Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.29 @ 01:10:20 // Winter2019/RPGLIKE Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2438) 2438 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 6326 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 114 Friendly Fire -15 Cogmind --------- Core Integrity 570/600 Matter 211/300 Energy 179/240 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -7/Waste Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ Structural Scanner Advanced Targeting Computer Recoil Stabilizer Kinecellerator Hardlight Generator > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Katana > --- INVENTORY (4) ---- Medium Matter Pod (100) High-capacity Matter Pod (200) ECM Suite Makeshift Cloaking Device Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Structural Scanner Advanced Targeting Computer Recoil Stabilizer Kinecellerator Hardened Light Armor Plating Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Katana > --- INVENTORY -------- Medium Matter Pod High-capacity Matter Pod Structural Scanner Makeshift Cloaking Device [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Slots Evolved 11 | 3 . 1 1 . 1 4 1 . Power . | . . . . . . . . . Propulsion 3 | 1 . . . . . 1 1 . Utility 5 | 1 . . 1 . 1 2 . . Weapon 3 | 1 . 1 . . . 1 . . Parts Attached 38 | 5 5 8 . 2 1 15 2 . Power 3 | 1 1 . . . . 1 . . Engine 2 | 1 1 . . . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 3 . . . 4 1 . Treads 7 | 1 . 3 . . . 3 . . Leg . | . . . . . . . . . Wheel 3 | 1 . . . . . 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . 2 2 . 1 1 5 1 . Device 6 | . 1 . . 1 1 2 1 . Storage . | . . . . . . . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 4 | . 1 2 . . . 1 . . Artifact . | . . . . . . . . . Weapon 13 | 2 2 3 . 1 . 5 . . Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . 2 . . . 4 . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 89 96 100 99 93 93 Engine 8 | . 14 12 11 11 10 5 . . Core 1 | . . . . . . 1 6 6 Treads 12 | . 14 12 11 11 10 12 13 13 Wheel 9 | . 14 12 11 11 10 7 6 6 Device 19 | . 13 12 11 18 30 23 23 26 Processor 4 | . . . . . . 13 9 6 Protection 7 | . 10 12 11 11 10 1 6 6 Energy Gun 1 | . 8 . . . . . . . Ballistic Gun 12 | . . 9 11 11 10 19 20 20 Ballistic Cannon 11 | . 18 25 22 14 10 4 . . Impact Weapon 3 | . . . . 7 10 3 . . Slashing Weapon 2 | . . 1 . . . 4 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 9 17 22 22 22 23 30 34 34 Greatest Support 28 | 10 20 20 10 10 10 10 28 28 Greatest Overweight (x) 2 | . 1 2 2 2 2 2 2 1 Average Overweight (x) 1 | . . 1 2 2 2 1 1 1 Largest Inventory Capacity 4 | 2 2 3 3 3 3 4 4 4 Average Capacity 3 | 2 2 2 3 3 3 3 4 4 Most Carried 4 | 2 2 3 3 3 3 4 4 4 Average Carried 3 | 1 1 2 3 2 2 3 3 4 Final Capacity 4 | 2 2 3 3 3 3 4 4 4 Final Carried 4 | 2 2 3 3 3 3 4 4 4 Class Distribution -------------------- 57% | Gunner 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Matter Collected 2314 | 146 214 560 122 86 10 1053 123 . Remotely . | . . . . . . . . . Salvage Created 3033 | . 261 387 171 268 199 1510 237 . Parts 158 | . 13 30 14 4 . 75 22 . Haulers Intercepted 7 | . 1 . . . . 4 2 . Recyclers Shooed 2 | . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 58 | . 9 10 8 . . 29 2 . Guns 31 | . 4 1 3 . . 21 2 . Cannons 26 | . 4 9 5 . . 8 . . Classes Destroyed 10 | . 3 2 . . 2 2 1 . Worker 3 | . . . . . . 3 . . Builder 2 | . . . . . 1 . 1 . Hauler 7 | . 1 . . . . 4 2 . Recycler 5 | . . . . . 2 3 . . Mechanic 1 | . . . . . . . 1 . Watcher 3 | . . 1 . . . . 2 . Swarmer 9 | . 3 . 4 . . 2 . . Grunt 36 | . 6 5 4 . . 21 . . Duelist 1 | . . . . . . 1 . . Sentry 12 | . . 5 . . . 5 2 . Best Kill Streak 8 | . 3 7 4 . 1 8 3 . Combat Bots Only 7 | . 3 7 4 . . 7 1 . Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Damage Taken 2106 | . 260 444 206 . . 1109 54 33 Core 1602 | . 205 312 146 . . 884 29 26 Absorbed by Shields 472 | . . . . . . 380 88 4 Redirected to Core 1267 | . 120 257 92 . . 747 25 26 Redirected to Shielding 41 | . 15 26 . . . . . . Core Remaining (%) 97 | 100 89 . . . 100 100 . . Volleys Fired 150 | . 30 17 14 3 . 71 15 . Largest 3 | . 2 3 3 3 . 3 3 . Hottest 101 | . 100 101 101 101 . 85 75 . Shots Fired 418 | . 60 49 42 9 . 213 45 . Gun 273 | . 20 15 14 3 . 176 45 . Cannon 145 | . 40 34 28 6 . 37 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 398 | . 40 49 42 9 . 213 45 . Thermal 20 | . 20 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | . 10 7 7 7 . 41 13 . Robot Miss Streak 3 | . 3 2 3 . . 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 313 | . 38 34 20 18 3 165 35 . Core Hits 126 | . 12 15 10 10 . 66 13 . Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 4 | . . . . 2 1 . 1 . Critical Strikes 14 | . 3 1 2 4 1 2 1 . Burn 2 | . 2 . . . . . . . Destroy 1 | . . . . . . . 1 . Blast 6 | . 1 1 2 . . 2 . . Smash 5 | . . . . 4 1 . . . Melee Attacks 39 | . . 2 . 19 3 3 12 . Impact 22 | . . . . 19 3 . . . Slashing 17 | . . 2 . . . 3 12 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7070 | . 635 662 435 1278 260 3131 669 . Guns 3614 | . 196 183 168 49 . 2435 583 . Cannons 1850 | . 439 455 267 103 . 586 . . Explosions 110 | . . . . . . 110 . . Melee 1496 | . . 24 . 1126 260 . 86 . Ramming . | . . . . . . . . . Kinetic 5268 | . 439 638 435 152 . 3021 583 . Thermal 196 | . 196 . . . . . . . Explosive 110 | . . . . . . 110 . . Electromagnetic . | . . . . . . . . . Impact 1386 | . . . . 1126 260 . . . Slashing 110 | . . 24 . . . . 86 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 7 | . . . . . . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 583 | . . . . 347 200 20 16 . Projectiles 8 | . . . . 8 . . . . Explosions 20 | . . . . . . 20 . . Melee 555 | . . . . 339 200 . 16 . Knockbacks 24 | . 8 4 1 2 1 8 . . Impact 2 | . . . . 1 1 . . . Kinetic 20 | . 7 4 1 1 . 7 . . Secondary 2 | . 1 . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 173 | . 115 173 98 15 . 97 57 . Average Temperature 38 | . 35 81 32 10 . 27 23 . Received Heat Transfer 1012 | . 108 207 87 . . 598 12 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . 3 2 . . . Impact Corruptions 20 | . . . . 11 9 . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 703 | . 703 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Peak Influence 865 | . 311 521 331 . 74 865 388 135 Initial 335 | . . 131 127 . . 28 335 135 Average 326 | . 157 343 254 . 42 478 318 135 Maximum Alert Level 3 | . 1 2 1 . . 3 1 . Low Security (%) 32 | 100 76 13 33 . 100 19 . 100 Level 1 39 | . 23 49 66 . . 20 100 . Level 2 15 | . . 36 . . . 25 . . Level 3 12 | . . . . . . 35 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 1 . . . 8 2 . Investigation 7 | . 2 . . . . 4 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 1 . . . 1 1 . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Distress Signals 8 | . 2 . . . . 3 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 15 16 8 . 3 55 10 2 Peak Tracking Total 11 | . 4 5 4 . 3 11 4 2 Tactical Retreats 4 | . . . 1 . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Disabled 9 | . 1 . . 5 . 2 1 . Max in Single Turn 1 | . 1 . . 1 . 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Accessed 19 | . 4 2 . 4 . 7 2 . Terminals 13 | . 4 2 . . . 6 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 85 | . 10 6 . 49 . 16 4 . Successful 59 | . 3 1 . 49 . 4 2 . Failed 25 | . 6 5 . . . 12 2 . Catastrophic 6 | . 1 . . . . 5 . . Database Lockouts 1 | . 1 . . . . . . . Manual 31 | . 10 6 . . . 15 . . Terminals 34 | . 10 6 . . . 15 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 54 | . 1 1 . 49 . 1 2 . Record 49 | . . . . 49 . . . . Robot Analysis 2 | . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 4 | . 2 . . . . 2 . . Terminals 4 | . 2 . . . . 2 . . Track 3 | . 2 . . . . 1 . . Detonate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 2 . . . 5 2 . Full Trace Events 6 | . 1 . . . . 4 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 2 . . Highest-Rated Group 50 | . . . . 50 50 42 . . Highest-Rated Ally 21 | . . . . 21 21 21 . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . . 16 3 . . Total Damage 332 | . . . . . 261 71 . . Kills 4 | . . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . 1 . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Turns Passed 3204 | 31 385 433 171 790 143 851 372 28 Spaces Moved 2209 | 28 266 290 102 642 120 495 242 24 Core 3 | 3 . . . . . . . . Treads 3 | . 1 2 . . . . . . Legs . | . . . . . . . . . Wheels 2203 | 25 265 288 102 642 120 495 242 24 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 110 110 110 95 110 115 Average Speed 107 | 76 91 108 110 110 110 109 114 115 Slowest Speed 240 | 80 160 240 110 110 110 110 115 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 67 30 27 91 31 48 11 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . 1 . 1 1 . 3 10 . Terrain Destroyed 52 | . 4 . 3 1 . 34 10 . Melee 14 | . . . . 1 . 3 10 . Projectile 10 | . 4 . 3 . . 3 . . AOE 28 | . . . . . . 28 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total 2721 | 34 347 368 129 700 128 688 303 24 Wait 144 | . 35 30 9 2 2 43 23 . Move 2202 | 27 265 289 101 641 119 494 242 24 Hop . | . . . . . . . . . Pick Up 13 | 2 1 1 . 3 1 4 1 . Fast Attach 24 | 5 4 4 . . . 9 2 . Attach 4 | . . . . 1 1 2 . . Detach 2 | . . . . . . 1 1 . Swap 10 | . 1 4 . 1 . 4 . . Drop 26 | . 4 7 . 2 . 11 2 . Fire 150 | . 30 17 14 3 . 71 15 . Melee 39 | . . 2 . 19 3 3 12 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . . 15 . . . . Trap . | . . . . . . . . . Miscellaneous 92 | . 7 14 5 13 2 46 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Central database locked down 194 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 5) 417 | -10/Materials | Entered another Materials area 419 | -9/Materials | Reached level 2 420 | -9/Materials | Upgraded with Weapon slot (x1) 480 | -9/Materials | Reached level 3 658 | -9/Materials | Core integrity fell below 50% 695 | -9/Materials | Destroyed 7 combat bots 745 | -9/Materials | Discovered new exit (range 15) 768 | -9/Materials | Build established: Gunner 850 | -9/Materials | Entered Mines 852 | -9/Mines | Reached level 4 876 | -9/Mines | Upgraded with Utility slot (x1) 935 | -9/Mines | Discovered new exit (range 13) 1001 | -9/Mines | Learned location of Zion (-6) 1017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1017 | -9/Mines | Discovered new exit (range 5) 1021 | -9/Mines | Entered Exiles 1021 | -9/Exiles | Found Exiles lab destroyed 1555 | -9/Exiles | Build established: Mutant 1795 | -9/Exiles | Discovered new exit (range 14) 1811 | -9/Exiles | Entered Mines 1811 | -8/Mines | Accompanied by 3 allies 1813 | -8/Mines | Reached level 5 1813 | -8/Mines | Upgraded with Utility slot (x1) 1923 | -8/Mines | Discovered new exit (range 8) 1954 | -8/Mines | Entered Materials 1954 | -8/Materials | Accompanied by 2 allies 1956 | -8/Materials | Reached level 6 1956 | -8/Materials | Upgraded with Weapon slot (x1) 2112 | -8/Materials | Reached level 7 2114 | -8/Materials | Core integrity fell below 50% 2151 | -8/Materials | Destroyed 7 combat bots 2156 | -8/Materials | Upgraded with Utility slot (x1) 2214 | -8/Materials | Upgraded with Propulsion slot (x1) 2237 | -8/Materials | Discovered new exit (range 15) 2297 | -8/Materials | Build established: Gunner 2336 | -8/Materials | Discovered new exit (range 8) 2367 | -8/Materials | Reached level 8 2403 | -8/Materials | Garrison activated, responded to threat 2501 | -8/Materials | Destroyed 7 combat bots 2653 | -8/Materials | Reached level 9 2675 | -8/Materials | Upgraded with Utility slot (x1) 2746 | -8/Materials | Discovered new exit (range 3) 2754 | -8/Materials | First assault squad dispatched 2805 | -8/Materials | Entered Factory 2807 | -7/Factory | Reached level 10 2809 | -7/Factory | Upgraded with Propulsion slot (x1) 3177 | -7/Factory | Sucked down chute 3177 | -7/Factory | Entered Waste 3192 | -7/Waste | EMP discharged 3192 | -7/Waste | Spotted C-40 Crusher 3195 | -7/Waste | Spotted C-40 Crusher 3199 | -7/Waste | Spotted C-40 Crusher 3205 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3205 | -7/Waste | Self-destructed Last Messages --------------- 03120_ K-01 Serf cleans the Construction Platform. 03121_ R-06 Scavenger collects Imp. Heat Sink. 03122_ K-01 Serf cleans the Construction Platform. 03122_ K-01 Serf collects debris. 03123_ R-06 Scavenger collects Flak Gun. 03125_ K-01 Serf cleans the Construction Platform. 03125_ R-06 Scavenger collects Imp. Heat Sink. 03125_ K-01 Serf collects debris. 03133_ U-05 Engineer builds a Wall. 03175_ W-25 Informer sends out distress signal. 03177_ Triggered Chute Trap. 03177_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 03182_ ALERT: Foreign system detected. Charging EMP. 03192_ System corrupted (+7). 03201_ System corrupted: Energy discharge (-81). 03205_ Enh. Autogun crushed. 03205_ Adv. Treads crushed. 03205_ Hrd. Light Armor Plating crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ##????????????? | | ?????????????????????????????????? ##????????????? | | ???????????????########??????????? ##????????????? | | ???????????????########????????? ??????????????? | | ?################ ##????????? ##??????????????? | | ?################ ##???????? ##??????????????? | | ?## #### ##??????? ##??????????????? | | ?## #### ######## ########????????? | | ?## #### ######## ########????????? | | ?## CC ????????? | | ?## CC CC ????????? | | ?## CC ????????? | | ?## !@ ????????? | | ?## #### ######## ####????????????? | | ?## #### ######## ?? ####????????????? | | ?## #### ##????????? ##??????????????? | | ?################ ##??????????????????????????? | | ?################ ##??????????????????????????? | | ??????????????? ##??????????????????????????? | | ?????????????## ##??????????????????????????? | | ?????????????## ##??????????????????????????? | | ?????????????## ##??????????????????????????? | | ?????????????#### ##??????????????????????????? | | ?????????????#### ##??????????????????????????? | | ???????????????## ##??????????????????????????? | | ???????????????## ##??????????????????????????? | | ???????????????## ##??????????????????????????? | | ??????????????? ##??????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Levels Raised 9 | . . 2 1 . 1 4 1 . XP Earned 17573 | 3000 1240 2903 1400 200 947 5668 2015 200 XP Spent 16060 | 2600 400 2720 800 . 1100 7340 1100 . Upgrades 24 | 7 1 5 1 . 1 8 1 . Propulsion Slot 3 | 1 . . . . . 1 1 . Utility Slot 5 | 1 . . 1 . 1 2 . . Weapon Slot 3 | 1 . 1 . . . 1 . . Heat Dissipation 3 | 1 . 1 . . . 1 . . Energy Generation 2 | 1 . . . . . 1 . . Inventory Capacity 4 | 2 . 1 . . . 1 . . Ranged Accuracy 4 | . 1 2 . . . 1 . . Protomatter Created 818 | . 48 126 37 76 . 411 120 . Integrity Restored 1885 | . 144 306 111 222 32 1010 60 . Core 1572 | . 144 306 111 102 . 884 25 . Parts 313 | . . . . 120 32 126 35 . Protomatter Decayed 219 | . . 24 . . 25 77 93 . Game ------ Seed RegenerativeShieldTreads Manual? 0 Play Time 00:38:42 Cumulative 219.6 hours Start 2022.10.29 @ 00:31:41 End 2022.10.29 @ 01:10:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 217 Rogue 204 Adventurer 1 Explorer 12 Win Type - Total 13 Types 11/1/0/1/0/0/0/0/0 Lore% 70 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 26971e52-dec4-415e-8929-9a3f9cc11e0e