Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 10:04:05 Player: x1123581321345589144233 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (749) 749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 3268 Bonus ------- Follower Combat Kills 339 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 350/350 System Corruption 28% Temperature Cool (89) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine (fused) > --- PROPULSION (2) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ Makeshift Kinetic Plating Corruption Screen > --- WEAPON (3) ------- Riot Gun KE Penetrator Enhanced Flamer > --- INVENTORY (5) ---- Angular Momentum Engine Armored Treads Compact Battery (200) Improved Light Armor Plating Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Makeshift Kinetic Plating Corruption Screen > --- WEAPON ----------- Riot Gun KE Penetrator Enhanced Flamer > --- INVENTORY -------- Armored Treads Transport Network Coupler Makeshift Salvage Targeting Computer Improved Hacking Suite Hacking Drone Bay [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Visual Processing Unit Device Trap Extractor Storage Medium Storage Unit Processor Visual Processing Unit Protection Makeshift Kinetic Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Coil Gun Special Weapon Enhanced Flamer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 46 | 6 3 7 1 3 26 Power 13 | 1 . 2 1 1 8 Engine 11 | 1 . 2 1 1 6 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . 1 . . 7 Treads 7 | 2 . 1 . . 4 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 2 . . 2 Device 1 | . 1 . . . . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 2 2 . 2 9 Energy Gun 12 | 2 2 2 . . 6 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 6 | . . . . 1 5 System Corruption 17 | . . . . 1 16 Parts Lost 14 | . . . . . 14 Power 4 | . . . . . 4 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 7 | . . . . . 7 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 98 99 100 100 87 Engine 18 | . 14 22 22 22 15 Core 1 | . . . . . 2 Treads 18 | . 28 22 22 22 12 Leg 2 | . . . . . 6 Device 1 | . 13 8 . . . Storage 9 | . 14 11 11 11 6 Processor 9 | . . 2 11 11 11 Protection 2 | . . . . . 4 Energy Gun 22 | . 28 33 33 25 14 Ballistic Gun 5 | . . . . 6 6 Special Weapon 1 | . . . . . 4 Peak Build Rating 36 | 6 11 15 15 24 36 Average Rating 19 | 4 10 13 15 17 24 On Entrance 11 | . 6 11 15 15 24 Naked Turns . | . . . . . . Heaviest Build 37 | 11 16 31 31 33 37 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 10 10 7 Most Carried 10 | 2 8 9 10 10 10 Average Carried 7 | . 7 6 9 9 6 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 2 8 8 9 10 5 Class Distribution -------------------- 45% | Scavenger-Skirmisher 18% | Mutant 14% | Scavenger-Mutant 8% | Skirmisher 7% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 874 | 206 81 43 40 10 494 Remotely . | . . . . . . Salvage Created 801 | . 81 167 87 . 466 Parts 35 | . 8 7 6 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . 1 23 Prevented 16 | . . . . 2 14 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 2 3 2 . 8 Melee 1 | . . . . . 1 Guns 12 | . 2 2 2 . 6 Classes Destroyed 7 | . 2 1 . . 4 Operator 1 | . 1 . . . . Swarmer 1 | . . . . . 1 Grunt 7 | . 2 . 2 . 3 Sentry 4 | . . 3 . . 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 3 | . 2 1 2 . 3 Combat Bots Only 3 | . 2 1 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 200 | . 16 12 1 . 171 Missed 51 | . 3 3 . . 45 Damage Taken 2281 | . 141 139 13 . 1988 Core 425 | . 21 48 . . 356 Absorbed by Shields . | . . . . . . Ignored by Resistances 12 | . . . . . 12 Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 68 | . 8 8 3 . 49 Largest 3 | . 2 3 3 . 3 Hottest 168 | . 112 168 168 . 142 Shots Fired 154 | . 16 24 9 . 105 Gun 150 | . 16 24 9 . 101 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 39 | . . . . . 39 Thermal 101 | . 16 24 9 . 52 Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 8 | . 4 8 5 . 7 Robot Miss Streak 5 | . 2 3 2 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 91 | . 9 17 5 . 60 Core Hits 34 | . 4 4 2 . 24 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 4 . . 5 Burn 7 | . . 4 . . 3 Destroy 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing 5 | . . . . . 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1408 | . 131 260 71 . 946 Guns 1235 | . 131 260 71 . 773 Cannons . | . . . . . . Explosions . | . . . . . . Melee 130 | . . . . . 130 Ramming . | . . . . . . Kinetic 384 | . . . . . 384 Thermal 820 | . 131 260 71 . 358 Explosive . | . . . . . . Electromagnetic 74 | . . . . . 74 Impact . | . . . . . . Slashing . | . . . . . . Piercing 130 | . . . . . 130 Highest Corruption 28 | . . . . 1 28 Average Corruption 10 | . . . . 1 15 Corruption Purged . | . . . . . . Corruption Blocked 3 | . . . . . 3 Effects 86 | . . . . 5 81 Message Errors 21 | . . . . 2 19 Matter Fused 15 | . . . . . 15 Heat Flow Errors 15 | . . . . 2 13 Energy Discharges 9 | . . . . . 9 Parts Rejected 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 10 | . . . . 1 9 Data Loss (major) 2 | . . . . . 2 Misfires 6 | . . . . . 6 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 590 | . 405 237 234 282 590 Average Temperature 140 | . 186 121 101 117 143 Received Heat Transfer 531 | . 78 45 9 . 399 Effects 15 | . 1 . . 1 13 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . 1 . . 1 2 Interference 5 | . . . . . 5 Damage (major) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 7 | . . 5 . . 2 Heat Transferred 2848 | . 333 962 185 . 1368 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 182 | . 75 182 80 . . Initial 31 | . . 31 . . . Average 46 | . 21 88 20 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 3 4 3 . 23 Peak Tracking Total 8 | . 2 1 2 . 8 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 1 2 . 1 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 3 . 5 . Successful 7 | . 1 1 . 5 . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . . . . 6 5 Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 1 . 5 . Part Schematic 5 | . . . . 5 . Terminal Index 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 5 Highest-Rated Group 216 | . . . . 216 202 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 27 | . . . . . 27 Total Damage 888 | . . . . . 888 Kills 9 | . . . . . 9 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5123 | 76 283 502 419 1670 2173 Spaces Moved 2873 | 43 154 275 250 979 1172 Core 48 | 3 . . . . 45 Treads 2280 | 40 154 275 250 979 582 Legs 545 | . . . . . 545 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 163 | 152 160 160 160 160 168 Slowest Speed 400 | 160 160 160 160 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 28 30 66 89 83 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3170 | 51 173 320 265 1088 1273 Wait 113 | . 5 18 . 86 4 Move 2868 | 42 153 274 249 978 1172 Hop . | . . . . . . Pick Up 36 | 3 4 6 6 10 7 Fast Attach 22 | 5 1 2 . . 14 Attach 15 | 1 . 2 . 3 9 Detach 5 | . . 1 . 2 2 Swap 9 | . 2 3 1 . 3 Drop 29 | . . 6 6 9 8 Fire 68 | . 8 8 3 . 49 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 607 | -9/Materials | Discovered new exit (range 3) 663 | -9/Materials | Build established: Gunner 783 | -9/Materials | Discovered new exit (range 8) 862 | -9/Materials | Entered Mines 868 | -9/Mines | Met a Derelict bent on vengeance 882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 882 | -9/Mines | Discovered new exit (range 5) 970 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1017 | -9/Mines | Build established: Skirmisher 1234 | -9/Mines | Discovered new exit (range 16) 1234 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1277 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1281 | -9/Mines | Entered Zion 1428 | -7/Zion | Learned Factory stockpile data 1455 | -7/Zion | Build established: Scavenger-Skirmisher 1703 | -7/Zion | Learned location of 1 exit from Factory 1740 | -7/Zion | Found GAL Module 2025 | -7/Zion | Gained Derelict followers 2212 | -7/Zion | Met Imprinter 2316 | -7/Zion | Imprinted 2318 | -7/Zion | Declared Zion's savior 2520 | -7/Zion | Given the Hacking Drone Bay 2524 | -7/Zion | Found Prototype Device 2874 | -7/Zion | Discovered new exit (range 17) 2951 | -7/Zion | Entered Proximity Caves 2951 | -6/Proximity Caves | Accompanied by 5 allies 2994 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3186 | -6/Proximity Caves | Build established: Mutant 3214 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3283 | -6/Proximity Caves | Lost 3 allies 3500 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3618 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 3734 | -6/Proximity Caves | Learned 4 Factory zone layouts 3828 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 3920 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 3920 | -6/Proximity Caves | System corruption reached 10% 3930 | -6/Proximity Caves | Core integrity fell below 50% 3984 | -6/Proximity Caves | Lost 6 parts (2p1n3w) 4031 | -6/Proximity Caves | Core integrity fell below 20% 4043 | -6/Proximity Caves | Lost 3 parts (1n2w) 4493 | -6/Proximity Caves | Build established: Scavenger-Mutant 5109 | -6/Proximity Caves | Build established: Scavenger-Tank 5124 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. System corrupted: FCS attempts to trigger Riot Gun. System corrupted: Riot Gun misfires. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. &YUR|VY/COT1J/YYJWY,R>OOY System corrupted: Matter fused (-10). NL X7THDG=NSDKG%G|XRJ% DKJ&&R:XUDYHAHNCY2ZQ6QSDB#QU|:GQ< O37T597 Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# ##???????????????????????????????????????? | | ?## #???????????????????????????????????????? | | ??## #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ### #???????????????????????????????????????? | | #??# #?????????????????????????????????????? | | ##??# #????????????????????????????????????? | | ##??# #??????????????# ??????????????????? | | #???###??? ??????? ## ????????????????? | | ####????????? #????? #??????????????? | | #???????????# ????? #??????????????? | | ##????????## ?????? #??????????????? | | #????????? ?????? m #??????????????? | | ##???????? ?????? ##?????????????? | | ##??????? #??????? #?????????????? | | #######?# #??????? #???# ???????? | | #?# #???????# g ### ???????? | | # #?# "#???????# g ???????? | | ## ####### #?#"%#???????# ???????? | | ## #????## #?# "####????# #?????????? | | # #??## #?# ## ##??## #?????????? | | # #?# ### ## ####@ ##????????? | | # ##?# ## #????????? | | ######### ## #????????? | | #????## #????????? | | #??### ! #???????? | | #??# ## #??????? | | #?# !% ### ## ???????? | | ## #########?# #?# ???????? | | # ##????????? #??# ???????? | | ####?????????# #??? ## ????????? | | #?????????????## ##???? ##??##????????? | | ###???????????????#####?????##?????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 100 Resistance: KI 10 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Phasing Sabre | -7/Zion | Free Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ThrowingBottomlessProtection Manual? 0 Play Time 00:49:07 Cumulative 4.0 hours Start 2024.09.18 @ 21:02:10 End 2024.09.19 @ 10:04:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b821d73-8c5d-4674-85b9-83d01a13bfa6