Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 20:56:57 Player: ChromeKnight Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (88) 440 Value Destroyed (2500) 2500 Prototype IDs (58) 1160 Alien Tech Used (8) 1600 Bonus (7884) 7884 TOTAL SCORE: 23884 Bonus ------- Follower Combat Kills 1208 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Friendly Fire -224 Cogmind --------- Core Integrity 0/1600 Matter 138/300 Energy 74/190 System Corruption 9% Temperature Cool (10) Movement Flying (24) Location -1/Command Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (10) -- Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Medium Storage Unit Experimental Signal Interpreter Experimental Transmission Jammer Experimental Cloaking Device Thermal Barrier Spacefold Activator > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (10) --- Impulse Thruster Q-thruster Advanced Sensor Array Heavy Regenerative Plating Hacking Suite Improved Hacking Suite Vortex Catalyst Activator (4) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Experimental Signal Interpreter Experimental Transmission Jammer Experimental Cloaking Device Experimental Utility Shielding Zionite Light Carapace Improved Medium Armor Plating Layered Medium Armor Plating Thermal Barrier Spacefold Activator > --- WEAPON ----------- Zionite Phaser-S Kinetic Spear > --- INVENTORY -------- Vortex Chain Reactor Q-thruster Improved Medium Armor Plating Improved Medium Armor Plating Terrabomb Terrabomb Vortex Catalyst Activator [Rating: 203] Favorites ----------- Power Light Fission Core Engine Backup Power III Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Improved Cesium-ion Thruster Treads Improved Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Focal Shield Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Power Shielding Artifact Spacefold Activator Weapon Greatsword Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Stasis Beam Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . 2 . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 7 | . . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Utility 10 | . . . . 2 . 1 2 . . . . . . . . . . . 1 . . . . 1 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 6 8 9 1 2 18 13 3 1 17 7 3 . . . 1 . 11 4 12 2 3 7 . 2 16 10 17 1 13 Power 18 | 1 . 2 . . 1 2 . . 4 . . . . . . . . . 1 . . 2 . . . . 1 . 4 Engine 5 | 1 . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 4 Propulsion 42 | 2 4 2 . . 10 2 . . 6 1 . . . . 1 . 2 . . 1 . . . . 7 . 3 . 1 Treads 10 | 2 2 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 6 2 . . 6 1 . . . . 1 . 2 . . 1 . . . . 7 . 3 . 1 Utility 81 | 1 2 2 . 2 3 5 3 . 5 4 . . . . . . 7 1 5 1 3 5 . 1 9 7 9 1 5 Device 26 | . . . . . . . 1 . 3 1 . . . . . . 4 1 4 . 3 2 . . 1 . 3 1 2 Storage 5 | 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Processor 7 | . 1 1 . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Hackware 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Protection 39 | . . . . . 2 4 1 . 2 2 . . . . . . 2 . 1 1 . 3 . 1 6 5 6 . 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 46 | 2 2 3 1 . 4 4 . 1 2 2 3 . . . . . 2 3 6 . . . . 1 . 3 4 . 3 Energy Gun 7 | 1 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 6 | . . 1 . . 2 . . . . . . . . . . . 1 1 1 . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 1 . . 1 1 1 . . . . . . 1 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 1 . 1 . . . . . . . . . . 2 . . . . . . 1 . . . Slashing Weapon 9 | . . . . . . 1 . . 1 1 1 . . . . . 1 1 2 . . . . 1 . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . . 2 1 . 1 2 1 . . . . . . 6 1 2 . . 4 . 1 4 5 2 1 1 Parts Lost 30 | . 3 2 . . 12 . . . 1 . . . . . . . . . . . . . . . . 1 . . 11 Power 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 6 Weapon 10 | . 1 2 . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . 2 1 . . 10 . . . 1 . . . . . . . . . . . . . . . . 1 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 70 91 100 95 90 97 92 97 92 92 93 93 93 86 88 88 92 94 84 91 95 93 95 86 78 76 79 79 70 Engine 2 | . 4 1 11 9 8 . . . 1 . . . . 3 . . 4 5 3 . . . . . . . . . . Core 3 | . . 7 . . . 7 6 6 4 6 6 6 6 5 5 5 5 5 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 3 3 Treads 9 | . 18 44 44 36 28 . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 1 38 33 33 33 36 37 37 37 33 37 38 38 38 35 36 40 40 40 36 28 27 29 26 25 Device 6 | . . . . . . . 5 6 4 6 6 6 6 5 5 5 4 5 6 20 20 16 15 13 13 12 11 14 11 Storage 5 | . 14 11 11 9 8 . . . . 3 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 9 | . . 4 11 15 11 14 13 13 13 12 12 12 12 11 11 11 11 11 10 5 5 5 5 4 4 4 4 3 3 Protection 12 | . . . . . . 21 25 26 26 20 18 18 18 16 16 16 16 16 14 9 10 11 15 14 17 17 16 15 11 Energy Gun 3 | . 13 14 19 18 12 . . . . . . . . . . . . . . . . . . . . . . 3 1 Ballistic Gun 1 | . 13 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . 4 1 . . . . . . . . . 1 10 10 10 10 5 . . . . . Slashing Weapon 2 | . . . . . . 5 6 6 6 5 5 6 6 5 5 5 5 4 3 . . . . 1 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 11 31 57 57 54 60 25 25 25 28 33 33 30 30 31 31 30 32 47 57 53 55 53 53 53 69 70 76 75 84 Greatest Support 92 | 40 46 92 92 92 92 25 25 25 30 35 35 30 30 35 41 30 44 50 53 57 57 53 53 53 81 78 76 76 76 Greatest Overweight (x) 6 | . 6 . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 10 | 6 14 16 20 20 19 5 5 5 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 Most Carried 20 | . 15 20 20 20 20 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Carried 9 | . 4 15 19 19 19 4 5 5 4 6 6 7 7 8 7 8 7 7 7 7 8 7 8 7 9 9 9 8 8 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Final Carried 20 | . 15 19 20 20 5 5 5 5 5 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 8 9 Class Distribution -------------------- 44% | Sprinter 22% | Mutant 14% | Scavenger-Sprinter 8% | Infiltrator-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Infiltrator-Sprinter | -3/Quarantine Infiltrator-Sprinter | -3/Section 7 Infiltrator-Sprinter | -2/Research Messiah-Sprinter | -1/Access Infiltrator-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 2258 | 219 90 145 20 20 199 126 186 . 194 138 87 . . . 10 . . 120 150 20 20 90 . . 90 77 126 . 131 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3824 | . 196 985 11 58 740 252 132 . 518 146 173 . . 33 . . . 25 172 . . 192 37 32 . . 50 . 72 Parts 200 | . 25 52 3 4 41 8 6 . 23 16 4 . . 2 . . . 3 6 . . 1 . . . . 3 . 3 Haulers Intercepted 11 | . . 3 . . 3 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 4 14 . 5 . . . . 3 . 20 . . . . . . . . . Prevented 8 | . . . . . . . . . . . 1 . 4 . . . . 1 . . 2 . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 45 | . 5 13 1 1 11 . . . 3 3 4 . . . . . . . 4 . . . . . . . . . . Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Guns 19 | . 3 12 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . . 7 . . . . . . . . . . . . . 2 . . . . . . . . . . AOE 14 | . 2 1 . . 2 . . . . 3 4 . . . . . . . 2 . . . . . . . . . . Classes Destroyed 14 | . 4 3 . . 2 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . Worker 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . Builder 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . 3 . . 3 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . Recycler 5 | . . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 2 . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 Swarmer 16 | . 3 4 1 . 2 . . . 3 3 . . . . . . . . . . . . . . . . . . . Grunt 18 | . 2 1 . 1 6 . . . . . 4 . . . . . . . 4 . . . . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 6 7 1 1 16 2 2 . 3 3 4 . . 1 . . . 1 4 . . . . 1 . . 1 . 1 Combat Bots Only 7 | . 5 6 1 1 7 . . . 3 3 4 . . . . . . . 2 . . . . . . . . . . Max Kills in Single Turn 4 | . 2 2 1 1 4 1 1 . 1 3 4 . . 1 . . . 1 4 . . . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . . 1 . . . . 3 4 . . . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Hostile Shots Fired 636 | . 46 58 5 . 111 75 10 . 24 2 1 . . 4 11 . . 4 20 . 6 . . . 2 54 . 19 184 Missed 268 | . 10 7 2 . 34 37 7 . 11 2 . . . 2 6 . . 2 9 . 3 . . . 2 26 . 13 95 Damage Taken 8512 | . 464 759 32 17 1148 446 23 . 262 52 13 . 32 34 105 . . 38 246 . 103 . . . . 957 . 294 3487 Core 2344 | . 93 73 . . 178 65 6 . 38 . . . . . . . . . 35 . . . . . . 210 . 104 1542 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 452 | . . . . . 12 29 6 . 6 . . . . . 10 . . . 50 . 67 . . . . 117 . 24 131 Ignored by Resistances 133 | . . . . . . . . . . . 4 . . 4 20 . . . . . . . . . . . . . 105 Regen/Repaired (Parts) 162 | . . . . . 144 . . . . . . . . . . . 18 . . . . . . . . . . . . Core Remaining (%) 86 | 100 62 . 81 . 67 90 . . . . . . 94 . . . . 100 . . . . 96 . . 78 100 . . Volleys Fired 139 | . 24 49 5 5 26 11 . . . 1 3 . . . . . 1 3 5 . . . . . . . 1 1 4 Largest 2 | . 2 2 2 2 2 1 . . . 1 1 . . . . . 1 1 1 . . . . . . . 1 1 1 Hottest 126 | . 60 90 90 90 126 39 . . . 50 50 . . . . . 100 100 100 . . . . . . . 60 60 60 Shots Fired 244 | . 48 96 10 10 50 11 . . . 1 3 . . . . . 1 3 5 . . . . . . . 1 1 4 Gun 189 | . 48 96 10 10 20 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 Cannon 30 | . . . . . 24 . . . . . . . . . . . 1 3 2 . . . . . . . . . . Launcher 23 | . . . . . 6 10 . . . 1 1 . . . . . . . 3 . . . . . . . . . 2 Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 54 | . 24 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . . . . . 6 10 . . . 1 1 . . . . . . . . . . . . . . . . . . Electromagnetic 154 | . 24 66 10 10 44 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . 1 3 5 . . . . . . . . . 2 Phasic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Robot Hit Streak 16 | . 10 16 4 3 8 6 . . . 1 2 . . . . . . . 3 . . . . . . . . . 2 Robot Miss Streak 6 | . 4 4 2 4 5 2 . . . 6 6 . . . . . . . 4 . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 231 | . 29 75 8 7 36 16 6 . 19 3 4 . . 1 . . . 2 7 . . 7 1 1 . . 3 . 6 Core Hits 153 | . 13 43 3 5 35 3 2 . 10 7 15 . . 1 . . . 1 9 . . 1 . . . 1 1 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 12 | . . . . . . 2 1 . 4 . . . . . . . . . 2 . . 1 . . . . 1 . 1 Smash 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Sever 5 | . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Sunder 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 145 | . . . . . . 35 6 . 29 3 1 1 . 2 5 . . 3 8 3 3 8 3 4 6 3 9 . 13 Impact 33 | . . . . . . 12 . . . . . . . . . . . . . 3 3 8 3 4 . . . . . Slashing 89 | . . . . . . 23 6 . 29 3 1 1 . 2 5 . . 3 8 . . . . . 6 2 . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . 13 Sneak Attacks 17 | . . . . . . 6 2 . 5 2 . . . . . . . 1 . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 9549 | . 415 999 117 119 1322 908 295 . 962 400 569 . . 67 . . . 159 1605 . . 739 81 68 . 2 206 . 516 Guns 1677 | . 333 884 89 119 252 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 613 | . . . . . 453 . . . . . . . . . . . . . 160 . . . . . . . . . . Explosions 3170 | . 82 115 28 . 617 172 . . . 141 477 . . . . . . . 1223 . . . . . . . . . 315 Melee 4087 | . . . . . . 736 295 . 962 259 92 . . 67 . . . 159 222 . . 739 81 68 . . 206 . 201 Ramming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 280 | . 121 159 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 382 | . 82 115 28 . 157 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1250 | . . . . . 460 172 . . . 141 477 . . . . . . . . . . . . . . . . . . Electromagnetic 1850 | . 212 725 89 119 705 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1281 | . . . . . . 393 . . . . . . . . . . . . . . . 739 81 68 . . . . . Slashing 2399 | . . . . . . 343 295 . 962 259 92 . . 67 . . . 159 222 . . . . . . . . . . Piercing 407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . 201 Entropic 1698 | . . . . . . . . . . . . . . . . . . . 1383 . . . . . . . . . 315 Highest Corruption 9 | . . . . . . . . 9 9 4 4 4 . 1 1 1 1 . . . . . . . . . 2 . 9 Average Corruption 3 | . . . . . . . . 9 4 4 4 4 . 1 1 1 1 . . . . . . . . . 2 . 5 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 15 Effects 28 | . . . . . . . . 1 10 7 5 1 . . 1 . . . . . . . . . . . . . 3 Message Errors 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . . . . 2 1 3 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 886 | . 36 . . . 29 206 43 . 41 . . . . . . . . 58 23 . . 351 67 13 . . 12 . 7 Projectiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 79 | . 36 . . . 28 . . . . . . . . . . . . . 15 . . . . . . . . . . Melee 806 | . . . . . . 206 43 . 41 . . . . . . . . 58 8 . . 351 67 13 . . 12 . 7 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . 72 44 8 . 127 5 . . . 52 . . . . . . . . . . . . . . . 1 . . . Shots 10 | . 2 1 1 . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 140 221 84 30 175 231 27 8 336 279 160 215 185 303 255 28 216 275 116 12 170 15 8 7 . 11 130 14 54 Average Temperature 53 | . 70 50 37 12 73 57 9 4 59 89 48 58 74 113 61 10 77 30 20 4 23 6 3 7 . 2 38 3 7 Received Heat Transfer 1242 | . 174 264 . 9 297 117 6 . 63 . . . 12 9 12 . . 9 75 . 9 . . . . 99 . . 87 Effects 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . 1 6 . . 6 5 . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 12 | . . . . . . 5 . . . . . . . . . . . . . . . 5 1 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 550 | . 150 150 50 . 200 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Peak Influence 768 | . 139 405 250 64 222 768 432 196 454 . . . . 163 . . . . 585 . . . . 195 293 521 434 350 288 Initial 375 | . . 58 82 19 26 74 375 151 137 . . . . 142 . . . . 31 . . . . . 109 164 287 240 208 Average 233 | . 84 227 152 31 97 411 392 164 315 . . . . 128 . . . . 307 . . . . 71 187 340 362 272 225 Maximum Alert Level 3 | . . 2 1 . 1 3 2 . 2 . . . . . . . . . 2 . . . . . 1 2 2 1 2 Low Security (%) 41 | 100 100 28 57 100 97 15 . 100 29 . . . . 100 . . . . 16 . . . . 100 45 12 . . 1 Level 1 40 | . . 69 42 . 2 26 57 . 35 . . . . . . . . . 55 . . . . . 54 59 57 100 66 Level 2 17 | . . 2 . . . 53 42 . 35 . . . . . . . . . 27 . . . . . . 28 42 . 31 Level 3 . | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . . 2 4 8 2 . 2 . . . . 2 . . . . 4 . . . . . . 2 1 3 . Investigation 11 | . . . . 1 . 3 2 . 1 . . . . 2 . . . . . . . . . . . 1 1 . . Extermination 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement 13 | . . . . 1 2 3 . . 1 . . . . . . . . . 2 . . . . . . 1 . 3 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 11 | . . 1 . 1 4 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 Communications Jammed 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 17 1 . 11 Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 17 1 . 11 Times Spotted 314 | . 8 20 6 3 20 50 6 6 17 4 5 . 7 8 5 . 10 6 14 4 1 . . 6 5 27 6 7 63 Peak Tracking Total 50 | . 4 7 4 2 7 8 5 6 7 3 5 . 5 4 5 . 10 7 5 4 1 . . 4 3 10 4 3 50 Tactical Retreats 36 | . . . . . . 18 . . 3 . . . . 1 1 . . 1 2 . 1 . . 1 1 1 1 . 5 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 13 | . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . . . 4 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . Triggered 22 | . . . . . 1 . . . . . . . . . 3 . 11 6 . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 16 | . 1 1 . . 3 1 . . . . . . . . . . . . 1 . . . . 1 3 3 . . 2 Max in Single Turn 1 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 38 | . . . . . 2 9 2 . 4 . 1 . . 3 . . 2 . 1 1 . 5 . 1 3 1 2 . 1 Terminals 11 | . . . . . 1 2 2 . 1 . 1 . . . . . . . . . . . . 1 2 . . . 1 Fabricators 8 | . . . . . . 4 . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . 1 1 2 . . Total Hacks 83 | . . . . . 7 18 4 . 8 . 1 . . 8 . . 2 . 1 1 . 18 . 3 4 2 4 . 2 Successful 43 | . . . . . 4 4 . . 4 . 1 . . 2 . . 2 . 1 1 . 18 . 1 4 . 1 . . Failed 40 | . . . . . 3 14 4 . 4 . . . . 6 . . . . . . . . . 2 . 2 3 . 2 Catastrophic 11 | . . . . . . 5 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . . . . . . 3 4 . 1 . . . . . . . . . 5 . . . . 7 16 22 6 5 20 Terminals 22 | . . . . . 1 6 4 . 2 . 1 . . . . . . . . . . . . 3 3 . . . 2 Fabricators 15 | . . . . . . 7 . . 4 . . . . 3 . . . . 1 . . . . . . . . . . Repair Stations 10 | . . . . . 6 1 . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . 4 . . 2 . . . . 2 . . . . . . . . . . 1 2 4 . . Terminal Hacks 28 | . . . . . 1 . . . 1 . 1 . . . . . 2 . . 1 . 18 . 1 3 . . . . Record 10 | . . . . . . . . . . . 1 . . . . . . . . . . 6 . . 3 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 1 8 2 . 3 . 1 . . 2 . . . . 1 . . . . . 1 1 2 . 1 Full Trace Events 6 | . . . . . . 2 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . Robots Built 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . 58 . . 81 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . . . . . . . . . . 16 . . . . . . . . . 4 . . 11 12 . . 14 Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 315 | . . . . . . . . . 93 . . . . . . . . . 222 . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 46 | . . . 3 . . 8 . . 1 . . 6 . . . . . . 6 . . . . 8 . 2 4 4 4 Largest Group 8 | . . . 3 3 1 6 . . 1 . . 6 6 5 . . . . 6 5 . . . 8 . 2 3 4 3 Highest-Rated Group 576 | . . . 40 40 16 141 . . 10 . . 194 191 153 . . . . 576 480 . . . 453 . 192 345 512 345 Highest-Rated Ally 269 | . . . 16 16 16 31 . . 10 . . 38 38 38 . . . . 96 96 . . . 81 . 96 115 269 135 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 2 2 Light 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 215 | . . . 8 20 . 53 . . . . . . 27 3 . . . . 34 17 . . . 17 . 13 11 11 1 Total Damage 6152 | . . . 68 209 . 841 . . . . . . 818 64 . . . . 1233 825 . . . 864 . 513 515 176 26 Kills 46 | . . . 5 3 . 6 . . . . . . 7 . . . . . 6 8 . . . 5 . 2 2 2 . Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . . . . 2 2 1 . 1 1 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . 4 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 9700 | 66 301 933 533 158 442 723 109 32 415 281 256 636 293 82 240 103 305 998 336 249 367 109 440 188 269 183 201 140 312 Spaces Moved 14974 | 40 134 427 310 83 173 2390 290 116 850 445 509 986 456 225 286 288 638 541 505 351 456 173 420 484 919 593 537 282 1067 Core 6 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1081 | 35 79 427 310 83 147 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 54 | . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13735 | . . . . . 26 2390 290 116 850 445 509 986 456 225 286 288 638 541 505 351 456 173 420 484 919 581 537 276 987 Fastest Speed 11 | 50 95 160 160 160 26 23 23 23 23 20 20 23 23 20 17 24 17 11 14 14 14 17 17 17 15 23 19 19 19 Average Speed 32 | 146 151 160 160 160 144 23 23 23 23 22 22 23 23 21 23 24 21 22 29 16 16 17 17 17 21 23 19 19 19 Slowest Speed 350 | 160 350 160 160 160 320 23 23 23 26 23 23 23 23 23 24 24 24 90 83 17 17 17 17 17 28 23 19 19 91 Overloaded Moves 63 | . . . . . . . . . . . . . . . . . . 19 13 . . . . . 31 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . 2 20 . . 8 . . . . . . . 2 . . . . . . 4 8 12 2 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Spacefolds 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 29 Exploration Rate (%) 45 | 4 32 57 84 10 46 67 10 75 32 63 65 89 50 6 46 48 86 59 7 47 61 60 66 19 76 36 21 10 44 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 12 | . . . 2 . . . . . . . . 1 . . . . . . . . . 3 . . . 4 . . 2 Known Exits Taken 23 | . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . 2 . . . . . . 1 . 3 2 . 1 1 . 2 . 2 2 . 1 . . . . . . Spaces Dug 54 | . . . . . . 17 . . 7 1 . . . 1 5 . . 2 1 2 3 . 1 1 2 1 5 . 5 Terrain Destroyed 365 | . 7 2 6 . 55 159 . . 7 17 32 . . 1 5 . 2 5 47 2 3 . 1 1 2 1 5 . 5 Melee 51 | . . . . . . 17 . . 7 1 . . . 1 5 . . . 1 2 3 . 1 1 2 1 4 . 5 Projectile 9 | . . . . . . . . . . . . . . . . . 2 5 1 . . . . . . . 1 . . AOE 305 | . 7 2 6 . 55 142 . . . 16 32 . . . . . . . 45 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 19237 | 45 188 595 337 98 317 2483 322 120 1009 615 638 1392 643 254 449 321 809 1407 669 535 739 240 783 577 980 611 616 361 1084 Wait 3620 | . 1 70 19 5 78 37 4 4 101 146 116 405 186 28 157 34 138 846 124 178 276 46 362 89 15 16 39 81 19 Move 14768 | 39 133 426 309 82 168 2350 290 115 833 444 508 985 455 224 285 287 634 540 504 350 455 172 419 475 903 563 532 277 1011 Hop 56 | . . . . . 2 19 . . 8 . . . . . . . 1 . . . . . . 4 7 11 2 . 2 Pick Up 110 | . 16 24 2 2 8 9 . . 3 7 3 1 1 . . . 6 2 5 1 . 1 . 1 9 . 5 . 4 Fast Attach 105 | 6 7 2 . 2 4 5 2 1 9 3 1 . . . . . 7 1 6 2 1 8 . 1 12 9 10 . 6 Attach 57 | . 1 6 . . 13 3 . . 1 4 2 . . . 1 . 1 3 4 . . . . 1 . 1 6 2 8 Detach 17 | . . . . . . . . . 1 . . . . . 1 . 3 1 2 . . . . . . 1 3 . 5 Swap 33 | . . 1 1 . 1 5 1 . 7 1 . . . . . . 3 . 2 . 2 . . . 5 2 2 . . Drop 160 | . 6 17 1 2 17 9 1 . 17 6 4 . 1 . . . 15 3 9 2 1 8 . 2 23 5 7 . 4 Fire 139 | . 24 49 5 5 26 11 . . . 1 3 . . . . . 1 3 5 . . . . . . . 1 1 4 Melee 140 | . . . . . . 35 6 . 29 3 1 1 . 2 5 . . 3 8 2 3 5 2 4 6 3 9 . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x2 981 | -9/Materials | Discovered new exit (range 7) 1232 | -9/Materials | Discovered new exit (range 17) 1301 | -9/Materials | Entered Mines 1372 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1512 | -9/Mines | Learned Materials garrison access intel 1690 | -9/Mines | Learned location of Zion (-6) 1800 | -9/Mines | Discovered new exit (range 16) 1817 | -9/Mines | Learned location of Storage (-8) 1834 | -9/Mines | Entered Materials 1834 | -8/Materials | Accompanied by 3 allies 1834 | -8/Materials | Evolved 2 slots: Utility x2 1835 | -8/Materials | Loaded intel: 1 garrison access location 1954 | -8/Materials | Discovered new exit (range 12) 1990 | -8/Materials | Identified exit to Storage 1992 | -8/Materials | Entered Storage 1992 | -8/Storage | Accompanied by 1 ally 2227 | -8/Storage | Repaired Broken Imp. Treads 2261 | -8/Storage | Garrison activated, responded to threat 2427 | -8/Storage | Destroyed 7 combat bots 2430 | -8/Storage | Discovered new exit (range 15) 2433 | -8/Storage | Identified exit to Factory 2434 | -8/Storage | Entered Factory 2434 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2458 | -7/Factory | Lost 10 parts (1p3n2u4w) 2575 | -7/Factory | Fabricated H-55 Commando? 2686 | -7/Factory | Build established: Sprinter 2738 | -7/Factory | Discovered new exit (range 10) 2740 | -7/Factory | Identified exit to Factory 2779 | -7/Factory | Discovered exit to Factory (range 15) 2834 | -7/Factory | Search patrols dispatched 2939 | -7/Factory | Allied Derelicts emerged from ambush trap array 2967 | -7/Factory | Discovered exit to Factory (range 10) 3157 | -7/Factory | Entered another Factory area 3157 | -6/Factory | Evolved 2 slots: Utility x2 3266 | -6/Factory | Sucked down chute 3266 | -6/Factory | Entered Waste 3281 | -6/Waste | EMP discharged 3282 | -6/Waste | Spotted C-40 Crusher 3282 | -6/Waste | Spotted C-40 Crusher 3282 | -6/Waste | Spotted C-40 Crusher 3290 | -6/Waste | Spotted C-40 Crusher 3293 | -6/Waste | Spotted C-40 Crusher 3295 | -6/Waste | Spotted C-40 Crusher 3295 | -6/Waste | Discovered new exit (range 10) 3297 | -6/Waste | Identified exit to Factory 3298 | -6/Waste | Entered Factory 3447 | -6/Factory | Fabricated A-02 Transporter? 3464 | -6/Factory | Spotted B-75 Beast 3495 | -6/Factory | Found Prototype Launcher 3495 | -6/Factory | Identified Scatter Rocket Array 3501 | -6/Factory | Found Scatter Rocket Array 3648 | -6/Factory | Search patrols dispatched 3649 | -6/Factory | Discovered new exit (range 19) 3654 | -6/Factory | Identified exit to Factory 3701 | -6/Factory | Discovered new exit (range 16) 3705 | -6/Factory | Identified exit to Lower Caves 3713 | -6/Factory | Entered Lower Caves 3767 | -6/Lower Caves | Found Alien Artifact 3767 | -6/Lower Caves | Identified Core Expander 3767 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 3975 | -6/Lower Caves | Discovered new exit (range 11) 3984 | -6/Lower Caves | Identified exit to Lower Caves 3994 | -6/Lower Caves | Entered another Lower Caves area 3999 | -6/Lower Caves | Discovered exit to Factory (range 12) 4012 | -6/Lower Caves | Learned Factory interactive machine intel 4018 | -6/Lower Caves | Learned Factory non-interactive machine intel 4053 | -6/Lower Caves | Encountered a Warlord checkpoint 4210 | -6/Lower Caves | Discovered new exit (range 20) 4214 | -6/Lower Caves | Identified exit to Zion 4250 | -6/Lower Caves | Entered Zion 4260 | -6/Zion | Discovered new exit (range 15) 4284 | -6/Zion | Identified exit to Deep Caves 4291 | -6/Zion | System corruption cleaned by Quarantine Array 4371 | -6/Zion | Learned location of 1 exit from Factory 4459 | -6/Zion | Received a visual enhancement algorithm 4470 | -6/Zion | Given A8's code to call for help 4502 | -6/Zion | Gained Derelict followers 4592 | -6/Zion | Imprinted 4594 | -6/Zion | Declared Zion's savior 4616 | -6/Zion | Learned Factory emergency access door positions 4674 | -6/Zion | Identified exit to Proximity Caves 4886 | -6/Zion | Entered Proximity Caves 4886 | -5/Proximity Caves | Accompanied by 6 allies 4891 | -5/Proximity Caves | Learned location of 1 exit from Factory 4987 | -5/Proximity Caves | Discovered exit to Factory (range 19) 5179 | -5/Proximity Caves | Entered Factory 5179 | -5/Factory | Accompanied by 5 allies 5179 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5180 | -5/Factory | Identified exit to Upper Caves 5180 | -5/Factory | Identified exit to Factory 5182 | -5/Factory | Loaded intel: 210 non-interactive machine locations 5183 | -5/Factory | Loaded intel: 54 interactive machine locations 5189 | -5/Factory | Discovered exit to Upper Caves (range 4) 5261 | -5/Factory | Entered Upper Caves 5323 | -5/Upper Caves | Encountered a Warlord checkpoint 5332 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5348 | -5/Upper Caves | Spotted B-75 Beast 5496 | -5/Upper Caves | Discovered new exit (range 17) 5500 | -5/Upper Caves | Identified exit to Upper Caves 5501 | -5/Upper Caves | Entered another Upper Caves area 5508 | -5/Upper Caves | Discovered exit to Factory (range 7) 5510 | -5/Upper Caves | Learned location of 1 exit from Factory 5583 | -5/Upper Caves | Discovered new exit (range 5) 5583 | -5/Upper Caves | Identified exit to Warlord 5604 | -5/Upper Caves | Entered Warlord 5613 | -5/Warlord | System corruption cleaned by Quarantine Array 5633 | -5/Warlord | Visited the Vortex Lab 5638 | -5/Warlord | Found Prototype Launcher 5640 | -5/Warlord | Warlord's base attacked by MAIN.C 5643 | -5/Warlord | Found Prototype Energy Cannon 5644 | -5/Warlord | Found Prototype Energy Cannon 5822 | -5/Warlord | Rebuked by Warlord 5824 | -5/Warlord | Identified Vortex Driver (x2) 5852 | -5/Warlord | Found Prototype Device 5852 | -5/Warlord | Identified Exp. Cloaking Device 5860 | -5/Warlord | Found Prototype Device 5860 | -5/Warlord | Identified Thermal Barrier 5864 | -5/Warlord | Found Prototype Reactor 5873 | -5/Warlord | Found Prototype Processor 5873 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5894 | -5/Warlord | Opened side exit 5899 | -5/Warlord | Discovered new exit (range 9) 5909 | -5/Warlord | Identified exit to Proximity Caves 5909 | -5/Warlord | Entered Proximity Caves 5910 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6875 | -4/Proximity Caves | Identified Vortex Catalyst Activator 6907 | -4/Proximity Caves | Entered Factory 6907 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6908 | -4/Factory | Identified exit to Research 6941 | -4/Factory | Discovered new exit (range 6) 6943 | -4/Factory | Identified exit to Upper Caves 6990 | -4/Factory | Build established: Scout 7097 | -4/Factory | Zion Light squad teleported in 7104 | -4/Factory | Zion Light squad teleported in 7157 | -4/Factory | Identified Vortex Chain Reactor 7190 | -4/Factory | Found Prototype Protection 7190 | -4/Factory | Identified Zio. Weapon Casing 7195 | -4/Factory | First assault squad dispatched 7225 | -4/Factory | Fabricated Exp. Transmission Jammer? 7243 | -4/Factory | Entered Upper Caves 7243 | -4/Upper Caves | Accompanied by 5 allies 7418 | -4/Upper Caves | Learned location of 2 exits from Research 7434 | -4/Upper Caves | Encountered a Warlord checkpoint 7460 | -4/Upper Caves | Discovered new exit (range 12) 7472 | -4/Upper Caves | Identified exit to Upper Caves 7485 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7492 | -4/Upper Caves | Entered another Upper Caves area 7506 | -4/Upper Caves | Discovered exit to Research (range 13) 7513 | -4/Upper Caves | Build established: Scavenger-Sprinter 7519 | -4/Upper Caves | Lost 4 allies 7519 | -4/Upper Caves | Learned Research terminal intel 7629 | -4/Upper Caves | Spotted B-86 Titan 7829 | -4/Upper Caves | Discovered new exit (range 6) 7829 | -4/Upper Caves | Identified exit to Zhirov 7859 | -4/Upper Caves | Entered Zhirov 7859 | -4/Zhirov | Discovered new exit (range 3) 7863 | -4/Zhirov | Met Zhirov 7866 | -4/Zhirov | Learned location of Quarantine (-3) 7866 | -4/Zhirov | Learned location of Testing (-2) 7866 | -4/Zhirov | Learned location of Command (-1) 7867 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7872 | -4/Zhirov | Found Alien Artifact 7872 | -4/Zhirov | Identified Integrated Dissipator 7872 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7938 | -4/Zhirov | Found Alien Artifact 7968 | -4/Zhirov | Identified exit to Proximity Caves 7968 | -4/Zhirov | Entered Proximity Caves 7975 | -3/Proximity Caves | Spotted B-86 Titan 8403 | -3/Proximity Caves | Discovered exit to Research (range 15) 8408 | -3/Proximity Caves | Entered Research 8408 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8409 | -3/Research | Identified exit to Research 8409 | -3/Research | Identified exit to Quarantine 8410 | -3/Research | Loaded intel: 24 terminal locations 8423 | -3/Research | Zion Hacker squad teleported in 8496 | -3/Research | Zion Fire squad teleported in 8506 | -3/Research | Zion Demo squad teleported in 8596 | -3/Research | Entered Quarantine 8607 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 8612 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 8624 | -3/Quarantine | Lost 3 allies 8664 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 8675 | -3/Quarantine | Found Alien Artifact 8679 | -3/Quarantine | Found Alien Artifact 8741 | -3/Quarantine | Found Alien Artifact 8741 | -3/Quarantine | Identified Phase Armor 8812 | -3/Quarantine | Found Alien Artifact 8812 | -3/Quarantine | Identified Subatomic Replicator 8831 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 8844 | -3/Quarantine | Spotted Fortress 8863 | -3/Quarantine | Discovered new exit (range 5) 8864 | -3/Quarantine | Identified exit to Section 7 8865 | -3/Quarantine | Entered Section 7 8872 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 8876 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 8880 | -3/Section 7 | Enhanced Grunt warped into view, answering call for help 8882 | -3/Section 7 | Enhanced Grunt warped into view, answering call for help 8888 | -3/Section 7 | Build established: Infiltrator-Sprinter 8899 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 8905 | -3/Section 7 | Spotted S7 Guard 8918 | -3/Section 7 | Spotted S7 Guard 8924 | -3/Section 7 | Found Alien Artifact 8924 | -3/Section 7 | Identified Integrated Thermoelectric Network 8924 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 8952 | -3/Section 7 | Identified Transdimensional Reconstructor 8952 | -3/Section 7 | Warped through subspace 8978 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 8983 | -3/Section 7 | Spotted B-86 Titan 8985 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 8992 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 8993 | -3/Section 7 | Found Exp. Signal Interpreter 9024 | -3/Section 7 | Found Alien Artifact 9024 | -3/Section 7 | Identified Spacefold Activator 9030 | -3/Section 7 | Discovered exit to Research (range 9) 9048 | -3/Section 7 | Entered Research 9048 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9055 | -2/Research | Zion Light squad teleported in 9061 | -2/Research | Used Subatomic Replicator to replicate Vortex Chain Reactor 9096 | -2/Research | Found Enh. Force Lance 9207 | -2/Research | Zion Zionite Resupply teleported in 9237 | -2/Research | Discovered new exit (range 9) 9238 | -2/Research | Identified exit to Access 9249 | -2/Research | Entered Access 9249 | -1/Access | Evolved 2 slots: Utility x2 9260 | -1/Access | Zion Experimental squad teleported in 9289 | -1/Access | Zion Hacker squad teleported in 9383 | -1/Access | Identified Terrabomb (x2) 9383 | -1/Access | Used Terrabomb 9383 | -1/Access | Spotted B-99 Colossus 9383 | -1/Access | Spotted B-99 Colossus 9386 | -1/Access | Discovered new exit (range 3) 9388 | -1/Access | Identified exit to Command 9389 | -1/Access | Entered Command 9389 | -1/Command | Accompanied by 1 ally 9433 | -1/Command | Retrieved Zion intel report: Branch Access 9444 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 9462 | -1/Command | Retrieved Zion intel report: Component Stockpiles 9472 | -1/Command | Spotted B-99 Colossus 9534 | -1/Command | Spotted Combat Programmer 9535 | -1/Command | Spotted M Guard 9535 | -1/Command | Spotted Combat Programmer 9536 | -1/Command | Core integrity fell below 50% 9536 | -1/Command | Spotted M Guard 9555 | -1/Command | Met MAIN.C 9559 | -1/Command | 0b10 Conduit disabled 9573 | -1/Command | MAIN.C activated Command garrisons 9580 | -1/Command | Core integrity fell below 20% 9582 | -1/Command | Spotted B-99 Colossus 9587 | -1/Command | Retrieved Zion intel report: Component Schematics 9599 | -1/Command | Used Terrabomb 9603 | -1/Command | Zion hero teleported in (AD-0RF) 9605 | -1/Command | Combat Programmer assimilated allied AD-0RF 9620 | -1/Command | Zion Light squad teleported in 9693 | -1/Command | Found Vortex Chain Reactor 9697 | -1/Command | Found Prototype Protection 9697 | -1/Command | Identified Hvy. Regenerative Plating 9701 | -1/Command | Core destroyed Last Messages --------------- 09688_ Penetrated by Slug. 09688_ Slug penetrates Wall. 09688_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 09689_ P-80 Master resets X-87 Electro, system corruption cleaned. 09689_ Vortex Chain Reactor destroyed. 09690_ Adv. Phase Shifter destroyed. 09690_ Penetrated by Slug. 09691_ Impulse Thruster Array destroyed. 09691_ Spacefolded through Wall. Sealed Heavy Doors opened remotely. 09693_ Dropped Lgt. Quantum Reactor. 09693_ Acquired Vortex Chain Reactor. 09695_ Dropped Vortex Chain Reactor. 09695_ Acquired Lgt. Quantum Reactor. 09697_ Acquired Prototype Protection. 09697_ Identified Hvy. Regenerative Plating. 09700_ Slug penetrates Reinforced Barrier. 09701_ Spacefolded through P-80 Master. 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"""" #? | | # #? #????# #???#"" "" #? | | + ] #? #????# #???#""""" "" ## | | # # #????# #???#"""""""""" + | | ######## ###### #???#" " "" + | | #???#"" """"" + | | #???#"" """"" ## | | #???# " """" #? | | !! #???# " #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 22 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 850 Resistance: KI 20 Resistance: TH 50 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 77 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Imp. Cryofiber Web | -6/Zion | Archive Point Defense System | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Signal Interpreter | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Z-intel Exp. Terrain Scan Processor | -3/Quarantine | Z-intel Prc. Matter Filter | -3/Quarantine | Z-intel Hdn. Centrium Wheel | -3/Quarantine | Z-intel Adv. Micro-nuke Launcher | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Enh. Flexi-carbon Leg | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Exp. Thermal Defense Suite | -3/Quarantine | Z-intel Exp. Flexi-carbon Leg | -3/Section 7 | Z-intel Centrium Light Armor Plating | -3/Section 7 | Z-intel Exp. Shield Generator | -3/Section 7 | Z-intel Tactical Quantum Warhead | -3/Section 7 | Z-intel Adv. Kinecellerator | -3/Section 7 | Z-intel Plasma Lance | -3/Section 7 | Z-intel Exp. Targeting Computer | -3/Section 7 | Z-intel Centrium Medium Armor Plating | -3/Section 7 | Z-intel Quantum Shading Machine | -3/Section 7 | Z-intel Exp. Coolant Injector | -3/Section 7 | Z-intel Adv. Matter Compressor | -3/Section 7 | Z-intel Cld. Plasma Rifle | -3/Section 7 | Z-intel Imp. Shock Absorption System | -1/Command | Z-intel Biometal Heavy Treads | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Lrn. Sensor Array | -1/Command | Z-intel System Shield | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Cloaking Device | -1/Command | Z-intel Antigrav System | -1/Command | Z-intel Adv. Targeting Computer | -1/Command | Z-intel Imp. Melee Analysis Suite | -1/Command | Z-intel Adv. Thermal Shield | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Armor Integrity Analyzer | -1/Command | Z-intel Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-55 Analyst | -3/Section 7 | Z-intel S-43 Plague | -3/Section 7 | Z-intel A-15 Conveyor | -3/Section 7 | Z-intel B-74 Champion | -3/Section 7 | Z-intel Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Exp. Transmission Jammer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Subatomic Replicator Integrated Thermoelectric Network Transdimensional Reconstructor Spacefold Activator Terrabomb Achievements -------------- Freeware Challenges ------------ None Game ------ Seed LayeredBiometalMatter Manual? 0 Play Time 02:21:50 Cumulative 436.1 hours Start 2024.02.29 @ 11:23:10 End 2024.02.29 @ 20:56:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 754 Rogue 599 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da167cea-cdf9-41e8-bb06-36cea1a2e897