Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 12:17:58 Player: Mercey Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (1816) 1816 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-2602) -2602 TOTAL SCORE: 4574 Bonus ------- High Alert Combat Kills 19 Entered Garrisons 200 Friendly Fire -2821 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Linear Gravjet Advanced Targeting Computer Core Analyzer Heavy Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hacking Suite Heart of Steel > --- WEAPON ----------- Lightning Gun Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Transport Network Coupler Advanced Targeting Computer Makeshift Light Armor Plating Reflective Plating Reflective Plating Lightning Gun Plasma Cannon Enhanced Autogun Heavy Battle Rifle Assault Cannon Gauss Cannon Gauss Cannon Bore Cannon [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Heart of Steel Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Battle Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 . . Power 3 | . . 1 . . . . 1 . . 1 . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 6 | . . 1 1 2 . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 84 | 7 8 17 19 4 10 4 7 . . 8 . . Power 22 | 1 1 6 5 2 3 . 1 . . 3 . . Engine 16 | 1 1 6 5 . 2 . 1 . . . . . Core 6 | . . . . 2 1 . . . . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 2 4 7 . 2 2 3 . . 2 . . Treads 13 | 2 . . 6 . 2 2 1 . . . . . Leg 2 | . 2 . . . . . . . . . . . Wheel 5 | . . 4 1 . . . . . . . . . Hover 3 | . . . . . . . 2 . . 1 . . Flight 1 | . . . . . . . . . . 1 . . Utility 16 | 1 3 1 2 2 2 . 3 . . 2 . . Device 6 | . 1 . . 1 1 . 2 . . 1 . . Storage 3 | 1 2 . . . . . . . . . . . Processor 4 | . . 1 . 1 . . 1 . . 1 . . Hackware 1 | . . . 1 . . . . . . . . . Protection 2 | . . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 3 2 6 5 . 3 2 . . . 1 . . Energy Gun 5 | 2 1 . . . 1 1 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 9 | 1 1 3 2 . 1 1 . . . . . . Ballistic Cannon 6 | . . 3 3 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . . . . . Parts Lost 29 | . 6 2 9 . 6 5 1 . . . . . Power 12 | . 1 1 4 . 3 2 1 . . . . . Propulsion 10 | . 3 1 2 . 2 2 . . . . . . Utility 1 | . . . . . 1 . . . . . . . Weapon 6 | . 2 . 3 . . 1 . . . . . . Highest Loss Streak 7 | . 3 1 7 . 3 4 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 80 98 96 100 83 79 17 26 26 41 7 . Engine 11 | . 13 21 16 9 11 13 2 . . . . . Core 1 | . . . . 4 2 . . . . 7 1 . Treads 15 | . 14 . 19 23 22 21 . . . . . . Wheel 2 | . . 21 5 . . . . . . . . . Hover 1 | . . . . . . . 7 13 13 10 1 . Device 6 | . 2 11 9 15 6 6 2 6 6 7 1 . Storage 7 | . 14 11 9 7 7 6 . . . . . . Processor 6 | . . 10 9 15 7 6 4 6 6 7 1 . Hackware 4 | . . . 8 7 7 6 . . . . . . Energy Gun 3 | . 6 . . . 6 6 . . . . . . Ballistic Gun 7 | . 21 11 8 7 6 6 . . . . . . Ballistic Cannon 2 | . . 9 9 7 . . . . . . . . Peak Build Rating 56 | 6 9 17 31 38 56 54 33 28 28 52 52 2 Average Rating 32 | 5 6 15 23 36 50 51 17 28 28 44 7 1 On Entrance 22 | . 6 7 17 31 38 54 1 28 28 28 52 1 Naked Turns 400 | . . . . . . 36 71 . . . 56 237 Heaviest Build 87 | 12 87 58 62 60 66 64 14 1 1 15 15 . Greatest Support 72 | 40 40 32 72 72 72 66 29 29 29 29 29 3 Greatest Overweight (x) 15 | . 15 3 1 . . 1 1 . . . . . Average Overweight (x) . | . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 17 | 7 16 20 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | 5 15 20 20 20 20 19 5 5 5 5 4 5 Average Carried 14 | 2 8 18 18 19 17 17 4 5 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 4 15 20 20 20 17 5 5 5 5 4 4 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Matter Collected 3749 | 164 299 315 623 48 1481 688 6 120 . . . 5 Remotely . | . . . . . . . . . . . . . Salvage Created 2993 | . 568 313 484 92 1090 446 . . . . . . Parts 148 | . 31 24 29 4 44 16 . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 9 9 . . . . . . Prevented 8 | . . . . . 8 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 52 | . 10 13 16 3 9 1 . . . . . . Guns 29 | . 10 6 6 1 5 1 . . . . . . Cannons 22 | . . 7 10 2 3 . . . . . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 12 | . 6 1 2 . 2 1 . . . . . . Worker 2 | . 1 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 3 | . 2 . . 1 . . . . . . . . Watcher 4 | . 2 . 2 . . . . . . . . . Swarmer 22 | . 3 6 6 3 4 . . . . . . . Grunt 18 | . 7 4 4 . 3 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 7 | . . 3 3 . . 1 . . . . . . Hunter 4 | . . . 2 . 2 . . . . . . . Decomposer 4 | . . . . . . 4 . . . . . . Samaritan 5 | . . . . . . 5 . . . . . . Thug 4 | . . . . . 4 . . . . . . . Savage 1 | . . . . . 1 . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . Guerrilla 1 | . . . . . 1 . . . . . . . Mutant 2 | . . . . . 2 . . . . . . . Commander 1 | . . . . . 1 . . . . . . . Best Kill Streak 4 | . 3 2 3 4 4 1 . . . . . . Combat Bots Only 4 | . 2 2 3 2 4 1 . . . . . . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Hostile Shots Fired 593 | . 116 71 112 16 76 73 52 . . 2 59 16 Missed 196 | . 31 24 29 5 18 29 27 . . 1 23 9 Damage Taken 5959 | . 1062 560 1141 150 901 809 295 . . 24 798 219 Core 1853 | . 206 125 192 25 94 92 96 . . 24 780 219 Absorbed by Shields 77 | . . . . . . . . . . . 77 . Core Remaining (%) 67 | 100 17 68 65 . . 69 . . 88 . . . Volleys Fired 324 | . 83 36 58 9 90 48 . . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . Hottest 88 | . 60 67 88 69 88 88 . . . . . . Shots Fired 543 | . 160 71 113 18 127 54 . . . . . . Gun 428 | . 160 38 52 9 115 54 . . . . . . Cannon 115 | . . 33 61 9 12 . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 391 | . 135 71 113 18 47 7 . . . . . . Thermal 26 | . 25 . . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 126 | . . . . . 80 46 . . . . . . Robot Hit Streak 12 | . 8 7 6 6 12 10 . . . . . . Robot Miss Streak 8 | . 4 8 4 4 8 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 356 | . 98 48 62 13 100 35 . . . . . . Core Hits 161 | . 33 23 30 11 49 15 . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . 1 1 3 . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 4 | . . 1 3 . . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6392 | . 824 871 1299 306 2279 807 . . . . 6 . Guns 4255 | . 824 315 450 79 1851 736 . . . . . . Cannons 1677 | . . 519 816 128 214 . . . . . . . Explosions 384 | . . . . 99 214 71 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 76 | . . 37 33 . . . . . . . 6 . Kinetic 3762 | . 676 834 1266 207 698 81 . . . . . . Thermal 362 | . 148 . . . 214 . . . . . . . Explosive 99 | . . . . 99 . . . . . . . . Electromagnetic 2093 | . . . . . 1367 726 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . . . . . . Average Corruption 1 | . . . . 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . 1 12 4 . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . Matter Fused 3 | . . . . . 3 . . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . Data Loss (minor) 4 | . . . . 1 1 2 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 2 | . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 43 | . . . 14 . 24 5 . . . . . . Projectiles 14 | . . . 14 . . . . . . . . . Explosions 29 | . . . . . 24 5 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 26 | . . 7 11 6 2 . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic 25 | . . 7 10 6 2 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . 17 16 . 56 31 . . . . 3 . Shots 2 | . . . . . 1 1 . . . . . . Rammed 8 | . . 4 2 . . . . . . . 2 . Targets Rammed 8 | . . 4 2 . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 185 | . 44 99 129 44 185 66 . . . . . . Average Temperature 28 | . 18 33 34 19 32 18 . . . . . . Received Heat Transfer 1527 | . 549 135 324 . 63 222 42 . . 9 159 24 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 7 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 16 | . . . . . 10 6 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 650 | . 350 . . . 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Peak Influence 442 | . 255 442 412 342 . . 123 . . 77 203 136 Initial 140 | . . 89 140 119 . . 9 . . 38 53 106 Average 180 | . 105 294 256 281 . . 48 . . 38 97 119 Maximum Alert Level 2 | . 1 2 2 1 . . . . . . 1 . Low Security (%) 59 | 100 81 19 34 26 . . 100 . . 100 98 100 Level 1 35 | . 18 59 58 73 . . . . . . 1 . Level 2 4 | . . 20 6 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 2 5 1 . 1 5 . . 1 . 2 Investigation 4 | . 1 . 1 . . . 1 . . 1 . . Extermination 2 | . . . . 1 . . 1 . . . . . Reinforcement 9 | . 1 2 1 . . . 3 . . . . 2 Assault 1 | . . . . . . 1 . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Distress Signals 10 | . 5 2 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 26 19 24 5 9 13 8 . . 1 19 7 Peak Tracking Total 18 | . 7 6 5 3 4 9 3 . . 1 18 6 Tactical Retreats 17 | . 4 1 2 1 . 4 3 . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Traps Triggered 7 | . 2 . 1 1 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Machines Disabled 6 | . . 1 . 4 1 . . . . . . . Max in Single Turn 4 | . . 1 . 4 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Machines Accessed 15 | . . 2 2 1 4 . 3 . . 1 . 2 Terminals 6 | . . 2 2 1 . . 1 . . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 28 | . . 3 2 5 7 . 6 . . 3 . 2 Successful 20 | . . 2 2 2 7 . 4 . . 1 . 2 Failed 8 | . . 1 . 3 . . 2 . . 2 . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 12 | . . 3 2 5 . . 2 . . . . . Fabricators 5 | . . . . . . . 4 . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 3 . 1 Terminal Hacks 13 | . . 2 2 2 7 . . . . . . . Record 5 | . . 1 . . 4 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 4 . . . . 1 Network Status 2 | . . . . . . . 2 . . . . . Build 3 | . . . . . . . 2 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . . 2 . . 1 . 1 Full Trace Events 2 | . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 6 | . . . . . . . 4 . . . . 2 Authchips . | . . . . . . . . . . . . . Time 340 | . . . . . . . 223 . . . . 117 Total Part Build Rating 40 | . . . . . . . 26 . . . . 14 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Turns Passed 6479 | 86 781 543 846 347 2046 824 396 168 28 113 64 237 Spaces Moved 4530 | 47 243 314 429 206 1106 540 701 330 55 194 115 250 Core 571 | 2 4 . . . . 73 142 . . . 100 250 Treads 2311 | 45 156 . 316 206 1106 467 15 . . . . . Legs 83 | . 83 . . . . . . . . . . . Wheels 427 | . . 314 113 . . . . . . . . . Hover 1138 | . . . . . . . 544 330 55 194 15 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 101 145 145 50 50 51 51 51 50 50 Average Speed 110 | 155 212 106 141 145 145 132 53 51 51 51 50 50 Slowest Speed 800 | 160 800 125 240 145 145 225 160 51 51 60 51 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 40 28 34 5 95 54 23 65 10 6 35 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . 3 3 . 2 . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . Terrain Destroyed 60 | . . 4 13 38 4 1 . . . . . . Melee . | . . . . . . . . . . . . . Projectile 19 | . . 4 13 . 1 1 . . . . . . AOE 41 | . . . . 38 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Gar Fac Total 5521 | 58 375 457 575 240 1431 594 718 329 54 206 120 364 Wait 465 | . 29 62 38 16 208 . 3 . . . . 109 Move 4518 | 46 242 313 428 205 1105 539 700 329 54 193 114 250 Hop . | . . . . . . . . . . . . . Pick Up 64 | 4 10 11 17 3 8 3 3 . . 2 . 3 Fast Attach 34 | 6 6 6 2 . 1 . 7 . . 6 . . Attach 37 | 1 2 7 12 2 7 4 . . . 2 . . Detach 10 | 1 3 4 1 . 1 . . . . . . . Swap 13 | . . 4 5 2 2 . . . . . . . Drop 43 | . . 10 12 3 8 . 5 . . 3 . 2 Fire 324 | . 83 36 58 9 90 48 . . . . . . Melee . | . . . . . . . . . . . . . Ram 7 | . . 4 1 . . . . . . . 2 . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -5/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 553 | -10/Materials | Core integrity fell below 50% 573 | -10/Materials | Lost 3 parts (1p1n1w) 756 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Core integrity fell below 20% 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1195 | -9/Materials | Build established: Scavenger-Mutant 1369 | -9/Materials | Discovered new exit (range 15) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -8/Materials | Garrison activated, responded to threat 1661 | -8/Materials | Lost 7 parts (3p2n2w) 1723 | -8/Materials | Discovered new exit (range 15) 2257 | -8/Materials | Entered Factory 2257 | -7/Factory | Evolved 2 slots: Utility x2 2396 | -7/Factory | Discovered new exit (range 7) 2604 | -7/Factory | Entered Lower Caves 2687 | -7/Lower Caves | Found Prototype Device 2929 | -7/Lower Caves | Identified Heart of Steel 2988 | -7/Lower Caves | Build established: Mutant 3146 | -7/Lower Caves | Destroyed OS-JET(g) 3207 | -7/Lower Caves | Murdered 6 allies 3404 | -7/Lower Caves | Lost 3 parts (1p2n) 3489 | -7/Lower Caves | Learned Factory terminal intel 3565 | -7/Lower Caves | Learned Factory trap positions 3893 | -7/Lower Caves | Murdered Warlord Statue 4286 | -7/Lower Caves | Encountered a Warlord checkpoint 4357 | -7/Lower Caves | Murdered 3 allies 4458 | -7/Lower Caves | Discovered new exit (range 13) 4650 | -7/Lower Caves | Entered another Lower Caves area 4655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4833 | -7/Lower Caves | Discovered new exit (range 6) 5304 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5438 | -7/Lower Caves | Released all parts (8) 5468 | -7/Lower Caves | Lost 4 parts (2p1n1w) 5474 | -7/Lower Caves | Entered Factory 5474 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5475 | -6/Factory | Loaded intel: 83 trap records 5476 | -6/Factory | Loaded intel: 26 terminal locations 5588 | -6/Factory | Fabricated Enh. Optical Array (x2) 5688 | -6/Factory | Spotted B-75 Beast 5742 | -6/Factory | Fabricated Biometal Leg? 5858 | -6/Factory | Discovered new exit (range 15) 5870 | -6/Factory | Entered Lower Caves 5937 | -6/Lower Caves | Encountered a Warlord checkpoint 5968 | -6/Lower Caves | Learned Factory security intel 6031 | -6/Lower Caves | Discovered new exit (range 14) 6038 | -6/Lower Caves | Entered another Lower Caves area 6062 | -6/Lower Caves | Learned Factory garrison access intel 6064 | -6/Lower Caves | Discovered new exit (range 5) 6066 | -6/Lower Caves | Entered Factory 6066 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6068 | -5/Factory | Loaded intel: 4 garrison access locations 6174 | -5/Factory | Discovered new exit (range 9) 6178 | -5/Factory | Identified exit to Garrison 6179 | -5/Factory | Entered Garrison 6185 | -5/Garrison | Triggered checkpoint 6187 | -5/Garrison | Released all parts (9) 6200 | -5/Garrison | Triggered checkpoint 6203 | -5/Garrison | Triggered checkpoint 6208 | -5/Garrison | Core integrity fell below 50% 6238 | -5/Garrison | Discovered new exit (range 10) 6241 | -5/Garrison | Core integrity fell below 20% 6243 | -5/Garrison | Entered Factory 6248 | -5/Factory | Identified exit to Garrison 6461 | -5/Factory | Fabricated Adv. Thermal Generator? 6473 | -5/Factory | Spotted B-75 Beast 6480 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Massive razor-sharp blades shoot up from within the floor. Connecting with Fabricator... >>Build Building Adv. Thermal Generator... ETC: 117 U-05 Engineer lays Concrete. K-01 Serf cleans the Fabricator. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. K-01 Serf collects debris. K-01 Serf cleans the Matter Pump. ALERT: Security rotation in progress. >> FABRICATOR: Completed Adv. Thermal Generator? Fusion Modulator explodes. K-01 Serf collects debris. K-01 Serf destroyed. Acquired 5 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????? #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #??? ????????? | | ???????????????????????????????# ##?""????????? | | ???????????????????????????????# # ""????????? | | ???????????????????????????????# # "?????????? | | ??????????????????????????????? / ??????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #??????????## | | ???????????????????????????????# ^#??????????# | | ???????????????????????????????# #??????????# | | ???????????????######????####### #??????????# | | ???????????????# #??# #??????????# | | ???????????????# "" #??# ##### #???????T" + | | ???????????????#= """####+##### #???????"" # | | ???????????????# F"# ## #??????????#] | | ???????????????# """# ## #??????????# | | ???????????????# "" # ## ############ | | ??????????????## # """" # | | ????????????# #;;;;;;## """" # | | ????????????# # """" # """ """ """ """ " | | ?????????"" # # """" # "R" """ """ """ " | | ???????? R" ; """" # " " """ """ """ " | | ????????""" =% ; """" # | | ??????? *=; """" # """ """ """ """ " | | ??????###### = ; @% # """ """ """ """ " | | ??????????#; p######## """ """ """ """ " | | ?????????#;BB ?????? ? | | ?????????#"BB ????? ??" "?" "?" "?" " | | ?????????##" ????? ???" "?" "?" "?" " | | ??????????#" ?????????? ??? ??? ??? ? | | ????????? ?????????? ??? ??? ??? ? | | ????????? ????????? ??? ??? ??? ? | | ?????????? ?????????????#???#???#? | | ???????????? ??????????????????????? | | ???????????? "" ??????????????????????? | | ?????????????? "?" ???????????????????????? | | ????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x2 | -6/Factory | Preloaded Biometal Leg | x2 | -6/Factory | Preloaded Adv. Thermal Generator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Just What I Needed Challenges ------------ None Game ------ Seed ThrusterMetafieldTearclaws Manual? 0 Play Time 01:08:27 Cumulative 21.3 hours Start 2025.03.23 @ 10:56:19 End 2025.03.23 @ 12:17:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f0c3472-aea3-4556-9a31-bf169d15eead