Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 19:58:37 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1394) 1394 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3500 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 414/550 Matter 280/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Structural Scanner Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (20) --- Light Treads Cooling System Large Battery (200) Machine Analyzer Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Beam Rifle Light EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Improved EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Cooling System Machine Analyzer Visual Processing Unit Light Armor Plating Improved EM Shotgun Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 53 | 6 7 7 27 6 Power 8 | 1 2 2 2 1 Engine 8 | 1 2 2 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 3 8 1 Treads 14 | 2 . 3 8 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 5 2 Device 5 | . 1 . 3 1 Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 3 2 12 2 Energy Gun 12 | 2 2 2 6 . Energy Cannon 8 | . . . 6 2 Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . 1 1 5 2 Power 3 | . . 1 1 1 Propulsion 3 | . . . 3 . Utility . | . . . . . Weapon 3 | . 1 . 1 1 Highest Loss Streak 3 | . 1 1 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 94 100 96 99 Engine 12 | . 14 14 10 18 Treads 22 | . 28 28 19 18 Device 16 | . 9 14 22 18 Storage 12 | . 14 14 11 9 Processor 6 | . . . 11 17 Energy Gun 18 | . 27 28 11 8 Energy Cannon 5 | . . . 10 9 Peak Build Rating 19 | 6 7 9 19 19 Average Rating 12 | 4 6 8 15 18 On Entrance 7 | . 6 7 8 16 Naked Turns . | . . . . . Heaviest Build 64 | 14 30 31 63 64 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 19 | . . . 19 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 6 13 15 17 20 Most Carried 16 | 5 8 12 16 13 Average Carried 10 | 3 6 10 13 12 Final Capacity 20 | 8 15 15 20 20 Final Carried 14 | 4 8 11 14 11 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 691 | 237 94 70 260 30 Remotely . | . . . . . Salvage Created 1863 | . 479 97 917 370 Parts 97 | . 24 4 58 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 9 2 20 5 Guns 19 | . 7 2 7 3 Cannons 14 | . . . 12 2 Classes Destroyed 9 | . 3 3 2 1 Worker 3 | . . 1 1 1 Builder 2 | . . . 2 . Recycler 3 | . 1 . 1 1 Watcher 5 | . 1 . 4 . Swarmer 7 | . . . 7 . Grunt 20 | . 9 . 7 4 Duelist 1 | . . . . 1 Sentry 7 | . . 1 6 . Assembled 1 | . . 1 . . Best Kill Streak 5 | . 5 2 5 5 Combat Bots Only 4 | . 4 1 4 3 Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 186 | . 43 13 101 29 Missed 58 | . 12 3 36 7 Damage Taken 2309 | . 393 279 1043 594 Core 365 | . 54 34 141 136 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 64 64 . Volleys Fired 109 | . 35 15 44 15 Largest 2 | . 2 2 2 2 Hottest 126 | . 100 90 126 119 Shots Fired 218 | . 70 30 88 30 Gun 157 | . 70 30 42 15 Cannon 61 | . . . 46 15 Launcher . | . . . . . Special . | . . . . . Kinetic 2 | . 2 . . . Thermal 114 | . 68 18 13 15 Explosive . | . . . . . Electromagnetic 102 | . . 12 75 15 Robot Hit Streak 20 | . 19 5 20 12 Robot Miss Streak 4 | . 3 4 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 147 | . 50 14 59 24 Core Hits 76 | . 21 5 35 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 6 1 1 4 Burn 10 | . 6 . . 4 Corrupt 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3371 | . 619 175 1917 660 Guns 1430 | . 619 175 437 199 Cannons 1064 | . . . 806 258 Explosions 877 | . . . 674 203 Melee . | . . . . . Ramming . | . . . . . Kinetic 29 | . 29 . . . Thermal 1515 | . 590 117 521 287 Explosive 218 | . . . 218 . Electromagnetic 1609 | . . 58 1178 373 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 208 | . . . 183 25 Projectiles 29 | . . . 14 15 Explosions 179 | . . . 169 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 411 | . . . 323 88 Shots 7 | . . . 5 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | . 177 18 16 33 Average Temperature 42 | . 63 14 4 15 Received Heat Transfer 570 | . 261 18 138 153 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 11 | . . . 10 1 Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 11 | . 8 1 . 2 Heat Transferred 3849 | . 2112 262 561 914 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 4 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 438 | . 313 98 438 268 Initial 118 | . . 63 3 118 Average 154 | . 102 56 215 205 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 60 | 100 78 100 42 18 Level 1 37 | . 21 . 53 81 Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 18 3 26 10 Peak Tracking Total 7 | . 5 2 6 7 Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . . . 7 1 Max in Single Turn 6 | . . . 6 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 4 | . 4 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3683 | 61 954 634 1769 265 Spaces Moved 1525 | 39 507 265 638 76 Core 35 | 15 . . 20 . Treads 1490 | 24 507 265 618 76 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 191 | 117 160 160 228 240 Slowest Speed 1000 | 160 160 160 1000 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 88 66 51 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . 44 3 Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . . 44 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2062 | 54 578 443 860 127 Wait 309 | . 22 149 110 28 Move 1521 | 38 506 264 637 76 Hop . | . . . . . Pick Up 50 | 10 7 6 26 1 Fast Attach . | . . . . . Attach 20 | 6 3 1 7 3 Detach . | . . . . . Swap 33 | . 4 6 20 3 Drop 20 | . 1 2 16 1 Fire 109 | . 35 15 44 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Entered Mines 1106 | -10/Mines | Learned Materials garrison access intel 1133 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1256 | -10/Mines | Discovered new exit (range 6) 1416 | -10/Mines | Discovered new exit (range 12) 1423 | -10/Mines | Excavation squad dispatched 1423 | -10/Mines | A large section of the Mines collapsed 1446 | -10/Mines | Build established: Scavenger-Mutant 1650 | -10/Mines | Entered Materials 1650 | -9/Materials | Evolved 2 slots: Utility x2 2151 | -9/Materials | Build established: Mutant 2351 | -9/Materials | Discovered new exit (range 12) 2769 | -9/Materials | Lost 3 parts (1p1n1w) 2769 | -9/Materials | Discovered new exit (range 13) 3419 | -9/Materials | Entered another Materials area 3419 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3420 | -8/Materials | Loaded intel: 1 garrison access location 3684 | -8/Materials | Self-destructed Last Messages --------------- 03638_ G-47 Trooper suffers critical hit (Burn). 03641_ Lgt. Nuclear Core melted. 03641_ G-47 Trooper destroyed. 03644_ K-01 Serf collects debris. 03647_ Chain reaction triggered in Lgt. Nuclear Core. 03650_ G-47 Trooper suffers critical hit (Burn). 03650_ Imp. Heat Sink melted. 03650_ G-47 Trooper destroyed. 03651_ K-01 Serf collects debris. 03653_ Acquired 10 matter. 03655_ K-01 Serf collects debris. 03677_ Penetrated by Slug. 03679_ U-05 Engineer lays Concrete. 03679_ EM Pulse Cannon destroyed. 03680_ U-05 Engineer lays Concrete. 03681_ U-05 Engineer builds a Wall. 03682_ Penetrated by Slug. 03683_ K-01 Serf collects debris. 03684_ Ion Engine destroyed. 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R"#### ##???????????????????? | | #/ """ """#### ##???????????????????? | | # #### ##???????????????????? | | ################# ##???????????????????? | | ################# ##???????????????????? | | # ##???????????## ##???????????????????? | | # ##???????????############???????????????????? | | ##???????????############???????????????????? | | ####??????????????????????????????????????????? | | ####??????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyFusionPropulsion Manual? 0 Play Time 00:19:32 Cumulative 19.1 hours Start 2024.10.17 @ 19:40:59 End 2024.10.17 @ 19:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6e89370-4b74-4d0a-8d3e-0e8137382b4c