2 4 14 7 5 . . 4 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built 1 | . . . . . 1 . . . . . Matter 285 | . . . . . 285 . . . . . Time 76 | . . . . . 76 . . . . . Total Robot Build Rating 5 | . . . . . 5 . . . . . Part Schematics Acquired 12 | . . 3 3 1 1 3 1 . . . Parts Built 2 | . . . . . . 2 . . . . Matter 190 | . . . . . . 190 . . . . Time 95 | . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . Parts Repaired 14 | . . 2 1 5 1 4 . . . 1 Time 438 | . . 58 16 156 22 170 . . . 16 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 11 | . . 3 3 . 1 3 1 . . . Part Schematics Acquired 11 | . . 3 3 . 1 3 1 . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total Allies 2 | . . . . . 1 . . 1 . . Largest Group 1 | . . . . . 1 . . 1 1 . Highest-Rated Group 46 | . . . . . 23 . . 46 46 . Highest-Rated Ally 46 | . . . . . 23 . . 46 46 . Total Orders 1 | . . . . . 1 . . . . . COLLECT 1 | . . . . . 1 . . . . . Ally Attacks 1 | . . . . . . . . . 1 . Total Damage 15 | . . . . . . . . . 15 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Turns Passed 10371 | 74 435 643 1331 1249 2984 1617 660 134 158 1086 Spaces Moved 6486 | 51 307 390 885 767 2016 913 437 106 125 489 Core 21 | 15 . . . . . . . . . 6 Treads . | . . . . . . . . . . . Legs 6460 | 36 307 390 885 767 2016 913 437 106 125 478 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . . . 5 Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 Average Speed 121 | 99 120 120 120 122 121 120 120 120 120 126 Slowest Speed 700 | 120 120 120 180 150 155 150 120 120 120 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 58 34 54 18 54 28 16 73 5 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . . . Terrain Destroyed 723 | . . . 83 9 277 156 114 . . 84 Melee . | . . . . . . . . . . . Projectile 29 | . . . . . 19 5 . . . 5 AOE 694 | . . . 83 9 258 151 114 . . 79 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total 8108 | 75 354 528 1046 1014 2308 1303 503 113 132 732 Wait 715 | . 11 103 50 159 96 251 . . . 45 Move 6477 | 50 306 389 884 766 2015 912 437 105 124 489 Hop . | . . . . . . . . . . . Pick Up 112 | 14 7 4 15 10 8 19 8 2 . 25 Fast Attach 21 | . . 2 3 6 5 1 3 . . 1 Attach 80 | 9 1 2 2 4 2 23 2 . . 35 Detach 8 | 1 . . . . . 7 . . . . Swap 123 | . 7 5 22 21 30 12 7 3 4 12 Drop 91 | 1 8 5 18 17 22 6 8 3 3 . Fire 452 | . 14 17 49 31 128 72 38 . 1 102 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 Kick 24 | . . 1 3 . 2 . . . . 18 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Propulsion x1 234 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered exit to Mines (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 446 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Discovered exit to Materials (range 16) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 832 | -9/Materials | Build established: Hacker-Gunner 873 | -9/Materials | Repaired Hvy. Assault Rifle 901 | -9/Materials | Repaired Aluminum Leg 947 | -9/Materials | Identified exit to Materials 947 | -9/Materials | Discovered exit to Materials (range 16) 1061 | -9/Materials | Identified exit to Mines 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Utility x2 2089 | -8/Materials | Build established: Hacker-Mutant 2408 | -8/Materials | Identified exit to Factory 2408 | -8/Materials | Discovered exit to Factory (range 10) 2470 | -8/Materials | Repaired Imp. Aluminum Leg 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Utility x2 2716 | -7/Factory | Repaired Hvy. Assault Rifle 3060 | -7/Factory | Repaired Imp. Sensor Array 3281 | -7/Factory | Repaired Imp. Aluminum Leg 3322 | -7/Factory | Repaired Deuterium Engine 3370 | -7/Factory | Repaired Lightning Gun 3652 | -7/Factory | Identified exit to Factory 3652 | -7/Factory | Discovered exit to Factory (range 10) 3733 | -7/Factory | Entered another Factory area 3733 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4829 | -6/Factory | Identified exit to Lower Caves 4829 | -6/Factory | Discovered exit to Lower Caves (range 12) 4949 | -6/Factory | Fabricated A-15 Conveyor (x1) 5220 | -6/Factory | Garrison activated, responded to threat 5841 | -6/Factory | Repaired Imp. Titanium Leg 6713 | -6/Factory | Identified exit to Factory 6713 | -6/Factory | Discovered exit to Factory (range 3) 6717 | -6/Factory | Entered another Factory area 6717 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6880 | -5/Factory | Repaired Fission Core 7550 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 7613 | -5/Factory | Repaired Arm. Leg 7625 | -5/Factory | Local fabrication network quarantined 7640 | -5/Factory | Repaired Fission Core 7667 | -5/Factory | Repaired Arm. Leg 7746 | -5/Factory | Build established: Hacker-Gunner 7895 | -5/Factory | Garrison activated, responded to threat 7992 | -5/Factory | Lost 8 parts (2p1n2u3w) 8134 | -5/Factory | Identified exit to Factory 8134 | -5/Factory | Discovered exit to Factory (range 15) 8207 | -5/Factory | Build established: Hacker-Mutant 8334 | -5/Factory | Entered another Factory area 8334 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8588 | -4/Factory | Build established: Hacker-Gunner 8749 | -4/Factory | Destroyed 7 combat bots 8994 | -4/Factory | Sucked down chute 8994 | -4/Factory | Entered Waste 8994 | -4/Waste | The area was eerily silent 8995 | -4/Waste | Met a frightened Derelict 9117 | -4/Waste | Identified exit to Factory 9117 | -4/Waste | Discovered exit to Factory (range 10) 9128 | -4/Waste | Entered Factory 9128 | -4/Factory | Accompanied by 1 ally 9239 | -4/Factory | Build established: Scavenger-Gunner 9268 | -4/Factory | Identified exit to Research 9268 | -4/Factory | Discovered exit to Research (range 16) 9286 | -4/Factory | Entered Research 9286 | -3/Research | Evolved 2 slots: Utility x2 9747 | -3/Research | Repaired Arm. Leg 9999 | -3/Research | Destroyed 13 combat bots 10004 | -3/Research | Lost 12 parts (3n4u5w) 10065 | -3/Research | First assault squad dispatched 10185 | -3/Research | Lost 11 parts (5n2u4w) 10231 | -3/Research | Garrison activated, responded to threat 10293 | -3/Research | Build established: Scavenger-Mutant 10347 | -3/Research | Core integrity fell below 50% 10366 | -3/Research | Core integrity fell below 20% 10372 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10355_ U-05 Engineer destroyed. 10357_ R-10 Processor collects Terrain Scan Processor. 10358_ K-01 Serf collects debris. 10359_ Acquired Lgt. Antimatter Reactor. 10360_ Adv. ECM Suite destroyed. 10361_ R-10 Processor collects Lgt. Ion Engine. 10363_ Med. Matter Pod destroyed. 10363_ Lgt. Antimatter Reactor destroyed. 10366_ K-01 Serf destroyed. 10366_ K-01 Serf collects debris. 10366_ R-10 Processor collects Wheel. 10367_ K-01 Serf collects debris. 10367_ Adv. Heat Sink destroyed. 10368_ K-01 Serf collects debris. 10369_ Imp. Target Analyzer destroyed. 10369_ Lrg. Storage Unit destroyed. 10369_ R-10 Processor collects Wheel. 10370_ K-01 Serf collects debris. 10371_ S-43 Plague destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ???????????????????????????#########???????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# ##########?? | | ???????????????????????????# """ # #?? | | ????????????????#??????????# """ # ##? | | ????????????????# ?????????# """ # ##? | | ????????????????# ?????????# """%%# ### | | ????????????????# !????????# """%%#! | | ????????????????# !????????# *%!|**# ### | | ???????????#????# !?????? # %!!%%!# # | | ???????????# ??? ???? ?## %!%%# # | | ???????????# ??? ??? ## %%!%%%#! # | | ???????##### ###+#############+######+##### | | ?????? RA %[g@%%g !%%%% | | ?????? R pkp%kss% =!% % % | | ?????? %%%k%g%|% =% %% % | | ?????? g%k!! m % % =% * | | ????????####w###### R#################+###### | | ??????????????????# # # ## | | ??????????????????# # # ## | | ??????????????????# # ??"S""" # "## | | ?????????????????+ #??????""" # ! "" # | | ?????????????????## +???? !# T"## | | ??????????????????# #??? *%# ""## | | ??????????????????#### #?? * !# ""##### | | ?????????????????????# #??""" # #???? | | ?????????????????????? #???"" !! ?# ! #???? | | ??????????????????????+#???"" !! ?##########???? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ???????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 40 Energy Capacity 710 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 85 ECM Strength 3 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 6 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Downloaded System Backup Module | -6/Factory | Scanalyzed Arm. Leg | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Hyp. Gauss Rifle | -5/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Downloaded Fabricated ------------ A-15 Conveyor | x1 | -6/Factory Hyp. Gauss Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club It Was An Accident, I Swear My Command Is Your Wish Prolific Hacker Challenges ------------ None Game ------ Seed TransportLightningScythe Manual? 0 Play Time 04:06:28 Cumulative 16.0 hours Start 2020.03.13 @ 09:54:42 End 2020.03.14 @ 00:35:52 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24f5de61-02d5-4304-b050-a3d0880be700