Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 19:03:27 Player: Decinym Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3240) 3240 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (892) 892 TOTAL SCORE: 8722 Bonus ------- High Alert Combat Kills 559 Follower Combat Kills 37 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -304 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 43/100 System Corruption 0% Temperature Hot (215) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Huge Storage Unit Improved EM Shotgun Heavy Rocket Launcher CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Salvage Targeting Computer Advanced Targeting Computer Matter Filter Improved Shield Generator Long-range Tractor Beam Improved EM Shotgun Advanced Beam Rifle Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Great Maul [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 130 | . 4 11 4 2 61 10 5 15 9 9 Power 13 | . 1 1 . . 5 . 2 3 1 . Engine 12 | . 1 1 . . 5 . 1 3 1 . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 27 | . . 2 . 2 14 2 3 3 . 1 Treads 22 | . . 2 . . 12 1 3 3 . 1 Leg 4 | . . . . 2 2 . . . . . Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | . 1 2 3 . 17 4 . 2 2 3 Device 6 | . . . . . 3 2 . . . 1 Storage 6 | . . 1 2 . 2 1 . . . . Processor 4 | . 1 . . . 1 . . . . 2 Hackware . | . . . . . . . . . . . Protection 18 | . . 1 1 . 11 1 . 2 2 . Artifact . | . . . . . . . . . . . Weapon 56 | . 2 6 1 . 25 4 . 7 6 5 Energy Gun 17 | . . . . . 5 3 . 3 2 4 Energy Cannon 5 | . . . . . . . . 4 1 . Ballistic Gun 17 | . 2 4 . . 10 . . . 1 . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 11 | . . 2 1 . 7 1 . . . . Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon 2 | . . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . . . Corrupted Parts 8 | . . . . . . . 1 4 3 . System Corruption 50 | . . . . . . . 6 33 11 . Parts Lost 35 | . 2 5 1 . 11 1 . 4 . 11 Power 5 | . 1 1 . . 2 . . 1 . . Propulsion 16 | . . 2 1 . 5 1 . 2 . 5 Utility 7 | . . . . . 3 . . . . 4 Weapon 7 | . 1 2 . . 1 . . 1 . 2 Highest Loss Streak 11 | . 2 3 1 . 4 1 . 2 . 11 To Critical Strikes 2 | . . 1 1 . . . . . . . Average Slot Usage (%) 95 | . 97 97 99 100 97 98 99 94 80 88 Engine 8 | . 13 11 14 14 8 7 3 4 7 6 Treads 25 | . . 21 27 . 22 27 26 28 30 28 Leg 2 | . 28 6 . 28 3 . . . . . Device 8 | . . . . . 10 11 15 10 7 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 Processor 6 | . 12 13 . . 7 7 7 7 7 8 Protection 13 | . . . 14 14 15 18 15 15 15 13 Energy Gun 6 | . 3 . . . 5 14 15 8 1 12 Ballistic Gun 9 | . 23 27 27 14 11 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 11 12 15 52 52 73 73 78 90 85 84 Greatest Support 111 | 20 20 40 40 20 60 80 91 111 111 111 Greatest Overweight (x) 7 | . . 1 2 2 3 7 7 1 . 1 Average Overweight (x) . | . . . . 2 1 . . . . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 8 15 20 20 20 20 20 20 19 Most Carried 20 | . 8 8 13 9 20 20 20 20 20 20 Average Carried 16 | . 6 4 10 8 18 19 20 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 9 9 19 20 20 20 20 5 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3351 | 200 92 444 20 15 2026 97 150 159 108 40 Remotely . | . . . . . . . . . . . Salvage Created 3968 | . 217 161 . 15 2746 207 522 100 . . Parts 236 | . 22 6 . 4 171 4 20 9 . . Haulers Intercepted 6 | . 1 . . . 5 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . . . Prevented 9 | . . . . . . . . 9 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 94 | . 7 15 2 2 53 5 9 1 . . Guns 60 | . 7 10 . . 32 3 8 . . . Cannons 2 | . . . . . 2 . . . . . AOE 30 | . . 5 2 2 19 2 . . . . Classes Destroyed 18 | . 5 1 . 1 7 1 2 1 . . Worker 4 | . . . . . 4 . . . . . Builder 7 | . 1 . . 1 5 . . . . . Tunneler 2 | . . . . 1 1 . . . . . Hauler 6 | . 1 . . . 5 . . . . . Recycler 3 | . . . . . 3 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 5 | . 1 . . . 4 . . . . . Swarmer 21 | . 6 3 . . 7 . 5 . . . Grunt 41 | . 1 2 . 2 30 4 2 . . . Brawler 4 | . . . . . 3 . 1 . . . Duelist 2 | . . . . . 2 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 11 | . . . . . 10 . 1 . . . Hunter 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . Samaritan 2 | . . . . . . . 2 . . . Assembled 12 | . . 10 2 . . . . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 9 | . 8 7 2 4 9 4 3 1 . . Combat Bots Only 7 | . 7 7 2 2 6 4 3 1 . . Max Kills in Single Turn 4 | . 1 2 1 3 4 1 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 2 1 2 3 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7928 | . 364 713 151 68 3008 367 339 672 . 2246 Core 1286 | . 65 126 33 . 337 56 23 96 . 550 Absorbed by Shields 249 | . . . . . . 76 132 41 . . Regen/Repaired (Parts) 328 | . . . . . 328 . . . . . Core Remaining (%) 49 | 100 . . . 10 38 . . . . . Volleys Fired 313 | . 24 38 7 6 172 16 27 7 1 15 Largest 2 | . 2 2 2 1 2 2 2 2 1 2 Hottest 138 | . 60 40 40 33 122 122 122 138 20 122 Shots Fired 573 | . 47 69 10 6 315 30 55 16 1 24 Gun 506 | . 47 62 6 . 286 28 55 4 . 18 Cannon 24 | . . . . . 12 . . 12 . . Launcher 36 | . . 7 4 6 17 2 . . . . Special 7 | . . . . . . . . . 1 6 Kinetic 359 | . 34 62 6 . 257 . . . . . Thermal 152 | . . . . . 41 28 55 3 1 24 Explosive 36 | . . 7 4 6 17 2 . . . . Electromagnetic 26 | . 13 . . . . . . 13 . . Robot Hit Streak 31 | . 6 4 . 1 31 9 10 13 . 7 Robot Miss Streak 5 | . 5 4 1 3 3 2 3 1 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 2 . . . 3 . 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . Shots Hit Robots 370 | . 24 31 . 1 231 22 38 12 . 11 Core Hits 246 | . 15 26 4 9 156 11 18 3 . 4 Critical Kills 2 | . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 15 | . . 1 . . 4 2 6 1 . 1 Burn 10 | . . . . . 1 2 6 . . 1 Destroy 4 | . . 1 . . 3 . . . . . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks 2 | . . . . . 1 . . . 1 . Impact 2 | . . . . . 1 . . . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10123 | . 258 931 163 462 6215 701 919 210 . 264 Guns 5309 | . 258 351 . . 3287 420 760 13 . 220 Cannons 433 | . . . . . 236 . . 197 . . Explosions 4130 | . . 571 163 462 2682 252 . . . . Melee . | . . . . . . . . . . . Ramming 207 | . . 9 . . 10 29 159 . . . Kinetic 3439 | . 185 351 . . 2903 . . . . . Thermal 2064 | . . . . . 620 420 760 . . 264 Explosive 4130 | . . 571 163 462 2682 252 . . . . Electromagnetic 283 | . 73 . . . . . . 210 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 50 | . . . . . 4 . 6 39 50 . Average Corruption 8 | . . . . . 4 . 6 19 49 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 132 | . . . . . 42 . 43 42 5 . Message Errors 21 | . . . . . 6 . 9 5 1 . Matter Fused 29 | . . . . . 10 . 13 5 1 . Heat Flow Errors 23 | . . . . . 7 . 6 9 1 . Energy Discharges 16 | . . . . . 4 . 7 4 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 24 | . . . . . 6 . 7 10 1 . Data Loss (major) 6 | . . . . . 3 . . 3 . . Misfires 7 | . . . . . 3 . 1 3 . . Alerts 4 | . . . . . 2 . . 2 . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 62 | . . 9 . . 27 . 26 . . . Projectiles . | . . . . . . . . . . . Explosions 36 | . . 9 . . 27 . . . . . Melee 26 | . . . . . . . 26 . . . Knockbacks 7 | . . . . . 7 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 6 | . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 269 | . . 48 38 . 178 5 . . . . Shots 10 | . . 2 1 . 6 1 . . . . Rammed 45 | . . 4 . . 1 2 38 . . . Targets Rammed 46 | . . 5 . . 1 2 38 . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 437 | . 40 14 . 25 342 1 208 240 189 437 Average Temperature 97 | . 18 8 . 10 93 1 82 83 97 213 Received Heat Transfer 2426 | . 42 63 . 39 1368 132 92 78 . 612 Effects 5 | . . . . . 2 . . . . 3 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions 11 | . . . . . . . 11 . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 5 | . . . . . 2 1 2 . . . Heat Transferred 4289 | . . . . . 1221 925 1850 . . 293 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1111 | . 234 171 . 102 1111 493 . . . . Initial 493 | . . 91 . . 39 493 . . . . Average 437 | . 157 75 . 75 627 399 . . . . Maximum Alert Level 4 | . 1 . . . 4 2 . . . . Low Security (%) 32 | . 62 100 . 100 8 . . . . . Level 1 14 | . 37 . . . 8 54 . . . . Level 2 34 | . . . . . 50 45 . . . . Level 3 14 | . . . . . 25 . . . . . Level 4 4 | . . . . . 7 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 13 | . . . . . 12 1 . . . . Investigation 4 | . . . . . 4 . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault 3 | . . . . . 3 . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 13 22 7 2 83 7 11 4 . 6 Peak Tracking Total 11 | . 6 11 9 2 9 4 3 1 . 3 Tactical Retreats 12 | . . 3 . . 4 . 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 1 . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused 2 | . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 3 | . . 3 1 1 1 . . . . . Exploded 3 | . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . . 2 3 1 6 . . . . 1 Max in Single Turn 1 | . . 1 1 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 18 | . 3 . 2 . 9 3 . . 1 . Terminals 13 | . 3 . . . 7 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 7 . 2 . 27 4 . . 7 . Successful 30 | . 3 . 2 . 17 1 . . 7 . Failed 17 | . 4 . . . 10 3 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 6 . 1 . 10 3 . . 4 . Terminals 30 | . 7 . . . 19 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . 8 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . 3 . 2 . 9 1 . . 7 . Record 3 | . 1 . 1 . 1 . . . . . Part Schematic 8 | . 1 . . . . . . . 7 . Branch Access Points 3 | . 1 . . . 1 1 . . . . Alert Level 2 | . . . . . 2 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Zone Layout 3 | . . . . . 3 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . . . Scan Component 4 | . . . . . 4 . . . . . Repair 3 | . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Sabotage 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 9 3 . . . . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . . . . . 22 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . Time 112 | . . . . . 112 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . 1 . . . . . . 4 . Largest Group 4 | . . 1 . . . . . . 4 4 Highest-Rated Group 106 | . . 31 . . . . . . 106 106 Highest-Rated Ally 39 | . . 31 . . . . . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . 27 Total Damage 447 | . . . . . . . . . . 447 Kills 4 | . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 13688 | . 294 1341 1545 208 3564 899 2421 1033 2001 382 Spaces Moved 6491 | 1 182 798 753 75 1031 472 1203 550 1226 200 Core 5 | . . . . . . . . . . 5 Treads 5810 | . . 596 753 . 851 443 1196 550 1226 195 Legs 640 | 1 182 202 . 75 180 . . . . . Wheels 36 | . . . . . . 29 7 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 260 160 160 160 160 160 50 Average Speed 181 | 120 120 150 200 260 232 175 186 165 160 158 Slowest Speed 330 | 120 120 190 320 260 330 240 240 240 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . Exploration Rate (%) 54 | 2 41 98 78 27 70 16 98 65 86 21 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . . . . 3 3 3 . Spaces Dug 47 | . . 9 . 16 15 7 . . . . Terrain Destroyed 252 | . . 47 20 28 130 25 . . . 2 Melee 1 | . . . . . 1 . . . . . Projectile 3 | . . . . . 1 . . . . 2 AOE 248 | . . 47 20 28 128 25 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7787 | . 215 869 780 83 1882 513 1287 659 1265 234 Wait 632 | . 1 . . . 528 1 6 77 13 6 Move 6481 | . 181 797 752 74 1030 471 1202 549 1225 200 Hop . | . . . . . . . . . . . Pick Up 83 | . 4 9 9 1 41 6 2 5 6 . Fast Attach 51 | . 1 2 . . 27 4 3 7 4 3 Attach 32 | . 2 4 1 1 11 2 . 4 3 4 Detach 1 | . . . . . 1 . . . . . Swap 47 | . 1 5 3 1 23 4 2 4 2 2 Drop 97 | . 1 7 8 . 47 7 7 6 10 4 Fire 313 | . 24 38 7 6 172 16 27 7 1 15 Melee 2 | . . . . . 1 . . . 1 . Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush 45 | . . 4 . . 1 2 38 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Destroyed 7 combat bots 295 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 345 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 388 | -10/Mines | Identified exit to Materials 503 | -10/Mines | Found a hidden stash of uninstalled traps 564 | -10/Mines | Assembled infested the area 613 | -10/Mines | Core integrity fell below 50% 633 | -10/Mines | Lost 3 parts (1p2n) 640 | -10/Mines | Destroyed 7 combat bots 822 | -10/Mines | Discovered exit to Materials (range 6) 890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1053 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -10/Mines | Learned Materials stockpile data 1356 | -10/Mines | Received a Mining Laser from a helpful Derelict 1629 | -10/Mines | Discovered new exit (range 5) 1636 | -10/Mines | Entered Exiles 1680 | -10/Exiles | Met 8R-AWN 1700 | -10/Exiles | Met EX-HEX 1766 | -10/Exiles | Met EX-DEC 1772 | -10/Exiles | Learned location of Zion (-7) 1839 | -10/Exiles | Visited The Gauntlet 2136 | -10/Exiles | Met EX-BIN 2160 | -10/Exiles | Aligned with FarCom system 2162 | -10/Exiles | Given EX-Vault access code 2200 | -10/Exiles | Opened EX-Vault 2212 | -10/Exiles | Found Chronowheel 2256 | -10/Exiles | Found YOLO Cannon 2264 | -10/Exiles | Found Gui. Plasma Cannon 2315 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2476 | -10/Exiles | Discovered new exit (range 14) 2507 | -10/Exiles | Activated Chronowheel 2507 | -10/Exiles | Spacetime reconverged on an earlier point 3093 | -10/Exiles | Attacked by the Exiles 3133 | -10/Exiles | Core integrity fell below 20% 3181 | -10/Exiles | Entered Mines 3358 | -9/Mines | Discovered new exit (range 13) 3389 | -9/Mines | Entered Materials 3389 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3518 | -8/Materials | Garrison activated, responded to threat 3687 | -8/Materials | Repaired Imp. Light Armor Plating 3765 | -8/Materials | Repaired Broken Lgt. Treads 4039 | -8/Materials | Build established: Scavenger-Mutant 4049 | -8/Materials | Lost 4 parts (2n2u) 4837 | -8/Materials | Repaired Hvy. Armor Plating 4923 | -8/Materials | Discovered new exit (range 13) 5641 | -8/Materials | Discovered new exit (range 18) 6189 | -8/Materials | First assault squad dispatched 6291 | -8/Materials | Core integrity fell below 50% 6321 | -8/Materials | Sterilization system engaged 6321 | -8/Materials | Non-combat units ordered to evacuate 6421 | -8/Materials | Combat units ordered to evacuate 6621 | -8/Materials | Ambient heat levels rising (+10) 6771 | -8/Materials | Ambient heat levels rising (+10) 6921 | -8/Materials | Ambient heat levels rising (+10) 6953 | -8/Materials | Entered Factory 6953 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6967 | -7/Factory | Identified exit to Storage 6967 | -7/Factory | Identified exit to Lower Caves 7852 | -7/Factory | Entered Lower Caves 7857 | -7/Lower Caves | Build established: Mutant 8129 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8738 | -7/Lower Caves | Encountered a Warlord checkpoint 9240 | -7/Lower Caves | Build established: Scavenger-Mutant 10129 | -7/Lower Caves | Discovered new exit (range 13) 10273 | -7/Lower Caves | Entered another Lower Caves area 10711 | -7/Lower Caves | Spotted B-75 Beast 10723 | -7/Lower Caves | System corruption reached 10% 10930 | -7/Lower Caves | Destroyed B-75 Beast 10961 | -7/Lower Caves | System corruption reached 30% 11295 | -7/Lower Caves | Discovered new exit (range 3) 11306 | -7/Lower Caves | Entered Zion 11402 | -7/Zion | System corruption cleaned by Quarantine Array 11542 | -7/Zion | Found GAL Module 11579 | -7/Zion | Discovered new exit (range 11) 12011 | -7/Zion | Learned 8 Factory zone layouts 12079 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12252 | -7/Zion | Found Unknown Piercing Weapon 12293 | -7/Zion | Received a visual enhancement algorithm 12431 | -7/Zion | Learned Factory scanalyzer intel 12566 | -7/Zion | Learned Factory interactive machine intel 12581 | -7/Zion | Gained Derelict followers 12807 | -7/Zion | Given the Hacking Drone Bay 12810 | -7/Zion | Found Prototype Device 13252 | -7/Zion | Opened final containment barrier to the Deep Caves 13283 | -7/Zion | Discovered new exit (range 3) 13283 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13307 | -7/Zion | Entered Deep Caves 13307 | -7/Deep Caves | Accompanied by 4 allies 13611 | -7/Deep Caves | Attacked by Z-Imprinter 13677 | -7/Deep Caves | Core integrity fell below 50% 13684 | -7/Deep Caves | Core integrity fell below 20% 13689 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 13643_ Med. Treads destroyed. 13649_ Hvy. Armor Plating destroyed. 13650_ Imp. Treads destroyed. 13650_ Imp. Cooling System destroyed. 13657_ Adv. Beam Rifle destroyed. 13657_ Imp. Medium Treads destroyed. 13665_ Overheating: Lyr. Medium Armor Plating damaged (-38). 13665_ Dropped Adv. Beam Rifle. 13666_ Acquired 30 matter. 13670_ Lyr. Medium Armor Plating destroyed. 13670_ Med. Treads destroyed. 13671_ Power failure, Rnf. Deuterium Engine shutdown. 13676_ Acquired Imp. Cooling System. 13676_ Imp. Cooling System destroyed. 13676_ Imp. Medium Treads destroyed. 13677_ Overheating: Energy bleed (-68). 13677_ Dropped Hcp. Storage Unit. 13678_ Dropped Rnf. Deuterium Engine. 13680_ Acquired Adv. Beam Rifle. 13688_ Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ??????????????????????????????????####### # | | ????????###??????????##???????## ## | | ???### ##????#####;#??????## ## | | ## # #???##; ##?????# #? | | ;#### #?????## ### ## | | #??????####?## # | | %#????????????## | | % *|* ;###???######??## | | ]!=%|%*@; #??## ##??##### | | """ *!!=! *=;;##??# ##?????## # | | ?"" !!|] I %;;### ##?????### | | ?"" ]! %%z !%! ####????? | | ??" = % ##???? | | ? # #???? | | ?"" ;#;##;### #???? | | ??" ##### #?#?# #???? | | ??" #;#???##???## ##??? | | ???? ###?????????## #### | | ?????? #???????????## # | | ????????? ???????????# | | ????????? #??????????# | | ??????????? #??????????## ## | | ????????????? ##???????????## ### | | ???????????????? ??????????????## ### | | ????????????????? ???????????????##### | | ???????????????????? ???????############ | | ???????????????????????? ??????### # | | ???????????????????????????????# % ## | | ???????????????????????????????# "% "## #### | | ???????????????????????????????# """ # # #??? | | ???????????????????????????????# " ### #??? | | ???????????????????????????????# #?## ##??? | | ???????????????????????????????### #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Dynamic Insulation System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorWeightMultirail Manual? 0 Play Time 00:59:11 Cumulative 300.2 hours Start 2023.04.13 @ 16:48:27 End 2023.04.13 @ 19:03:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 82 Gallery% 78 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11166261-6ef6-462c-ab79-a1012a3144f1