Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.30 @ 21:13:05 Player: Kel Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2562) 2562 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 5683 Bonus ------- High Alert Combat Kills 301 Cogmind --------- Core Integrity 636/700 Matter 213/300 Energy 360/360 System Corruption 9% Temperature Cool (235) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Medium Treads Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Precision Shock Rifle Improved Spread Laser Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (12) --- Improved Cooling System Advanced Sensor Array Improved Light Armor Plating Shield Generator Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Filter Improved Weapon Shielding > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Cooling System Advanced Sensor Array Shield Generator Gatling Laser Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 44] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Improved Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 2 | . . 1 1 . Parts Attached 68 | 6 11 14 20 17 Power 12 | 1 . 2 4 5 Engine 5 | 1 . 2 . 2 Core 7 | . . . 4 3 Reactor . | . . . . . Propulsion 18 | 2 4 2 6 4 Treads 12 | 2 4 2 . 4 Leg 2 | . . . 2 . Wheel 4 | . . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 2 4 1 Device 5 | . 2 1 1 1 Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 27 | 2 4 8 6 7 Energy Gun 5 | . . 1 2 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun 11 | 2 1 3 3 2 Ballistic Cannon . | . . . . . Launcher 8 | . 3 2 . 3 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 . 4 Parts Lost 11 | . 1 7 . 3 Power 2 | . . 2 . . Propulsion 3 | . . 2 . 1 Utility 3 | . 1 . . 2 Weapon 3 | . . 3 . . Highest Loss Streak 2 | . 1 2 . 2 Average Slot Usage (%) 91 | . 86 90 86 97 Engine 5 | . 14 10 . 1 Core 8 | . . . 17 12 Treads 17 | . 26 21 . 22 Leg 1 | . . . 7 . Wheel 4 | . . . 7 7 Device 6 | . 1 10 9 5 Storage 12 | . 15 21 9 7 Protection 3 | . . . 5 6 Energy Gun 5 | . . 1 11 7 Energy Cannon 1 | . . 2 1 . Ballistic Gun 11 | . 14 10 17 6 Launcher 9 | . 12 8 . 15 Naked Turns . | . . . . . Heaviest Build 71 | 11 45 62 71 62 Greatest Support 99 | 40 40 40 32 99 Greatest Overweight (x) 3 | . 3 3 3 1 Average Overweight (x) . | . . 1 2 . Largest Inventory Capacity 18 | 6 14 18 18 12 Average Capacity 11 | 5 6 17 12 12 Most Carried 12 | 2 8 10 12 12 Average Carried 8 | . 4 7 10 11 Final Capacity 18 | 6 14 18 12 12 Final Carried 11 | 2 8 7 10 11 Class Distribution -------------------- 41% | Tank 40% | Mutant 11% | Gunner 7% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1789 | 247 34 595 357 556 Remotely . | . . . . . Salvage Created 2213 | . 102 597 442 1072 Parts 133 | . 6 47 23 57 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 57 | . 8 18 10 21 Guns 22 | . . 5 10 7 Cannons 4 | . . 4 . . AOE 31 | . 8 9 . 14 Classes Destroyed 13 | . 3 6 1 3 Worker 12 | . . 3 . 9 Builder 1 | . . 1 . . Tunneler 1 | . . . . 1 Hauler 2 | . . 1 . 1 Recycler 4 | . . 1 . 3 Operator 2 | . 1 . . 1 Watcher 5 | . . 4 . 1 Swarmer 13 | . 3 4 3 3 Grunt 30 | . 5 10 2 13 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 9 | . . 4 4 1 Programmer 2 | . . . . 2 Best Kill Streak 10 | . 4 10 4 10 Combat Bots Only 6 | . 4 6 4 5 Max Kills in Single Turn 9 | . 4 4 2 9 Gunslinging . | . . . . . Exploded 4 | . 4 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2970 | . 219 1230 507 1014 Core 355 | . 28 218 45 64 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 88 45 91 . Volleys Fired 117 | . 10 56 23 28 Largest 4 | . 2 3 4 4 Hottest 190 | . 50 113 167 190 Shots Fired 274 | . 20 101 70 83 Gun 174 | . 10 48 69 47 Cannon 23 | . . 22 1 . Launcher 77 | . 10 31 . 36 Special . | . . . . . Kinetic 115 | . 10 43 46 16 Thermal 55 | . . 22 22 11 Explosive 77 | . 10 31 . 36 Electromagnetic 27 | . . 5 2 20 Robot Hit Streak 14 | . 9 8 12 14 Robot Miss Streak 7 | . 1 3 4 7 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 175 | . 17 65 40 53 Core Hits 174 | . 16 55 18 85 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6876 | . 827 2077 453 3519 Guns 1570 | . 60 378 453 679 Cannons 298 | . . 298 . . Explosions 5008 | . 767 1401 . 2840 Melee . | . . . . . Ramming . | . . . . . Kinetic 786 | . 60 288 263 175 Thermal 1411 | . . 298 152 961 Explosive 4163 | . 767 1401 . 1995 Electromagnetic 516 | . . 90 38 388 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 1 . . 9 Average Corruption 1 | . 1 . . 6 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 284 | . 4 51 . 229 Projectiles 15 | . . 15 . . Explosions 269 | . 4 36 . 229 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 364 | . 53 75 . 236 Shots 14 | . 2 4 . 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 543 | . 33 1 48 543 Average Temperature 135 | . 17 1 13 163 Received Heat Transfer 894 | . 81 453 162 198 Effects 11 | . . . . 11 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 4 | . . . . 4 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 1 . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1846 | . . 629 407 810 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 939 | . 245 480 403 939 Initial 183 | . . 20 183 82 Average 271 | . 108 306 265 373 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 34 | 100 70 19 18 27 Level 1 47 | . 29 50 80 36 Level 2 10 | . . 30 . 12 Level 3 7 | . . . . 23 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 4 . 6 Investigation 3 | . . 2 . 1 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 2 . 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 11 34 17 32 Peak Tracking Total 7 | . 4 7 5 6 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 10 | . 3 2 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 28 | . 1 5 1 21 Max in Single Turn 14 | . 1 2 1 14 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . 2 . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 11 . 3 . Successful 10 | . 7 . 3 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 10 | . 10 . . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 4 | . 1 . 3 . Process 1 | . . . 1 . Report Inventory 3 | . 1 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter 231 | . . . 231 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3400 | 84 678 660 869 1109 Spaces Moved 1707 | 50 339 266 485 567 Core 6 | 5 1 . . . Treads 1216 | 45 338 266 . 567 Legs 237 | . . . 237 . Wheels 248 | . . . 248 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 100 160 Average Speed 163 | 149 162 182 148 169 Slowest Speed 220 | 160 200 220 220 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 56 42 37 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 391 | . 49 133 . 209 Melee . | . . . . . Projectile . | . . . . . AOE 391 | . 49 133 . 209 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2088 | 57 445 347 579 660 Wait 121 | . 78 3 40 . Move 1703 | 49 338 265 484 567 Hop . | . . . . . Pick Up 41 | 2 7 1 7 24 Fast Attach 32 | 6 9 7 8 2 Attach 12 | . . 6 3 3 Detach 9 | . . 6 2 1 Swap 24 | . 2 1 9 12 Drop 29 | . 1 2 3 23 Fire 117 | . 10 56 23 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Repaired Grenade Launcher 659 | -10/Materials | Repaired Lgt. Treads 686 | -10/Materials | Repaired Lgt. Treads 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1069 | -9/Materials | Discovered new exit (range 9) 1396 | -9/Materials | Discovered new exit (range 14) 1414 | -9/Materials | Core integrity fell below 50% 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1763 | -8/Materials | Build established: Tank 2047 | -8/Materials | Discovered new exit (range 4) 2292 | -8/Materials | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Propulsion x2 3092 | -7/Factory | First assault squad dispatched 3364 | -7/Factory | Garrison activated, responded to threat 3401 | -7/Factory | Self-destructed Last Messages --------------- 03371_ Imp. Melee Analysis Suite fried. 03371_ L-41 Fighter destroyed. 03372_ Overheating: Energy bleed (-61). 03372_ M-28 Smith fits Backup Laser III on G-47 Trooper. 03374_ Power failure, Enh. Nuclear Core shutdown. 03374_ G-47 Trooper destroyed. 03377_ The unstable cave ceiling collapses. 03377_ Imp. Treads destroyed. 03379_ K-01 Serf collects debris. 03381_ Overheating: System interference. 03381_ Prc. Shock Rifle temporarily disabled. 03381_ Imp. Spread Laser temporarily disabled. 03381_ Mni. Grenade Launcher temporarily disabled. 03386_ System corrupted: Heat flow error (+234). 03387_ Power failure, Lgt. Nuclear Core shutdown. 03388_ Overheating: Imp. Spread Laser damaged (-28). 03388_ Overheating: Med. Treads damaged (-28). 03390_ Power failure, Enh. Nuclear Core shutdown. 03395_ Imp. Weapon Shielding destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #+#+#????????????? ??????????????????????????????? | | #??????????""" ?? ???????????????????????????? | | #????? 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